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Waterbrick Down

Heroica Master
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Everything posted by Waterbrick Down

  1. Torald hears the low chatter of conversation on the other side of the door. The windows of the building are currently shuttered, but a dim glow creeps from between the sills.
  2. The Party heads southward and eventually turn east making their way through the Mopag Forest. As the snow falls the Party soon spots a cabin set in the woods near the supposed mine, a dim glow of candlelight can be seen in the windows.
  3. As night falls, the Party travels to Madame Mihms. The purple building seems to be constructed from the carcass of a giant squid, it's oaken door stands solid and unassuming, no one appears outside. [Apologies I don't have an image currently, it's simply a door set in the building.]
  4. "I will head to thissss airsssship and enssssure my thingssss are all in order." With that the Naga slithers away and the Party is once again alone.
  5. The naga wags her head back and forth "I have never traveled to Xu before due to the threat of war that hassss loomed between the country and my home of Nagasssshan. However it issss the end of the Hurricane sssseasssson, and we have a few more weekssss before the sssspring breading ssssesssssionssss begin, and while you did fail the tesssst I do ssssee potential in ssssome of you. Perhaps sss if we to continue your training during the traveling you may advance to ssssuch a point where you would be worthy of the tome." The Naga closes her eyes and bows her head once more. "Very well, I sssshall accompany you. One moment." The Naga returns inside the tower and moments later appears with a haversack. "It hassss been quite a time ssssince I traveled, I hope I didn't forget anything. You mentioned an airsssship?"
  6. "At your current ability, I'm afraid I cannot ssssee you being able to usssse it. Sssso I will retain it, perhapssss if there wassss more time." "Between here and the Jade Ssssea there is a never-moving sssstorm cloud that issss the home to a Cloud Gigassss, I would ssssuggesssst avoiding that. Other than that, the windssss are often pleassssant acrosssss the barren ssssea and if you are heading for Xu I would prepare for Humid weather."
  7. OoC: Addok would only be doing 32 on his attack against the Nature Spirit. Boris heals Cedric, if successful he hits Nature Spirit 1 from the front row, otherwise he tries again. "Cedric have another go at it!" Battle Order: Boris Cedric Addok-Zo
  8. The Weathermage listens to the answers of both Hoke and Ezeran and shakes her head. "The ansssswerssss are assss followssss: 1. Fire and Electrified weather will do the most damage, Cold and Humid do the least. The typing of the monster is simply irrelevant. 2. A Glacier 3. The Winter Wrap-Up, The Festival of Flowers, The Summer Sun Celebration and The Culling of the Leaves. Perchancccce if there were more time, I might be able to train one of you, however I believe our time issss at an end. Issss there anything elsssse you require?"
  9. "I am afraid you did not ansssswer all of the quesssstionssss correctly. Let ussss ssssee what your companion has to ssssay."
  10. "Cedric, take a swing at that Undead and another at Da Boss from the front."
  11. Torald sets his shovel and digs a hole, a moment later the Barbarian pulls out a rather grimy bottle with a small amount of green ooze still swirling around in the bottom of the flask. Venom (Use on a weapon to make it cause the poisoned by 1-effect on any enemy it hits for the duration of one battle, making the poisoned enemy lose 1 health each turn. Several venoms can be used to increase the effect.)
  12. "Why would we give dangerous toys to our daughter? All the toys that attacked are the ones that appeared." "There's a forge here in town, but I can't see the blacksmith having anything to do with this, he has children of his own after all." Matthias finds more black soot outside the door, but the freshly fallen snow soon covers any other tracks. "If we're heading south that does eliminate quite a few possibilities." Grunch pulls out a map for the party to see. "There's an old mine in the southern part of the Mopag forest. Might not be a bad place to start."
  13. "The weather I can handle, thissss influx of travel will ssssurely bring with it more economic opportunity to Wailing Warf, but where there issss opportunity there are often thosssse who would take advantage of it. I do hope you have sssseen to the ssssecurity of your ssssite." "Your friend is right Hoke Ablessssword. To train you in the wayssss of weather wizardry would take many weekssss even with prior experiencccce. But perhapssss if you are able to prove to me your aptitude I can sssspare you a ssssingle copy of the book." "Answer me thesssse three quesssstionssss. 1. You are facing a Flying Fiery monster, your companion bears a blade of fire, lightning, wood, earth, and wind, which weather(s) do you summon to do the most damage? Which weather(s) would help the least? 2. Ground furrower, Boulder father, Sneaking titan, Trudging mountain, what am I? 3. What are the four gatherings that all weather mages must participate in?" QM Note: Please PM me your answers within 24 hours.
  14. "Addok, your strike is more suited against another enemy. The undead feel no pain from natural weapons."
  15. The Naga bows,,"Greetingssss Hoke Ablessssword. I am a bussssy Weathermage what with enssssuring the protection of thissss warf from the damaging tidessss and sssstormssss of the ssssea. However, I would be reticcccent if I did not offer ssssome form of repayment for the aid you have rendered me. What asssssisssstance do you require?"
  16. The Weathermage downs the tiger balm in a single draft. "That'ssss better." The Naga bows slightly, "I am Augussssta Wynn, calmer of tempesssstssss, wrangler of sssstormssss, abjurer of hurricanessss, sssshepherd of water sssspoutssss, and warden of tssssunamissss." The Naga glances down at Germ, "I am no cleric, but thissss man issss not dead, merely exhaussssted. A mere potion would revive him."
  17. The Party exits the tavern and makes its way back to Shell Tower knocking at the door. A few moments later the door opens to a robed Naga. "Thisss better be good. *Achoo*"
  18. Boris swings his Honeydrop staff at Nature Spirit 1 and Nature Spirit 2 from the back row. Battle Order: Cedric Addok Boris
  19. Both compasses needles twirl in circles unable to focus on anything. Grunch pokes his head over Thalion's shoulder. "What I tell ya, no good even Mux had a hard time tracking the villains' smell. Do we have any other clues?"
  20. "Addok, take a shot with that new crossbow of yours at Da Boss and stay Back"
  21. "Cedric, your weapon won't do any good against the spirit"
  22. "Indeed. Captain have your men meet us a mile west of ze village zere you will find an airship waiting. I will meet you zere myself shortly." "Alright then I'll go and get the retht of the crew ready. Come on boyth." Captain Winthrop and his crew, along with Umbra soon exit the Tipsy Tortoise Tavern leaving the heroes to finish up any other business they had.
  23. "Uh huh, sure." Amelia pouts and walks away from Hoke back to the bar and downs another three drinks in quick succession. At this point Captain Winthrop approaches Hoke. "Tho, it thoundth like we have an agreement, no?"
  24. "Suitable? You'd rather be saddlin' up with undead or a fishface?"
  25. As Germ goes in for another strike, Captain Notirt side steps the black knight and brings the butt of his rapier to the back of Germ's head, knocking him out cold. Round 3 of the Dueling Demon Germ vs. Captain Notirt - Special Damage - 109 Damage to Germ, KO'd Germ vs. Captain Notirt - Captain Notirt Vs. Germ - THE BATTLE IS LOST! The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Black Knight Level 21 *Immune to Stunned* *Absorbs Ice*Power Bonus: 4Defense: 16Health: 1/38Gold: 1276Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Obsidian Scimitar (WP:20; Darkness-elemental; longsword), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Inventory:Weapons - Sword-Fish (WP 8, WP doubles if target has been attacked by Spear-Fish or Flail-Fish, Longsword), 2x Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon),Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Red Shield (SP:8; shield),Artifacts - Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Red Shield (SP:8, Shield), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear)Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),Consumables - Smoke Bomb (x3), Level-Up Mushroom, Bone (x6), Deadly Venom (x3), Remedy (x4), Smelling Salts, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x8), Venom (x3), Mead x2, Grand Potion (x4)Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of combat) Notirt takes a restoring drink from the bar. "Stay down lad. Torald, Ezeran, if he's one of yours, ya'd best see to him. I don't want him talkin' to any of my crew."
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