Jump to content

Sandy

Eurobricks Fellows
  • Posts

    12,366
  • Joined

  • Last visited

Everything posted by Sandy

  1. Ding ding ding! I've also got an announcement or few coming up.
  2. Very good, Pyro! Ten points to you! Now, do you know what it means in relation to this game?
  3. A Random Question for the Day : Does anyone know what day tomorrow is?
  4. QM Note: My apologies, you actually had 505 gold before the two gambling games, during which you lost a total of 50 gold, so you now have 455 gold. I just copied your stats from a wrong page, that's all. Getting fed up with Lucky Clams, Throlar had a chance to check the two other game stalls. Or would he rather just go to rest now?
  5. I remember that discussion taking place years, not months, ago. But my memory is selective, as we have come to see.
  6. It has been that way for years now. How have you missed it? The logic behind it is that the enemy is stunned until it gets a chance to act. Then, instead of acting, it recovers from stunned. There-in lies the problem. All these "unintended" prepercussions are exactly what cause confusion. Healing Staff was meant to be a simple "heal instead of damage", but it opened a whole can of worms. Dual Strike weapons are causing the same issue - there's constantly new contradictions and unclarity rising from their use. That's why I aim to keep things as simple as possible. Taking every single different scenario into consideration when creating a new mechanic is just impossible, that's why we need these rule clarifications all the time.
  7. Results of Round Two of the Ozmath Battle: Sarge vs. Brown Owl B (& Grey Owl A) - Hide Sarge vs. Grey Owl B (& Snowy Olw A) - Mortal Hit (Grey Owl B: 107 health-43 dmg=64 health; Snowy Owl A: 131 health-43 dmg=88 health) Eric vs. Dryad B - Steal (no effect) Hodurr vs. Woodwose - Special Damage (Entangling Vines - All heroes: slowed and bound) Walbartan vs. Brown Owl A - Special Guard (Unblinking Stare - Walbartan: guard fails, petrified) >Althior (Fire) vs. Dryad A - Special Damage (Poison Ivy - Althior: poisoned by 4) >Nur (Fire) vs. Treant - Shield/Special Damage (Summon - Chidoris Obelisk joins the battle; Nur: -1 ether) Periwinkle vs. Snowy Owl B - Shield (Pleasure House: Minor Infection - All enemies (except Dryad A & B): poisoned by 1; Periwinkle: +10 gold) Grey Owl A - Free Hit vs. Sarge (Sarge: 45 health+14 SP-11 dmg=45 health; Grey Owl A: poisoned by 5) Snowy Owl A - Free Hit vs. Eric (Eric: 41 health+5 SP-(12/2=6 dmg)=40 health) Treant - Poisoned by 1 Woodwose - Poisoned by 1 Brown Owl A - Poisoned by 5 Brown Owl B - Poisoned by 1 Grey Owl A - Poisoned by 1 Grey Owl B - Poisoned by 1 Snowy Owl A - Poisoned by 1 Snowy Owl B - Poisoned by 1 Althior - Poisoned by 4 Hodurr - Poisoned by 10 The forest creatures retaliate by showering the heroes with nasty effects that slow, bind and poison them. Walbartan gets petrified by one of the owls and cannot participate in the battle until remedied. Nur manages to summon the thundering Chidoris Obelisk into the battle, while Periwinkle's moves make all enemies save for the dryads poisoned as well. All ten enemies still remain. The slowed heroes can act on the next round. Enemies: Treant *Immune to sudden death* *Jinxed* *Poisoned by 1* Type: Plant Level: 34 Health: 870/914 Special I: Roots of Life – Revives all fallen allies with full health, but they will not drop anything. Special II: Falling Leaves – Deals 34 wood-elemental damage to all opponents regardless of row. Used if all allies are still standing. Drops: Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.) Woodwose *Attacks cause poisoned by 10* *Poisoned by 1* Type: Plant/Humanoid Level: 26 Health: 448/453 Special: Entangling Vines – Causes the slowed and bound-effects to all opponents. Drops: Deadly Venom Dryad A *Immune to poisoned* Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad B *Immune to poisoned* Type: Humanoid/Plant Level: 16 Health: 50/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Brown Owl A *Poisoned by 1* Type: Flying/Rock Level: 12 Health: 22/123 Special: Unblinking Stare – Causes the petrified-effect to the target. Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Brown Owl B *Poisoned by 1* Type: Flying/Rock Level: 12 Health: 59/123 Special: Unblinking Stare – Causes the petrified-effect to the target. Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Grey Owl A *Poisoned by 5* Type: Flying/Dark Level: 11 Health: 38/107 Special: Nocturne – Causes the asleep-effect to all opponents. Drops: Feather of Flight (Allows the user to flee from the battle when used.) Grey Owl B *Poisoned by 1* Type: Flying/Dark Level: 11 Health: 63/107 Special: Nocturne – Causes the asleep-effect to all opponents. Drops: Feather of Flight (Allows the user to flee from the battle when used.) Snowy Owl A *Poisoned by 1* Type: Flying/Ice Level: 13 Health: 87/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl B *Poisoned by 1* Type: Flying/Ice Level: 13 Health: 130/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 41 *Gain Triple Experience* *Slowed* *Bound* *Poisoned by 4* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 48/52 (5+40+5+1) Ether: 16/56 (5+40+5+4+2) Gold: 85 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.), Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, Grand Potion, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale ,Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 1/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* *Slowed* *Bound* Power: 48 (24+22+2) Defense: 5 Health: 40/42 (8+23+7+4) Gold: 215 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Conspirator (WP: 15, causes blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 8 Grand Potions, Health Core, 2 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 21 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* *Slowed* *Bound* Power: 43 (21+18+2+2) Defense: 14 (10+4) Health: 45/45 (7+20+9+3+3+3) Gold: 144 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 5 Remedies, 3 Venoms, Deadly Venom, 2 Phoenix Essences, Mead, 3 Smoke Bombs, Military Grade Fire Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 30 3/4 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* *Slowed* *Bound* Power: 48 (30+18) (66 against Humanoids (30+36)) Defense: 1 Health: 47/47 (5+29+3+5+5) Ether: 21/37 (5+29+1+2) Gold: 80 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 4 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs, Tools: Bedroll, Pickaxe, Magnifying Glass Summons: Chidoris Obelisk (Topaz), Earthen Shield (Garnet), Emerald the Rockling (Ruby), B.A.S.H. (Aquamarine) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Sahuagin (Aquatic 5), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Hippogriff (Flying 6), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Toxic Toad (Plant 1), Mandragora (Plant 2), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2) Chidoris Obelisk (Summon Spirit) Power: 30 Element: Lightning Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 3/5 *Slowed* *Bound* *Petrified* Power: 50 (43+7) Defense: 3 Health: 60/60 (9+42+7+2) Ether: 41/49 (5+42+1+1) Gold: 204 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 *Natural Respite* *Thorny Defense* *Poisoned by 10* *Slowed* *Bound* Power: 50 (40+10) Defense: 4 Health: 15/57 (8+39+10) Gold: 34 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes damage equal to the armor's SP to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Nostrum, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 1/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* *Slowed* *Bound* Power: 37 (30+7) Health: 38/51 (7+29+15) Gold: 42 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm "Aww, tough luck! That's a scrap metal, so unfortunately you lose the game and get nothing. Thanks for playing, nevertheless! Want to try again?" Party: Throlar Wineghilm (Lord Duvors) 135 year old male dwarven Knight Level 12 Power: 25 (12+12+1) Defense: 6 (5+1) Health: 26/26 (10+11+5) Gold: 455 Equipment: Mopagsaber (WP:12, ice elemental longsword), Poncanis Shield (SP 5, immunity to ice) Crow Helmet (SP:1, flying enemies do not deal free hits to the wearer, suitable for knights and dragoons; headwear), Lion’s Plate (Max. Health +5, Power +1, immune to weakened; suitable to barbarians and knights only; bodywear) Inventory: Mace and Chain (WP 3, mace), Elven Sword (WP 5, longsword), Elven Shield (SP 3, All elves in the party gain an equal amount of SP so long as the wielder is standing), Armor of the Draugr (Max Health +2, bodywear), 2 Potions, 2 Remedies, Phoenix Essence, Mulled Wine, Sedative (Use on a weapon to make it cause the asleep-effect on any enemy it hits for the duration of one battle; consumable.), Hint Coin, Bedroll, Skeleton Decoy, Bone, Murky Pearl (Worth 25 gold) Decamon Deck: 2x Magic Carp (Aquatic 1), Volt Ant (Electric 1), Tweetybird (Flying 1), Ursa Minor (Ethereal 1)
  8. Perhaps that's the simplest solution...
  9. I see your point. Satisfy and Pessimism should be susceptible to Dual Strike, since the hero has two targets. Dragon Aid isn't, because it's not the hero who attacks but the dragon pet. Remember that single-target Shield-skills are also affected by Dual Strike. It's the same deal. I guess I have to add this to the FAQ to make it clear. Thinking about it more, it's not clear that the hero is using their weapon with these aforementioned skills. Now I'm confused. Any skills that use ether are considered magic, that should be clear, anyway.
  10. OoC: Sorry to butt in on the discussion, but Thalion's weapon is a "Dual Cast/Heal" weapon, not "Dual Strike". So it allows casting spells and healing on two targets. Sleight of Hand is considered a magical attack because it uses ether. In Quest#93, I played it so that Thalion could confuse both targets with the same weapon. OoC: Pretend I was never here.
  11. QM Note: Why couldn't you just say "second from the left", then? I haven't heard anyone use that phrase before, so I couldn't have known. I can't change it now, sorry. You just have to use clearer words from now on.
  12. Reading the rules, I thought it meant that rolling 4 twice or 5 twice would end the game. I give up...
  13. "A red one and a second white one! You could end the game with three prizes now, if you wish. You still have four openings left, if you want to keep on."
  14. Quickdraw quiver is only suitable for rangers. Zakura seems to have slipped it out of the item's description. Mizuki can thus use the item only as long as she's an assassin. Sorry that you don't like to see another Lucky Die in the game, but what's done is done. You didn't understand the rules. Only 6's could win you a round, so the winning combinations would be 6666, 66646, 66656 and 666456 (and their variants).
  15. QM Note: Totally forgot to write down the current weather condition. My apologies! Walbartan looked ill at ease. "Please, we have to stop this and just leave. These noble creatures have done nothing to deserve our blades." "Walbartan, you sentimental SISSY! These are just overgrown WEEDS. Chop chop CHOP!" Results of Round One of the Ozmath Battle: Sarge vs. Brown Owl B (& Grey Owl A) - Critical Mortal Hit (Brown Owl B: 123 health-63 dmg=60 health; Grey Owl A: 107 health-63 dmg=44 health) Sarge vs. Grey Owl B (& Snowy Olw A) - Damage (Sarge: 45 health+14 SP-11 dmg=45 health) Eric vs. Dryad B - Hit (Dryad B: 242 health-(48x4=192 dmg)=50 health) Hodurr vs. Woodwose - Damage (Hodurr: 57 health+4 SP-26 dmg=35 health+poisoned by 10; Woodwose: 453 health-4 dmg=449 health) Walbartan vs. Brown Owl A - Hit (Brown Owl A: 123 health-(50x2=100 dmg)=23 health) >Althior (Fire) vs. Dryad A - Shield (Raise the Undead - no effect) >Nur (Unlucky Horseshoe) vs. Treant - Hit (Treant: 914 health-43 dmg=871 health+jinxed) Periwinkle vs. Snowy Owl B - Special Damage (Frost Beak - Periwinkle: no diversion, 51 health-13 dmg=38 health) Grey Owl A - Free Hit vs. Sarge (Sarge: 45 health+14 SP-11 dmg=45 health; Grey Owl A: poisoned by 2) Snowy Owl A - Free Hit vs. Eric (Eric: 42 health+5 SP-(12/2=6 dmg)=41 health) Grey Owl A - Poisoned by 2 Hodurr - Poisoned by 10 The heroes attack the treemen and their flying minions relentlessly, but none of them falls. Hodurr is poisoned badly in the process, and Eric and Peri get scraped as well. All enemies are still standing. Enemies: Treant *Immune to sudden death* *Jinxed* Type: Plant Level: 34 Health: 871/914 Special I: Roots of Life – Revives all fallen allies with full health, but they will not drop anything. Special II: Falling Leaves – Deals 34 wood-elemental damage to all opponents regardless of row. Used if all allies are still standing. Drops: Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.) Woodwose *Attacks cause poisoned by 10* Type: Plant/Humanoid Level: 26 Health: 449/453 Special: Entangling Vines – Causes the slowed and bound-effects to all opponents. Drops: Deadly Venom Dryad A *Immune to poisoned* Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad B *Immune to poisoned* Type: Humanoid/Plant Level: 16 Health: 50/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Brown Owl A Type: Flying/Rock Level: 12 Health: 23/123 Special: Unblinking Stare – Causes the petrified-effect to the target. Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Brown Owl B Type: Flying/Rock Level: 12 Health: 60/123 Special: Unblinking Stare – Causes the petrified-effect to the target. Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Grey Owl A *Poisoned by 2* Type: Flying/Dark Level: 11 Health: 42/107 Special: Nocturne – Causes the asleep-effect to all opponents. Drops: Feather of Flight (Allows the user to flee from the battle when used.) Grey Owl B Type: Flying/Dark Level: 11 Health: 107/107 Special: Nocturne – Causes the asleep-effect to all opponents. Drops: Feather of Flight (Allows the user to flee from the battle when used.) Snowy Owl A Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl B Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 41 *Gain Triple Experience* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 52/52 (5+40+5+1) Ether: 16/56 (5+40+5+4+2) Gold: 85 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.), Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, Grand Potion, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale ,Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 1/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* Power: 48 (24+22+2) Defense: 5 Health: 41/42 (8+23+7+4) Gold: 215 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Conspirator (WP: 15, causes blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 8 Grand Potions, Health Core, 2 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 21 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 43 (21+18+2+2) Defense: 14 (10+4) Health: 45/45 (7+20+9+3+3+3) Gold: 144 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 5 Remedies, 3 Venoms, Deadly Venom, 2 Phoenix Essences, Mead, 3 Smoke Bombs, Military Grade Fire Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 30 3/4 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* Power: 48 (30+18) (66 against Humanoids (30+36)) Defense: 1 Health: 47/47 (5+29+3+5+5) Ether: 22/37 (5+29+1+2) Gold: 80 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 4 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs, Tools: Bedroll, Pickaxe, Magnifying Glass Summons: Chidoris Obelisk (Topaz), Earthen Shield (Garnet), Emerald the Rockling (Ruby), B.A.S.H. (Aquamarine) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Sahuagin (Aquatic 5), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Hippogriff (Flying 6), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Toxic Toad (Plant 1), Mandragora (Plant 2), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 3/5 Power: 50 (43+7) Defense: 3 Health: 60/60 (9+42+7+2) Ether: 41/49 (5+42+1+1) Gold: 204 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 *Natural Respite* *Thorny Defense* *Poisoned by 10* Power: 50 (40+10) Defense: 4 Health: 25/57 (8+39+10) Gold: 34 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes damage equal to the armor's SP to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Nostrum, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 1/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 37 (30+7) Health: 38/51 (7+29+15) Gold: 32 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm
  16. The enemy type rule page has been updated a bit. I didn't realize how confusing and cluttered it must have been until now.
  17. "That is the second yellow, meaning you have a match! Also, you found a white pearl that can be paired up with any solitary color you find. Six openings left."
  18. It was approved on the condition that it would be nigh impossible to get the item. Quit your whining, Flipz, you're not even on the quest yourself!
  19. Enemy is still an enemy. Even if you "benevolently" try to heal one, they will still want to see your guts spilled on the ground. Very well, I will add it to the FAQ that healing an enemy makes heroes susceptiple to DAMAGE and SPECIAL DAMAGE.
  20. Althior decided that the party would journey to Port Taboo straight through the forest without stopping. The woods were thick and hard to pass, but the party had their magic compass to keep them in the right direction. Eventually they came to a formation that looked like two trees conjoined from the middle. Looking up along the trunk, the heroes saw two large owl-like eyes staring down at them. "BURRRR.... WHOOOO DISTUUURRRSS THEEE PEEEAAACEE OOOOFF OOOZZMAAATH?" "A treant! They are guardians of the forest! We must not make it angry!" "RUBBISH! My axe will CUT it down in NO time!" "OOOZZMAAATHH DEFEEENDSS IIITSSEEELFF! BUUUURRRR!!!" The treant rumbled, and the forest around them came alive as creatures of wood and a flock of owls rose to defend their home. PREPARE FOR BATTLE! Enemies: Treant *Immune to sudden death* Type: Plant Level: 34 Health: 914/914 Special I: Roots of Life – Revives all fallen allies with full health, but they will not drop anything. Special II: Falling Leaves – Deals 34 wood-elemental damage to all opponents regardless of row. Used if all allies are still standing. Drops: Demeter Bomb (Causes 100 wood-elemental damage to all opponents when used.) Woodwose *Attacks cause poisoned by 10* Type: Plant/Humanoid Level: 26 Health: 453/453 Special: Entangling Vines – Causes the slowed and bound-effects to all opponents. Drops: Deadly Venom Dryad A *Immune to poisoned* Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Dryad B *Immune to poisoned* Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned by 4-effects to the target. Drops: Remedy, Venom Brown Owl A Type: Flying/Rock Level: 12 Health: 123/123 Special: Unblinking Stare – Causes the petrified-effect to the target. Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Brown Owl B Type: Flying/Rock Level: 12 Health: 123/123 Special: Unblinking Stare – Causes the petrified-effect to the target. Drops: Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.) Grey Owl A Type: Flying/Dark Level: 11 Health: 107/107 Special: Nocturne – Causes the asleep-effect to all opponents. Drops: Feather of Flight (Allows the user to flee from the battle when used.) Grey Owl B Type: Flying/Dark Level: 11 Health: 107/107 Special: Nocturne – Causes the asleep-effect to all opponents. Drops: Feather of Flight (Allows the user to flee from the battle when used.) Snowy Owl A Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Snowy Owl B Type: Flying/Ice Level: 13 Health: 131/131 Special: Frost Beak – Causes 13 ice-elemental damage regardless of defense and the stunned-effect to the target. Drops: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.) Party: Althior Emorith (K-Nut) *Party Leader* 32 years old male human Necromancer Level 41 *Gain Triple Experience* Power: 57 (41+16) (Spellpower: 62 (41+16+5)) Defense: 6 (4+2) Health: 52/52 (5+40+5+1) Ether: 16/56 (5+40+5+4+2) Gold: 85 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on attacks and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, Backwear), Medal of Glory (Wearer earns triple experience, Accessory), Robe of the Elven Necromancer (SP: 4, Body Wear) Inventory: Weapons: Oculoid Claw (WP: 13, Club, 1/6 chance of infecting the targeted enemy on successful hits.), Metasimian Dory (WP:9, pierces defense; spear), Artifacts: The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Metal Claw (Unarmed attacks drain health from the enemy equal to 50% of the strength of the attack (rounded up); handwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness) x2, Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, Grand Potion, 11 Tonics, 5 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, Phoenix Incense, Mead, Nostrum, Smelling Salts, Dragon Scale ,Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy Tools & Treasure: Bedroll, Pickaxe, 3 Bones Eric (Khorne) 30 year old Human Nord Level 24 1/3 Raider *Natural Respite* *Immune to Fragile and Weakened* *Evasion* Power: 48 (24+22+2) Defense: 5 Health: 42/42 (8+23+7+4) Gold: 215 Equipment: Godricsleif (WP: 22; Ice-, Lightning-, Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from weakened-effect), Boots of Evasion (Wearer takes half damage in front row), Heavy Armor (SP:5, protects from fragile-effect) Inventory: Conspirator (WP: 15, causes blinded; longsword), Drengazuli Grom'az (WP:6; Dual Strike; axe), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Small Spiked Club (WP:5, earth-elemental club), Pitchfork of Abomination (WP:1, pierces all defenses but breaks after one use; suitable to all classes), Counterstrike Gloves (after the wearer is struck by a Free Hit, they counter with strength equal to their level), Crocodile Belt (Max. health +2, immunity to water; accessory), Garnet (Earth), Scroll of Sleep, 8 Grand Potions, Health Core, 2 Remedies, Neutralizer, Phoenix Essence, 7 Meads, 6 Smelling Salts, 4 Nostrum, 3 Mulled Wine, Dragon Scale, Venom, Fire Bomb, Lightning Bomb, Bone Sgt. Jon McEncy (Pyrovisionary) 54 year old male human Black Knight Level 21 *Gain Triple Experience* *Immune to Blinded and Stunned* *Poisonous Defense* *Permanently Hastened* Power: 43 (21+18+2+2) Defense: 14 (10+4) Health: 45/45 (7+20+9+3+3+3) Gold: 144 Equipment: Zoidberg Gauntlets (WP:21, dual strike, Light and Darkness elemental, Hollow [-], dagger), Serpenthead Shield (SP:10, causes poisoned by 2-effect to anyone physically attacking the user, shield), Pegleg of Hastening (Permanent Hastened effect to the user; Immune to Blinded, suitable to Sarge only; footwear), Black Knight's Armour (SP:4, protects from stunned-effect; suitable for black knights; bodywear), Medal of Glory (Allows the wearer to gain triple experience from battles, accessory) Inventory: Clockwork Lance (WP:12, has 1/3 chance to cause slowed-effect on the target; lance), Spark Hammer (WP:8, lightning-elemental hammer), Wooden Spear (WP:4, wood-elemental spear), Monkey Armor (SP:4, immune to earth and bound; suitable to knights, beast warriors, dragoons, skirmishers and winged warriors; bodywear), Ranger’s Quiver (WP +1 to bows and crossbows, suitable for rangers, beast warriors, infiltrators and winged warriors; backwear), 5 Potions, Grand Potion, Health Core, 5 Remedies, 3 Venoms, Deadly Venom, 2 Phoenix Essences, Mead, 3 Smoke Bombs, Military Grade Fire Bomb, Bedroll, Shovel, Pickaxe, Telescope, Magic Compass, Magnifying Glass, Business Card, 2 Bones, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) En Sabah Nur (Jebediahs) 31 year old male human Evoker Level 30 3/4 *Immune to Darkness* *Converts Ether to Health* *Reflects Ether-Based Attacks* *Absorb Poison* Power: 48 (30+18) (66 against Humanoids (30+36)) Defense: 1 Health: 47/47 (5+29+3+5+5) Ether: 22/37 (5+29+1+2) Gold: 80 Equipment: Quarterstaff (WP:18/36 against humanoids, staff), Traveler's Cloak (SP:1, backwear), Lichen Armour (The wearer’s ether is counted as additional health if health is depleted, Darkness Immunity, suitable to classes with ether, bodywear), Cobra Nemes (Absorbs poison, recovering health instead of taking damage from poisoning, suitable to clerics, mages, chi monks and necromancers, headwear), Magic Mirror (The user reflects all ether-based attacks back to the caster without getting damaged by them, accessory) Inventory: Weapons: Unlucky Horseshoe (WP:13, retrievable, causes jinxed-effect; throwing weapon), Sangriste Dagger (WP:5), En & Sabah & Nur (WP:5, Shurikens 3/3), Poisonous Rod (WP:5, causes poisoned by 5-effect; staff), Wooden Shield (SP:5, immunity to wood) Artefacts: Sedge Hat (+4 Max. Ether, headwear), Fire Amulet (Makes physical attacks do double damage to all enemies that are weak to fire, accessory), Sealed Heavy Armour of Brilliance (SP:5,Immune: fragile, blinded, sealed effects, suitable for barbarians, knights, dragoons, skirmishers and regulators, bodywear), Little Jane's Muff (Protects from sealed-effect, accessory), Shackles of War (Prevents anyone from fleeing battles, accessory), Lock & Chain (prevents items in the inventory from getting stolen; accessory) Spell Items: Garnet (Earth), Aquamarine (Water), Topaz (Lightning), Ruby (Fire), Scroll of Confusion Consumables: 6 Potions, 2 Grand Potions, Tonic, Grand Tonic, 3 Ether Cores, Milk (restores 15 health and 15 ether upon consumption), 5 Remedies, Phoenix Essence, Phoenix Incense, 2 Meads, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 4 Venoms, Deadly Venom, 2 Smoke Bombs, 3 Fire Bombs, 2 Ice Bombs, 2 Lightning Bombs, 8 Water Bombs, 3 Dirt Bombs, 2 Floral Bombs, 2 Holy Bombs, Tools: Bedroll, Pickaxe, Magnifying Glass Summons: Earthen Shield (Garnet), Emerald the Rockling (Ruby), Chidoris Obelisk (Topaz), B.A.S.H. (Aquamarine) Decamon Deck: Shy Shell (Aquatic 2), Demon Ray (Aquatic 3), Sahuagin (Aquatic 5), Will-o'-the-Wisp (Fiery 1), Barghest (Electric 2), Automaton (Electric 5), Vampire Bat (Flying 3), Hippogriff (Flying 6), Specter (Icy 2), White Widow (Icy 3), Golden Scorpion (Luminous 2), Toxic Toad (Plant 1), Mandragora (Plant 2), Tangleweed (Plant 3), Scarab (Rock 1), Mud Frog (Rock 2) Walbartan (NPC, controlled by K-Nut) 45 years old female pongcanis Druid Level 43 3/5 Power: 50 (43+7) Defense: 3 Health: 60/60 (9+42+7+2) Ether: 41/49 (5+42+1+1) Gold: 204 Equipment: Oaken Mace (WP:7, wood-elemental mace), Crinkah Tribal Armor (SP:3, Max. Health +2, Max. Ether +1; suitable to pongcanae only; bodywear) Inventory: Herbal Infusion (Remove negative effects and cause blessed- and transcended-effects) Hodurr Thornback (NPC, controlled by K-Nut) 167 years old male dwarven Berserker Level 40 *Natural Respite* *Thorny Defense* Power: 50 (40+10) Defense: 4 Health: 57/57 (8+39+10) Gold: 34 Equipment: Amethyst Axe (WP:10, darkness-elemental axe), Thorny Leather Armor (SP:4; causes 4 damage to all that attack the user physically; suitable to barbarians and beast warriors; bodywear) Inventory: Smelling Salts, Nostrum, Soma Periwinkle (NPC, controlled by Khorne) 19 years old female human Harlot Level 30 1/4 *Money Maker* *Divert Attacks* *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed* Power: 37 (30+7) Health: 51/51 (7+29+15) Gold: 32 Equipment: Leather Whip (WP:7, makes target enraged; whip), Narcissus Mirror (User has 1/2 chance to divert all attacks to the next ally in turn; accessory), Periwinkle Ribbon (Grants immunity to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed; suitable for Periwinkle only; headwear) Inventory: Remedy, Neutralizer, Tiger Balm
  21. The world explodes. Nothing, of course. Isn't that kinda obvious? Necromancer's Shield-skill has nothing to do with gems, though.
  22. "That's a yellow and a blue, again! You have eight openings left."
  23. It would be an exception to standard rules either way. We just have to finally decide in which way we should confuse people.
  24. Taking a stroll through the Marketplace, Ellaria stops by at Fabian's to sell her Tricorne for 60 gold (78+60=138 gold). Then she goes to Portia and buys a combo of Mead, Smelling Salts and Nostrum for 75 gold (138-75=63 gold).
  25. Maybe it should be ruled that while the healer cannot get damaged when healing an undead, the healing does not negate the enemy's Free Hit. I know I've been going back and forth with this issue over the years, but would that sound fair to you guys?
×
×
  • Create New...