n1majneb
Eurobricks Knights-
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Everything posted by n1majneb
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[H16-LS] Launch to Bakura
n1majneb replied to karmajay's topic in Mysteries: A Star Wars Role-Playing Game
As Josh says, the silhouette of this ship is amazing and captures that Star Wars vibe. However, using SNOT techniques and if available to, using tiles and angled tiles would make for a further detail. But! A great ship design and I look forward to seeing where your builds take us! -
[O17 - DS] Naboo - Luxuries of promotion.
n1majneb replied to MayItBe's topic in Mysteries: A Star Wars Role-Playing Game
Some nice flooring design and those flower boxes!!!! -
[S10-MC] Stalking the prey
n1majneb replied to Horsleben's topic in Mysteries: A Star Wars Role-Playing Game
Some nice subtle detailing on that floor design! -
DARK SIDE TEAM: Introduction
n1majneb replied to MKJoshA's topic in Mysteries: A Star Wars Role-Playing Game
Nice Pantoran fig there! -
[S10-MC] Resupplying the Scarab
n1majneb replied to Horsleben's topic in Mysteries: A Star Wars Role-Playing Game
Fantastic design with a fully furnished and well executed interior, the subtle angles to the hull are sublime as is the colour palette used. Really like the cockpit design Looking forward to being introduced to the crew! -
[M10 - DS] A new Moff
n1majneb replied to Professor Thaum's topic in Mysteries: A Star Wars Role-Playing Game
He’s a Moff now? a great detail of an imperial corridor and they door edge is nice too -
Some nice subtle rock detail here over the acid like lake, looking forward to seeing where this goes
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Ooh sounds great! Keep me posted
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No I completely get that and mourn the fact I missed Andormedas Gate RPG which was Star Wars free, I'd love to see a less Star Wars game - And I don't have the Pirate or castle pieces for the other RPG games
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[SR - MRCA Result 2] Trade Exchange
n1majneb replied to Professor Thaum's topic in Brethren of the Brick Seas
Those Ostrich are fantastic, as are the trees! -
This is a fantastic design, excellently executed.
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The stream flowed around the bend with no sense of urgency, serving as an informal barrier between the rocky outcrop to one side and the dense undergrowth to the other. Relative silence reigned here with the occasional report of a predator declaring it's latest kill whilst other species were busy making salutations to another day. Cautiously, the delicate crunch of footfall through leaf litter announced a Mandalorian and his Catharian guide. Zyx Craus was brought to Phindar to investigate rumours of an ancient Mandalorian stockpile. His guide, P'Urr Xian, a Cathar had known of an Imperial outpost during occupation that was believed to now be abandoned. With the Mando'Ade determined to return Mandalorian history, antiquity and culture to it's people, the Duchess had sent the scout to investigate such claim. Erring on the side of caution they'd made planet fall some distance away and had made their way on foot. Xian announced the stream meant they were close to the site. Dropping his pack on the floor; out crawled a diminutive little droid. Creeping alongside them, calibrated to scan for the Mandalorian Iron, Beskar. The droid shortly disappeared into the grasses to report ahead, they were close! - The Build notes and additional photography: Thanks for looking, will the Mandalorian discover the Beskar looted by the Empire? Tune in same time, next time, to find out!
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[S4 - Malachor - DC] Magick meets Machine
n1majneb replied to Ninja Nin's topic in Factions: A Galaxy Divided Archives
Really nice figures, Bacta tank and great detailing throughout. Just the right amount of sinister too, not sure I look forward to the machination that a collaboration of SCS and DC will bring! :s -
[L15-Kinyen-FF] Stranger in a Grans land
n1majneb replied to Commander Aufik's topic in Factions: A Galaxy Divided Archives
A small vignette and well placed figure work very well. -
A nicely done big build. With each building adding a little something else and some nice solutions to make each different. As has been mentioned, a few more stalls, perhaps a little more detail on the roofs or perhaps a solution to open one of the buildings up such as the ground floor to show trade interior etc or a speeder going past. This said, not to detract from some great building design and good to see the STG in action!
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Hey, You could always try the Star Wars Faction RP,
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No, and please don't take it as a slight. I find overly photoshopped imagery and none lego parts like military parts to be a similar distraction. I appreciate digital builds and the mastery of programmes like Stud.io and LDD but to me, I think - and it is a personal preference I have voiced to yours and all Faction Leaders - limiting yourself to bricks and colours that are available in real life helps as a figure like this can't be made in brick form (and indeed TLG have said they don't expect to ever make full transparent figures owing to the mould and build that would be distracting when reviewing transparent figures).
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[M11-Nubia-CS] The Meeting
n1majneb replied to Stuartn's topic in Factions: A Galaxy Divided Archives
A nice little build furthering the story here, The chair designs are great details, -
[Bounty] [U12 - Teth - MA] Just a hunch...
n1majneb replied to MayItBe's topic in Factions: A Galaxy Divided Archives
A nice little vignette here, The right balance of texture here and nicely in keeping with the terrain of Teth, I really like that door design - it's rare to see door handles in Star Wars and it almost adds to the ageing of the monastery, Are we going to one day see their past history with monasteries? We'll just have to cross fingers and hope... -
[M11-Nubia-CS] The Rendezvous
n1majneb replied to Stuartn's topic in Factions: A Galaxy Divided Archives
A nice build and i'm enjoying the ongoing story arc, As said above, a little clutter adds to that Star Wars used real aesthetic but the build really tells the narrative well before you even get the text which is nicely done. I do like the buildings and the stark difference between the two