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LEGOman273

Banned Outlaws
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Everything posted by LEGOman273

  1. I'm not an experianced QM, but I do have an opinion: I think that these effects should be chosen via a dice roll. There is a reason why dice, not QMs, are used in RPGs to determine effects. It would be more fair to the players if dice were used. Additionally, there are six effect-choices, so using a die would be quite easy.
  2. Is there a deadline for entering, or just for entry-submitting?
  3. You Rogues should be ashamed of yourselves. Daxus would never have passed up such an offer.
  4. I simply meant it as a Parallel to the Light/Darkness realtionship of the Classes, and to their chosen clothing (darker colors for Darkness, lighter colors for Light). Neither would be "Good" or "Evil". They would be counterparts - two sides of the same coin - with one unable to exist without the other - yet their differences drive them apart. It's alright; I need C&C to improve my ideas. Is there any element of the Dark/Demonic Hunter that should definitely stay in the class description as I revise it?
  5. I didn't intend for them to be "Good" or "Evil"; simply Light-elemental and Darkness-elemental. (I only added the Light as a balance) I see what you mean, though. Some of the existing classes could be considered to be "Good" or "Evil" (Assassin, Black Knight, Necromancer - Evil; Paladin - Good), but they are not. This is what I would have done. I'll redesign the idea, though.
  6. Oh. I never really noticed before (some - such as Assassin - don't really look female), but now that you said that, I do. The Orc could be female as it she has armour covering any. . . Identifying anatomy. I'll put her in a dress, or something, if you want. You're right. @Sandy: If one loses their Great Reputation with a faction, will they lose their Expert Class? @All: I am redesigning this Class, and I plan to create a new group to give it out. Prelim name is "Brotherhood of Darkness". (Based a bit off the Sith.) I would also like to create a Light-counterpart. (Based off the Jedi.) Would this be a problem? This is not something that has been seen thus far in Heroica, and Brickdoctor's Quests are full of SW references.
  7. Only for 30 hours? They live underwater. (see "Water War" arc) (At least, they may have been retconned to live full-time underwater.)
  8. Pic: Which name sounds better: Demonic Hunter, or Dark Hunter? Still working on stats.
  9. Now I understand. That's what I will do.
  10. Very accurate. I got stuck on that one also. I chose "Look for models/techniques", as I enjoy reverse-engineering things (LEGO and non-LEGO).
  11. @Brickdoctor's character.
  12. 1. The name was preliminary. Thanks for the suggestion. I agree that it suits my idea of the Class better. The reason that I put in that they could not use Holy Bombs was to make the Class less powerful (Dark Blast is a bit like a Darkness version of a Holy Bomb, so the class would not lose much). 2. Why is Spellcasting pointless for the Class? That is what gives it the Darkness-Theme. I see that; I will work to make it a bit more unique. 3. I'm working on it. Thank you for the feedback; I appreaciate it.
  13. Thank you! It sounds interesting; let's see some stats.
  14. Are the *Blessed* and *Cursed* effects associated with Light and Darkness?
  15. 1. @Sandy: I know that I am not a QM (yet ), but would you take a look at my Class? I can't think of anything else to add/change, and i would appreciate your feedback. 2. @Brickdoctor: Where did you say you got the Class-sheet? 3. @All: I will have a pic for this later today. Bounty Hunter *Pic Coming* Additional Health: +12 Additional Ether: +3 (+1 for each Level in non-Ether users) Weapons: Anything suitable for a Rogue, Ranger, or Mage - as long as it has been imbued with the Darkness element. Job Traits: Dark Spirit: Bounty Hunters may cast spells, but only of the Darkness element; in addition, they may not wield any weapon that is not Darkness-imbued (dual-imbued weapons are allowed, so long as one of the elements is Darkness). Bounty Hunters are immune to Darkness damage but take double damage from Light. Bounty Hunters cannot use Holy Bombs. Grift/Threaten (see Black Knight) Spell Casting (See Mage) Track Down (see Ranger) Battle Style: Badass - Just keep reading and you will see. 1. SHIELD: One of 3 Shield effects is chosen at random, via a dice roll. 2. CRITICAL HIT/SPELL: The Bounty Hunter Attacks its target with the strength of its WP x2 (x4 for spells) / cost 1 Ether for spells. 3. HIT/SPELL: The Bounty Hunter attacks the target with the strength of its WP + its Level (Level x2 for spells) / cost 1 Ether for spells. 4. DECOY - The Bounty Hunter hides behind an ally next to them in the party Battle Order. Next Round, any damage or effect (positive or negative) that is dealt to the Bounty Hunter affects the ally instead. 5. DAMAGE/DEFLECTION: The Bounty Hunter has a 50/50 chance of A. Deflecting its target's Damage to another (randomly-chosen) participant in the Battle (can be friend or foe), or B. Being struck by its opponent's damage. 6. SPECIAL DAMAGE: The Bounty Hunter is struck by its opponent's special skill. SHIELD ACTIONS: 1-2. Bait and Switch - The Bounty Hunter switches a (randomly-generated 3-6) Shield effect with a (randomly-chosen) Party member who has also rolled a Shield. 3-4. Lethal Mug - The Bounty Hunter instantly kills its target, and steals an amount of Gold equal to the target's Level. In the case of a target's being immune to instant kill, the Bounty Hunter only steals the Gold. 5-6. Dark Blast - The Bounty Hunter unleashes a blast of Darkness-Elemental energy equal to its WP x2 on all enemies, and steals Gold from each target equal to each target's respective Level / costs no Ether. Eligibility for Bounty Hunter: Anyone who is over Level 30, and who has completed at least three assassination-and-or-infiltration Quests.
  16. Looks good WBD. I have updated the second post with the most recent editions of the Class pitches. Poison Ivy needs to edit (so as to make it less OP) her's before I will index it.
  17. A nightclub dancer could perhaps be made appropriate, but a graveyard worker is out of the question because of the death aspect.
  18. There is no such thing!
  19. Edit: Double-Post. Please delete.
  20. Does anyone know if TLG has a license for The Amazing Spider-Man?
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