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51 members have voted

  1. 1. Which Arkham is best?

    • 7785 (2006, the OG)
      3
    • 10937 (2012, the heyday)
      14
    • 70912 (2017, TLBM)
      2
    • 76300 (2025, modular)
      32


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Posted
9 hours ago, Mandalorianknight said:

 

Interesting- did they request you tone it down to greyer colors? I would assume they'd want the more comic-y color scheme for the polybags since it would be more vibrant for kids.

It is a good idea, especially with the lack of villain characters to choose from. It gives a more complete play scenario then most polybags. It reminds me of the black panther 4+ set they did a few years ago.

As I did the concept model and Justin Ramsden did the end model design based on my concept, that was his design choice. Thank you! I’m so excited for it to come out

 

1 hour ago, calebcold3 said:

I think the Polybag looks Really cool, and I will 100% pick it up soon after it comes out. To hear that YOU had a role in the polybag is AWESOME, and I want to say thank you for being part of such a cool polybag. 

Did you happen to have a part in the Marvel one as well? 

 Thank you :laugh:. I made concepts for the marvel one but they weren’t used for that Spidey polybag, were for a different character, not sure if they might be used in the future or for a magazine which is why I can’t say which character and what they were

Posted (edited)
4 hours ago, Legochaek said:

As I did the concept model and Justin Ramsden did the end model design based on my concept, that was his design choice. Thank you! I’m so excited for it to come out

That‘s awesome, congrats! :sweet: I had no idea that interns could work on sets, but (co-) designing polybags makes perfect sense for the time window! Must be quite special to see a set you conceptualised on shelves!

Edited by BrickBob Studpants
Posted
3 minutes ago, BrickBob Studpants said:

That‘s awesome, congrats! :sweet: I had no idea that interns could work on sets, but (co-) designing polybags makes perfect sense for the time window! Must be quite special to see a set you conceptualised on shelves!

Yeah they actually treat us just like junior designers! So day to day it’s all designing sets, I did a lot of concept models so there’s a lot of potential sets in the future 

Posted
5 hours ago, Legochaek said:

Thank you :laugh:. I made concepts for the marvel one but they weren’t used for that Spidey polybag, were for a different character, not sure if they might be used in the future or for a magazine which is why I can’t say which character and what they were

1 hour ago, Legochaek said:

Yeah they actually treat us just like junior designers! So day to day it’s all designing sets, I did a lot of concept models so there’s a lot of potential sets in the future 

That’s interesting. I hope we do see some of your marvel work in the near future.

A few more questions if you wouldn’t mind:

So what was the scale of the sets you were allowed to make prototypes for. Were they all polybags? Or were you able to work on stuff like mechs or bigger sets?

Also, were you given specific guidelines about what you could make, or did you have free range for characters or source material and they chose the idea they liked the most?

I know that this last one might be a question too far but it’s worth a shot. For DC specifically, were you ever allowed to consider other characters or is it always just restricted to Batman when coming up with set suggestions? I think we’d all be interested to know how it works if possible.

 

 

Posted
26 minutes ago, CloneCommando99 said:

That’s interesting. I hope we do see some of your marvel work in the near future.

A few more questions if you wouldn’t mind:

So what was the scale of the sets you were allowed to make prototypes for. Were they all polybags? Or were you able to work on stuff like mechs or bigger sets?

Also, were you given specific guidelines about what you could make, or did you have free range for characters or source material and they chose the idea they liked the most?

I know that this last one might be a question too far but it’s worth a shot. For DC specifically, were you ever allowed to consider other characters or is it always just restricted to Batman when coming up with set suggestions? I think we’d all be interested to know how it works if possible.

 

 

No I made concepts for lots of different sets of all sizes! I did one for the Harry Potter collectors edition set which was probs the biggest set I worked on, but that concept wasn’t used unfortunately. 
 Yeah usually the brief was something along the lines of this will be the size/price and this will be the character, so it was ‘make a Batman polybag’ rather than ‘make a dc polybag’ 

Posted
2 hours ago, Legochaek said:

I did one for the Harry Potter collectors edition set which was probs the biggest set I worked on, but that concept wasn’t used unfortunately.

That one's hilarious to me :laugh: I've been arguing that the HP designers must be running out of D2C set ideas by now, but now it turns out they can actually still afford to reject ideas :laugh_hard: Goes to show how little we actually know!

3 hours ago, Legochaek said:

[...] ‘make a Batman polybag’ rather than ‘make a dc polybag’ 

Makes sense to me, I imagine the character decisions usually come top-down for licensed themes.

Posted
13 hours ago, Legochaek said:

As I did the concept model and Justin Ramsden did the end model design based on my concept, that was his design choice. Thank you! I’m so excited for it to come out

 

 Thank you :laugh:. I made concepts for the marvel one but they weren’t used for that Spidey polybag, were for a different character, not sure if they might be used in the future or for a magazine which is why I can’t say which character and what they were

Interesting- he's done a lot of black, yellow, and classic bat-symbol for magazine polybags the last year or two, I wonder why he switched up.

THAT is actually really interesting, I wont- don't feel like you have to respond here, I wouldn't want you to say anything you shouldn't, but I can't remember the last time a Spidey polybag had anyone other than him and/or a venom of some kind. Lego considering a different character, especially if it wasn't "different villain" but a different hero character than spider-man, is good news even if it didn't pan out.

I also remember back when we were getting the first leaks- I might not be remembering right but I have a vague recollection that it was also rumored to be a museum, in which people were floating the idea that Anti-venom was actually there to return the stuff venom stole in last year's polybag. I hope that was at some point considered.

6 hours ago, Legochaek said:

 Yeah usually the brief was something along the lines of this will be the size/price and this will be the character, so it was ‘make a Batman polybag’ rather than ‘make a dc polybag’ 

I think we've heard similar things before- that they're given a price point and a general guideline and work from there. It does explain the odd sizing/scale of some playsets. I know Adam Grabowski's said on brickset that despite how it looks, he maxed out his budget for the Marvels' Hoopty set, which does speak to there being significant budgetary constraints we don't see as consumers.

3 hours ago, BrickBob Studpants said:

Makes sense to me, I imagine the character decisions usually come top-down for licensed themes.

And that for DC specifically the edict is for Batman to be the character. (But again, if the soup mech's retiring early, that would imply it did poorly, which further implies they may actually be right that Batman needs to be in each set)

Posted
15 hours ago, Legochaek said:

Thank you :laugh:. I made concepts for the marvel one but they weren’t used for that Spidey polybag, were for a different character, not sure if they might be used in the future or for a magazine which is why I can’t say which character and what they were

Fingers Crossed that the concept you made for Marvel will end up being our polybag for 2027 🤞

Posted (edited)
On 1/2/2026 at 5:08 AM, Legochaek said:

I made the concept design for this set when I was an intern last year. If you want 2 figures, you won’t get an expensive updated figure. That’s just the way it is. 

CDN media

I never thought a designer for any of the sets would ever reply to me, now I feel terrible. But that's insanely cool how you were able to design the original concept. I guess my frustration was just towards the fact that we keep getting the same all black Batsuit (even if it's the updated version) instead of something like the amazing 40453 accessory pack Batsuit/Jim Lee Hush Batsuit/the modernized 2006 Batsuit that has recently shot up in value to an insane degree because it only ever appeared in that one pack in 2021. Surely Lego must know that we'd all love another Batman minifigure like that instead of having the same one repeated over and over again (it was even in the Asylum D2C, like come on). The Bruce Wayne minifigure being a parts reuse is a bit of a let down, I was expecting it to be based on the Legacy of The Dark Knight design and not see that same face we've been getting since 2019, but that minifigure's much more easier to fix since we have far more superior head choices.

Add on to the fact that it comes with the molded white eyes cowl and plastic cape, neither of which appear to be retiring any time soon and have since become the standard cape and cowl pieces instead of the occasional replacements, and I think you can see why I had to vent when I saw the polybag. Lego has to know how tired a lot of people are with these two pieces and how we'd all much prefer the other cowl pieces to return along with the cloth capes, right?

I get the reasoning that if we want 2 minifigures, there won't be an exclusive one included. But if I'm being honest, I would've taken one exclusive/rare minifigure like what the Batman 1992 polybag did over 2 minifigures that I can make from my own pieces or I can find in multiple other sets that are still available on shelves any day. Though even after saying all this, I might pick up one or two polybags since the actual build is a cool way to store your different Batsuits.

Edited by TheBatstan
Posted
1 hour ago, TheBatstan said:

CDN media

I never thought a designer for any of the sets would ever reply to me, now I feel terrible. But that's insanely cool how you were able to design the original concept. I guess my frustration was just towards the fact that we keep getting the same all black Batsuit (even if it's the updated version) instead of something like the amazing 40453 accessory pack Batsuit/Jim Lee Hush Batsuit/the modernized 2006 Batsuit that has recently shot up in value to an insane degree because it only ever appeared in that one pack in 2021. Surely Lego must know that we'd all love another Batman minifigure like that instead of having the same one repeated over and over again (it was even in the Asylum D2C, like come on). The Bruce Wayne minifigure being a parts reuse is a bit of a let down, I was expecting it to be based on the Legacy of The Dark Knight design and not see that same face we've been getting since 2019, but that minifigure's much more easier to fix since we have far more superior head choices.

Add on to the fact that it comes with the molded white eyes cowl and plastic cape, neither of which appear to be retiring any time soon and have since become the standard cape and cowl pieces instead of the occasional replacements, and I think you can see why I had to vent when I saw the polybag. Lego has to know how tired a lot of people are with these two pieces and how we'd all much prefer the other cowl pieces to return along with the cloth capes, right?

I get the reasoning that if we want 2 minifigures, there won't be an exclusive one included. But if I'm being honest, I would've taken one exclusive/rare minifigure like what the Batman 1992 polybag did over 2 minifigures that I can make from my own pieces or I can find in multiple other sets that are still available on shelves any day. Though even after saying all this, I might pick up one or two polybags since the actual build is a cool way to store your different Batsuits.

Haha that’s quite alright, was nothing. A lot of commenters don’t think Lego designers are people too and say all kinds of things (IG, my gosh) so I just thought I’d try and explain. Also stuff like that is usually out of our control as designers. 
 

As a fan I totally understand everyone’s frustration but be aware that as designers we are always trying to give the best minifigs and sets that we can within our budget limitations 

Posted

@Legochaek Just reiterating what everyone else has already said but getting to intern at Lego and actually see your ideas manifest as products is ridiculously cool and something to be incredibly proud of! Nice work on the polybag.

Posted
19 hours ago, Kaijumeister said:

@Legochaek Just reiterating what everyone else has already said but getting to intern at Lego and actually see your ideas manifest as products is ridiculously cool and something to be incredibly proud of! Nice work on the polybag.

Thank you :)

Posted
3 hours ago, Legochaek said:

Haha that’s quite alright, was nothing. A lot of commenters don’t think Lego designers are people too and say all kinds of things (IG, my gosh) so I just thought I’d try and explain. Also stuff like that is usually out of our control as designers. 

I think this happens across ever creative medium sold as a product. People have a very simplified view of what a designer or any creative working in a corporation does when every single decision, no matter how small, goes through so many different people to verify and needs to work in all sorts of considerations fans don't understand from a production side which leads to this distortion.

Social media is almost certainly a 100 times worse than here so I apologise for whatever you had to see there. 

Also, preaching to the choir but the fact you made this polybag is really cool, you did a great job with such a little set! 

Posted
5 hours ago, Renny The Spaceman said:

I think this happens across ever creative medium sold as a product. People have a very simplified view of what a designer or any creative working in a corporation does […]

Exactly. It‘s almost comical at point, where people act as if companies were people, seemingly forgetting that actual humans with thoughts and feelings are working on products. Same with movies or shows, where many ignore the hard work hundreds of people put into them :shrug_oh_well: This isn’t an argument against legit criticism, but a bit of perspective wouldn‘t hurt :laugh:

Most of the time, I don‘t envy people who have their work publicly dissected like this. 

Posted
5 hours ago, BrickBob Studpants said:

 :shrug_oh_well: This isn’t an argument against legit criticism, but a bit of perspective wouldn‘t hurt :laugh:

I think it's an argument for legit criticism. Because of course you can talk about the issues you have with these things but you're not gonna say anything of substance if you don't understand the process that goes into making them. Like to circle back to movies I think when discussing how franchise stuff is made most people online assume it's still the 70s and everyone has the sway of big auteur directors, that people just go to a studio and say "I want to write it this way" then they hire a director who does exactly what they want and it's then put to cinemas. This simply doesn't happen with big IP stuff. If there's issues in Star Wars 78: The Return of Jafar the clearly these people just are idiots who don't get how to make movies. It's a childish way of looking at how any form of corporate funded art is made. 

There was a really interesting interview done by the co-director of the last King Fu Panda film breaking this down. There's a million weird bureaucracy  things creatives have to deal with to get anything approved in these scenarios 

 

Posted
19 hours ago, Renny The Spaceman said:

I think this happens across ever creative medium sold as a product. People have a very simplified view of what a designer or any creative working in a corporation does when every single decision, no matter how small, goes through so many different people to verify and needs to work in all sorts of considerations fans don't understand from a production side which leads to this distortion.

Social media is almost certainly a 100 times worse than here so I apologise for whatever you had to see there. 

Also, preaching to the choir but the fact you made this polybag is really cool, you did a great job with such a little set! 

Thank you!! I don’t mind, criticism is part of being a designer and important for development 

 

8 hours ago, Renny The Spaceman said:

I think it's an argument for legit criticism. Because of course you can talk about the issues you have with these things but you're not gonna say anything of substance if you don't understand the process that goes into making them. Like to circle back to movies I think when discussing how franchise stuff is made most people online assume it's still the 70s and everyone has the sway of big auteur directors, that people just go to a studio and say "I want to write it this way" then they hire a director who does exactly what they want and it's then put to cinemas. This simply doesn't happen with big IP stuff. If there's issues in Star Wars 78: The Return of Jafar the clearly these people just are idiots who don't get how to make movies. It's a childish way of looking at how any form of corporate funded art is made. 

There was a really interesting interview done by the co-director of the last King Fu Panda film breaking this down. There's a million weird bureaucracy  things creatives have to deal with to get anything approved in these scenarios 

 

Exactly, this is very a nicely written explanation

Posted
1 hour ago, psqidexslizer said:

Isn’t that still just a rumor at this point?

Spoiler

Sebastian Stan's stylist posted images of him in two-face makeup after he was cast. I think it's fairly safe to say.

 

Posted
On 1/7/2026 at 3:53 PM, Legochaek said:

Thank you!! I don’t mind, criticism is part of being a designer and important for development 

I get that, just hoping it was on the more constructive side. Some people especially on assorted socials are weirdly harsh about this stuff without understanding it. 

Also, while we have you here do you have any strong thoughts on Turtles or Demolition Dummies? No particular reason :rofl:

Posted
8 hours ago, Renny The Spaceman said:

I get that, just hoping it was on the more constructive side. Some people especially on assorted socials are weirdly harsh about this stuff without understanding it. 

Also, while we have you here do you have any strong thoughts on Turtles or Demolition Dummies? No particular reason :rofl:

Can’t confirm or deny :classic:

Posted
On 1/8/2026 at 7:39 PM, Robert8 said:

They just couldnt resist including Two Face in The Batman part TWO

Of course not, he's the coolest Batman villain!
Well, aside from Mr. Freeze maybe,

Spoiler

but he will also appear in TBII, so :devil: 
I just hope he'll still get enough screentime, since they seem to be going pretty deep into Two Face's story.
I'm basing this on the fact that Scarlett Johanson will play Harvey Dent's wife


I assume this movie will also produce LEGO sets?

Regards,
Mitch

Posted
17 hours ago, CF Mitch said:

Of course not, he's the coolest Batman villain!
Well, aside from Mr. Freeze maybe,

That’s a weird way to say Bane and Deathstroke.

 

 

It appears DCKO is written by the Lego DC design team. The amount of Batman and Jonkler glazing is crazy.

Posted
5 hours ago, CloneCommando99 said:

That’s a weird way to say Bane and Deathstroke.

Who? :tongue: 

What I also wanted to ask... has there been anymore substance to the rumor of the D2C being the Daily Planet?

Regards,
Mitch

Posted
7 hours ago, CF Mitch said:

Who? :tongue: 

What I also wanted to ask... has there been anymore substance to the rumor of the D2C being the Daily Planet?

Regards,
Mitch

Anymore substance? I wasn’t aware there was every any substance to that “rumor.” :tongue:

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