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Everything posted by Waterbrick Down
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"Umm... yes. All official business, the findings will be published once the records are set straight. Umm... you can continue as you were..." "But sir, these are ex-members of Heroica, we have strict orders to arrest them on sight!" "Oh... umm... do you think heroica is dumb enough just to... umm... go wandering in the streets like this? Right folks?" Walock looks nervously at the heroes. "Dective, are you daft?" How will the heroes respond?
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Ah, sorry now I see. Yes it does affect the previous round, fixed, no more comforting spores. -
Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Fixed and fixed. -
"You can drop your weapons on the ground and keep your hands where I can see them." At this moment another figure comes running up exhausted. "Soldier, you cannot... keep... running... like that. Who's the one leading... this... investigation..." Detective Warlock Hoples pauses when he recognizes the heroes. "Oh... dear."
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Bellanotte's voice trembles as she continues to sing her rapid march, Hoke stabs his glaive into a spotted drake before running and jumping onto Torc's back. The brown dragon scoops up the standing party members and in a torrent of blades and dragon fire bring down two of the wyverns. Summoning all of his healing reserves Matthias faithfully patches up all of his companions as Althior revives Atramor and Dyric saving them from certain death. Atramor still groggy misses his strike against the vibrant green wyvern who once more spreads healing spores throughout the cavern further strengthening the resolve of the remaining lizards. Dyric fires off more bolts but can't manage to land any lethal shots. As the wyverns flit about the cave, one obsidian wyvern slams his full weight into Torc sending the dragon crashing into the cavern floor dealing considerable damage. Arial Fight: Enemies that are In Flight can only be hit with ranged weapons or spells. Once struck they will be Grounded and can be hit by melee weapons. At the end of the next round each Grounded creature has a 1/6 chance to become In Flight. Round 4 of the Clawing Cavern >Bellanotte Sings Rapid March - Success - -8 Ether >Hoke vs. Speckled Wyvern B - Dragon Aid Hit - 109 Damage, Fragile & Cursed >Hoke vs. Speckled Wyvern B - Deflected Damage Dragon's Wrath - 102 Damage to Speckled Wyvern A, 280 Damage to Speckled Wyvern B, 58 Damage to Hunter Wyvern A, 42 Damage to Hunter Wyvern B, 480 Fire Damage to Speckled Wyvern A, 960 Fire Damage to Speckled Wyvern B (KO'd), 240 Fire Damage to Hunter Wyvern A & B, Vermilion Wyvern A & B (KO'd), 0 Fire Damage to Obsidian Wyvern A & B Torc Draconic Fate on Matthias - Success Torc Draconic Fate on Althior - Fail >Matthias heals Bellanotte - Nurture More - 74 HP Restored, Poisoned Cured, -1 Ether >Matthias heals Althior - Nurture More Nurture - 74 HP Restored, Stunned Cured, -1 Ether >Matthias heals Hoke - Nurture Special Damage - 59 HP Restored, -1 Ether >Althior heals Torc - Alea Iacta Est - 208 Fire Damage to Speckled Wyvern A, 104 Fire Damage to Hunter Wyvern A & B (KO'd), 0 Fire Damage to Obsidian Wyvern A & B, Dyric and Atramor Revived, Torc 30 HP Restored, Comforting Spores Removed, -16 Ether >Althior does nothing >Althior does nothing Atramor vs. Vermilion Wyvern A - Special Dodge Thief - Comforting Spores >Dyric vs Hunter Wyvern B Vermilion Wyvern A - Grim Reaper Lethal Aim - No Assassinations, 80 Damage to Hunter Wyvern's A&B, 40 Damage to Vermilion Wyvern's A, 0 Damage to Obsidian Wyvern A&B Speckled Wyvern A - Free Hits (Bellanotte) - 15 Damage, Poisoned 15 Hunter Wyvern A - Free Hits (Hoke) - 0 Damage Obsidian Wyvern A - Free Hits (Torc) - 70 Damage Obsidian Wyvern B - Free Hits (Matthias) - 28 Damage, Stunned Bellanotte - Poisoned - 15 Damage Vermilion Wyvern A - Cursed - -120Max HP Enemy Party Speckled Wyvern A *Grounded* *Immune to Poison, Confused, Sealed, Blinded, and Stunned* *Deals Poison 15*Type: BeastLevel: 50Health: 10/1000Special: Corroding Fog - The Wyvern spreads a corrosive gas throughout the cavern that reduces the WP and SP of all the party's equipped weapons and artifacts, by 1 each turn until a successful Wind spell is cast.Drops: 1-2: Deadly Venom 3-6: Nothing Hunter Wyvern A *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, Fast Asleep, and Afraid* *Deals Bleeding 15*Type: FlyingLevel: 10* Number of Target's ImmunitiesHealth: 16/750Special: Blurring Illusion - The Wyvern's creates duplicates of each of the enemy party causing all of them to be Nimble until a successful Light spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Vermilion Wyvern A *Grounded* *Immune to Sealed, Stunned, Sudden Death, Afraid, and Bleeding* *Deals Sleep* *Cursed*Type: VerminLevel: 40Health: 119/720Special: Comforting Spores - The Wyvern's releases a cloud of healing dust causing all of the enemy party to remove one negative effect and restore 100 HP each turn until a successful Fire spell is cast.Drops: 1-2: Greater Potion 3-6: Nothing Obsidian Wyvern A *In Flight* *Immune to Blinded, Stunned, Sudden Death, Sleep, and Fast Asleep* *Deals Stunned*Type: RockLevel: 70Health: 750/750Special: Confounding Echoes - The Wyvern's Shriek reverberates throughout the cavern destabilizing the cavern causing all of the party to take 10 damage that ignores SP and Row each turn until a successful Earth spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Obsidian Wyvern B *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, and Fast Asleep* *Deals Stunned*Type: RockLevel: 70Health: 450/450Special: Confounding Echoes - The Wyvern's Shriek reverberates throughout the cavern destabilizing the cavern causing all of the party to take 10 damage that ignores SP and Row each turn until a successful Earth spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 45 3/5 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* Power Bonus: +3 Defense: 10 Health: 88/88 Gold: 975 Equipment: Living Mythril Claws (WP: 33, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 58.8 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Encouraged* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 92/92 Ether: 40/107 Gold: 5130 Equipment: Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 158 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) (Deals Poisoned -7 and Cursed for One Battle), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cabin Boy's Rags (All other party members +3 power, body wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 60.2 *Blessed* *Immune to Fragile, Confused, Dark, Earth, Fire, Wind, Poisoned, and Bleeding* *Absorbs Poison* *Gains Triple Experience* *Lucky* Power Bonus: +5 Power, +4 WP Defense: 56 Health: 103/103Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Inventory: Torc *In Flight* Female Dragon Adult Level: 60 Health: 20/90 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky); Co-ordinated Attack (May spend an action to give a party member the *In Flight* Status) Matthias (Stickfig)Level 32 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Hastened* *Lucky* *Stunned (1 Round Remaining)*Power Bonus: +18Defense: 7 Health: 14/42Ether: 24/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* *Poisoned 15*Power Bonus: 0Defense: 10 Health: 28/58Ether: 26/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potio Party Leader please determine the battle Order. -
The party sets out once more across the streets of Eubric, as the group doesn't make it far before they are spotted by a Paladin cohort of a dozen troops, weapons drawn. Sneaking through Eubric Monk Pretzel: 2+2-1 = 3 - Fail Karie: 1+2-1 = 2 - Fail Kiray: 4+0-1 = 3 - Fail Throlar: 4+1-1 = 4 - Success Vindsval: 1+2-1 = 2 - Fail Skrall: 3+2-1 = 4 - Success "You there. Halt!" The Party Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)463-year-old male "hermit" Artisan Level 38.5 *Permanently Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, Blinded, Weakening, Frailty, Asleep, and Confused Power Bonus: +5Defense: 130Health: 71/71 Stealth: +2Gold: 1082Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), White Fur Coat (SP:4, grants immunity to stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear)Inventory: Karie Alderflask-Cour (Kintober) 26 Year Old Human Female Minstrel Level 35.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Lucky* *Steal 50% More Gold* Power Bonus: 3 Health: 63/63 Defense: 7 Ether: 41/41 Stealth: +2 Gold: 686 Equipment: Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Inventory: Kiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk) 24 year old Female Human Warden Level 27 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Lucky* Power Bonus: 6 Defense: 29 Health: 44/44 Stealth: 0 Gold: 149 Equipment: Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Inventory: Throlar Wineghilm (Lord Duvors) 137 year old male Dwarven Paladin *1/3 chance of dealing Fragile* *Slowed* Level 20 1/3 Power Bonus: 0 Defense: 11 Health: 69/69 Ether: 20/20 Stealth: +1 Gold: 0 Equipped: Sundering Longsword (WP: 10, 1/3 chance to deal fragile; longsword), Robes of the Kappa Master (+20 health, wearer is slowed; bodywear), Skull Mask (SP: 1, wearer can pose as undead, headwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory) Inventory: Vindsval Half-Born (Asphalt) 41 year old, Male, Half Giant, Level: 42.4 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies *Hastened* *Encouraged* Power Bonus: +12 Defense: 10 Health: 64/64 Stealth: +1 Gold: 134 Equipment: Woodsman's Axe (WP: 7, Axe), Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji), Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval) Inventory: Skrall (Waterbrick Down) 81 year old Male Ogre Beast Warrior Level 43.6 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* Power Bonus: 0 Defense: 11 Health: 68/68 Stealth: +2 Gold: 6 Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory) Inventory:
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Ezeran finds his magic strangely resisted by the plant which offers no details about it's origin. "Well, anything?" "I was doing just fine, until your wizard friend just completely ignored me. Hmmph... Oh Wally? Oh funny you should mention that, he was supposed to meet me here 45 minutes ago, but I haven't see head nor tail of him. Imagine him, just blowing me off like that. Must be a wizard trait." The magic compass continues to spin lazily as Germ starts digging holes throughout the park. Everywhere the black knight digs he eventually finds more of the white rotten smelling roots. "What are you looking for?'
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"Only the best for my cupcake! Am I supposed to let him languish unadorned?" The woman turns, blushing slightly. "My, aren't you... imposing. I remember when they kept such characters as yourself out of this garden. Are you here on some sort of business?" "It's a plant root, looks somewhat like what we pulled up in the Lost Forest." Germ does not find any large white plants in the Garden.
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Atramor leaps into the fray dealing massive damage to the Vermilion Wyverns. Dyric follows up with bolts streaming through the air as Althior and Matthias patch themselves up. Hoke tries to bring down one of the speckled wyvern, but has to dodge as the drake snaps at his heals. Torc swoops in with a gout of flame bringing Hoke some much needed luck. Unhinderd the Hunter Wyverns dive into the melee downing both Dyric and Atramor with merciless precision. Bellanotte staggers with poison in her system and Althior is stunned momentarily by an Obsidian Wyvern. Arial Fight: Enemies that are In Flight can only be hit with ranged weapons or spells. Once struck they will be Grounded and can be hit by melee weapons. At the end of the next round each Grounded creature has a 1/6 chance to become In Flight. Round 3 of the Clawing Cavern >Bellanotte Sings Rapid March - Success - -12 Ether Atramor vs. Vermilion Wyvern A - Theft Damage - 320 Damage Atramor vs. Vermilion Wyvern B - Theft Damage - 320 Damage >Atramor vs. Obsidian Wyvern B - Damage Damage - 15 Damage >Dyric vs. Vermilion Wyvern B - Grim Reaper Damage - No Assassinations, 80 Damage to Hunter Wyvern's A&B, 40 Damage to Vermilion Wyvern's A&B, 0 Damage to Obsidian Wyvern A&B >Dyric vs. Speckled Wyvern B - Damage Special Damage - 19 Damage, Poisoned 15 >Althior - Stunned >Althior heals himself - Special Damage - 22 HP restored >Althior uses Ether Core - Success Torc - Draconic Fate - Success Torc - Does Nothing >Hoke swaps equipment - Success >Hoke vs. Speckled Wyvern B - Special Damage Dragon Aid - 60 Damage >Matthias - Stunned >Matthias heals himself - Nurture - 60 HP Restored, -1 Ether >Matthias heals Althior - Nurture More - 72 HP Restored, -1 Ether Speckled Wyvern A - Free Hits (Bellanotte) - 15 Damage, Poisoned 15 Hunter Wyvern A - Free Hits (Atramor) - 270 Damage, KO'd Hunter Wyvern B - Free Hits (Dyric) - 44 Damage, KO'd Obsidian Wyvern A - Free Hits (Althior) - 25 Damage, Stunned Bellanotte - Poisoned - 15 Damage Vermilion Wyvern A, Speckled Wyvern B, Obsidian Wyvern B - Cursed - -100, 120, & 75 from Max HP Vermilion Wyvern A - Poisoned - 7 Damage Vermilion Wyvern A - Comforting Spores - 100 HP restored to enemies, 1 negative effect removed Obsidian Vermilion Wyvern A - Takes Flight Enemy Party Speckled Wyvern A *In Flight* *Immune to Poison, Confused, Sealed, Blinded, and Stunned* *Deals Poison 15*Type: BeastLevel: 50Health: 1000/1000Special: Corroding Fog - The Wyvern spreads a corrosive gas throughout the cavern that reduces the WP and SP of all the party's equipped weapons and artifacts, by 1 each turn until a successful Wind spell is cast.Drops: 1-2: Deadly Venom 3-6: Nothing Speckled Wyvern B *Grounded* *Immune to Poison, Confused, Sealed, Blinded, and Stunned* *Deals Poison 15*Type: BeastLevel: 50Health: 656/700Special: Corroding Fog - The Wyvern spreads a corrosive gas throughout the cavern that reduces the WP and SP of all the party's equipped weapons and artifacts, by 1 each turn until a successful Wind spell is cast.Drops: 1-2: Deadly Venom 3-6: Nothing Hunter Wyvern A *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, Fast Asleep, and Afraid* *Deals Bleeding 15*Type: FlyingLevel: 10* Number of Target's ImmunitiesHealth: 498/750Special: Blurring Illusion - The Wyvern's creates duplicates of each of the enemy party causing all of them to be Nimble until a successful Light spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Hunter Wyvern B *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, Fast Asleep, and Afraid* *Deals Bleeding 15*Type: FlyingLevel: 10* Number of Target's ImmunitiesHealth: 449/675Special: Blurring Illusion - The Wyvern's creates duplicates of each of the enemy party causing all of them to be Nimble until a successful Light spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Vermilion Wyvern A *In Flight* *Immune to Sealed, Stunned, Sudden Death, Afraid, and Bleeding* *Deals Sleep* *Comforting Spores* *Cursed*Type: VerminLevel: 40Health: 459/840Special: Comforting Spores - The Wyvern's releases a cloud of healing dust causing all of the enemy party to remove one negative effect and restore 100 HP each turn until a successful Fire spell is cast.Drops: 1-2: Greater Potion 3-6: Nothing Vermilion Wyvern B *Grounded* *Immune to Sealed, Stunned, Sudden Death, Afraid, and Bleeding* *Deals Sleep*Type: VerminLevel: 40Health: 173/1200Special: Comforting Spores - The Wyvern's releases a cloud of healing dust causing all of the enemy party to remove one negative effect and restore 100 HP each turn until a successful Fire spell is cast.Drops: 1-2: Greater Potion 3-6: Nothing Obsidian Wyvern A *In Flight* *Immune to Blinded, Stunned, Sudden Death, Sleep, and Fast Asleep* *Deals Stunned*Type: RockLevel: 70Health: 750/750Special: Confounding Echoes - The Wyvern's Shriek reverberates throughout the cavern destabilizing the cavern causing all of the party to take 10 damage that ignores SP and Row each turn until a successful Earth spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Obsidian Wyvern B *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, and Fast Asleep* *Deals Stunned*Type: RockLevel: 70Health: 450/450Special: Confounding Echoes - The Wyvern's Shriek reverberates throughout the cavern destabilizing the cavern causing all of the party to take 10 damage that ignores SP and Row each turn until a successful Earth spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 45 3/5 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *KO'd* Power Bonus: +3 Defense: 10 Health: 0/88 Gold: 975 Equipment: Living Mythril Claws (WP: 31, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 58.8 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Stunned (1 Round Remaining)* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 67/92 Ether: 56/107 Gold: 5130 Equipment: Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* *KO'd* Defense: 6 Health: 0/45 Power Bonus: 0 Gold: 158 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) (Deals Poisoned -7 and Cursed for One Battle), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cabin Boy's Rags (All other party members +3 power, body wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 60.2 *Blessed* *Immune to Fragile, Confused, Dark, Earth, Fire, Wind, Poisoned, and Bleeding* *Absorbs Poison* *Gains Triple Experience* *Lucky* Power Bonus: +5 Power, +4 WP Defense: 56 Health: 88/103Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Inventory: Torc *In Flight* Female Dragon Adult Level: 60 Health: 80/90 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky); Co-ordinated Attack (May spend an action to give a party member the *In Flight* Status) Matthias (Stickfig)Level 32 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Hastened*Power Bonus: +18Defense: 7 Health: 42/42Ether: 27/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health) Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep* *Poisoned 15*Power Bonus: 0Defense: 10 Health: 28/58Ether: 34/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potio Party Leader please determine the battle Order. -
Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Still in need of an action for Bellanotte, will run the round in about 8hrs. -
QM Note: Good catch, fixed. Thanks. Germ glances down at the compass and notes that the needle settles on South West, then spins and points East, then North, then South, unable to land on a single point it simply rotates listlessly. The gardens are fairly deserted at the moment and Ezeran doesn't see any sign of the arbomancer near them, but the gardens are extensive. "Oh my! Oh my! Oh my! Well look who it is!" Investigating the surrounding area, Petaldan notes several flower beds with fresh flowers growing quite healthily despite the surrounding snow banks.
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Sneaking through Eubric: Traveling across Eubric -1 Lawrence: 3 + 0 - 1 = 2, Fail The Demon Germ: 2 + 3 -1 = 4, Success Torald: 5 + 0 -1 = 4, Success Eric: 5 + 0 - 1 = 4, Success Ezeran: 3 + 1 - 1 = 3, Fail Petaldan: 4 + 0 - 1 = 3, Fail Skuld: 1 + 0 - 1 = 0, Fail Elphaba: 1 + 4 - 1 =4, Success The party makes their way through the city, carefully avoiding the routes of the Watch patrol and nearly being spotted several times until they find themselves in the Hanging Gardens. Snow is piled everywhere, but some patches of green can be made out throughout the park. A number of aristocratic ladies are walking their hounds as the heroes approach. Hovel's Party Lord Lawrence Boomingham (Zepher) 48 year old male human Vindicator Level 36.75 *Immune to darkness, fire, fragile, sleep, weakened, and blinded* *Affluence* *Zweihänder Grip* *Encouraged* *Lucky* *PARTY LEADER* Power Bonus: +5 (+5 front row) Defense: 10 Health: 58/59 Ether: 36/36 Stealth: 0 Gold: 358 Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.) Inventory: The Demon Germ (samurai-turtle) ??? years old ; Half Demon; Male Black Knight Level 22 *Immune to Slowed & Hastened * Power Bonus: +4 Defense: 7 Health: 39/39 Stealth: +3 Gold: 151 Equipment: Obsidian Scimitar (WP:20; Amethyst/Darkness-elemental; longsword), Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Shadow Cloak (SP:1; backwear), Inventory: Torald Waruelf, Matchmaker (Alfadas)21 year old male human Battle MageLevel 16Power Bonus: +18Defense: 15Health: 39/40 Ether: 20/27 Stealth: 0Gold: 236Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy). Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident), Pandemonicon (+10 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)Inventory: Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Paladin Level 16 Power Bonus: 0 Defense: 18 Health: 37/38 Ether: 16/16 Stealth: 0 Gold: 73 Equipment: Mace (WP: 6, mace), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Inventory: Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 30 year old Human Nord Level 30 3/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* Power Bonus: +3 Defense: 0 Health: 60/61 Stealth: 0 Gold: 1360 Equipment: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear) Inventory: Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24.67 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: (+2 spellpower)Defense: 6Health: 36/37Ether: 16/32 Stealth: 1Gold: 552Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Sküld (NPC, controlled by Alfadas) 12 years old female nôrn Altar Girl *Immune to Burning* Level 15.5 Power Bonus: 0 Health: 21/21 Ether: 13/24 Defense: 0 Gold: 20 Equipment: Silk Fan (WP:10, wind-elemental, fan), Shrine Robes (Immune to Burning, +5 HP, Torsowear) Scroll of Intellect, Scroll of Minor Dispel, Scroll of Shielding, Grand Tonic Elphaba of Ozmath (NPC, takes suggestions from Zepher) ??? years old female Witch *Immune to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth* Level 35 Power Bonus: 0 Health: 59/59 Ether: 46/46 Defense: 15 Stealth: +4 Gold: 100 Equipment: Ozmath Witch's Talisman (Makes the Witch's poisonous attacks deal poisoned 10 and additionally drop the target's level by 1, Accessory), Ozmath Witch's Cloak (SP 5, Immunity to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth, Backwear), Ozmath Witch's Gloves (Healing also restores the target's ether equal to user's WP, Handwear), Ozmath Witch's Robes (+10 Health, +10 Ether, +10 SP, +1 Stealth, Torsowear), Hickory Broomstick (WP: 15, Broomstick), Roderick's Staff (WP: 10, 1/3 chance to Confuse, Staff)
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"I don't know how long you've been part of Heroica, Monk. But you and I both know Heroica ain't the spotless lamb some people like to think it is. The orc's got his point and so does Karie, the Hall's screwed up and in a way it's deservin' of what the Founders gave 'em. I don't know if they're real or not, can't say people poppin' out of the woodwork after all these years ain't somethin' new. Think of Lawrence Boomingham, he was around durin' the time of the founders and yet we ain't questionin' his validity. Guess what I'm tryin' to say, is there's not a lot we can do about the past, best thing we can do is make the best of the future we got." "Aye, we've got a lead at least to this Winkin' Gargoyle Inn. We headin' there, or is there somewhere else you all think we should investigate?" "Perhaps this city don't really need a Heroica or the Founders at all. Perhaps what it needs is to take responsibility for itself..." The article goes on for a few more sentences mainly reviewing some of Heroica's more noble acts involving their work in foreign nations such as Xu, Dastan, and Baltarock.
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: The Sterile Gloves will keep Hoke from becoming poisoned. -
"As I said Heroica helped this paper once and were paid accordingly, but that was many years ago. Since then they've gone downhill." "Lawful in that they had a warrant, if those "heroes" were minding their own business they should have stood aside." "I hope for this city's sake that will not be necessary." Throlar notes that Founders looked older than some of their depictions in the hall and that Lady Luck's hair was now white, not blonde. "I'm afraid it is you who have your facts wrong, on nearly every occasions members of Heroica failed to stop the Wolfgang and now the truth is getting out that most of them on those missions ended up joining the Wolfgang."
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Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: Just so you're aware Matthias will also need to spend one of his turns to recover from stunned as well. QM Note: I'm not sure about the difference. After every hit, I roll another d6 and if he get's a 1 the target is assassinated if not immune to Sudden Death. The warmonger crossbow only deals damage to the enemies above and below. Effects and assassination rolls do not affect the secondary targets, I've been running Matthias's cannon the same way. -
Heroica RPG - Quest #159: An Unexpected Return
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
Hoke plunges his halbered into another wyvern as Atramor pops multiple consumables reviving Bellanotte and Dyric. Both of whom are pulled back from a blackness unlike ever they had experience prior. Althior rolls to one side as a speckled drake unleashes a cloud of corrosive mist. With a timely wind spell, the prophet disspates the deadly gas and slamming one of the Hunter Wyverns into the cavern wall. Matthias does his best to staunch Althior's wounds as Dyric fires off bolt after bolt into the furious lizards, Bellanotte singing her melody once more crouched behind a boulder for cover. With a tremendous roar Torc arrives on the scene flames spilling from her mouth, her eyes filled with ferocity and hate for the wyverns. <You shall all burn, betrayers!> Arial Fight: Enemies that are In Flight can only be hit with ranged weapons or spells. Once struck they will be Grounded and can be hit by melee weapons. At the end of the next round each Grounded creature has a 1/6 chance to become In Flight. Round 2 of the Clawing Cavern >Hoke vs. Speckled Wyvern B - Jump Hit Hit - 224 Damage, Fragile, Cursed >Atramor uses Kraken Fang - Success >Atramor uses Phoenix Incense - Success >Althior vs. Speckled Wyvern A - Special Damage - Corroding Fog >Althior vs. Hunter Wyvern A - Greater Spell - 292 Damage, -1 Ether, Corroding Fog Cleared, Grounded >Matthias uses Smelling Salts - Success >Matthias vs. Althior - Nurture Less - Althior Healed 13 Health, Poisoned and Bleeding Conditions Removed >Bellanotte Sings Rapid March - Success - -2 Ether >Dyric vs. Speckled Wyvern B - Grim Reaper Lethal Hit - No Assassinations, 80 Damage to Hunter Wyvern's A&B, 40 Damage to Vermilion Wyvern's A&B, 0 Damage to Obsidian Wyvern A&B >Dyric vs. Vermilion Wyvern A - Lethal Critical Hit Lethal Hit - No Assassination, 133 Damage to Vermilion Wyvern A, Slowed, Poisoned 7, Cursed, 266 Damage to Hunter Wyvern B, 133 Damage to Vermilion Wyvern B Hunter Wyvern B - Free Hits (Hoke) - 0 Damage, Bleeding 15 Vermilion Wyvern B - Free Hits (Atramor) - 0 Damage Obsidian Wyvern A - Free Hits (Althior) - 25 Damage, Stunned Obsidian Wyvern B - Free Hits (Matthias) - 28 Damage, Stunned Vermilion Wyvern A, Speckled Wyvern B, Obsidian Wyvern B - Cursed - -100, 120, & 75 from Max HP Vermilion Wyvern A, Obsidian Wyvern B - Poisoned - 7 Damage Hoke - Bleeding - 15 Damage Vermilion Wyvern A - Comforting Spores - 100 HP restored to enemies, 1 negative effect removed Obsidian Wyvern A - Takes Flight Torc Joins the Battle! Enemy Party Speckled Wyvern A *In Flight* *Immune to Poison, Confused, Sealed, Blinded, and Stunned* *Deals Poison 15*Type: BeastLevel: 50Health: 1000/1000Special: Corroding Fog - The Wyvern spreads a corrosive gas throughout the cavern that reduces the WP and SP of all the party's equipped weapons and artifacts, by 1 each turn until a successful Wind spell is cast.Drops: 1-2: Deadly Venom 3-6: Nothing Speckled Wyvern B *Grounded* *Immune to Poison, Confused, Sealed, Blinded, and Stunned* *Deals Poison 15* *Cursed*Type: BeastLevel: 50Health: 776/800Special: Corroding Fog - The Wyvern spreads a corrosive gas throughout the cavern that reduces the WP and SP of all the party's equipped weapons and artifacts, by 1 each turn until a successful Wind spell is cast.Drops: 1-2: Deadly Venom 3-6: Nothing Hunter Wyvern A *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, Fast Asleep, and Afraid* *Deals Bleeding 15*Type: FlyingLevel: 10* Number of Target's ImmunitiesHealth: 478/750Special: Blurring Illusion - The Wyvern's creates duplicates of each of the enemy party causing all of them to be Nimble until a successful Light spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Hunter Wyvern B *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, Fast Asleep, and Afraid* *Deals Bleeding 15*Type: FlyingLevel: 10* Number of Target's ImmunitiesHealth: 429/675Special: Blurring Illusion - The Wyvern's creates duplicates of each of the enemy party causing all of them to be Nimble until a successful Light spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Vermilion Wyvern A *Grounded* *Immune to Sealed, Stunned, Sudden Death, Afraid, and Bleeding* *Deals Sleep* *Comforting Spores* *Poisoned 7* *Cursed*Type: VerminLevel: 40Health: 726/1080Special: Comforting Spores - The Wyvern's releases a cloud of healing dust causing all of the enemy party to remove one negative effect and restore 100 HP each turn until a successful Fire spell is cast.Drops: 1-2: Greater Potion 3-6: Nothing Vermilion Wyvern B *Grounded* *Immune to Sealed, Stunned, Sudden Death, Afraid, and Bleeding* *Deals Sleep*Type: VerminLevel: 40Health: 433/1200Special: Comforting Spores - The Wyvern's releases a cloud of healing dust causing all of the enemy party to remove one negative effect and restore 100 HP each turn until a successful Fire spell is cast.Drops: 1-2: Greater Potion 3-6: Nothing Obsidian Wyvern A *In Flight* *Immune to Blinded, Stunned, Sudden Death, Sleep, and Fast Asleep* *Deals Stunned*Type: RockLevel: 70Health: 750/750Special: Confounding Echoes - The Wyvern's Shriek reverberates throughout the cavern destabilizing the cavern causing all of the party to take 10 damage that ignores SP and Row each turn until a successful Earth spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Obsidian Wyvern B *Grounded* *Immune to Blinded, Stunned, Sudden Death, Sleep, and Fast Asleep* *Deals Stunned* *Cursed*Type: RockLevel: 70Health: 600/600Special: Confounding Echoes - The Wyvern's Shriek reverberates throughout the cavern destabilizing the cavern causing all of the party to take 10 damage that ignores SP and Row each turn until a successful Earth spell is cast.Drops: 1-2: Dragon Scale (Grants Lucky and Blessed, Consumable) 3-6: Nothing Dragon House Party Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader* 34 year old male human Rogue Thief Level 45 3/5 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky* *Reinforced* *Hastened* Power Bonus: +3 Defense: 10 20 Health: 88/88 Gold: 975 Equipment: Living Mythril Claws (WP: 32, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, daggers), Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to water, wood, lightning, fire, earth, wind, ice, light, darkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory) Inventory Althior Emorith, The Dragonslayer (K-Nut) 36 years old male (undead) human Prophet Level 58.8 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness* *Stunned (1 Round Remaining)* Power Bonus: +6 (+18 to Spells) Defense: 10 Health: 15/92 Ether: 6/107 Gold: 5130 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear) Inventory: Dyric Rone(The Legonater) Human male, Assassin Level 33 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold* Defense: 6 Health: 45/45 Power Bonus: 0 Gold: 158 Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin)) Equipment: Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow) (Deals Poisoned -7 and Cursed for One Battle), Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to Water, Wood,Earth, Ice, Fire, Wind, Lightning, Light, Darkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cabin Boy's Rags (All other party members +3 power, body wear) Inventory: Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) Human Male Dragoon Level 60.2 *Blessed* *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Gains Triple Experience* *Bleeding 15* Power Bonus: +5 Power, +7 WP Defense: 58 Health: 88/103Gold: 996 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Bone Claws (+3 WP, 2 SP, hand wear), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Warrior's Treads (SP:2, Health +1, footwear), Medal of Glory (Wearer gains triple experience, accessory), Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Inventory: Torc *In Flight* Female Dragon Adult Level: 60 Health: 90/90 Element: Fire Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky); Co-ordinated Attack (May spend an action to give a party member the *In Flight* Status) Matthias (Stickfig)Level 32 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed* *Hastened* *Stunned (1 Round Remaining)*Power Bonus: +18Defense: 7 Health: 14/42Ether: 29/33Gold: 715 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health) Inventory: Bellanotte Shadeaux (Takes suggestions from Dyric)Level 30 Minstrel *Permanently Fragile* *Immune to Asleep and Fast Asleep*Power Bonus: 0Defense: 10 Health: 58/58Ether: 46/56Gold: 0 Equipment: Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument), Shadeaux Cape (SP: 9), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Bard's Corset (SP: 1, Ether +10) Inventory: Serenade of Water (Causes water-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Bolero of Fire (Causes fire-elemental damage equal to the minstrel's level to all enemies instantly. Costs 2 ether per damaged enemy.), Grand Potio Party Leader please determine the battle Order. -
"Easier to believe that I've got a bunch of heroes masquerading in my office, or that there's a giant conspiracy that involves the potentially immortal founders actually helping this city? If you've payed any attention of late, Captain Cousland and the Watch have been actually improving the safety of this city, crime has dropped, Wolfgang leaders caught and executed, the self proclaimed 'Wolf King' is currently cowering in his sewers. The Fey One is an ambassador to the Faerie Monarch, who am I to know what business she is currently on?" Rook pauses and takes a drink from a nearby goblet. "As for Heroica's exile from their precious hall, I've made it quite clear that even those who apparently didn't side with a house still made themselves complicit in this whole mess by preventing a lawful arrest and participating in the murder Town Watch and Paladin members. If you're looking to justify their actions, you've come to the wrong establishment. I've told you what I know about the Filly, do you prefer to test me any further?" Rook's eyes once again glow with sorcerous power.