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Shadows of Nar Eurbrikka

Eurobricks Citizen
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Everything posted by Shadows of Nar Eurbrikka

  1. We judged your builds separately as requested: 1) Judges have awarded you 2 XP! 2) Judges have awarded you 1 XP! 3) Judges have awarded you 2 XP! 4) Judges have awarded you 2 XP!
  2. Judges have awarded you 3 XP!
  3. Judges have awarded you 3 XP!
  4. You have Passed. The comments are below: 1) pass: its not easy to balance the messy look of a junkyard without making it look just like a pile of bricks in such a small space, the story works with it too. 2) pass: Great how you use both order and chaos to create the perfect junkyard feeling! I love how you didn't just make a pile of junk, but also put a number of small buildings/constructions around it to make it look like it will be used again at some point in the future. Also nice how the pieces of junk aren't random but all constitute one podracer, very creative yet logical! The use of color is great, although it might be better if it were a bit more uniform (make the green a recurring color). And a little bit more clutter on the ground (just sprinkle some minifig utensisls... on the ground) would give it a more packed feel. But all in all, fantastic job! 3) pass: Fantastic story making use of the Savrip and the pod-racer! Your build also does a good job of representing Ord Mantell's junkyard feel.
  5. Judges have awarded you 2 XP!
  6. Judges have awarded you 5 XP!
  7. Judges have awarded you 2 XP!
  8. Judges have awarded you 3 XP!
  9. Judges have awarded you 2 XP!
  10. Judges have awarded you 3 XP!
  11. You have Passed. The comments are below: 1) pass: Absolutely fantastic story! It's exactly what I was hoping people would do to explain the presence of certain species on certain planets. And your build is great too! 2) pass: Exquisite scene! The ship is top-notch with an utilitarian but interesting shape that echoes both the AT-ST and the CTT with its strong appearance and perfect colors and textures (especially in the back). Maybe the rear of the ship could use some more angles though, and the red stripe on the tilted section could be smoother if you'd use a tile at an angle I think. The rest of the scene is quite sober, but I like the height difference and the cage. So all in all a marvelous scene, with a story that feels very real. 3) pass: The vehicle has an interesting look that serves its purpose and it fulfills the mission without a doubt.
  12. You have Passed. The comments are below: 1) pass: Great looking statue and a good explanation for how the bounty hunter caught a Twi'lek in a city center. 2) pass: I like the statue 3) pass: Stunning statue! It's a subject not often touched upon in MOCs, but you did a wonderful job of making something sci-fi that looks like it has historical value, so great job! Also, lovely simply sophisticated details in the base, and a lovely technique for the vegetation, that looks just like it belongs in a neat park.
  13. You have Passed. The comments are below: 1) pass: Gorgeous speeder bikes! The trees look a little hodge-podge with the regular and dark brown mix, but overall a very nice scene. 2) pass: great environment and speeders 3) pass: I really dig the story and the speeder bikes that still manage to amaze me, even after seeing so many renditions of them. The posing of the bikes looks exactly right like in the movies. the undergrowth looks proper, but the trees look a bit strange. I see what you were trying to do, but maybe a more simple and uniform texture will work better. Anyways, great build.
  14. You have Passed. The comments are below: 1) pass: Fantastic story, detailed build, and a great looking bounty hunter! 2) pass: amazing story and posing action 3) pass: Great build with just the right amount of detail that succeeds very well at conveying the indoors feeling with those awesome red walls. Also a great busy looking exterior, top notch photography and a most intriguing bounty hunter that rivals Boba Fet in his (her?) awesomeness!
  15. Judges have awarded you 2 XP!
  16. Judges have awarded you 2 XP!
  17. Judges have awarded you 4 XP!
  18. Judges have awarded you 4 XP!
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