-
Posts
7,724 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Everything posted by Scubacarrot
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
Calamity looks at Muradin. -
Guts eats the Chicken Drumstick, after nodding his thanks.
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
"Bugs and bats are all this land this land has, huh." Calamity inspects the body. Specifically the apparent difference in state between head and hands. "At least when you used to do it, it was farmwork, now it's a heroic deed." -
I did no such thing. If I recall correctly, Ellaria bought the random effect for a weapon without one, and she rolled for poison. There were of course a bunch of different possibilities. Not all of the possibilities were per sé positive, as well. I am a fan of 'custom forges'. I hope we see more of them. (and that they don't get nuked into the ground by jealousy) Those Mouseheads look pretty cool. Reminds me of Redwall. It's a shame there doesn't seem to be a way to buy them except for having backed the kickstarter.
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
Calamity repeats. -
"It's good to see you again. Can someone translate for him. I didn't catch everything." Guts smirks as another letter is revealed. "What does that make now, A, M, L, P? Lamp, Palm? Palm Tree? Lamp Post?"
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
"They should dust this place more often." Calamity attacks the Spider with the Key from the back row. -
I wouldn't say it's OP. It's a lot of work to get it. And yes, I think if I remember correctly if it was purchased, a new item would become for sale.
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
Calamity should have the portal key. -
"I believe all ways forward have a 50% chance of being trapped. The exit is either A1 or B1." Guts knows there is a trap on A3, and tries disabling it with the help of his magnifying glass, if that doesn't work, he uses it from A2 to hopefully discover the exit.
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
"Look at the things on the wall. The room has rotated." Calamity searches for a pivot point on the statue. "Nevermind, carry on, doing hero things." -
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
"Now, who do we have here?" Calamity checks the corpse. -
Hermit-crab, head-crab, coincidence, I think not!
-
Guts steps to B2, then A2.
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
"Uh oh." Calamity repeats. -
Guts mutters: "I forgot about that trap. If there's a safe path from start to finish, there HAS to be a trap on the crate. B3 is the way to go." "This is what I have, bit messy, but you can figure it out."
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
Calamity hits Beetle 2 with her staff from the back row. -
Guts uses his magnifying glass at A4, then loots A3.
-
"That only happened because the other 'heroes' did not have all the facts, as we did. It was a disaster. If we had more time to explain... Perhaps we could have done the better thing. I was not impressed with some of our 'companions' at the end. Putting others in danger like that for their own purses. It'd be interesting working with them again, should they stay with Heroica..."
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
Calamity repeats her attack again. -
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
Calamity repeats. -
Can we just do the puzzle without trying to break it.
-
"Defenseless, hmpf. Later, then. Now, how do we begin this puzzle?"
-
Heroica RPG- Quest #133: A Walk Through The Parlor
Scubacarrot replied to Asphalt's topic in The Heroica Archive
Calamity casts a darkness spell at the back row at Beetle 2. -
"Man sure talks a lot for one that has supposedly been trapped for days and hurt. Hybros, I'd like to finish him. For my sake, if not his."