Jump to content

Kintobor

Eurobricks Archdukes
  • Posts

    8,411
  • Joined

  • Last visited

Everything posted by Kintobor

  1. Update tomorrow. I haven't had the time to take a few of the photos necessary to continue.
  2. Annienal merely observes the brewing argument. She considers speaking up and speaking her mind , but allows Mortimer to speak. This wasn't her argument to butt into, but she glared at Calamity as she held the grip of her blade.
  3. Noticing Mortimer begin to lose it, Annienal lowers her sword and shield. It seemed the two had a history, one that was probably going to end in sorrow. She felt a nasty wave of unease wash over her, unsure of what lay in the darkness. "Wally, was it? I'm unfamiliar with the situation at hand, so it'd be helpful if you could explain why you're, um, here, and what it is you're doing." Annienal asks Wally in a diplomatic tone.
  4. "Monk Pretzel- what? Well, I was hoping to speak to him as well. If you're going to rough him up, at least leave him in a somewhat conscious state." Karie stated, sounding concerned. "I'd ask why, but I guess it's none of my business." Karie grumbles at the mention of Lawrence. She was beginning to think that Nerwen might be chummy with the inebriated porker. "You'll have to ask someone else about Lawrence's whereabouts, as I don't really get along with him."
  5. "I hope so too, I don't really want to looking for those things at this hour of night." Annienal hands Mortimer a Depleted Ether Core before using her Grand Tonic and a Mead, still anything but thrilled to be going into the old ruins. Poking around her bag, Annienal managed to find something in it that wasn't there before. Henry Award - (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound) Annienal immediately shoves the award back into her bag, keeping the 200 gold for herself. "I'm, um... ready... I guess."
  6. Means once you've gotten it, it can't be given to other players.
  7. Alright, here's my image. It's an anime, but hopefully it won't be too obscure.
  8. Okay, thanks Zepher.
  9. I thought it was if you one any amount of Henry's you got one statue? Can we get clarification on this?
  10. Disney's Hunchback of Notre Dame? The Hellfire sequence if I remember correctly.
  11. The East Gate Party Waking up abruptly, Vindsval quickly poisons his daggers (Roll of 4, Failure! Roll of 2, Success! -5 ether) and falls back asleep. When the duo wake up again, they find that they've slept until the afternoon, the sun beginning to dip beyond the horizon. Stine remains at his place behind the bar, but a familiar figure seems to have entered the establishment. They both feel much more well rested. "Hey ho, mister necromancer and mister stabby stab! How's it going?" "I hope you enjoy your stay, gentleman." Stine pulls out a tray from underneath the counter. "Can I offer you a complimentary chocolate?" Sorrow(Endgame) *Party Leader* 428 years old undead Necromancer Level 30.5 *Immune to Sealed, Afraid, and Doomed* Power: 57 (30+2+25) Defense: 8 Health: 41/41(7+29+5) Ether: 34/34 (30+4) Gold: 462 428 years old undead Necromancer Equipment: Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff) Inventory: Reaper’s Scythe (WP:33, damages only humanoids; suitable to assassins only; scythe), Shark Jaw Scythe (WP 20/40 vs. aquatic monsters; scythe), Longsword (WP: 5), Dark Cloak (SP:1, Max Health +1, Power +1, suitable for rogues and barbarians; backwear), Archer's Hat (Power +1, suitable for rangers; headwear), Disguise Kit (Allows the user to disguise them self as the opposite gender; accessory), Helmet (Max. Health +1, headwear), Greaves (SP:2, immunity to slowed and hastened; footwear), Death Mask (Increases assassination chances to 1/3 when the target’s health is lowered to 1/3; suitable to assassins; headwear), Ruby (Fire), 12 Grand Potions, 2 Health Cores, 2 Tonics, 5 Grand Tonics 2 Ether Cores, 5 Remedies, Neutralizer, Phoenix Essence, 4 Meads, Smelling Salts, 4 Nostrums, Ambrosia, 3 Venoms, Bedroll, Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), Fire Bomb, Geode, Scroll of Blindness (Enables casting the Blinded effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Lesser Will-o-Wisp Level 23 Dark Undead Vindsval Half-Born (Asphalt) 37 year old, Male, Half Giant, Level: 28 Witch *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Weakened, and Sealed Effects* Attacks Are Poisoned by 11, Dual Striking, Takes half Damage from Demon and Dark Type Enemies. *Encouraged!* Power: 40 (28+12) (+10 to healing) Defense: 4 Health: 44/44 (9+27+8) Ether: 32/32 (5+27) Gold: 292 Equipment: Bifrost Blades (WP: 12, Fire, Aquatic, Earth, Ice, Light, Lightning Elemental, dual strike, dagger) *Poison 10* Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, andWeakened effects)(lent by Benji) Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear. Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Inventory: Consumables: 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 2X Mead, 3X Tonic, 2x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle,2X Smelling Salts,2XGrating Stone, Bone, Jarate, Geode, Agni Bomb Spark Hammer (WP:8, (X2 against Aquatic, Flying, and Mechanical) lightning-elemental hammer), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged) Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Artefacts: Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory) Ethereal Cloak (SP:2, Max. Ether +4, suitable for mages, clerics, necromancers, scholars and weather mages; backwear. Raw Horsehide (Worth 10 Gold, or can be worn by Barbarian classes for SP:1) Robes of the Archmagi (SP:3 Bodywear +5 Ether, immunity to Sealed Effect) Mage's Muffler (Provides immunity to Sealed, accessory) Gems: Emerald X2, Aquamarine, Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bedroll, Shovel, Compass The Alley Party "Arf! <You're the most genius midget I've ever met.>" The Stray Dog has joined the Party! A New Sidequest has been found! Throlar Wineghilm 137 year old male Dwarven Warden. *Immune to weakened* *Avoids free hits from Flying enemies* *Immune to Ice and Darkness* Level, 15.5 Power, 26 (15+10+1). 36 against ancient enemies. Defense, 6 (5+1). Health, 37/37 (32+5) Gold, 330. Equipped; Mopagsaber (WP; 12, Ice elemental longsword), Elven Shield (SP; 5, Ice and Darkness elemental. All elves in the party gain the same amount of SP as long as the wielder is standing), Lion's Plate (Max health +5, Power +1, Immune to weakened, suitable for knights and barbarians, body wear), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level, handwear) Inventory; Weapons; Elven Sword (WP; 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon. WP; 10, doubled against Ancient enemies) Shields; None. Artifacts; , Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies. Suitable for anyone, footwear), Crow Helmet (SP; 1, Flying enemies do not deal free hits to the wearer, suitable for Knights and Dragoons, headwear) Consumables; Potion, Phoenix Essence, Soma (Causes the Blessed effect), Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value.), Bone, Floral Bomb, Air Bomb, Dirt Bomb, Water Bomb, Lightning Bomb, x4 Fire Bomb, Ice Bomb, Holy Bomb, x2 Smoke Bomb, Feather of Flight (allows the user to flee the battle when used), Bone x2. Equipment; Bedroll, Shovel, Pickaxe, Magnifying Glass, Huntsman's Bow (WP: 7, deals damage to undead) Treasures; Viper scale (worth 40 gold to some NPC's). Decamon Deck, Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1),Specter (Dark 2), Dryad (Plant 6) Althior Emorith, The Dragonslayer (K-Nut) 36 years old male human Prophet Level 53.2 *Clairvoyance* *Glossolalia* *Permanently Transcended* *Immune to Petrified, Fragile, Bound, andSlowed**AbsorbsEarth**Immune to Ice andDarkness* *Lucky!* *Encouraged* Power: 88 (53+35) (Spellpower: 98 (53+35+10)) Defense: 15 (2+5+5+3) Health: 73/73 (5+52+15+1) Ether: 38/88 (5+52+15+10+4+2) Gold: 890 GP: 14 Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Magician's Gloves (+10 spellpower, suitable to mages; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified,ice, anddarkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear),Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear),Lieutenant's Helm (SP:3, protects from fragile; headwear) Inventory: Weapons: -- Artifacts: Medal of Glory (Wearer earns triple experience; accessory) (Lent to Hybros), Tin Helmet (immunity to confused and afraid, headwear), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine(Water), Emerald(Wood), Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30) Consumables: 3 Potions, 5 Grand Potions, 6 Tonics, 2 Grand Tonics, 3 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 11 Meads, 5 Smelling Salts, Smoke Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), Geode Tools etc.: Bedroll, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Map of Fellcrest Bearie/Snuggly/Adorable Passive Ability: Bearie can be targeted at the ankles of one enemy per battle. Said enemy will not be able to deal out free hits for one turn. Journal Location: Back Alley Current Time: Evening Day: Two Reputation: 3 Side Quests:
  12. But, you know, it's not like Arthur or Karie haven't done any betraying. Seriously though, who voted for Karie and Nessa? I really need to know! Dannylonglegs?
  13. But how long do we honestly have left to this game? Unless the game continues after the main plot, what real purpose does adding more Expert Classes have? People are scrambling to find reputation or access to Expert Classes, yet we haven't had a class offer any in a few months to my recollection. We should be focusing on rewarding entrance to Expert Classes rather than adding more one and done, never to be offered again Expert Classes. With the exception of Harlot and Weather Mage, how often have the non-House related Expert Classes been offered?
  14. It's an interesting class, but do we really need more Expert Job Classes at this point in the game? I'd like to see Winged Warrior, Infiltrator, Scholar, Regulator, Skirmisher, Artisan, and House Rep get handed out more before we start adding in even more Job Classes. That might just be me though.
  15. Who voted for Karie and Nessa for best romantic couple? Flipz, are you still holding onto that ship? Also, congrats to all the winners and runner ups! You guys deserve it! I'll be taking my shiny Henries award and... doing something with it. I haven't decided yet. Thanks again guys for setting this up and allowing me to participate. It was a hoot!
  16. Annienal, nervous being out in the dark with a mob of robots after them, turns around and keeps watch for anything suspicious.
  17. Karie laughs. "Well, sometimes it's nice when this hall is quiet and everyone's not shouting over each other. Name's Karie, Karie Alderflask-Cour. The pleasure's mine." Karie extends her hand to shake Nerwen's. As she does so, she overhears the conversation going on between the veteran and a few of the other orcs. She furrows her brow as she waits for Nerwen to respond. "So, who are you looking for?"
  18. "Okay, yeah, um... are we sure returning to this place is a good idea? I'm hoping we have rope or something to climb down at least? I, um... don't really like the idea of being possessed... at all." Annienal whimpers. "Considering they apparently disappear very quickly and no one knows where they come from, I doubt that's going to be easy. That and I doubt myself, Mortimer, or you, Kellim could keep up with them in the armour we use."
  19. QM Note: I'll roll for it during the next update.
  20. The East Gates Party Eventually Vindsval finds his room. Looking inside, the room is lacking any windows, although a clock rests on the wall, showing the position of the sun and the moon. The bed looks comfortable, and a table and stool have been provided. It's a little cramped, but eventually Vindsval manages to drift into dreamland... Sorrow enters his room and prepares to go to sleep. He slips into the soft sheets and falls asleep... Update coming soon! The Alley Party "Arf arf! Rarf! <Oh no, garlic's forbidden in town. A big no no. And you smell less like garlic and more like earth. It reminds me of hole digging time!>" Picking up the card, Throlar realizes it's not a tarot card at all. "Ruff, ruff yip! <Ooooh, that's a big numbered card! I've seen my master play that game enough to know that it's a rather rare card! Although, why would someone carelessly drop it? You creatures are strange sometimes.> Woofwoofwoofwoofwoofwoofwoofarfwoofwoof!- <Oh, oh! It's, um, oh, um, it's, oh gosh, um, um, it's, oh it's on the tip of my tongue, oh->" The dog continues in this manner. It seems to have forgotten.
  21. Karie reentered the hall after taking some time to be with her daughter, nearly bumping into an elven woman. "Sorry, didn't see you there. Looking for someone?"
  22. The East Gates Party "Down at the end of the saloon and down the stairs. You can't miss it." The Alley Party "Yip yip! <Kind of like you're furry companion, except paler, and not as heavily armed. They also smell different... although... maybe you're my master in disguise!>" The dog looks excited as it wags it's tail.
  23. Alright, I missed a bit of the parts, but I did sit down for the new Equestria Girls flick. What's my thoughts on this outing?
  24. The East Gates Party "I do hope you realize I serve food on this bar top." Stine replies to Vindsval, looking concerned and angered. "If you're poisoning your blades, do it outside. I've got enough riffraff to contend with without having someone cough up a lung." Stine takes the duo's money and hands both of them their own spindly, gold keys from his coat pocket. "Have a pleasant stay, sirs." The Alley Party "Ruff! Arf arf yip! <I've been here the whole time! Get some glasses, you furry midget! I go by many names, but Snuggly Wuggly, Puppy, and Bearie seem to be the ones I get the most. If you're not my master, do you know where they are?>"
  25. Annienal makes her way steadily down the building, trying not to fall. She seems to be the last to make it to the ground. "Um, I actually have a question. Not all of us were present when Dr. U'Reeka apparently died, and now I'm hearing of this woman named Selenrae. Can some of us get a brief overview of what happened? I got the Moon Elves, and magic, and Nu Mercution, but it seems like I'm missing something..."
×
×
  • Create New...