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Myrddyn

Eurobricks Counts
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Everything posted by Myrddyn

  1. "Oh, don't worry about him mate." He drops his voice to a VERY quiet whisper, so only the Progg can hear. "He's completely insane, but he's good at healing, so we pretend he's not."
  2. Due to a lot of this post being interaction with the rest of the party, I'll bold everything where Erik's doing stuff with Punii or the environment. (Lines 3&4. Everything else Endgame doesn't need to worry about.) "Hey Sir, does your key work here? If not, I guess we'll just have to try a different door. Forward right sounds good, but I'm not fussed." He turns/bends down/leans over into Pretzels cart(If he does the later, it's with his hands in the air so Pretzel can clearly see he isn't stealing anything) to speak to Punii "Don't worry mate, We'll give them a good talking to, and if they don't listen, we'll spread 'em everywhere. Do you know how many of them there are?" "Guys, why don't we give all our bombs to this Punii chap? He can use them to more effect than us, and it will mean we can still attack while he's using them." "As for the loot distribution, I've been making a list - it includes Sir and Daxus' trading of items, as well as trading with pedestals and stuff for items, but does not factor in Mugs, the essences, or items that have been used. I believe that scroll of yours, Sir, is worth 50 gold, but it's a rare item, so I left the value blank." Erik passes around a list. Everything down the bottom is underlined, as it appears to be a total: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Stuff in green was traded with another member of the party. Stuff in (Brackets) are item values. Mizuki: - Nostrum(35 gold), holy bomb(10 gold). Erik: - fire bomb(10 gold), Smoke bomb(5 gold), Grand potion(10 gold). Sir Pretzel: - tonic(15 gold), holy bomb(10 gold), scroll of sealing, grand tonic(30 gold), smoke bomb(5 gold). Daxus: - potion(5 gold), Smelling salts(25 gold), holy bomb(10 gold), fire bomb(10 gold), pheonix essence(50 gold). - Everyone except Daxus also got a cannonball; Daxus got Combris. Sir Pretzel lost or traded away: phoenix essence(50 gold), potion(5 gold), and a fire bomb(10 gold). Mizuki lost a potion(5 gold). Erik lost a potion(5 gold). Daxus traded a smoke bomb(5 gold) and 5 gold with Sir.. 71 gold Mizuki and Daxus/ 73 gold Sir Pretzel & Erik. Pretzel also has +5 gold from a trade he made with Daxus. Total value of stuff gained and lost (excluding stuff with unknown value). Mizuki: 111 (+cannonball). Erik: 93 (+cannonball). Sir Pretzel: 73 (+ cannonball, scroll of sealing). Daxus: 161 (+ Combrys). ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  3. I like it, but I'm not sure about the "Weapon's Expert - Artificers utilize their arcane skills to keep their weapons sharp and their equipment in peak condition and are thus able to sell weapons and shields at 75% their original price as opposed to 50% at the Market." What's to stop people changing classes to Artificer every time they want to sell something?
  4. An holy monster would not necessarily have light elemental attacks, though; in the same way a plant may not have wood elemental attacks, as it's 'attacks' are just clobbering people with a branch, an holy monster may have a sword made of normal metal, or a sword of flame, or something else. Good example: Thormanil (swils) has armour that protects him completely (I think) from darkness damage, however he has lightning-type attacks. Quest masters would have to give attack types to monsters as well as normal types. Lots of people posting at once...
  5. You could maybe give +1 WP to weapons imbued with an amethyst, when used by an Anubin Hunter? Or something like that, that gives an advantage to having a darkness-imbued blade even when your opponent is not weak against darkness, but wouldn't force people to have one?
  6. I was originally just trying to keep up Erik's reputation for trying to use diplomacy on bad guys, but I got too interested in the conversation.
  7. "Daxus, I think it would be better if Mizuki went for A. With it sealed, there would be less chance of a special, and getting one out of the way first would mean if lots of us needed healing, only one person would have to deal with free hits. Also, if we did have to flee again, one of them would be dead, and probably unable to heal." "As for you two green guys, what would you rather eat? Also, if you are scared of the Death Progg, we can help you kill him. And if you can tunnel, why not dig for worms and stuff? It can't be that much worse than what you're eating now.
  8. "Huh. That woman said her father died in here recently, then you guys were here when she came to look. So unless I'm wrong, you guys must have moved in here between him dying, and her coming in to look. That's pretty unlucky. Anyway, what is there for you to eat in here?"
  9. "Oh, I remember know. You're a bunch of psychopaths who kill everything on sight." "Wait, there's a knight somewhere in these vaults? And of course, since when is it your territory? Don't these vaults belong to the Commerz family?"
  10. "Look, guys, after all that, I've gone and forgotten why we're fighting. I don't suppose we can come to a compromise peacefully?" "If you still want to fight, though, I'll target Toxiprogg B from the front row. I reckon Sir should try and seal A, before all you rogues clobber him."
  11. "Yes, let's get them." Erik walks back into the place with the toxiproggs.
  12. "Righty-ho, back in there, I s'pose."
  13. "Wait! A potion would only heal him to 15 health. So I'll use a potion, he can heal himself, then use a tonic."
  14. "I'm sure when we find that gear for refining these essences, we can use that to shrink them down to more manageable sizes."
  15. "I reckon a smoke bomb. Even if they do get the chance to rest long enough for their health to come back up, we can try a new tactic. I think we should start with Sir sealing one of them, and the rest of us piling on the other. That way if we got one down, we could have only one of us having to attack to stop free hits, while the rest healed." Are the cannonballs consumables or throwing weapons?
  16. "Darn, I hope this doesn't mean my luck's about to give out. I'd like a heal please Sir, don't bother about removing the poison as my Natural Respite should make up for the damage I take from it." Erik swings at Toxxiprogg B from the back row.
  17. "Just don't let him use that life leech thing, Daxus." Erik swings at Progg B from the back row.
  18. "Maybe we should concentrate on getting one out of the way first? I think we should have Sir target Progg B, and the rest of us go for Progg A." Erik swings at Toxiprogg A from the front row. I should have done 1 extra damage to both Proggs, I think, because they only have 3 SP and you subtracted 4. Doesn't matter though. And Mizuki shold be on full health after that Miracle, but I think you probably just forgot to update it.
  19. Erik wets his cloak (by spitting on it) and wraps it around his face, to block out the green gas. "Hey Sir, can we redistribute loot at the end of the quest? Just that Daxus got a magic sword, and I think that counts for a bit."
  20. "I reckon we should follow that green path. Can't see any way to free Daxus from here." I'll wait for the others though, in case they want to do something in this room.
  21. Erik examines the door trapping Daxus to see if it is fragile enough for Mizuki's pickaxe to get through it.
  22. After showing the papers to the rest of the party, Erik goes and investigates the boxes to the left.
  23. "Interesting. The crosspiece curves down. With my spear and my not great luck, I think I'll pass on this. In fact, the only person who can use this and doesn't have a weapon with higher base power already is Daxus, but it'd go well with Mizuki's nostrum, and it's up to Sir Pretzel to hand this out." Erik goes and looks at the papers on the floor next to the bed.
  24. "Ah. A bed. S'pose someone slept here." Erik goes and looks at the thing in the middle, in line with the green path.
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