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___

Eurobricks Counts
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Everything posted by ___

  1. Thanx for the set number. Actually - besides our beloved CS logo(s) & stuff: I, for some unspecified reason, really do more and more like those Friends pastel colors (Medium azure, Pink, Violet and trans-light blue combo)...I have like urge finding some usage for them in SPACE pseudo-subtheme, gee!
  2. Understood...meanwhile I am finishing my last 9th addition (with only like 130 pcs that left from 5000 pcs overall limit )
  3. OK, no problem...actually it is good (for me) cos it gives me some extra time to "polish" my 9 MOC additions for my Techtroners Space subtheme entry.
  4. People, c'mon: how's that after a day I am still the only participant?
  5. Can you name exact set number, please?
  6. That is because in previous version that 2x2 turntable was "one piece" but now it is as it should be, that is two separate pieces so I think (ehm, I actually did not test it, it's just an assumption) one have to re-edit his model adding the missing part to the turntable (if the problem is missing part)...
  7. In case you're still looking for it its decorationID is 610390
  8. ...and I fully agree on this with Bob, Nicola: it'd be nice if you at least allow users decide for themselves if they find it any useful or not, you know, not making it some "hardwired" kind of default not changeable option (like we have now) - maybe you could add something like GUI settings in option inside BluePrint's menu.
  9. Very good, almost micro suit...I was trying to accomplish this kind of thing (= as little bricks as possible) before myself but results were terrible (see I am not good in mecha's at all ) but your approach is really nice - good job!
  10. Nicola, I have updated LDD yesterday and from what I saw in db folder that "mechanism" of geometries and stuff is still the same - they basically only added new bricks (geometries) and 1 new material (336), but I can be wrong, of course. As for the semitrans suggestion: just make it semitrans with somewhat diffuse/constant material mixture = no shading and then unless a person is semiblind or posses at least IQ50 ( ) one should be able understand what is what I guess. And as for the "parametrizable" pink: you definitely should...
  11. BTW I have just find out (do not ask me how ) that we can probably expect brick 30363 to be decorable in some of next LDD updates/releases too cos there is internal decoration (609090 = CS Golden Moon...probably for Benny's spaceship) already assigned to this brick although it has not its 3D binaries ready yet...interesting (I would hope for 3297 & 3298 as well - that'd be great if they finally make those OLD STYLE CS bricks decorable too)...
  12. PERFECT FIND - another previous "hack" that can be abandon now...
  13. What? Where? How? EDIT: Eh, I did not noticed that sarcasm part at first...
  14. But on the other hand I just found out - having update done - that now at least 3010 is decorable internally so no need for special BR MOD solution for this particular brick anymore, super...
  15. Thanx for info...
  16. ehm, guys, before I get to update I would like to ask you who already got it: does LDD finally supports decoration for brick 3298 (2x3 slope) internally or still not?
  17. What I like in these the most is, maybe paradoxically, is how beautiful it works when close ups are made with DOF in place - it gives such render completely new dimension, somewhat really realistic approach...nice job indeed (but gee I would add it a lot more, but you know, it's just my own "skewed" taste or something )!
  18. Well, I OWN COMPLETELY ALL of Mars MIsion and all I can say is: absolutely awesome - I love them!
  19. Perfect - can't wait!
  20. Thank you were much for your really kind words, my friend! BTW how we stand with our "grabler" project - did you already have all needed bricks for real LEGO bricks model testing?
  21. DONE - now as I have managed to customize my LDD color palette (tho I'm admitting that it is not possible "normal" way - just letting know to those who would be wanting to make something like this, and as it is taken as kind of hack I cannot talk about it further here but what can I say is that now I have names inside my LDD color palette exactly as i wanted= according to BrickLink color names and only those I really need/use so I can chose them easily without thinking too much about what LDD name/color is which one on Bricklink store(s)...yayks! )...thank you @Umbra-Manis & mainly @Scrubs for your PDF file, it was very very hepful to my work!!! ...I plan to update my bublible_materials.sc later so their metallic colors would be more accurate in terms of real LEGO bricks colors (for example my Copper looks pretty nice BUT it has almost nothing to do with real ricks Copper color - to my surprise (it is basically kind of brown color, ah), but it is not priority for me right now, just saying for those who might be interested (if they using BR with my MOD).
  22. Thank you, it is very helpful, Scrubs - good work and very much appreciated! Ehmn, the only problem would be if I print it it is so huge that it would be too little/tiny to read BUT if used purely on computer screen there is no prob at all. ...but now I have additional question: how to add all those missing colors to LDD color palette? I think I saw it somewhere around here but once again: where? I know that the actually available palettes are stored in *.lif file(s) inside Palettes folder, but how to create one (*.lif file)? If I open it up in Notead++ I see there are some additional "signs"/pseudo-letters so I guess it is some archive of some kind, right? Any help would be useful - how to create one (adding my own color numbers i would like to have present as it seems not all are there not even in extended mode) + how to apply specific color palette, guys. Seems like I found it...
  23. Yes - I am all for that (but the question is if it would be so easily implementable)! Or maybe mixing that pink color with the trans previous step part (quite opposite/reversed to what it is now BUT I think it would be much more suitable/readable)...
  24. Just right-click anywhere on canvas and while that mouse button's being still pressed down move your mouse freely: that way you'll be able to turn your canvas (LDD world) as you like...
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