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Everything posted by RocketBoy
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[Q10 - Randon - CorSec] A common Enemy - Part 1
RocketBoy replied to jansued's topic in Factions: A Galaxy Divided Archives
Woah! This is amazing! -
FACTIONS: Bounty Board
RocketBoy replied to RocketBoy's topic in Factions: A Galaxy Divided Archives
Bounty Claimed by @MayItBe • Captain Byron Varrasin - Ring of Kafrene- 11 replies
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FACTIONS: Bounty Board
RocketBoy replied to RocketBoy's topic in Factions: A Galaxy Divided Archives
(!) To all Bounty Hunters: If the score has been posted for your Phase 1 mission and it's over the threshold (5), your hunt is successful; you've found your target. You're clear to proceed to your Phase 2 mission. Bring 'em home.- 11 replies
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[L19-Mustafar-SCS]
RocketBoy replied to TheRiddlersMind's topic in Factions: A Galaxy Divided Archives
Way better. Awesome build, I love the texture on the side of the building. -
[L19-Mustafar-SCS]
RocketBoy replied to TheRiddlersMind's topic in Factions: A Galaxy Divided Archives
Looks really cool. You might bring up the brightness a little bit, though? Dark as it is, the lava also keeps thing fairly nice and bright, right? (And it's a bit hard to see the build right now.) -
[L15-Kinyen-FF] Stranger in a Grans land
RocketBoy replied to Commander Aufik's topic in Factions: A Galaxy Divided Archives
It's wonderful. -
[R6 - Ossus - SCS] Tracking Relics
RocketBoy replied to Darth Bjorn's topic in Factions: A Galaxy Divided Archives
Fantastic all around. The tank is creative and well-executed, super detailed. I love the modules. The bit of terrain we get is fantastic, but I'd love to see more height variation. Maybe even some ambitious snow-dusted cliffs to sell the drama of Ossus!- 11 replies
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- scs
- stygian caldera society
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Platonic ideal of Felucia. Each one is essential, each one has its own unique techniques, each one has something special and different and quintessential to the planet. Lush and dense and weird and great. The arch! The buried tank! All the flora! And all of it perfectly composed. Well done, good sir, well done! A standing ovation for you and your smelly jungles!
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[M11-Nubia-CS] The Rendezvous
RocketBoy replied to Stuartn's topic in Factions: A Galaxy Divided Archives
Wonderful! Love the angle on the building. Feedback: Maybe some tiles on the ground, and some kind of piece of technology like a vaporator could add extra interest. I would do the brown grille tiles clumped together to represent where the staining is the heaviest (and maybe show why the staining is heaviest there! Like something blocking the other part from rain or what have you.) Some prop clutter in the alley could also add a lot of life and "lived-in-ness". Feedback aside, great scene! The troopers on the balcony are super well posed. -
Perfectly doing the chaos and bustle of Kafrene! Next time, you might make the ground one color and the buildings a different color, just to differentiate them a little more. (In this case, probably just making all the ground lbg.) OH! Also, consider where your camera will be when you do your build. You probably want to avoid having the backs of stalls toward the camera, and just keep stalls where the camera will see the most presentable side. I think you're pretty likely to score in the 7-10 range with this, so I'd start work on your second if I was you!
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*Your entry has scored 8XP* Many years ago . . . A native son of Hijo, Odiya grew up the well-loved heir of a village Elder. A mischievous and clever (but frankly spoiled) child, Odiya became a young man before a sense of responsibility could catch up to him. Everything changed when quiet Hijo was invaded, set to become a Republic fallback for Glee Anselm. Sacred sites were desiccated by the Republic war machines, centuries old forests burned down while fighting with the first wave of Hiji resistance. Shocked by the arrival of war and the untimely death of his father, young Yima joined the second wave. Quick-witted and devious, Yima climbed the ranks of the People's Army of Hijo, leading his people against their occupiers as Captain Yima, the so-called "Devil-in-the-Woods" (a name intended to intimidate their foes more than lionize him to his friends. Lionizing Yima was difficult, as his outspoken love of tea and laidback manner robbed him of mystery.) After too long fighting, it was too dangerous to stay on his home planet any longer. His friends secreted him away, and he began a long, tiring period of hiding from Republic bounty hunters. Then came a change in the wind, and the first Galactic Empire. Just like that, the war was over, and so was any interest in long-dead rebels. There were new rebels to contend with. Yima was as confused by the chaos as any, but he knew that now, after so long running, he could return home. What he might find there...he kept the thought from his mind. ________________________________ More Photos for Judging Thanks for looking!
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At any time you can pursue a bounty by posting Bounty Missions. Post one build showing your bounty hunter pursuing their quarry on the described system. If your post scores above the Threshold (5XP for all current active bounties) then you may proceed to your second build. In order to capture your quarry, post another build showing your bounty hunter engaging or capturing the target. If that build also scores above the Threshold, you have successfully completed the Bounty mission. Whatever XP your second Bounty mission entry earns, your faction will receive that many IP to place in a system accessible to your faction. First mission entries do not earn IP, unless the bounty planet is accessible to your faction. Do not mark your build as eligible for IP when doing the submittal form unless the system is accessible to your faction. All information about the target is included in the Bounty Posting. Anything not specified is up to you. Whoever succeeds in completing the bounty mission will have their name and builds permanently put up on the bounty hunter rankings, and their interpretation of the target will become canon. When posting a bounty hunt, include [Bounty] in the title of your topic, and link your post in the replies below. (!) The Bounty System will develop and change over time as hunters take down targets and provide useful data. Feel free to offer feedback. Active Bounties New Bounties will be revealed once all current bounties have been completed. Bounty Hunter Rankings
- 11 replies