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Waterbrick Down

Heroica Master
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Everything posted by Waterbrick Down

  1. "So the screams might or might not have been those abductees. I'd imagine folks are disappearing from the hovels all the time, most of 'em are probably too concerned at stayin' alive than keepin' tabs on everyone who comes in or out. Still, if those folks were the ones who were screamin' that might mean whoever's inducin' such tortures will need more victims sooner or later."
  2. The ogre grunted, "Not a bad idea, but seein' how we already know where the screams are comin' from, 'twould make more sense to start their first. How long ago did the screams and the rumors of the abductions take place?
  3. Skrall turned to the girl, "Just here to investigate a few goings on at the light house." Unable to find a suitable chair, Skrall leaned up against the stairs.
  4. Politics. Skrall wasn't overtly fond of the subject and knew that sticking your opinion out there was just a welcome to get slapped around for it. Fortunately Skrall didn't worry too much about getting slapped these days due to his size, but he figured the initially arguments were never worth the headache. Ducking under the doorway the ogre made his way inside.
  5. Skrall shifted his equipment, before stepping in between the two brothers. "Now shut it the two of ya, ya sound more like bickerin' children than men. I didn't come here to be part of some family reconcilin' reunion, but to get a job done. Augustus, if ya won't talk with yer brother around, then fine, he can wait outside and we'll settle this ourselves."
  6. Skrall nodded to Augustus, "Merely here on business of another matter. Supposedly you've been hearing quite a ruckus at the lighthouse lately?"
  7. OoC: Yeh, I didn't see the icon when loot distributing. Go ahead and pick it up, I'll play it as Skrall missed it. "So what's yer plan when we get there, Octavyn? Just burst in, or do you want to talk to him alone first?"
  8. OoC: Skrall and Baradock should be at full health due to their natural respites. Skrall tossed the phoenix essence, potion, and a remedy to Baradock. "Here, you'll find these come in handy once in a while. Karie, a tonic and a remedy fer ya." The ogre pocketed the other two remedies before handing the other heroes 30 gold each. When they were finished skrall gathered up an loose crossbow bolts, stuffing them in his satchel before following Octavyn.
  9. In the current Heroica timeline, the Nords have been sailing, raiding, and colonizing the northern side of the High Kingdoms.
  10. Skrall shoved the head rat's lifeless body away from him before reloading and taking aim at Glow Rat B from the back row. "Thanks fer the heal. Now ya'd best take care of yer own wounds. Octavyn, finish off that last spider, remember to keep yer distance though."
  11. "The barbarian can hold his own." OoC: Any particular reason why light does 2x damage to vermin? Skrall watches as Karie lunges in front of Baradock. The brief distraction provides an opening for the head hancho rat who runs in and slashes at the ogre's throat. Coughing up blood, the ogre shouted at the witch, "Try and stick to the plan next time. Octavyn, join the barbarian against those shinin' rats (Glow Rat B), make sure ya stay back." Skrall raised his crossbow back up and fired off a round at the Head Honcho Rat from the back row. Battle Order: Baradock Octavyn Karie Skrall
  12. OoC: How much damage do those things do again? "Octavyn, if that Bomb disintegrates the spider yer takin' care of, switch to the other one."
  13. "A heal wouldn't be that bad of an idea. Octavyn, try and keep that second spider wrapped up in the meantime."
  14. "Yer right." Battle Order: Baradock Karie Skrall Octavyn
  15. OOC: Note Skrall's attacks are fire ice elemental so they should do more damage. Skrall fired again from the back row as he shook off one of the glowing rats. "Soddin' vermin." Same Battle Order
  16. "Lousy vermin." Skrall snarled before taking aim at the Head Honcho Rat from the back row. "Karie, Octavyn, deal with the spiders. Barbarian, take care of one of those glowing rats." Battle Order: Skrall Baradock Karie Octavyn
  17. Seeing that the path ahead is only occupied by a few vermin, Skrall continues walking. When he gets to the owl, the ogre shoves the carcass off the path with his boot.
  18. Powerful weapons have never been for sale, though it might be an interesting counter measure to consider, i.e. what would happen if WP 40 were for sale in the market?
  19. For what it's worth, these things are just dropping out of thin air though. This is a unique item belonging to a boss at the end of a quest. I doubt you'll see anything near as valuable for the rest of the quest.
  20. The issue stems from assassinations. If the sword was in a non-assassin class's hands it wouldn't be as powerful. I don't think it's necessarily OP, it's just been used wisely.
  21. It should be noted that a quick purchase of the winged sandals would do away with the axe's negative aspects.
  22. Switching weapons doesn't take a turn, but generally slow inducing weapons make the user slowed on their next turn.
  23. After identifying the stationary origin of the noise, Skrall motioned for the group to move forward quietly.
  24. "Hold up folks." Skrall raised a hand and listened to see if the noise was drawing any closer.
  25. "Let's be off." As they walked Skrall inquired of Octavyn, "So if you an' yer brother ain't on the best of terms how did ya find out about him bein' a key witness?"
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