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Nestled deep in the forests of Avalonia lies an Elven grove of great history and power. There has always been an Elven Protector who has watched over the Sacred Grove since the shrine to the White Hart was built there and the first saplings were planted by Dalaenus. The current protector is Lord Varis of the Rustling Leaves Clan. The Elves say that the White Harts grants gifts to it's followers in the sacred soil. This is where the saplings grew that became the trees of the Sacred Grove. With the onslaught of Victor Revolword's Elementals, the inhabitants of Brullum Harbor and the Crossroads have sought refuge in the Sacred Grove. Lord Varis has granted access to the grove, and rude walls have been erected for protection, and a crude shelter has been built to house the refugees. The Elves of the Rustling Leaves Clan have also taken up residence in the Grove to assist their neighbors. The Shrine to the White Hart lies nestled amongst the trees of the Grove which have grown up around it. The statues at the top of the shrines stair depict Veldanaline the Elven Sorceress and Adravus the Elvish Champion, heroes of the ancient Elves. The White Hart has caused saplings to sprout in the sacred soil of the shrine when the Elves have had need. Elven druids have been known to inhabit the shrine and worship in the Grove. The tower at the rear of the shrine serves as a vantage point of the surrounding lands and has rooms sufficient to house a very small garrision. The first thing built once the refugees started flooding in was a stout wooden palisade supported behind by earthen berms. Bowmen are stationed on the walls, and the space behind is crammed with weapons, foodstuffs and other supplies. Many of the villagers brought their livestock with them and these beasts have been cordoned off to protect the supplies and maintain some order within the walls of the compound. The villagers of Brullum Harbor and the Crossroads have made their residence on the north side of the shrine in a log shelter built into the ground for added protection. The villagers remain mostly in the shelter while the Avalonian soldiers maintains guard of the walls. The soldiers' common area is located on the roof of the shelter, and is built into a portion of the wooden palisade. A great fire is kept lit in the shelter to ward off the chills of Autumn and the cooler earthen walls. The shelter is quite crowded with villagers, and many are in low spirits in the close quarters. Grodvek has brought his wife and son with him from the crossroads. Luckily, most of their crops had already been harvested, but he still worries about looters or pests as his stores at home will need to last them through the winter ahead. Cecil B. Prosperous has found the current situation to be quite fortuitous as he had just been recently evicted from the mansion he had been squatting in. The captive audience should also give him a wealth of opportunities for conniving and perhaps even some petty larceny. Currently, he is trying to determine who he might pawn off his rotten fish on - although the odor is becoming quite overwhelming. Barl the pig farmer (although he only owns the one pig) is quite protective of his prize hog "Hog" and he keeps him close at hand for security and comfort - a pig makes a good pillow, as he is known to say. Up above, some of the soldiers have just finished their shift, and are sitting down to a hearty dinner. The Avalonian regiment has brought it own supplies wagons, and the soliders are accustomed to life on the move, so they are enjoying the relative quiet and permanence of their current plight. Lord Varis and the Elves of the Rustling Leaves Clan have made their encampment on the south side of the shrine, and have erected canopied tents beneath one of the great Oaks of the Grove. The Elves are more accustomed to a transient life, and are well prepared for a long engagement if necessary. Madame Sarveya, the ruler of Brullum Harbor, is currently discussing the general state of the camp's supplies with Lord Varis, as well as the preparations that are being made in case they must weather the winter here. Commander Aderian, Varis' Master of Blades, has just returned from a scouting mission, but there has been no sign of elemntals since their initial assault on the grove, which proved futile due to the magics of the shrine. One of the villagers has pilfered a haunch of meat from the soldiers and a bottle of mead from the Elves... perhaps not the wisest of thieves.... While the magics of the shrine have staved off the attacks by Victor's elementals, there's no telling what other insidious creatures he may summon or recruit. Both the Elves and the soliders feel that is better to fortify their position and sit tight for the time being.
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My challenge V entry is finally done!! Long ago, the heroes of Mitgardia were buried in their best ship. Having found the map to his great grandfathers tomb and the great treasure locted there, Uridius, his father, nephews and followers Camp at the site to discover the secret of the long lost treasure. Take a closer look at the double falls and catch some salmon for supper! Write down the adventures of the journey to send to the king of Mitgardia: Check out the inside of the Palisade: Or check out the new model: Uridius and his father try to discover the location of the cave... While the cook prepares lunch... Oops! Take that back. While the cook BURNS lunch Uridius's young nephew's enjoy sparring, or at least one of them does! Solve the mystery of the lost treasure! By pulling the level a portion of the rock collapses revealing the treasure chamber. Remove the diamond to swing up the wall and recover the treasure! More Photo's one my photostrem: http://www.flickr.co...hoto_8173012452 C&C are welcome.
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The Halls of Azdal is an ancient dwarven stronghold located in the southern mountains of Mitgardia. It was once home to thousands of dwarfs, but only a few remain who remember stories of thoes days... It is now solely a burial chamber for the Ancient Dwarven Kings Elkas the Wise and Rendar the Brave. Brego Adalstan and a group of Mitgardian refugees have taken sanctuary from the elementals summoned by Victor Revolword and erected a war camp in and around these forgotten halls. Overview: The door: A blacksmith, bridge, and practice area have been built above the Halls: The top can be taken off for a better view of the interior: A group of warriors take a well earned break as they eat, drink, and gamble: A Mage and his apprentice research the magical properties of the location: Brego and a few leaders plan the group's next move: The storeroom and kitchen. Even an assassin has taken refuge from the elemental onslaught: Statue of Elkas the Wise: Statue of Rendar the Brave: Thanks for looking!
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Hey guys Here's my challenge V entry... I hope you like it The Mystic Fountain It's a fountain, near the border of Avalonia, but still in Mitgardia. There was a legend which told: "Thousands of years ago, elves came to Mitgardia. They found this place at the fountain. There were special fruits, which they never have seen before, the fountain gave warm water and around it were the most beautiful plants on the whole world. These plants had a very bright green and white flower heads, which glinted like snow in the sun. They decided to settle there, they had everything they need. Water and food. They built their own village there and they sad, the water, which comes out of the fountain is given directly by God. They had a good live there, but one day..." Nah, nobody knows what happened, but most of the people think that the trolls came from the mountain. But that's not sure, it's just a legend. At least some ruins are left. Later, the mitgardians found this place and when they built their war camp near there, to be protected from the Elements. A detail shot of the fountain. And not to forget, the mitgardian war camp under construction. I tried to create some kind of contrast between the landscaping and the camp. More pictures can be found on flickr: LINK Constructive Critism is very apperciated. Soli Deo Gloria