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howitzer

Eurobricks Dukes
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Everything posted by howitzer

  1. The Osprey set is what I'm most curious to see, it's much cheaper than Sian or Volvo, and still something interesting and new. I mean, the Sian is cool of course, but for that price I'd rather get something else. So yeah, I'm also anxious to get more info on the Osprey.
  2. Oh, and the door mechanism seems to be built in such a way that the mirror stays level for the whole range of motion, which is pretty neat feature!
  3. Sorry to veer off from the discussion about the Lambo, but I had to comment on this: You can't really compare the looks of the Bugatti and 8448 because the latter is not based on any real car. Bodywork on Bugatti was by no means bad, but to me it's pretty obvious that it could've been improved my mixing in System parts for reproducing the subtle curves, while using Technic panels to cover larger areas where appropriate. This problem is btw. much more visible in Dom's Charger; while it's not a supercar set, it would've really benefitted from System parts in the bodywork. 8880 was the first car with an actual bodywork, and it was sensational at the time. But things have moved on since then, and this trope is in full effect here: https://tvtropes.org/pmwiki/pmwiki.php/Main/SeinfeldIsUnfunny. For me Technic was always about functions, and it's indeed true, that a car set can only have so many functions to reproduce so they don't make a good comparison to construction machinery and such. In the beginning of the Technic line the car chassis sets had their place simply because they reproduced functions not yet seen anywhere else, but after 8880 there has been very little in the way of new functionality in Technic car sets. The pushrod suspension in 8458 and the gear shifters of Porsche and Bugatti count but I'm not aware of any other really innovative functions since 8880 and that doesn't seem like very much of development for 25 years. For these reasons I feel sets depicting a real car would be better represented in Creator Expert line, as functions are not at focus like in other Technic sets and better bodywork is possible when there's no need to limit it to mostly Technic. --- As for the Sian... I must say I generally like the looks, especially the rear. The colour is good for what it is, but I don't find lime that useful for wider use, though other suspected colours like metallic green would've been even less useful (and the metal there is a coating which wears off eventually, which is bad). I still don't like that much of what they did with the headlights, but I'm not sure how to make a better one either, barring a new part. I don't think I'm going to get it though, the price is just too much (not that I couldn't afford it but for me it's just not a good value for the money) and I don't like to spend money on sets where most parts are useless to me (namely the lime parts).
  4. You're putting into words the thoughts I've had about UCS cars too. For me they don't feel technical and functional enough to warrant Technic branding, but they don't look nearly as good reproduction of the real thing as Creator expert vehicles either. In my opinion TLG should make them a mix between Technic and Creator expert: use Technic pieces for the chassis and functions and System parts for accurate reproduction of the exterior.
  5. I'm pretty sure such entries are real easy to disqualify, the rules include a clause anyway which states that any votes can be discarded when voting rigging is suspected.
  6. Yeah, I believe the important distinction here is that Osprey isn't a combat vehicle, and if you consider it's actual purpose (transport) there's no reason why it couldn't be directly used in civilian applications too. Harder to invent a proper civilian purpose for a tank.
  7. There was 42066, which was branded as an Air Race Jet, but I don't really see how that sort of plane would serve any practical function besides military applications. As a racing plane it's obviously derived directly from military jets. So Osprey presented as a cargo plane would go into the same vein, taking a military vehicle and branding it with a civilian purpose.
  8. It's always a bit sad to see entries with 0 votes, but for some reason this time there were more entries than voters so I guess that it's only to be expected to see so many entries with no votes. It appears that this time making an entry was easier than voting (Though I managed to vote but not finish my entry...)
  9. I love it, reminds me a lot of the best Model Team sets from the 90's.
  10. This is the sort of build that you could spend years and years refining to make the functions work half as well as they ideally should, and you managed to make them work at least in principle in few months. The outside certainly needs attention to make it less blocky, but I don't think I've ever come across a car MOC with anywhere near the amount of functions crammed in one model. You made functions that never even crossed my mind to be replicated in Lego, like the airbag. Kudos to you. One complaint/criticism I have: those paper parts on rims and for various indicators look really out of place. Maybe replace them with computer-designed and printed+laminated versions or something?
  11. I guess it could be done with a new driving ring extension especially designed for this purpose or maybe by designing the 12 tooth gear with an external clutch (imagine the clutch part of 16 teeth gear fused side-by-side with normal 12 teeth gear so it's 2 studs wide). But if I had to make a bet I'd say there won't be a 12 tooth clutch gear in this set.
  12. 42100 is much more expensive though, for it's price you could get 42082 plus some other nice set. Your point stands for the parts though, especially the gears. PU is a matter of taste I think, as it has great potential but it's currently quite a hard to get into except for the official sets.
  13. Funny, I have exactly the same Technic sets, plus 42096 and a bunch of 80's and 90's sets from my childhood :) Very nice set of parts most of the time, though you might want to expand your panels collection with loose parts, to enable proper bodywork for your vehicles.
  14. Naturally, for actual turning of metal I have a proper lathe I don't know about the scale, the smallest possible which can demonstrate the functions I guess? I have no idea what that scale would be though. I think the problem with the spindle bore would have to be solved before deciding the scale. I have no idea what to use as a bearing for the spindle either, as there are no proper Lego bearings and I don't see how 24121 could be turned into a bearing in this case.
  15. This is very interesting, because I have lately been wondering if it's possible to build a functional model of a metalworking lathe in Technic. 2L worm gears could be used for it's leadscrew, but it's probably not possible to build a leadscrew that's both long and strong enough for it to work properly. (There's also the problem of how to drive the spindle as it needs a spindle bore through the longnitudal axis of the spindle, along with bearings around it but there's no lego parts that would easily make it possible, at least not that I know of. I wonder if anyone has succeeded in making this kind of machinery?)
  16. It's both. Someone goes to a store, sees a strange box and finds out what it is and is then amazed, "omg a lambo!" and while probably they don't buy it right away, the seed of desire has been planted and they are likely return at some point. The part where they physically grab the box to take a look is important part of the process because it makes the whole thing much more memorable than just seeing a picture of the whole car in the shelf.
  17. I believe that's the perforated line for easy extraction of the picture, perhaps partially ripped in the photo? Yes, you can see the brown cardboard through the tab, it's obviously the other side of the box, as it has two layers of cardboard, each with one side printed and unprinted sides facing each other. Or maybe I'm wrong and you're right, but either way I guess we'll know soon enough.
  18. I think the side view is in the inside of the lid part of the box. There's the sides clearly visible, and you can see 4 semicircle holes which are probably meant for inserting finger to extract the pre-cut part containing the side view from the lid. The box is quite large so I expect some waviness even with the cardboard.
  19. Ideally, you should do the math to make sure you can fit your construct in grid, so that there's no stressed/weak connections. It would probably include a lot of compromising in specific angles and Pythagoras is your friend here. As for actual connections, you can use various hinge parts and maybe Technic bricks and pins to make the connections. You should also know whether you want to build it upwards by stacking bricks or maybe use large plates angled to your desired positions. Starting with simpler build or only a part of the final build might also be a good idea. Somewhere in this forum there was a topic about roofing techniques, and there were a lot of angled constructions so you might want to search for that.
  20. Yeah, sets like 42055 and 42082 are good starting points, as they include a wide parts palette with very affordable price (though the former has been discontinued so there might be a bit of effort finding it, Bricklink should have plenty of sellers though). If you are for example interested in building cars, you could then buy a few smaller car sets to get a good selection of wheels and more panels. Functionally, not much has changed in the last 6-7 years (a few new parts but nothing groundbreaking) so you should be able to get into it fairly quickly. I had a bit steeper learning curve, as I came back after 25 years or so, and practically everything had changed, even the most basic connection was no longer the stud, but the pin.
  21. So hard to decide with so many great entries. 29: 10 24: 6 7: 4 13: 3 18: 2 39: 1
  22. I had to abandon this project for now, as I found out that there's no good way to sculpt the front of the car with parts I currently have. I'm going to buy some more at some point and attempt to finish it later, but there was no time to order more parts and still be able to finish the design. CAD building didn't seem to work for me either, as it's not that easy to make sure your build is structurally sound while still allowing all the moving parts move, but the biggest problem for me was the missing mudguard parts and my inability to model the flex axles properly. So at the very least I would have to make test builds with real parts to make sure all the parts fit, but that was impossible in the timeframe of the contest. I'll continue with the bodywork at my leisure time and hopefully finish it some day.
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