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Palathadric

Eurobricks Grand Dukes
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Everything posted by Palathadric

  1. I enter the hall and cast a glance at the quest board. There's a quest up for low-leveled heroes. Heh! It's been awhile! I take a seat and relax for a while trying to think if I owe anyone money or anything. I shake my head. Scooting a chair over opposite the one I'm sitting, I prop my feet up. It felt good to relax. No stress. The last quest had been an interesting one. I suddenly pop my head up. "So, will you actually be leaving the hall and heading out, Tarn? It's a big bad world out there."
  2. Right. I like the mechanic of us needing to protect the ship, but the part with us only using ranged weapons wasn't so great as it made half the party on the deck next to useless. But all's well.
  3. If it was Pretzel and not me, then I must have forgot about skipping over it. I'll try to look out more.
  4. I can't say Throlar has been around for 2-and-a-half years though. Apologies for my absence towards the end of the quest. A lot of computer problems over the weekend.
  5. Good work, Tarn, and very fitting final. I will miss seeing you play Tarn, but look forward to seeing your new character. Make sure that in future quests you make Zepher let you write for NPC Tarn.
  6. Fun quest, Zepher. Thanks for your time. I had a surprisingly great time with the PCs and even a couple of the NPCs as well, which was really nice. As I believed I mentioned at the end of 59, I always am a bit nervous about questing with heroes with widely different views and beliefs than Pretzel's or heroes who are very vocal about their beliefs, as it's not always too easy to try to come up with semi-rational reasons for why Pretzel believes the way he does. Perhaps the reasons Pretzel and Arthur seemed to get along so well was because neither of us were too eager to get them into a bit argument, I don't know. I have to say that it was really fun questing with both Tarn and Arthur. It was incredibly easy to bounce things off of Arthur and it turned out to be very fun talking with him. Flipz was very generous and gave me a lot to work off. Tarn is still awesome and Rumble Strike plays him perfectly. I can hardly see anyone else playing the role nearly as well as Rumble Strike does. Ella and Captain Lane were fun to talk with and I liked the ideas behind your battles. They were interesting and somehow not run of the mill, albeit the first ones were definitely on the easy side.I enjoyed the ship battle mechanic as well. Thanks so much for hosting me!
  7. "Ha, ha! We beat them off! Although we could have ruined them for good that time. Good thing I picked up your horseshoe Tarn, or you may have had some explaining to do to Arthur." I hand the horseshoe back to Tarn. "I thought we could have defeated them for good," I grumble, watching the enemy ship. "Ah, well!" Just then, Arthur pops up from the water. "Don't be an ingrate! No sooner had you fellows gone down under than we are assaulted by this monster ship with their cannons ripping out ship to shreds. The good captain and I had to withstand their attacks alone as Tarn was busy saving your lives by carrying that blasted machine for the 'doctor' there. I have to say that we are blessed by God Himself that we did not join you down there." I pause for a while. "Wait a minute, you knew that they were here? Did they send a party down there themselves? Who the devil was it anyway? Any idea? They were cowards, that much was clear, hiding behind their ship and shooting from range. The other members of our party would not have been of much use, even if they hadn't needed to spend all their time getting that machine onto that boat. Bloody fools!" I sit down, the excitement of the moment having drained out of me and leaving only confusion in its place. "What did you find down there?" I query at length. "Thank God you made it back safely," I add.
  8. What if I made houses for several different people?
  9. I had similar thoughts, but since I doubt I'll win the rendering competition seeing the models some people have rendered here I just kept my thoughts to myself.
  10. I attack Cannon B (Front Row) and retrieve Tarn's Unlucky Horseshoe. I guess I can't give it back to Tarn in the same turn, can I?
  11. I target A from the Front Row if I roll a "Shield" I target B, also Front Row. "Lane, hit C this round so we don't double up."
  12. I repeat "Ha, ha! We've beaten them yet!" I say, swooning a lot from the drug overdose. Can Pretzel retrieve the Unlucky Horseshoe? After all, he has a Flying Cross.
  13. 6763/6766-Rapid River Village (Western-Indians) With Minifigs: Without Minifigs: .L3B With Minifigs .L3B Without Minifigs No tepees, wrong minifigs. Man! Well, at least I can say that I've completed all the Western sets...I believe.
  14. I don't think the Maintenance Crews should have repaired the cannons, because you know, they're overboard or something. I attack Cannon A from the Back Row. I repeat unless I rolled a "Shield" the first time around, in which case I attack Cannon C. "Captain Lane, I would suggest that you use your other bomb. That first shot you took was incredible!" I nod in greeting to my angel, but now have the presence of mind to blush at her appearance.
  15. Wow! This is awesome. I hope I get something up in time. I am a notoriously slow builder.
  16. Obviously it's supposed to be a 3x2
  17. Shame. It looked really good.
  18. "Well," I'll think about that. I prefer slightly more versatile weapons that I can use in any fight. Healing is more my thing anyway. I'm actually thinking of getting rid of this sword." I tap on the Muckraker. "I've hardly used it and it's too heavy for me to use consistently. With the gems imbued it could probably fit nicely in your collection actually," I holler through the gunfire dodging cannonballs as only an action hero could dream of doing.
  19. Meh! I've always found an excuse for Pretzel to fight for the party. Granted in Eric's situation it may be different, but Pretzel fought the Bonapartes and the guys in this quest as well which he normally wouldn't have done, but I don't want to ruin the quest for the rest of the party.
  20. I attack Cannon A from the Back Row with my Flying Staff. I repeat if I don't roll a "Shield" the first time around. Otherwise, I use a Smelling Salts on Captain Lane, unless Tarn tells me otherwise. "Lane, it may be better if you target one of the other cannons to limit the amount of damage our ship takes this time around. What do you think Tarn?" I suddenly catch sight of Tarn's halberd. "If I found a blacksmith who could place one of those hollow handles in my weapons, it would be very useful for fights like this."
  21. Did LEGO Battles ever come out for PC? I couldn't find it anywhere at the time.
  22. I imagine only a limited amount of people will be able to go on Quest 100. I suggest you back down so that I can go. And Baltarok is getting really interesting.
  23. I believe "Jinxed" lasts the whole battle. I attack Cannon A with Flying Cross (Back Row). If I did not get a "Shield" on first attack I repeat. Otherwise, I use a Smelling Salts on Captain Lane, barring any other orders from Tarn. I laugh and rejoice as my guardian angel hovers over us keeping us safe from damage. "I never thought I'd be so happy to see that unclothed beau...spirit. Let's see how long we can keep her around."
  24. "Alright then." I hit cannon C with my Flying Cross from the Back Row.
  25. "We can't just strike at the cannons. We don't deal that much damage and they have their repairmen who will probably heal them up just as quickly as we can damage them. We have to find a different position from which to launch our offensive. Perhaps you should attack a cannon with your Horseshoe and I will attack the same cannon in hopes that my guardian angel will show up to project us." I think back on my Guardian Angel. I wasn't always appreciative of her in the past, but I certainly needed her now! I drink a Smelling Salts and then fly forward and strike at Cannon A from the Back Row, unless Tarn confirms that I should do otherwise. What does "Takes Command" refer to?
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