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phillip10

moc the ruins

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I would like to say that I think this is a great start! It is a little difficult to see the details of the ruins or the excitement of the explorers due to the distance away from which you took the pictures; but, at the same point, it gives the illusion of being "in the middle of no where".

Personally, I'd like to see this as a work in progress. You have a lot of space to play with. Maybe have some varied height to the temple ruins as right now it seems to peak at around five blocks( which isn't much taller than a figure). Also some scattered blocks to show the decay of the temple would be great. Overall, just try and break away from the flatness.

I hope you don't take this as being nasty and vile, but rather as constructive and helpful! :sweet:

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I think the first thing you need to do is: build more on that baseplate or use a smaller one.

On the ruins, I would make more variation in height on the walls (ruins will rarely break along such a straight line). Some 1x1 bricks on top in strategic places would help. Maybe even a half an arch? I think the corners would also be higher than the centers, since they'd have more support. More vines and plants and overgrowth would help a lot too. How about the remains of a road, with plants breaking through? Use various tiles and plates for this. Vary the colors in the ruin walls a bit too. Its unlikely that it would be that uniformly white after so long. Also, what happened to the roof? If there was one, it would be collapsed inside and there would be debries in there.

And how did the skeleton wind up in the air. He'd have fallen apart in that position, not just floating there. Stick him on the ground.

Some variation of the ground level with green plates would also help.

I hope I didn't criticize too much. But if you use those techniques a little bit, your MOC will improve greatly.

Steve

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This has the potential of a great MOC! I don't know if the holes on the left are meant to be bullet holes, or just mould, but if you put the holes in a few more strategic places, it might look better.

Also, like he said above, a road would be VERY nice. Nothing special. Maybe just a few studs across that has plants growing over it, with bits of it missing in some places. Some more ruined walls around the area might be nice.

Haha, I'm goofing out just thinkin' about it!

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the skeleton has a sword jabbed into him its hard to see though.

I will edit it a little more soon

Edited by phillip10

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