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Found 6 results

  1. Hey guys, The last weeks i have no time for eurobricks and all the new MOC`s here! But saw many great builds on flickr and watch something here when the time was enough. Here i want show you my newest MOC. It`s from Star Wars Battlefront, I love the game and the new lego figs and so i start to build a little MOC. At the last weeks i also build e little MOC to BF on Hoth (think the most people saw it on flickr), its not a big build but want to make a scene from the map (Snowspeeder ist the version from Lary Lars). Hope you like the build and can watch all photos on my flickr stream. Markus PS: The next days i must write some words to the mocs from the last time :-)
  2. This is my entry for Episode IV of SoNE Sector C: Communications station The fleeing rebels run through an endless maze of corridors and chambers and eventually stumble upon the main Communications centre. The unarmed Imperial Officers don't stand a chance against the evil rebels and prepare for the inevitable end. However, in the last moment one of the officers activates a trusty mouse droid and, at the sight of it, the rebels flee in terror I'm quite pleased with this, although it's been almost impossible to photograph.....as usual illuminated with Technic LEDs. I'd originally intended to build several searchlights to illuminate the main tower, but the LEDs aren't bright enough so I had to give up on that idea! I spent ages on the internal rocks, I know that it's very odd but it was probably the most fun part of the build. I'm still not 100% happy with the main communication tower, but this is about v15 and it's driving me nuts! Main shot (The rebels flee in terror, at the first sight of the little mouse droid): Daytime shot (I'm quite pleased with the design of the rocks): Overall layout (I can't believe how much time I've spent on the main tower!): Interior (with top section removed): Anyway, I hope that you like it, good luck to my Imperial brothers in the competition! C & C always welcome
  3. Once we cleared the main command sector, Cpt LegoFjotten moved part of the squad to the upper detention sector. He ordered my squad to clear the detention block in the cavernous lower level. Leading the assault disguised as Storm Troopers we were able to surprise the small Imperial forces guarding the two cells. As we put down the Storm Troopers, the Imperial commander quickly dropped his blaster and surrendered. As I wrestled the last Storm Trooper I shouted "Trooper Tolo, open the cells and send the distress signal. We'll need those reinforcements to get out these prisioners of here alive." "Sir, what are we going to do with this Imp commander?" "Tie him up...we'll leave him to Vader's wrath!" More images available on Flickr
  4. OoC: See the rest of the story: First They Came For the Qwohogs A Brother's Work Is Never Done A Night At Hao's The Breakout Commandeered Escape A Rebel Leaving Corellia "In The Shadows To The Left" Imperial Troops Have Entered the Base! Sand Crab Attack! "Rough Edges" There's No Place Like Hoth For the Holidays Junkyard Search After turning the computer components we had collected on Ord Mantell over to some of the best slicers the Alliance had at its disposal Yeoman and I received orders to head to Sullust to help with a rescue operation. Apparently what had started as a simple mission to free some prisoners had turned sour when the Empire caught wind of the operation. Now they needed the help of some intel staff to get everyone out alive. We landed the Rough Edges in a bunker previous Alliance troops had already cleared out for our safe landing. We quickly changed into mining uniforms used by the Sullustans so as to blend in better. The entire base was in chaos, but a little bit of native garb can go a long way to confuse the enemy even if only for a few seconds. When it comes to a fire-fight a few seconds usually makes the difference. We headed into the mining caves towards the sounds of blaster fire and saw a group of prisoners hiding behind an outcropping of rock. A couple stormtroopers were sweeping this particular cave and were getting closer to the escapees. The only way out for them was towards us. They couldn’t get to us though without crossing a narrow bridge right under the nose of the Imperial Officer in a comm center overlooking this cavern. The comm center was built into the rock over one of the many openings in the rock from which the lava flowed, probably to make use of the geo-thermal energy being released as the lava escaped the confinements of the planet’s crust. The lava wasn’t flowing very fast and was even starting to solidify just a few feet from where it was coming out of the rock-face. Probably one of the reasons this particular mining shaft existed. A constant source of minable lava rock meant you wouldn’t have to worry about your mine drying up anytime soon. Yeoman and I looked at each other and knew immediately what we were going to do. Working together for quite some time had really developed our ability to predict the other’s actions. He headed down the tunnel toward the prisoners, keeping in the shadows, while I raced up a side passage towards what I hoped was the entrance to the comm center. Yeoman crossed the bridge and started waving his arms at the Stormies. He was yammering in his native Qwohoggian and they couldn’t tell if he was trying to warn them or was up to no good. While he was distracting the troops I opened the door to the comm center and leveled my blaster at the officer. He tried to reach for his commlink so I shot him in the leg. Meanwhile the troopers grew tired of trying to understand Yeoman so they tried radioing for instructions. Since the man on the receiving end of their transmission was tied up and moaning from a blaster wound to the leg they received no response. Yeoman could tell by the Stormies’ cocked heads that they were radioing to the comm center. Not knowing if I had been successful in cutting off communications or not he pulled two blaster pistols from his back holsters and started shooting at the Stormtroopers. They dove for cover and the prisoners started running for the bridge. I watched from the comm center as Yeoman and one of the former prisoners covered their escape by laying down heavy fire on the Stormies. True to their nature the Stormies didn’t know when to give up and pressed forward as one by one they were shot down. There were only a few Stormtroopers left and it looked like all the prisoners were going to escape. I was already thinking through the fastest way to get them boarded on the Rough Edges as all of the escapees but Yeoman had crossed the bridge. I was just about ready to stun the officer before running out to meet them when the cavern shook. Whether it was an earthquake, turbolaser strike, or some blast from another cavern that had far reaching effects I’ll never know. It stopped just as suddenly as it had begun. At first it seemed like the only effects were the few loose stones falling from the walls, but then the lava flow erupted into chaos and a few spurts reached up through the bridge. I watched in horror as Yeoman tried to back off the bridge but wasn’t quick enough to avoid the spurt that caught his right leg on fire. I rushed down the passage and helped the prisoners carry Yeoman back to safety. We all got aboard the Rough Edges and blasted off to get to the nearest Alliance medical frigate. Yeoman’s vitals were stabilized, but he was still unconscious. I could only hope this mission wouldn’t be his last. OoC: The first picture is not meant to be judged as part of the build. It's from a previous freebuild of mine.
  5. Sullust. At least it isn’t as cold as Hoth. But the volcanic smoke has made a lot of patrolling missions a whole lot more difficult. Take KQ-351, now restoring in the sick bay after almost suffocating due to a minor failure in his ventilation system. Am I glad this base isn’t built near to any major streams of lava. That would be excellent for defence, but highly impractical… On the other side, this base doesn’t seem to be built to keep anyone out in the first place. Sure, the solid rock walls, the few but strong gates and the narrow entrances are good to keep people inside, but there isn’t much protection from attackers. [soNE Ep. IV] Eye on the skies by Bert.VR, on Flickr It was built when just the thought of attacking the Empire would have made everybody laugh. It was built when there was no real Rebellion trying to crack into it. When everything was peaceful… The main services got a place on the roof. Good for communications. Bad for protection. Cannons? Nowhere to see… So it’s up to us to defend the base. The pilots will have to save the day. The AT-AT pilots on the ground, the TIE pilots in the air. We’ll keep the forces of the Rebellion off, while our friends on the inside will stop the infiltrators. My rank got me this position at the main gate. Destroy everything that tries to get in, they said, until the backup arrives. So my eyes are scanning the air, in the hope of seeing reinforcements, in the expectation of seeing a horde of Rebel fighters. [soNE Ep. IV] Ground reinforcements by Bert.VR, on Flickr At least I’m not alone to stop that filth of the galaxy. Every pilot has been summoned. So I’m not the only one to stand up against this brutal Rebel attack. It will be a lonely battle though. In this atmosphere communication is hard, and in fear of abuse by the Rebel infiltrators, all communication has been abandoned after the distress call to our fleet. Look, there’s one of my colleagues in his TIE flying by, from the other side of the cliff where the hangar bay is. He’s heading for… the sky? Why isn’t he on his post in the first place? It could be a reconnaissance mission, but why? We have our detection equipment right here. We already know the place. And why doesn’t a take our usual routes? Why is he flying like a wampa anyway? Whoever it is, I… It might be a Rebel… And I pull the trigger. My instinct is a good shooter. Smoke coming from the crucial wing section, the TIE goes down. It disappears behind the rocks, where it will most certainly perish in the lava. [soNE Ep. IV] Every shot makes two victims by Bert.VR, on Flickr It might have been a friend… No… the thought petrifies me. But how? How could it have been a friend? That’s impossible. Why would he abandon his post? Why would he fly like that… No, it can not… may not… have been a friend. Surely, I have done what was best. There might be hundreds of explanations. A reconnaissance mission because our equipment failed, an emergency evacuation, some kind of special mission… or just a foolish act of heroism by a rookie. Is there another explanation? Couldn’t ir really have been a Rebel. Who somehow got past all security. But how? Who somehow managed to get away with a TIE fighter. Impossible, isn’t it? Aren’t all TIE fighters in the air? Except… KQ-351’s. Hope. Despair. I’m a hero I’m a murderer . I’ll never know. The wreckage will never be found. People will go missing today. Fighters will perish today. Who knows what chaos the upcoming battle brings. And what chaos might follow. I’ll never know if I did the right thing. Nobody’ll ever know. Nobody even saw it happen. Nobody goes through the same hell as I. No one to talk to. I’m alone with a killer. [soNE Ep. IV] What have I done? by Bert.VR, on Flickr Only now I see what this war is taking. I’ve killed before, but only now I realize I remember every single deadly shot I fired. Twelve. I already took the life of twelve people. People just like me. Friend or foe, I killed twelve people. I’ve killed myself twelve times. What’s left of me? I’m only a human. And humans are not made to kill. Whether I just shot down a Rebel or an Imperial, I’m still a murderer. And I can’t undo that. That’s what this war has turned me into. Not into a hero. Into a murderer. There are no heroes. Not in battle. I won’t claim a medal for what I’ve done. All I can do, is go on. Go on and end this war. I need to do the best I can to stop this war. Even if I’ll have to kill again. This war has to be stopped. And if battle is what it takes, so be it. I hope that one day, this war ends with throwing away weapons. That not the Rebellion, not the Empire wins, but peace. But that’s a thing for heroes. I’m just a simple pilot. All I can do is choose the lesser evil. Either way, I’ll have to kill again. I’ll have to kill others. I’ll have to kill myself again. But that’s the only way. Now that I’ve took this road, I can’t go back. I can only go on to be the victim of my own shots. _________________ OoC: LDD file here One more picture of the gate available on my Flickr Not everything is connected, bacause that's (nearly) impossible in LDD. Those Technic axles in the rock pillars aren't connected to each other, but in real life a (LEGO) grey rubber band should do the trick. Trust me, I tried it out. Same goes for the smallest tires in the smoke, that just hang on the bar. Also, I'm not entirely sure about the rigidity of the rock wall. I did add in some Technic support, but in LDD it's really hard to work with all those angled surfaces. Also, I used a couple of 2x2 dark tan plates, that never appeared in a Lego set, but are available on bricklink. I hope these aren't any major issues, and that you still can enjoy the build.
  6. If we're going to re-take our base on Sullust, it's vital that we secure the command post. To do that, our troops will need to fight through to the heart of the base, potentially giving the rebels time to escape. We need another way in. There are hundreds of miles of tunnels and old lava tubes forming a labyrinth under the surface of the planet. The odds of randomly finding the right one are extremely low. There is a vast amount of machinery dedicated to keeping our Sullust base habitable: air filters, purifiers and exchangers connect with miles of ventilation shafts and pipes to keep the air breathable. That’s good news for us; machinery requires maintenance, which means access hatches and schematics. Because we’re breaking into our own base, we can pull up the complete schematics from the Imperial archives. It doesn't take long for us to find a way in. As I follow Crash (the origin of his nickname is a whole other story) into a rift, I'm trusting that he's able to decipher the complicated diagrams and schematics. We walk through the pitch-black lava tubes, illuminated an eerie red by our optics; Crash leads the way at several tunnel junctions, and after about 10 minutes we arrive at a pressure door. So far, so good. We pass through the pressure door, and shimmy our way down a pipe. I'm thankful for the upgraded Shadow Trooper armor - I don't think I'd want to do this in a regular Stormtrooper outfit. As we reach the bottom, we find ourselves in another cavern. The tight spaces filled with pipes and the loud, low rumble of nearby machinery remind me of my first tour, on the Vigilant. Crash says it's not totally clear from the schematics, but he's pretty sure nothing horrible will happen if we pop open this maintenance hatch without turning off the machinery first. Once again, he's right, although it takes both of us to pull the hatch free. I follow him into the airduct, and then immediately wish I hadn't. Straight ahead is a double-bladed, industrial fan. Crash says not to worry. The trick is to take off our helmets, drop them down with our weapons, and then inch along on our bellies until we reach the next duct. No worries... Crash makes it. My turn. I want to clarify that the look on my face isn't fear; the lower blade is actually sucking the skin on my face downward, while the upper blade pulls my hair up. It's only a few feet across the shaft, but it's a long few feet. Finally, we make it into position. It looks like the rebels are using escaped prisoners to help guard the halls. They must be stretched thin, trying to cover as much ground as possible before our reinforcements overwhelm them. Imperial troops have entered the base. We're carrying slug-throwers. They're much heavier than blasters, and they carry far less ammo, but they can be fitted with sound suppressors. When we open the door to the command center, we catch the rebels totally by surprise. They assumed they'd hear a blaster fight if anyone tried to take out the guards in the hall. We neutralize the armed prisoner, and put the rebels in hoods and binders. It doesn't look like they had much success slicing into our systems. I keep an eye on the door while Crash logs onto the main computer. Something about the room feels wrong, and as I'm standing there it hits me: whoever killed the tech at this duty station must have been standing right about where I am. And the two Stormtroopers were killed by blaster fire from inside the control room. As Crash uses the computer to lock down the doors and get the security cameras back online, I get a sick feeling in my stomach. I think the attack on Sullust was an inside job. -------- Once again, this turned into a larger and more sprawling build than I first intended. This time, though, it is more interconnected. All the pipes and caves that look like they attach in the pictures actually fit together. UPDATE: here are some pics of each individual level. Surface Upper lava caves Lower lava caves and ducting Halls and command center
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