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Sandy

Eurobricks Fellows
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Everything posted by Sandy

  1. Okay... Sad to hear that, but these things happen in life. Please post some sort of fast conclusion to the quest (no pictures needed), like a wizard attacking the party and teleporting them back to Eubric or something.
  2. QM Note: Ahem... Notice how the gate has six "keyholes" in it? And yes, using a key and moving to another room are separate actions.
  3. Signed, sealed, delivered - the updated Shaman is here! This change will take effect immediately.
  4. I'm sorry, but I've come to the decision that the Shaman class is in balance now with just the Shield-skill changed, considering it is a damager/healer -type of class. Of course I understand that you want your class to be as strong as possible, but I'm trying to make all of them have their pros and cons. Well, the Master classes are insanely powerful, but we'll tackle that beast once someone hits Level 50 first. Well, the whole quest revolves around a killing spree, so... But really, Hybros makes me want to drop the chance of assassination to 1/1000.
  5. QM Note: I noticed some issues with the Tao Warrior's class sheet, so here's the revised edition: "If you want to get through that gate, you'll have to go through me first! Oh, and my five relatives who are scattered around the pagoda as well." Results of Round Three of the 108 Stars of Destiny Battle: >Hybros (Banana Bladerang) vs. God of the Dangerous Road - Special Damage/Critical Lethal Hit (Demon Face: sudden death; Dangerous Road: 389 health-(39x2=78 dmg)=311 health; Gold Lancer: 556 health-(39x2=78 dmg)=478 health; Iron Ox: sudden death) >Hybros (Clock Cog) vs. Demon Face - Damage/Shield (Gold Reaper - Gold Lancer: sudden death; Hybros: 19+27=46 gold) Jun vs. Iron Ox God of the Dangerous Road & God of the Dangerous Road - Dual Damage (Jun: 39 health+5 SP-(19+19=38 dmg)=6 health) >Namyrra (Light) vs. Demon Face God of the Dangerous Road - Great Spell/Damage (Dangerous Road: 311 health-(34x2=68 dmg=243 health; Namyrra: -1 ether) >Namyrra (Darkness) vs. Gold Lancer God of the Dangerous Road - Spell/Spell Aim (Dangerous Road: 243 health-(34x4=136 dmg)=107 health; Namyrra: -1 ether) >Cinna (Darkness) vs. God of the Dangerous Road - Damage (Cinna: 33 health+3 SP-(19/2=10 dmg)=26 health) >Cinna (Darkness) vs. God of the Dangerous Road - Enchantment (Cinna: Mauryl +1 WP, -10 ether) Tesni vs. Iron Ox God of the Dangerous Road - Furious Hit (Dangerous Road: 107 health-(43x4=172 dmg)=0 health) Tesni vs. Iron Ox God of the Dangerous Road - Furious Hit Tarn vs. Gold Lancer God of the Dangerous Road - Damage Christopher vs. Gold Lancer God of the Dangerous Road - Damage Hybros releases his two projectile weapons once more, resulting in the sudden death of Demon Face, Iron Ox and Gold Lancer. Hybros also deals 78 damage to God of the Dangerous Road and gains 46 gold from gold reaper. Hybros gets Grand Tonic, Iron Key, 100 gold and 3 Star Coins! THE PARTY LEVELS UP! Namyrra then bombards God of the Dangerous Road with her spells. The bandit deals 7 damage to Cinna. The mystic knight takes this chance to enchant her broomstick for 10 ether. Tesni takes out the remaining bandit. Tesni gains Deadly Venom and a Star Coin. The Iron Gate Room is now empty of enemies. 9/108 Stars Defeated! Enemies: N/A Party: Sir Christopher Daggerfall (Fred Fred Burger) – Location: Iron Gate Room 27 years old male human Paladin Level 15½ *Immune to Weakened* *Encouraged for 8 rounds* Power: 29 (15+11+2+1) Defense: 9 (5+4) Health: 33/35 (10+14+11) Ether: 18/18 (1+15+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) – Location: Iron Gate Room 19 years old female human Mystic Knight Level 21 1/3 *Immune to Fire* *Hastened for 7 rounds* *Encouraged for 8 rounds* Power: 39 (21+16+1+1) Defense: 3 (2+1) Health: 26/33 (5+20+7+1) Ether: 17/27 (5+20+1+1) Gold: 46 Equipment: Mauryl (WP:16, ranged), Aurora Helmet (SP:2, immune to fire), High Heels (Power +1, suitable for women; footwear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Naginata (WP:10; halberd), Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Scroll of Sleep, 6 Grand Potions, 3 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 4 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones, 2 Star Coins Hybros (JimButcher) ***Party Leader*** – Location: Iron Gate Room 50-year-old male imp Assassin Level 22 *Hastened* *Immune to Cursed* *Lucky for 7 rounds* *Encouraged for 8 rounds* Power: 37 (22+15) Defense: 0 Health: 34/34 (7+20+5+1) Gold: 678 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed; bodywear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Lumber Axe (WP: 8, wood-elemental axe), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 15 Potions, 14 Grand Potions, Grand Tonic, 25 Health Cores, 10 Remedies, Elixir, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, Bedroll, Shovel, Skeleton Decoy, Bone, Iron Key, 5 Star Coins Namyrra Uq (Quarryman) – Location: Iron Gate Room 1337 years old female Fenarian Evoker Level 22 1/3 *Immune to Sealing, Bound and Slowed* *Encouraged for 8 rounds* *Hastened for 7 rounds* *Lucky for 7 rounds* Power: 34 (22+12) Defence: 8 (5+3) Health: 29/29 (5+21+3) Ether: 29/33 (5+21+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Oriental Crossbow (WP:7; crossbow), Bone Staff (WP:3), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, 2 Phoenix Essence, Phoenix Incense, 2 Meads, 4 Smelling Salts, 2 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll, 1 Star Coin Spirits: Xut the Daemon (Darkness), Battle Angel (Light), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) – Location: Iron Gate Room 22 year old human male Berserker Level 17 ½ *Natural Respite* *Immune to Fragile* *Encouraged for 8 rounds* Power: 31 (17+13+1) Defense: 11 (5+5+1) Health: 22/33 (7+16+10) Gold: 8 Equipment: Lion’s Heart (Sword, WP: 13, Suitable for Barbarians and Knights, Stuns target on successful hits), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Fauxthril Spear (WP: 6), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Smelling Salts, Shovel, Pickaxe, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) – Location: Iron Gate Room 22 years old female human Berserker Level 26 *Natural Respite* *Immune to Afraid* *Hastened for 7 rounds* *Encouraged for 8 rounds* Power: 44 (26+11+3+4) Defense: 12 (6+2+4) Health: 35/45 (8+25+10+2) Gold: 805 Equipped: Cysgodion (WP:11, darkness-elemental; greatsword), Sir Roderick’s Shield (SP:6, Immunity to afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Dryw ar Zoot (WP:14, light-elemental; longsword), Mellt (WP:10, ice- and lightning-elemental; hammer), Spiked Club (WP:8), Cryfder (WP:6), 2 Potions, Remedy, Phoenix Essence, 5 Venoms, Deadly Venom, 2 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust, 1 Star Coin Jun Ji Pei (NPC, controlled by JimButcher) – Location: Iron Gate Room 26 years old male aoi Tao Warrior Level 15½ *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 6/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence Party leader, post the order of action. Everyone, post your actions and targets.
  6. I believe the one in Series 9 is actually male. It says "Waiter", after all.
  7. Umm... what? Too complex, sorry. It will ignore distance as well. Encouraged doesn't affect healing, and the Blood Ritual isn't an actual attack.
  8. Information overload, indeed! I too support the theory that the Toy Soldier comes with the minifig encyclopedia. As I said earlier, Series 10 contains many great minifigs with very useful new parts. Sea Captain - Seagull, ahoy! Sad Clown - Loving the b&w-look, goes well with the other clowns in the line. Librarian - She strikes me more of a library-visitor, but a wonderful fig nevertheless. Grandpa - The look is spot-on! Bumblebee Girl - Fun to see a female costume-wearer. Roman Commander - Compliments the Roman Soldier from an earlier series. Warrior Woman - Xena! Decorator - More like a wall painter... Tomahawk Warrior - Wonder what kind of a headdress he will have... Trendsetter - Fabulous! Loving the Paris Hilton -reference. Baseball Fielder - A new type of handpiece is always appreciated, and it compliments the Baseball Player well. Revolution Soldier - I have a feeling that the Judge in Series 9 has that same wig-piece. Motorcycle Mechanic -He looks more like a member of a motorcycle gang to me. Medusa - Loving her! I think many people have anticipated for her arrival, and the face is perfect for another female orc. Skydiver - Funny face, at least. Paintball Player - Meh. Probably nice for those AFOLs who are into that sport... On the other hand, Series 11 seems to contain many counterparts or alternative versions of previous collectable figs. Yeti - I'm interested to see how this one turns out... Evil Mech - Apparently a palette swap of the Mech from Series 9? Welder - Okay... Lady Robot - She's probably pink... Jazz Musician - Saxophone? Constable - Another cop? Maybe a British bobby, this time? Holiday Elf - Goes with Santa, obviously. Bavarian Lady - As long as she has the round braids, I'll be satisfied. Scarecrow - This one I've been waiting for to show up, actually. Mountain Climber - Meh. Grandma - How sweet that the Grandpa will get his wife on the next series! Tiki Warrior - Okay... Reminiscent of the old Islander-theme? Gingerbread Man - But... gingerbreadmen are supposed to be flat! That's the whole joke in them! Barbarian - Yet another one? How will he be different from the others, I wonder...? Dinner Waitress - Series 9 already has a waiter... Maybe this one will have a maid's outfit? Scientist - A non-crazy version, this time around?
  9. I'd like to keep the advanced classes as cohesive as possible, so the options for the fourth tier skill are limited. COUNTER doesn't really fit the class since it's a healer, AIM and STEAL are out of the question, and I want to keep the more obscure skills like POISON, CONFUSE and ENCHANTMENT unique to their respective classes. So the only option for MEDITATE would be a completely new skill... Yes. I better write that down to the description.
  10. Alrighty then, how does this sound for Shaman's modified Shield skill? SHIELD: Blood Ritual – The shaman performs a rite that heals all allies to full health by transferring health from the enemy with most health. The transferred health is equal to the amount of health each ally has lost in total. This does not deplete ether. I basically made the skill heal the entire party fully and damage the enemy with the most health at the same time. To counter this, it does not have an effect if the party that is already at full health. There are no other negative effects to the skill anymore. Will this change be enough to make the job class work? Of course not, references like that just makes the game world more complete!
  11. Results of Round Eight of the Misty Pond Battle: >Bartholomew Docken vs. Dryad B - Aim (Dryad B: 17 health-8 dmg=9 health+blinded) >Dyric Rone vs. Dryad B - Damage/Special Damage (Dyric: no effect) >Xander Unth'or vs. Dryad B - Hit (Dryad B: 9 health-31 dmg=0 health) >Althior Emorith (Ice) vs. Unicorn - Special Damage (Healing Horn - Unicorn: +100 health) Black Adder - Free Hit vs. Docken (Docken: 43 health+15 SP-(12/2=6 dmg)=43 health) Unicorn - Poisoned (Unicorn: 310 health-1 dmg=309 health) Xander - Poisoned (Xander: 30 health-1 dmg=29 health) Althior - Poisoned (Althior: 30 health-1 dmg=29 health) Docken takes a good aim at the remaining dryad, dealing 8 damage and blinding her. This saves Dyric from getting attacked by the tree spirit. Xander finally does her in with his attack. The Unicorn takes this chance to restore 100 health to itself with its Healing Horn. The Black Adder tries to bite Docken in vain. The unicorn, Xander and Althior all lose one health to poison. Two enemies remain. Enemies: Unicorn *Blinded for 2 turns* *Poisoned* Type: Beast/Holy Level: 28 Health: 309/363 Special I: Healing Horn – Restores 100 health to self. Used only at reduced health. Special II: Stampede – Causes 16 damage to all opponents. Used only at full health. Drops: 4 Remedies Black Adder Type: Vermin Level: 12 Health: 55/127 Special: Deadly Poisonous Bite – Causes the badly poisoned-effect to the target Drops: Deadly Venom Party: Althior Emorith (K-Nut) 32 years old male human Sage Level 21 1/3 *Poisoned* *Bound for 1 turn* Power: 31 (21+10) (36 for spells (21+10+5)) Defense: 4 Health: 29/31 (5+20+6) Ether: 22/27 (5+20+2) Gold: 0 GP: 10 Equipment: Twin Sai Blades (WP:10, dual strike; dagger), Spellbound Gloves (+5 spellpower, doubled if target is weak to the element; handwear), Robe of the Elven Necromancer (SP:4; bodywear) Inventory: Dragoro (WP:8; wand), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), 2 Potions, Tonic, Ether Core, Nostrum, Venom, Shovel, Bedroll, Skeleton Decoy, Silver Ore (Worth 60 gold) Bartholomew Docken (Brickdoctor) ***Party Leader*** 31-year old human male Warden Level 24 1/3 *Scary* *Immune to Enamored* Power: 32 (24+8) Defense: 15 Health: 43/43 (6+23+8+6) Gold: 754 (50 Gold loaned to Flipz) GP: 10 Equipment: Darksteel Crossbow (WP:8, blinded-effect, poisoned), Mythril Shield (SP: 15), Dread Hat (permanent scary-effect; headwear), Quiver of Poisoning (permanent poisoned-effect to a bow; backwear), Lover's Locket (immune to Enamored; accessory) Inventory: Briar Bow (WP: 11; wood-elemental; poisoned), Frozen Saber (WP: 9; stuns enemies; longsword), Mockthril Longbow (WP: 5; poisoned), White Marksman's Hat (⅙ chance of assassination vs. flying monsters; hat), 2 Aquamarines (Water), 3 Potions, Health Core, Grand Tonic, Phoenix Essence, Mead, Soma, Deadly Venom, Smoke Bomb, Mythril Shard (1/4 of a Mythril), Silver Ore (Worth 60 gold) Dyric Rone (The Legonater) 20 years old male human Rogue Level 15 ½ *Lucky* Power: 25 (15+10) Health: 21/21 (7+14) Gold: 872 GP: 10 Equipment: Double Chain Whip (WP:10), Loaded Die (permanent lucky-effect; accessory) Inventory: Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory), 2 Potions, 2 Grand Potions, Grand Tonic, Elixir, 2 Remedies, Phoenix Essence, Mead, Smelling Salts, Venom, Smoke Bomb, Bedroll, Skeleton Decoy, Mythril Shard (1/4 of a Mythril), Silver Ore (Worth 60 gold) Xander Unth'or (posades) 24 year-old male human Hunter Level 18 ½ *Natural Respite* *Immune to Blindness* *Favours Beasts and Aquatic monsters* *Poisoned* *Bound for 1 turn* Power: 31 (18+11+2) Defense: 5 Health: 29/31 (8+17+6) Gold: 42 GP: 10 Equipment: Precision Bow (WP:11; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect; backwear), Heavy Armor (SP:5, protects from fragile-effect; bodywear) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), 2 Potions, Grand Potion, Nostrum, Smelling Salts, Venom, Fire Bomb, Elven Bomb, Skeleton Decoy, Black Pearl (Worth 75 gold) Party leader, post the order of action. Everyone, choose your actions.
  12. Wow, I totally love all these new parts! The bald head, the chihuahua, the seagull, the medusa hair, the pierrot hat... If this is what Series 10 is going to look like, I could almost say it's among the best of any CMF series. But what if these figs will never be released? Now I can't bear the thought!
  13. Results of Round Two of the 108 Stars of Destiny Battle: Hybros retrieves throwing weapons Hybros moves left Tesni does nothing Tesni moves left Namyrra does nothing Namyrra moves left Christopher moves left Jun moves left Cinna does nothing Cinna moves left Tarn moves left Hybros retrieves the Banana Bladerang and the Clock Cog, and then leads the party through the door on the left. It leads them to a room with metallic spears sticking out of the floor. At the other end there is an iron gate with four bandits guarding it. "Ha! There's more of them! Show no mercy!" 5/108 Stars Defeated! Enemies: Demon Face (89th Star) – Location: Iron Gate Room Type: Demon Level: 24 Health: 496/496 Special: Demonic Grin – Causes afraid-effect to the target if it is on the first row, and enraged-effect if it is in the back row. Drops: Grand Tonic, Star Coin God of the Dangerous Road (105th Star) – Location: Iron Gate Room Type: Humanoid Level: 19 Health: 389/389 Special: Voodoo – Inflicts the doomed-effect to the target, leading to it being knocked out after 3 rounds unless remedied. Drops: Deadly Venom, Star Coin Note: All physical attacks of God of the Dangerous Road cause the badly poisoned-effect. Gold Lancer (18th Star) – Location: Iron Gate Room Type: Humanoid Level: 27 Health: 556/556 Special: Midas Touch – Deals damage to the target equal to a tenth of the amount of gold it carries. Drops: 100 gold, Star Coin Iron Ox (22nd Star) – Location: Iron Gate Room Type: Humanoid/Mechanic Level: 31 Defence: 6 Health: 863/863 Special: Horned Bash – Deals 31 damage and stunned-effect to the target. Drops: Iron Key, Star Coin Party: Sir Christopher Daggerfall (Fred Fred Burger) – Location: Iron Gate Room 27 years old male human Paladin Level 15 *Immune to Weakened* *Encouraged for 9 rounds* Power: 29 (15+11+2+1) Defense: 9 (5+4) Health: 33/35 (10+14+11) Ether: 18/18 (1+15+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) – Location: Iron Gate Room 19 years old female human Mystic Knight Level 21 *Immune to Fire* *Hastened for 8 rounds* *Encouraged for 9 rounds* Power: 38 (21+15+1+1) Defense: 3 (2+1) Health: 33/33 (5+20+7+1) Ether: 27/27 (5+20+1+1) Gold: 46 Equipment: Mauryl (WP:15, ranged), Aurora Helmet (SP:2, immune to fire), High Heels (Power +1, suitable for women; footwear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Naginata (WP:10; halberd), Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Scroll of Sleep, 6 Grand Potions, 3 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 4 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones, 2 Star Coins Hybros (JimButcher) ***Party Leader*** – Location: Iron Gate Room 50-year-old male imp Assassin Level 21 2/3 *Hastened* *Immune to Cursed* *Lucky for 8 rounds* *Encouraged for 9 rounds* Power: 36 (21+15) Defense: 0 Health: 33/33 (7+20+5+1) Gold: 532 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed; bodywear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Lumber Axe (WP: 8, wood-elemental axe), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 15 Potions, 14 Grand Potions, 25 Health Cores, 10 Remedies, Elixir, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, Bedroll, Shovel, Skeleton Decoy, Bone, 2 Star Coins Namyrra Uq (Quarryman) – Location: Iron Gate Room 1337 years old female Fenarian Evoker Level 22 *Immune to Sealing, Bound and Slowed* *Encouraged for 9 rounds* *Hastened for 8 rounds* *Lucky for 8 rounds* Power: 34 (22+12) Defence: 8 (5+3) Health: 29/29 (5+21+3) Ether: 31/33 (5+21+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Oriental Crossbow (WP:7; crossbow), Bone Staff (WP:3), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, 2 Phoenix Essence, Phoenix Incense, 2 Meads, 4 Smelling Salts, 2 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll, 1 Star Coin Spirits: Xut the Daemon (Darkness), Battle Angel (Light), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) – Location: Iron Gate Room 22 year old human male Berserker Level 17 *Natural Respite* *Immune to Fragile* *Encouraged for 9 rounds* Power: 31 (17+13+1) Defense: 11 (5+5+1) Health: 22/33 (7+16+10) Gold: 8 Equipment: Lion’s Heart (Sword, WP: 13, Suitable for Barbarians and Knights, Stuns target on successful hits), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Fauxthril Spear (WP: 6), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Smelling Salts, Shovel, Pickaxe, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) – Location: Iron Gate Room 22 years old female human Berserker Level 25 2/3 *Natural Respite* *Immune to Afraid* *Hastened for 8 rounds* *Encouraged for 9 rounds* Power: 43 (25+11+3+4) Defense: 12 (6+2+4) Health: 34/44 (8+24+10+2) Gold: 805 Equipped: Cysgodion (WP:11, darkness-elemental; greatsword), Sir Roderick’s Shield (SP:6, Immunity to afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Dryw ar Zoot (WP:14, light-elemental; longsword), Mellt (WP:10, ice- and lightning-elemental; hammer), Spiked Club (WP:8), Cryfder (WP:6), 2 Potions, Remedy, Phoenix Essence, 5 Venoms, 2 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust Jun Ji Pei (NPC, controlled by JimButcher) – Location: Iron Gate Room 26 years old male aoi Tao Warrior Level 15 *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 39/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence Party leader, post the order of action. Everyone, post your actions and targets.
  14. Ellaria nodded at the slave they had bought. "Nice to meet you, Servus. I am Ellaria. Not to sound rude, but you should probably dress up in the clothes we bought for you. After you're done with that, would you mind telling us who exactly was your former master, and who did he hurt? There is something rotten in this city, and I don't believe in coincidences. We were lead to you, so it just might be that your master has something to do with why we are here in the first place."
  15. QM Note: Retrievable weapons can all be picked up in one turn, as long as they were dropped in the same room. Everyone, it is imperative that you bold your desired actions. The party stands in the empty entrance hall. "What are we waiting for? There are 103 enemies waiting to be killed out there!"
  16. Once again I underestimated the power of a party. The remaining 102 Stars of Destiny won't go down that easily... Nope. The cap is 1/5 of a level.
  17. QM Note: Yes, Jun attacks the first target with Jindao and the second target with Yindao. The blonde woman seemed to be leading the motley troupe that the heroes faced. "You have a lot of guts to come barging in here, you know? Do you honestly think the seven of you can bring an end to the 108 Stars of Destiny?! Give me a break!" "Yeah, what she said! You're so beautiful, Hound!!!" "Meh... Get back to chopping those suicidal morons, Wood Dog." Results of Round One of the 108 Stars of Destiny Battle: >Hybros (Banana Bladerang) vs. Impatient Vanguard - Shield/Lethal Hit (Gold Reaper - Hound: sudden death; Wood Dog: sudden death; Hybros: 15+24+22+17+21+20=119 gold) >Hybros (Clock Cog) vs. Short-lived Second Brother - Lethal Aim (Second Brother: 242 health-14 dmg=228 health) >Namyrra (Darkness) vs. Featherless Arrow - Great Spell/Special Damage (Arrow: 145 health-(46x4=184 dmg)=0 health; Namyrra: -1 ether) >Namyrra (Darkness) vs. Golden-Haired Hound Guardian of Three Mountains - Spell Aim/Spell (Guardian: 421 health-(34x4=136 dmg)=285 health; Namyrra: -1 ether) Christopher vs. Wood Dog Guardian of Three Mountains - Critical Hit (Guardian: 285 health-(40x2=80 dmg)=205 health+weakened for 3 rounds) Tesni (Cysgodion) vs. Featherless Arrow Guardian of Three Mountains - Shield (War Cry - All party members: encouraged for 10 rounds) Tesni (Cysgodion) vs. Featherless Arrow Guardian of Three Mountains - Special Damage (Triple Tremor - Tesni: 44 health+12 SP-22 dmg=34 health; Christopher: 35 health+9 SP-11 dmg=33 health; Jun: no effect) Jun vs. Guardian of the Three Mountains & Wood Dog Impatient Vanguard - Yin & Yang (Jun: +10 health) Tarn vs. Golden-Haired Hound Guardian of the Three Mountains - Damage (Tarn: 33 health+11 SP-22 dmg=22 health) >Cinna (Darkness) vs. Impatient Vanguard - Shield (Spellspin of Darkness - 9 Hits; Guardian: 205 health-(38x4=152x3=456 dmg)=0 health; Impatient Vanguard: 203 health-(38x4=152x3=456 dmg)=0 health; Second Brother: 228 health-(38x4=152x3=456 dmg)=???) >Cinna (Darkness) vs. Impatient Vanguard Right off the bat Hybros is able to assassinate both Golden-haired Hound and Wood Dog, and gain 119 gold by performing gold reaper. Hybros gets an Elixir, a Lumber Axe and 2 Star Coins. He then proceeds to throw the Clock Cog at the Short-lived Second brother for 14 damage. Namyrra fells Featherless Arrow with a spell of darkness. Namyrra gets Oriental Crossbow and a Star Coin. Another dark spell of hers hits the Guardian of Three Mountains for 136 damage. Christopher's hit with his Sunspear leaves Guardian with 205 health and a weakened state. Tesni lets out a war cry, encouraging all of her allies except Jun. Guardian releases Triple Tremor, dealing 10 damage to Tesni and 2 to Christopher. Jun seeks balance, and restores his health, although it is already at its' peak. Tarn is hit by Guardian for 11 damage. Cinna's spellspin of darkness ends the first bout by slaying Guardian and Impatient Vanguard, but instead of dying, Second Brother just vanishes in a puff of smoke. Cinna gets the Naginata, 30 gold and 2 Star Coins. The heroes can now inspect the room, or move to the right or left. 5/108 Stars Defeated! Enemies: N/A Party: Sir Christopher Daggerfall (Fred Fred Burger) – Location: Entrance Hall 27 years old male human Paladin Level 15 *Immune to Weakened* *Encouraged for 10 rounds* Power: 29 (15+11+2+1) Defense: 9 (5+4) Health: 33/35 (10+14+11) Ether: 18/18 (1+15+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) – Location: Entrance Hall 19 years old female human Mystic Knight Level 21 *Immune to Fire* *Hastened for 9 rounds* *Encouraged for 10 rounds* Power: 38 (21+15+1+1) Defense: 3 (2+1) Health: 33/33 (5+20+7+1) Ether: 27/27 (5+20+1+1) Gold: 46 Equipment: Mauryl (WP:15, ranged), Aurora Helmet (SP:2, immune to fire), High Heels (Power +1, suitable for women; footwear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Naginata (WP:10; halberd), Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Scroll of Sleep, 6 Grand Potions, 3 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 4 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones, 2 Star Coins Hybros (JimButcher) ***Party Leader*** – Location: Entrance Hall 50-year-old male imp Assassin Level 21 2/3 *Hastened* *Immune to Cursed* *Lucky for 9 rounds* *Encouraged for 10 rounds* Power: 36 (21+15) Defense: 0 Health: 33/33 (7+20+5+1) Gold: 532 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed; bodywear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Lumber Axe (WP: 8, wood-elemental axe), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 15 Potions, 14 Grand Potions, 25 Health Cores, 10 Remedies, Elixir, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, Bedroll, Shovel, Skeleton Decoy, Bone, 2 Star Coins Namyrra Uq (Quarryman) – Location: Entrance Hall 1337 years old female Fenarian Evoker Level 22 *Immune to Sealing, Bound and Slowed* *Encouraged for 10 rounds* *Hastened for 9 rounds* *Lucky for 9 rounds* Power: 34 (22+12) Defence: 8 (5+3) Health: 29/29 (5+21+3) Ether: 31/33 (5+21+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Oriental Crossbow (WP:7; crossbow), Bone Staff (WP:3), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, 2 Phoenix Essence, Phoenix Incense, 2 Meads, 4 Smelling Salts, 2 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll, 1 Star Coin Spirits: Xut the Daemon (Darkness), Battle Angel (Light), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) – Location: Entrance Hall 22 year old human male Berserker Level 17 *Natural Respite* *Immune to Fragile* *Encouraged for 10 rounds* Power: 31 (17+13+1) Defense: 11 (5+5+1) Health: 22/33 (7+16+10) Gold: 8 Equipment: Lion’s Heart (Sword, WP: 13, Suitable for Barbarians and Knights, Stuns target on successful hits), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Fauxthril Spear (WP: 6), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Smelling Salts, Shovel, Pickaxe, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) – Location: Entrance Hall 22 years old female human Berserker Level 25 2/3 *Natural Respite* *Immune to Afraid* *Hastened for 9 rounds* *Encouraged for 10 rounds* Power: 43 (25+11+3+4) Defense: 12 (6+2+4) Health: 34/44 (8+24+10+2) Gold: 805 Equipped: Cysgodion (WP:11, darkness-elemental; greatsword), Sir Roderick’s Shield (SP:6, Immunity to afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Dryw ar Zoot (WP:14, light-elemental; longsword), Mellt (WP:10, ice- and lightning-elemental; hammer), Spiked Club (WP:8), Cryfder (WP:6), 2 Potions, Remedy, Phoenix Essence, 5 Venoms, 2 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust Jun Ji Pei (NPC, controlled by JimButcher) – Location: Entrance Hall 26 years old male aoi Tao Warrior Level 15 *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 39/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence Party leader, post the order of action. Everyone, post your actions and targets.
  18. QM Note: JimButcher, Jun only gets one turn per round, attacking both targers at the same time. The result rolled for him will apply to both attacks, as depicted in the rule page for Tao Warrior.
  19. Ellaria hopes she did a smart decision as she passes 20 gold to Boomingham for the clothes to the slave. She wished that the slave would agree to help them, instead of just fleeing upon the first chance... Turning to the slave, she whispered to the man: "Do not worry, my friend. You are in safe hands now. Let us speak more when we get away from this horrible place."
  20. Results of Round Six of the Misty Pond Battle: >Xander Unth'or vs. Dryad B - Special Damage (Poison Ivy - Xander: poisoned and bound) >Bartholomew Docken vs. Unicorn - Shield (Aura - Docken: aura) >Dyric Rone vs. Dryad B - Miss/Damage >Althior Emorith (Ice) vs. Dryad B - Special Damage (Poison Ivy - Xander: poisoned and bound) Dryad A+Black Adder+Creeper B+C+D+E - Free Hit vs. Docken (Docken: 66 health+15 SP-(0+12+0+0+0+0=12/2=6 dmg)=66 health) Unicorn - Poisoned (Unicorn: 316 health-1 dmg=315 health) Dryad A - Poisoned (Dryad A: 37 health-1 dmg=36 health) Dryad B - Poisoned (Dryad B: 149 health-1 dmg=148 health) Xander - Poisoned (Xander: 20 health-1 dmg=19 health) Althior - Poisoned (Althior: 25 health-1 dmg=24 health) The second dryad uses her poison ivies on Xander and Althior again. Docken becomes influenced by aura, and Dyric misses. The rest of the enemies all go for Docken, but even together they are unable to damage the warden. Poison continues to work. Eight enemies are still left. The battle will continue automatically. Enemies: Unicorn *Poisoned* Type: Beast/Holy Level: 28 Health: 315/363 Special I: Healing Horn – Restores 100 health to self. Used only at reduced health. Special II: Stampede – Causes 16 damage to all opponents. Used only at full health. Drops: 4 Remedies Dryad A *Blinded for 1 more turn* *Poisoned* Type: Humanoid/Plant Level: 16 Health: 36/242 Special: Poison Ivy – Causes the bound- and poisoned-effects to the target. Drops: Remedy, Venom Dryad B *Poisoned* Type: Humanoid/Plant Level: 16 Health: 148/242 Special: Poison Ivy – Causes the bound- and poisoned-effects to the target. Drops: Remedy, Venom Black Adder Type: Vermin Level: 12 Health: 127/127 Special: Deadly Poisonous Bite – Causes the badly poisoned-effect to the target Drops: Deadly Venom Creeper B Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops: Grand Potion Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper C Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops: Grand Potion Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper D Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops: Grand Potion Note: All untargeted Creepers gather to cause a Free Hit on the same target. Creeper E Type: Beast/Vermin Level: 10 Health: 79/79 Special: Creep Out – Causes the afraid- and weakened-effects to the target. Drops: Grand Potion Note: All untargeted Creepers gather to cause a Free Hit on the same target. Party: Althior Emorith (K-Nut) 32 years old male human Sage Level 21 1/3 *Poisoned* *Bound for 3 more turns* Power: 31 (21+10) (36 for spells (21+10+5)) Defense: 4 Health: 24/31 (5+20+6) Ether: 22/27 (5+20+2) Gold: 0 GP: 10 Equipment: Twin Sai Blades (WP:10, dual strike; dagger), Spellbound Gloves (+5 spellpower, doubled if target is weak to the element; handwear), Robe of the Elven Necromancer (SP:4; bodywear) Inventory: Dragoro (WP:8; wand), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), 2 Potions, Tonic, Ether Core, Nostrum, Venom, Shovel, Bedroll, Skeleton Decoy, Silver Ore (Worth 60 gold) Bartholomew Docken (Brickdoctor) ***Party Leader*** 31-year old human male Warden Level 24 1/3 *Scary* *Immune to Enamored* *Aura* Power: 32 (24+8) Defense: 15 Health: 66/43 (6+23+8+6) Gold: 754 (50 Gold loaned to Flipz) GP: 10 Equipment: Darksteel Crossbow (WP:8, blinded-effect, poisoned), Mythril Shield (SP: 15), Dread Hat (permanent scary-effect; headwear), Quiver of Poisoning (permanent poisoned-effect to a bow; backwear), Lover's Locket (immune to Enamored; accessory) Inventory: Briar Bow (WP: 11; wood-elemental; poisoned), Frozen Saber (WP: 9; stuns enemies; longsword), Mockthril Longbow (WP: 5; poisoned), White Marksman's Hat (⅙ chance of assassination vs. flying monsters; hat), 2 Aquamarines (Water), 3 Potions, Health Core, Grand Tonic, Phoenix Essence, Mead, Soma, Deadly Venom, Smoke Bomb, Mythril Shard (1/4 of a Mythril), Silver Ore (Worth 60 gold) Dyric Rone (The Legonater) 20 years old male human Rogue Level 15 ½ *Lucky* Power: 25 (15+10) Health: 21/21 (7+14) Gold: 872 GP: 10 Equipment: Double Chain Whip (WP:10), Loaded Die (permanent lucky-effect; accessory) Inventory: Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory), 2 Potions, 2 Grand Potions, Grand Tonic, Elixir, 2 Remedies, Phoenix Essence, Mead, Smelling Salts, Venom, Smoke Bomb, Bedroll, Skeleton Decoy, Mythril Shard (1/4 of a Mythril), Silver Ore (Worth 60 gold) Xander Unth'or (posades) 24 year-old male human Hunter Level 18 ½ *Natural Respite* *Immune to Blindness* *Favours Beasts and Aquatic monsters* *Poisoned* *Bound for 3 more turns* Power: 31 (18+11+2) Defense: 5 Health: 19/31 (8+17+6) Gold: 42 GP: 10 Equipment: Precision Bow (WP:11; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect; backwear), Heavy Armor (SP:5, protects from fragile-effect; bodywear) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), 2 Potions, Grand Potion, Nostrum, Smelling Salts, Venom, Fire Bomb, Elven Bomb, Skeleton Decoy, Black Pearl (Worth 75 gold) Results of Round Seven of the Misty Pond Battle: >Xander Unth'or vs. Dryad B - Critical Hit (Dryad B: 148 health-45 dmg=103 health) >Bartholomew Docken vs. Unicorn - Hit (Unicorn: 315 health-32 dmg=283 health+blinded) >Dyric Rone vs. Dryad B - Damage/Hit (Dryad B: 103 health-(25/2=13 dmg)=90 health) >Althior Emorith (Ice) vs. Dryad B - Shield (Magical Vortex of Ice - Unicorn: 283 health-(36x2=72 dmg)=211 health; Dryad A: 36 health-(36x2=72 dmg)=0 health; Dryad B: 90 health-(36x2=72 dmg)=18 health; Black Adder: 127 health-(36x2=72 dmg)=55 health; Creepers B-E: 79 health-(36x4=144 dmg)=0 health; All party members: +31 health) Black Adder - Free Hit vs. Docken (Docken: 86 health+15 SP-(12/2=6 dmg)=86 health) Unicorn - Poisoned (Unicorn: 211 health-1 dmg=210 health) Dryad B - Poisoned (Dryad B: 18 health-1 dmg=17 health) Xander - Poisoned (Xander: 31 health-1 dmg=30 health) Althior - Poisoned (Althior: 31 health-1 dmg=30 health) Finally the tables turn for the heroes, as all of their attacks connect. Xander delivers 45 damage to the other dryad, while Docken shoots another blinding arrow at the unicorn for 32 damage. Dyric deals 13 more damage to the dryad. Then Althior conjures up the magical vortex of ice, defeating one dryad and all of the creepers with it. The unicorn, the remaining dryad and the black adder all suffer 72 damage. All heroes are also restored to full health, although the poison saps some of it away from Xander and Althior. Docken's aura fades. Three enemies remain anymore. Enemies: Unicorn *Blinded for 3 more turns* *Poisoned* Type: Beast/Holy Level: 28 Health: 210/363 Special I: Healing Horn – Restores 100 health to self. Used only at reduced health. Special II: Stampede – Causes 16 damage to all opponents. Used only at full health. Drops: 4 Remedies Dryad B *Poisoned* Type: Humanoid/Plant Level: 16 Health: 17/242 Special: Poison Ivy – Causes the bound- and poisoned-effects to the target. Drops: Remedy, Venom Black Adder Type: Vermin Level: 12 Health: 55/127 Special: Deadly Poisonous Bite – Causes the badly poisoned-effect to the target Drops: Deadly Venom Party: Althior Emorith (K-Nut) 32 years old male human Sage Level 21 1/3 *Poisoned* *Bound for 2 more turns* Power: 31 (21+10) (36 for spells (21+10+5)) Defense: 4 Health: 30/31 (5+20+6) Ether: 22/27 (5+20+2) Gold: 0 GP: 10 Equipment: Twin Sai Blades (WP:10, dual strike; dagger), Spellbound Gloves (+5 spellpower, doubled if target is weak to the element; handwear), Robe of the Elven Necromancer (SP:4; bodywear) Inventory: Dragoro (WP:8; wand), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood), 2 Potions, Tonic, Ether Core, Nostrum, Venom, Shovel, Bedroll, Skeleton Decoy, Silver Ore (Worth 60 gold) Bartholomew Docken (Brickdoctor) ***Party Leader*** 31-year old human male Warden Level 24 1/3 *Scary* *Immune to Enamored* Power: 32 (24+8) Defense: 15 Health: 43/43 (6+23+8+6) Gold: 754 (50 Gold loaned to Flipz) GP: 10 Equipment: Darksteel Crossbow (WP:8, blinded-effect, poisoned), Mythril Shield (SP: 15), Dread Hat (permanent scary-effect; headwear), Quiver of Poisoning (permanent poisoned-effect to a bow; backwear), Lover's Locket (immune to Enamored; accessory) Inventory: Briar Bow (WP: 11; wood-elemental; poisoned), Frozen Saber (WP: 9; stuns enemies; longsword), Mockthril Longbow (WP: 5; poisoned), White Marksman's Hat (⅙ chance of assassination vs. flying monsters; hat), 2 Aquamarines (Water), 3 Potions, Health Core, Grand Tonic, Phoenix Essence, Mead, Soma, Deadly Venom, Smoke Bomb, Mythril Shard (1/4 of a Mythril), Silver Ore (Worth 60 gold) Dyric Rone (The Legonater) 20 years old male human Rogue Level 15 ½ *Lucky* Power: 25 (15+10) Health: 21/21 (7+14) Gold: 872 GP: 10 Equipment: Double Chain Whip (WP:10), Loaded Die (permanent lucky-effect; accessory) Inventory: Throwing Knife (WP:4, ranged, retrievable), Longsword (WP: 3), Sticky Gloves (Increases amount of gold stolen by 50%; handwear), Aqua Gear (Adds water-element to physical attacks and protects from water-elemental damage, accessory), 2 Potions, 2 Grand Potions, Grand Tonic, Elixir, 2 Remedies, Phoenix Essence, Mead, Smelling Salts, Venom, Smoke Bomb, Bedroll, Skeleton Decoy, Mythril Shard (1/4 of a Mythril), Silver Ore (Worth 60 gold) Xander Unth'or (posades) 24 year-old male human Hunter Level 18 ½ *Natural Respite* *Immune to Blindness* *Favours Beasts and Aquatic monsters* *Poisoned* *Bound for 2 more turns* Power: 31 (18+11+2) Defense: 5 Health: 30/31 (8+17+6) Gold: 42 GP: 10 Equipment: Precision Bow (WP:11; all 'Aim's become 'Hit's), Hunter's Quiver of Marksmanship (WP:2 to a bow, allows the hunter to favor two types at the same time; protects from blindness-effect; backwear), Heavy Armor (SP:5, protects from fragile-effect; bodywear) Inventory: Pongcanis Club (WP:8), Enigmatic Hammer (WP:3), Amulet of the Elven Horse Rider (WP +1 from the front row, grants speed within quests; accessory), 2 Potions, Grand Potion, Nostrum, Smelling Salts, Venom, Fire Bomb, Elven Bomb, Skeleton Decoy, Black Pearl (Worth 75 gold) Party leader, post the order of action. Everyone, choose your actions.
  21. QM Note: Sorry, my time evaluation sucks! But the battle begins now, finally! QM Note: Oops! Sorry about that... The sandals are now on their correct owner. And yes, you can encourage your spirit, in which case it will deal double damage. QM Note: Sorry, but you are still a Berserker, so you still have to defeat your target before you can move onto another one. And switching weapons can be done without spending a turn, as always. QM Note: Yeah, I guess I was a bit inspired by the Dastan battle... As for the second question, all heroes will gain experience per every six enemies defeated in total, unless they are knocked out. The items will go to the one who delivered the final blow, though. The heroes felt ready to enter the pagoda. Hybros even checked the doors to ensure they weren't booby-trapped, but he found nothing strange about it. The doors weren't even bolted or locked. These bandits must be really confident about themselves... "Draw your blades!" Jun barked as he swung the doors open and rushed in. The heroes followed swiftly. They found themselves at the expansive entrance hall that had rows of black and white pillars built along the entire width of the room. There were doors on both ends of the hall, one to the right and one to the left. Six bandits rushed from amongst the pillars to face the intruding heroes. In the blink of an eye they were swept into a battle that would last until every last one of the 108 Stars of Destiny was defeated. PREPARE FOR CONTINUOUS BATTLE! Enemies: Featherless Arrow (16th Star) – Location: Entrance Hall Type: Humanoid Level: 15 Health: 145/145 Special: Rapid Shot – Featherless Arrow shoots the target twice in a row, dealing 15 damage with both hits. Drops: Oriental Crossbow (WP:7; crossbow), Star Coin Note: Featherless Arrow fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row. Golden-haired Hound (108th Star) – Location: Entrance Hall Type: Humanoid Level: 24 Health: 281/281 Special: Who Let the Dogs Out? – Causes enamored-effect to the target. Drops: Elixir, Star Coin Guardian of Three Mountains (38th Star) – Location: Entrance Hall Type: Humanoid/Rock Level: 22 Health: 421/421 Special: Triple Tremor – Causes 22 earth-elemental damage to the target and 11 earth-elemental damage to the two opponents before and after it in the battle order. Drops: 30 gold, Star Coin Impatient Vanguard (19th Star) – Location: Entrance Hall Type: Humanoid Level: 17 Defense: 3 Health: 203/203 Special: Restless Spirit – Causes the hastened-effect to self. Drops: Naginata (WP:10; halberd), Star Coin Short-lived Second Brother (29th Star) – Location: Entrance Hall Type: Humanoid Level: 21 Health: 242/242 Special: Brotherly Bravado – Deals 42 damage to the target, but also suffers 21 damage. Drops: 50 gold, Star Coin Wood Dog (41st Star) – Location: Entrance Hall Type: Humanoid/Plant Level: 20 Health: 192/192 Special: Timber! – Wood Dog chops down a pillar. Each opponent has ½ chance to either dodge or suffer 20 wood-elemental damage regardless of row. Drops: Lumber Axe (WP: 8, wood-elemental axe), Star Coin Note: If Golden-haired Hound is defeated before Wood Dog, he will flee to another location. Party: Sir Christopher Daggerfall (Fred Fred Burger) – Location: Entrance Hall 27 years old male human Paladin Level 15 *Immune to Weakened* *Encouraged for 10 rounds* Power: 29 (15+11+2+1) Defense: 9 (5+4) Health: 35/35 (10+14+11) Ether: 18/18 (1+15+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, inflicts weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) – Location: Entrance Hall 19 years old female human Mystic Knight Level 21 *Immune to Fire* *Hastened for 10 rounds* Power: 38 (21+15+1+1) Defense: 3 (2+1) Health: 33/33 (5+20+7+1) Ether: 27/27 (5+20+1+1) Gold: 16 Equipment: Mauryl (WP:15, ranged), Aurora Helmet (SP:2, immune to fire), High Heels (Power +1, suitable for women; footwear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Scroll of Sleep, 6 Grand Potions, 3 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 4 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones Hybros (JimButcher) ***Party Leader*** – Location: Entrance Hall 50-year-old male imp Assassin Level 21 2/3 *Hastened* *Immune to Cursed* *Lucky for 10 rounds* Power: 36 (21+15) Defense: 0 Health: 33/33 (7+20+5+1) Gold: 413 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed; bodywear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 15 Potions, 14 Grand Potions, 25 Health Cores, 10 Remedies, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, Bedroll, Shovel, Skeleton Decoy, Bone Namyrra Uq (Quarryman) – Location: Entrance Hall 1337 years old female Fenarian Evoker Level 22 *Immune to Sealing, Bound and Slowed* *Encouraged for 10 rounds* *Hastened for 10 rounds* *Lucky for 10 rounds* Power: 34 (22+12) Defence: 8 (5+3) Health: 29/29 (5+21+3) Ether: 33/33 (5+21+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Bone Staff (WP:3), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, 2 Phoenix Essence, Phoenix Incense, 2 Meads, 4 Smelling Salts, 2 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll Spirits: Battle Angel (Light), Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) – Location: Entrance Hall 22 year old human male Berserker Level 17 *Natural Respite* *Immune to Fragile* Power: 31 (17+13+1) Defense: 11 (5+5+1) Health: 33/33 (7+16+10) Gold: 8 Equipment: Lion’s Heart (Sword, WP: 13, Suitable for Barbarians and Knights, Stuns target on successful hits), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Fauxthril Spear (WP: 6), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Smelling Salts, Shovel, Pickaxe, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) – Location: Entrance Hall 22 years old female human Berserker Level 25 2/3 *Natural Respite* *Immune to Afraid* *Hastened for 10 rounds* Power: 46 (25+14+3+4?) Defense: 12 (6+2+4) Health: 44/44 (8+24+10+2) Gold: 805 Equipped: Dryw ar Zoot (WP:14, light-elemental; longsword), Sir Roderick’s Shield (SP:6, Immunity to Afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Cysgodion (WP:11, darkness-elemental; greatsword), Mellt (WP:10, ice- and lightning-elemental; hammer), Spiked Club (WP:8), Cryfder (WP:6), Sir Roderick’s Shield (SP: 6, immunity to afraid), 2 Potions, Remedy, Phoenix Essence, 5 Venoms, 2 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust Jun Ji Pei (NPC, controlled by JimButcher) – Location: Entrance Hall 26 years old male aoi Tao Warrior Level 15 *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 39/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence Party leader, post the order of action. Everyone, post your actions and targets.
  22. "I have to politely decline, for it does not have an effect on me. You see, these enchanted pauldrons make me immune to all effects, both good and bad." "The teachings of the way of Tao begin with the idea that there is both good and evil potential in each of us, and by harnessing both potentials, you can be stronger than anyone. It is all about balancing it. Too much good, and compassion will cloud your judgment. Too much evil, and you become cruel and spiteful. Finding what's there in the middle is the key. Wielding two blades at once has that symbolic meaning as well." "May our blades sing together, Chris. My mother is the only family I have left, and she is indeed in Eubric. She does have her bodyguard by her side who she considers family, but I don't want to talk about that guy..." Then the aoi glances at the sky. "Oh look, the sky is darkening. We better get moving." The heroes and their new-found companion continue along the mountain path that encircles the valley, until they come to the Pagoda of Nine Elements. Standing at the foot of the sky-scraping tower, the heroes can feel how daunting their task will be. Numerous ether lanterns illuminate the tower with an eerie light. Noise and music can be heard from inside, but there's nothing moving on the outskirts. "No guards. Not surprising, considering that every living soul inside that tower is a skillful warrior. Is everyone prepared to go in?" QM Note: You still have about 8 hours to prepare yourselves. It is time to go over the special rules related to this quest now: ~CONTINUOUS BATTLE~ ~ Once you step inside the pagoda, you will engage in one, continuous battle with the 108 enemies waiting inside. Basically, everything you do will be played out in turns and rounds. ~ You will gain experience per every six enemies defeated, following the normal rules of scaled level-up. ~ You move through the rooms during the battle, but switching rooms costs a turn. Enemies may move with you, spending their free hit in the process. The party is allowed to split up, with some fighting in one room and some in another. ~ Investigating something costs a turn, as well. If you find an item, it will be added to your inventory. There are many secrets to find, and some enemies will be hiding as well, so you need to investigate the surroundings (portrayed in pictures, to help you out). ~ When an enemy is defeated, the hero who dealt the final blow will get the dropped items. Items can be traded like in the normal rules, by both the giver and the recipient spending a turn. ~ Because the battle won't end before you are out of the pagoda, special rules apply to job traits and positive effects. ~ Job traits: Animal Talk, Diplomacy, Flee, Intimidation and Track Down all cost a turn to use. Healing and Spellcasting do not work, instead you need to do them as battle actions (casting a spell on an inanimate object and rolling 5 or 6 will result in a miss). Natural Respite does not work at all, and bedrolls cannot be used. ~ Positive effects last for 10 rounds before they need to be reapplied. Negative effects will last as depicted in the rules. ~ If a hero is knocked out, the body will remain in the room it happened in until it is revived. They will not gain experience from the enemies defeated while unconscious. Petrified enemies cannot move, either, but they will gain experience. ~ If the party or a hero flees, they will find themselves outside the pagoda and out of the battle. Rejoining the battle is as easy as returning inside. ~ The battle ends when either all enemies or all heroes have been defeated. ~ Talking is free, so you can speak with the other party members or the enemies during the battle. Any questions? Is there something I still need to clarify about this system? Party: Sir Christopher Daggerfall (Fred Fred Burger) 27 years old male human Paladin Level 15 *Immune to Weakened* Power: 29 (15+11+2+1) Defense: 9 (5+4) Health: 35/35 (10+14+11) Ether: 18/18 (1+15+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, inflicts weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) 19 years old female human Mystic Knight Level 21 *Immune to Fire* *Hastened for 10 rounds* Power: 38 (21+15+1+1) Defense: 3 (2+1) Health: 33/33 (5+20+7+1) Ether: 27/27 (5+20+1+1) Gold: 16 Equipment: Mauryl (WP:15, ranged), Aurora Helmet (SP:2, immune to fire), High Heels (Power +1, suitable for women; footwear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Scroll of Sleep, 6 Grand Potions, 3 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 4 Meads, 2 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones Hybros (JimButcher) ***Party Leader*** 50-year-old male imp Assassin Level 21 2/3 *Hastened* *Immune to Cursed* *Lucky for 10 rounds* Power: 36 (21+15) Defense: 0 Health: 33/33 (7+20+5+1) Gold: 413 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed; bodywear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 15 Potions, 14 Grand Potions, 25 Health Cores, 10 Remedies, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 14 Nostrums, 2 Meads, Smelling Salts, Bedroll, Shovel, Skeleton Decoy, Bone Namyrra Uq (Quarryman) 1337 years old female Fenarian Evoker Level 22 *Immune to Sealing, Bound and Slowed* Power: 34 (22+12) Defence: 8 (5+3) Health: 29/29 (5+21+3) Ether: 33/33 (5+21+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear), Winged Sandals (Protects from bound- and slowed-effects) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Bone Staff (WP:3), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, 2 Phoenix Essence, Phoenix Incense, 4 Meads, 5 Smelling Salts, 3 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll Spirits: Battle Angel (Light), Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) 22 year old human male Berserker Level 17 *Natural Respite* *Immune to Fragile* Power: 31 (17+13+1) Defense: 11 (5+5+1) Health: 33/33 (7+16+10) Gold: 8 Equipment: Lion’s Heart (Sword, WP: 13, Suitable for Barbarians and Knights, Stuns target on successful hits), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Fauxthril Spear (WP: 6), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Shovel, Pickaxe, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) 22 years old female human Berserker Level 25 2/3 *Natural Respite* *Immune to Afraid* *Hastened for 10 rounds* Power: 46 (25+14+3+4?) Defense: 12 (6+2+4) Health: 44/44 (8+24+10+2) Gold: 805 Equipped: Dryw ar Zoot (WP:14, light-elemental; longsword), Sir Roderick’s Shield (SP:6, Immunity to Afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Cysgodion (WP:11, darkness-elemental; greatsword), Mellt (WP:10, ice- and lightning-elemental; hammer), Spiked Club (WP:8), Cryfder (WP:6), Sir Roderick’s Shield (SP: 6, immunity to afraid), 2 Potions, Remedy, Phoenix Essence, 5 Venoms, 2 Meads, 3 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust Jun Ji Pei (NPC, controlled by JimButcher) 26 years old male aoi Tao Warrior Level 15 *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 39/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence
  23. Uh oh, this means I have to be busy with this quest. There shouldn't be too long breaks, except the 30th of November through 2nd of December, when I am at a wedding out of town. Otherwise I'll be online every day.
  24. "You're very perceptive, Hybros. The technology is all thanks to Mr. Legonardo, the inventor under my mother's employment. We Aoi have researched the laws of nature for as long as anyone can remember, but even our knowledge pales in comparison to that of Mr. Legonardo. Nobody knows where he came from, but I have him to thank for my eyesight. I was born blind, you see. Something to do with my parents being second cousins... There's not many of us Aoi left anymore. Once we were the greatest nation in the whole of Olegaia, but those times are long gone... The bordering nations are constantly trying to invade Xu, and I hate to admit but we are losing the fight. Even as we speak, the Xu military are fighting back nagas in the South-East. I hope one day we can use Mr. Legonardo's magnificent inventions to restore Xu to its former glory. Just picture a whole fleet of flying ships filling the sky and raining destruction to their enemies below. Only the dragons of you Dastanese could hold a candle to that!" As the driven young aoi speaks, fervor seeps through his every word. "But how can I even dream of helping Xu when I'm half the world away in Eubric Freeport, being pampered by my over-protective mother? I am a warrior, dammit, not a powdered courtier! My mother is a diplomat, you see, and she believes peace is the way to civilization or some shit like that. I am a trained Tao Warrior, but to her I could very well still be wearing a diaper between my legs. I guess that's one of the reasons I left for this foolhardy quest - to show her that the path of the blade is my way. And dammit, I will vanquish those 108 rats or die trying!" QM Note: You have about 17 hours to make your preparations, before the action starts. Let me warn you; I'm trying some completely new game mechanics with this quest, so rest assured that you will have a long and hard climb up that tower ahead of you.
  25. "May our blades sing together, Hybros, and the rest of you. I have actually studied in that pagoda for several years before my departure to the Free Islands, so I do know my way around most of it. However, it was built as a huge training area, so it contains numerous traps and hidden passages, and even during my years there I did not find them all. There are secret entrances hidden around these mountains, but do we really want to go undetected? My blades, Jindao the golden and the silvery Yindao, yearn for the blood of the rogues that have defiled these lands. The villagers down in the valley say they butchered all the Tao Warriors and their servants that used to live in that pagoda. It is my duty as one of the few remaining members of that order to avenge my fallen brethren. If you walk with me, mercenaries, know that the path will be a bloody one." The Tao Warrior Jun Ji Pei has joined the party! "I may have vengeance clouding my judgment, but I am not a fool. We should wait for nightfall before bursting into the pagoda to catch the bandits off guard. So rest now and prepare, as I have done ever since I arrived here. Once we are in, there is no return until the whole tower has been purged." Contemplating on the words of the aoi warrior, the heroes gazed upon the nine-storied pagoda. They had a brutal battle ahead, so they needed to prepare well and thoroughly... Party: Sir Christopher Daggerfall (Fred Fred Burger) 27 years old male human Paladin Level 15 *Immune to Weakened* Power: 29 (15+11+2+1) Defense: 9 (5+4) Health: 35/35 (10+14+11) Ether: 18/18 (1+15+2) Gold: 5 Equipment: Sunspear (WP:11, light-elemental, inflicts weakened-effect; halberd), Mockthril Shield (SP:5), Pugilist's Gloves (Power +2, protects from weakened-effect), Paladin's Armor (SP:4, Max. Ether +2) Inventory: Winged Sandals (Protects from bound- and slowed-effects), 3 Potions, Grand Potion, Remedy, 2 Rums, Smoke Bomb, 2 Fire Bombs, Bedroll, Shovel, Pickaxe Cinna the Dark (darkdragon) 19 years old female human Mystic Knight Level 21 *Immune to Fire* Power: 38 (21+15+1+1) Defense: 3 (2+1) Health: 33/33 (5+20+7+1) Ether: 27/27 (5+20+1+1) Gold: 16 Equipment: Mauryl (WP:15, ranged), Aurora Helmet (SP:2, immune to fire), High Heels (Power +1, suitable for women; footwear), Anniversary Medal:Y1 (+1 to all stats per year; accessory) Inventory: Healing Staff (WP:5), Pointy Hat (Max. Ether +2, suitable for mages and clerics; headwear), Amethyst (Darkness), Topaz (Lightning), Opal (Ice), Ruby (Fire), Emerald (Wood), Diamond (Light), Scroll of Sleep, 6 Grand Potions, 3 Grand Tonics, 6 Remedies, Elixir, Phoenix Essence, 4 Meads, 3 Smelling Salts, Soma, 2 Deadly Venoms, Fire Bomb, Bedroll, 3 Bones Hybros (JimButcher) ***Party Leader*** 50-year-old male imp Assassin Level 21 2/3 *Hastened* *Immune to Cursed* Power: 36 (21+15) Defense: 0 Health: 33/33 (7+20+5+1) Gold: 413 Equipment: Zoot's Reaper (WP:15, earth-elemental), Golden Armor (user is permanently hastened and cursed; bodywear), Blessed Amulet (protects from cursed-effect; accessory) Inventory: Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), Throwing Knife (WP:8, retrievable), Throwing Knife (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Emerald (Wood), 15 Potions, 14 Grand Potions, 25 Health Cores, 10 Remedies, 3 Phoenix Essences, 2 Deadly Venoms, 2 Smoke Bombs, 3 Holy Bombs, 15 Nostrums, 2 Meads, Smelling Salts, Bedroll, Shovel, Skeleton Decoy, Bone Namyrra Uq (Quarryman) 1337 years old female Fenarian Evoker Level 22 *Immune to Sealing* Power: 34 (22+12) Defence: 8 (5+3) Health: 29/29 (5+21+3) Ether: 33/33 (5+21+1+1+5) Gold: 54 Equipment: Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Max. Ether +5, immune to Sealing, bodywear) Inventory: Pheles Rod (WP:20; grants permanent Aura, doubling the user’s max. health but making all enemy attacks hit the user; staff), Snake Staff (WP:12), Shiny Dagger (WP:10), Bone Staff (WP:3), Amethyst, Opal, Emerald, Topaz, Garnet, Diamond, Ruby, Sapphire, Scroll of Blindness, Scroll of Sealing, 4 Potions, Tonic, 2 Grand Tonics, 3 Remedies, 2 Phoenix Essence, Phoenix Incense, 4 Meads, 5 Smelling Salts, 3 Nostrums, Venom, 2 Smoke Bombs, Holy Bomb, Flash Bomb, Bedroll Spirits: Battle Angel (Light), Xut the Daemon (Darkness), Raiju the Raiju (Lightning), Ni the Shrubbery (Wood), Mark the Ice Cube Tray (Ice), Clay Golem (Earth), unknown (Fire), unknown (Wind) Tarn Valco (Rumble Strike) 22 year old human male Berserker Level 17 *Immune to Fragile* Power: 31 (17+13+1) Defense: 11 (5+5+1) Health: 33/33 (7+16+10) Gold: 8 Equipment: Lion’s Heart (Sword, WP: 13, Suitable for Barbarians and Knights, Stuns target on successful hits), Shield (SP: 5), Heavy Armour (SP: 5, suitable for Barbarians and Knights, protects from fragile-effect; bodywear), Horned Hat (SP +1, Power +1, suitable for barbarians and beast warriors; headwear) Inventory: Helbaerend (WP: 10; water-, ice- and lightning-elemental, Hollow Blade: Grand Potion; axe), Fauxthril Spear (WP: 6), Sand Worm Hide (SP: 2; bodywear), Scroll of Weakening, Shovel, Pickaxe, Amulet of U'Kin Nobility (Grants Diplomacy to wearer when addressing a U'Kin) Tesni Hightribe (Peppermint_M) 22 years old female human Berserker Level 25 2/3 *Immunity to Afraid* Power: 46 (25+14+3+4?) Defense: 12 (6+2+4) Health: 44/44 (8+24+10+2) Gold: 805 Equipped: Dryw ar Zoot (WP:14, light-elemental; longsword), Sir Roderick’s Shield (SP:6, Immunity to Afraid), Bone Claws(WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear) Inventory: Cysgodion (WP:11, darkness-elemental; greatsword), Mellt (WP:10, ice- and lightning-elemental; hammer), Spiked Club (WP:8), Cryfder (WP:6), Sir Roderick’s Shield (SP: 6, immunity to afraid), 2 Potions, Remedy, Phoenix Essence, 5 Venoms, 2 Meads, 4 Smelling Salts, Nostrum, Soma, Smoke Bomb, Holy Bomb, Minimizing Dust Jun Ji Pei (NPC, controlled by JimButcher) 26 years old male aoi Tao Warrior Level 15 *Immune to Fire, Ice, Lightning, Water, Earth, Wind, Wood and all Effects* Power: 30 & 30 (15+15 & 15+15) Defense: 5 Health: 39/39 (25+14) Gold: 0 Equipment: Jindao (WP:15, lightning-elemental longsword), Yindao (WP:15, ice-elemental longsword), Huanglong Pauldrons (SP:5; immunity to all effects; bodywear) Inventory: Grand Potion, Remedy, Phoenix Essence
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