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Shroud

Eurobricks Citizen
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Everything posted by Shroud

  1. You can import into Studio and Im sure someone will create a batch converter
  2. I thought that about stud.io until I used it for the bricklink competition, would never go back now
  3. Is a good effort, they should have chosen your other one ?
  4. Mine still says “in review” under the my studio section of crowd projects. I’m sure it got looked at though ?
  5. Not sure, was supposed to be that size but too big for what they were looking for maybe
  6. Just posted my entry that didn’t make it: Cargo Runner
  7. Thats awesome! Totally up my ally. I do think the other build by ElisiumFountain is good too
  8. So nothing from the space theme made it? I’m a little surprised at that really even though mine didn’t get chosen. I’ll throw it up on Flickr later but here’s one shot of it. 2000 piece cargo space ship moored to an asteroid with enclosed glass cockpit. The flight chair lowers through the glass floor. Edit: ok so I can’t ever upload pics here for some reason...
  9. So does that mean all finalists have been contacted now? I entered the space theme and haven’t heard anything. Either way it was fun and I’ll post it on my Flickr if not selected ?
  10. I like having everything as one file tbh but I see what you are saying ?
  11. You can open the .io file with total commander. I haven’t tried extracting it so haven’t come across any passwords as such.
  12. You may have to use the instructions to build it in stud.io. Or maybe find it built in ldraw and import it?
  13. Haha wish I knew that before I imported all my Mocs. Then again if I ever get back into trying to import them into games I might check it out. I got my fighter into crysis once and a unity engine.
  14. Does studio import groups from ldr?
  15. I watched the 2 hour video and they suggested to make internal colours different so it’s easier to distinguish in the instructions. Also it adds to how interesting the build is to make. Once they choose the 20 they will actually build them to make sure it works.
  16. Finally got my build submitted, the stability check doesn’t make sense. How can a 2x4 tile get a clutch power error when connected on top of something? Or pieces of a symmetrical build have errors on one side and not the other? Will BrickLink comunicate during the review phase? I think I read that...
  17. I remember LDD version 2 and I can say that it’s snappable parts weren’t really that great and it had bugs. Stud.io is still being worked on and I already prefer it over the current LDD. The instruction app will take time to polish and if it gets the same algorithm as blueprint it’s all set.
  18. Omg this is what I’ve waited so long for! You can fly your craft around, but can you import your own builds into it? I would love to invade a city with my mech...or even import parts of my capital ship.
  19. I took a look at one of the trucks and compared it with one of my own blueprint instructions and the stud.io one is a higher image quality. Smoother edges and a higher resolution. I haven’t checked, when you save the stud.io file does it save the instruction layout? When you move things in blueprint it doesn’t save them at all and you have to redo the layout. Also it would be nice if the new steps in stud.io are highlighted. Maybe not a pink shade but the yellow outline.
  20. You could maybe group everything in stud.io, would that make it easier? Also I noticed that the .io files are a compressed group of .ldr ldraw files?
  21. That’s awesome news! Love how they update and change so quickly.
  22. That would explain it then as that’s the palette I’m using. I’ll have to run the check to see if the import is accepted for the competition, cheers.
  23. Don’t want to preach here but try stud.io, the import works well.
  24. I would suggest upgrading your java and restarting. I had that happen when I first used it.
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