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Bricksandparts

Eurobricks Dukes
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Everything posted by Bricksandparts

  1. OoC: I suppose I can't make/use any real traps or such?
  2. I hope 26 finishes soon... I want to get back to the hall, get some stuff at the magic shop, and get on one of the Dastan quests, hoping that they are interlocking.
  3. QM Note: I gave too many Items I think...
  4. QM Note: Where did the phoenix essence come from? If you don't have it, he won't gain any XP. Results of Round 5 of the Wolf-pack Battle: -F-Hoke vs. Elite Direwolve B - Shield - Spellspin (Amethyst) - (11+16=27 6 attacks, 2x27=54 damage to each opponent) -B-Erdathcath vs. Durkon - phoenix essence (+all health + revived) -B-Sylph vs. Direwolf Leader - Hit (13+7=20 20 damage) -B-Durkon vs. Direwolf Leader - -B-Tomas vs. Direwolf Leader - Enemies: Hoke rushes forward and delivers 2 crucial blows to the 3 remaining enemies, killing all but the leader. Erdathcath revives Durkon with a phoenix essence when all at once sylph is tired of the battle and smashes his/her rod into the Direwolve's skull, instantly killing it. The battle is won! Durkon gains a level of experience and the rest of the part gains half of a level. The party: Durkon (Played by RPGer) Level 2 Mage Power: 7 (1+6) (No extra power) Health: 0/5 (1+4) Shield Power: - Ether: 5/5 (1+4) Gold: 0 Inventory: Fang dagger (WP:6), Staff (WP:3), 3 Potions, Bedroll, Topaz (Lightning), Canteen Passport (2 trips) Erdathcath Madilinas (Played by The_Customizer) Level 15 Ranger Power: 24 (14+10) (No extra power) Health: 22/22 (14+7+1) Shield Power: - Ether: - Gold: 343 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips) Sylph Solanum (Played by dannylonlegs) Level 13.5 Cleric Power: 20 (13+7) (No extra power) Health: 21/21 (13+8) Shield Power: - Ether: 16/16 (12+4) Gold: 110 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips) Tomas (Played by Tamamono) Level 16 Sage *Party leader* Power: 24 (15+9) (No extra power) Health: 30/30 (15+15) Shield Power: - Ether: 22/22 (15+7) Gold: 176 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, Bone, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips) Hoke Ablesword (Played by UsernameMDM) Level 17 Mystic Knight Power: 27 (16+11) (No extra power) Health: 33/33 (16+17+1) Shield Power: 9 (7+2) Ether: 6/16 (16+0) Gold: 259 Inventory: Vintul (Great sword: WP 11), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, Bone, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips) Party leader, please distribute the loot: X7 Bone - Used to distract an enemy for one turn. X2 Venom - Use on a weapon to make it cause a poisoned-effect on any enemy it hits for the duration of one battle. A poisoned enemy loses 1 health each turn. 1X Deadly Venom - Use on a weapon to make it cause the badly poisoned-effect on any enemy it hits for the duration of one battle. A badly poisoned enemy loses 10 health each turn. X3 Skeleton Decoy – Can be used to absorb enemy Free Hits for up to 20 points of damage before it breaks. X6 Saber Teeth – can be sold at a magic shop for 50 gold. "Oh goodie! I was afraid my cart may have seen it's last day at the battle. I believe that this should minimize my trouble with those wolves." What will the party do now?
  5. Err... I hate to admit it, but I sorta forgot about that...
  6. :oh: You mean to say you are the the one who got it first!?!??!?! That is insane. And I looked it up: From LU Wiki: I thought it was the classic bandit face, but... That is just so incredible... From now on I'm gonna call you Eddie.
  7. QM Note: RPGer, you still can choose an action, it just must be after you are revived.
  8. Nice model! I need to get back to finishing my own home... Just need to find someone to share it with.
  9. Results of Round 4 of the Wolf-pack Battle: -R-Hoke - Lightning bomb (5 lightning elemental damage - 5 damage to all enemies) -B-Erdathcath - Ice Bomb (5 ice elemental damage - 10 damage to all enemies) -B-Sylph - Ice Bomb (5 ice elemental damage - 10 damage to all enemies) + Fire bomb trap - Damage to all enemies (10 fire elemental damage - 20+10=30 30x2=60 damage to all enemies) + distracted for next turn + caught on fire -B-Tomas vs. -B-Direwolf Leader - Miss(distracted) Shield - Magical Vortex (Lightning) (15+9=24 24 lightning elemental damage to all opponents and +24 Health to all allies) Hoke hops onto the rock and flings his lightning bomb at the pack (5 damage to all enemies), dragging them over to the rock. Erdathcath throws an ice bomb (10 damage to all enemies), as Sylph yells at the wolves from behind. The wolves turn and strangely look at sylph, then charge. Sylph turns tails and jumps, just as her ice and the fire bomb explode 60 damage to all enemies+Distracted for next turn+caught on fire) Through the dust, the party realizes that there are only three enemies left! Tomas sees his chance and uses a Magical Vortex and pulls life from the remaining 3 enemies (24 lightning elemental damage to all opponents and +24 Health to all allies) With the enemies distracted, no free hits are scored on the party! Enemies: Direwolve Leader *Front row from giant rock* *Caught on fire* Type: Beast Level: 12 / 9 to Tomas Health: 70/200 Special I: Blood Fang – Transfers 10 health from the target to self and 5 health from all heroes in same row. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 15 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Deadly Venom, Skeleton Decoy, 2 Saber teeth Elite Direwolve A*Caught on fire - 1* Type: Beast Level: 10 / 8 to Tomas Health: 26/125 Special I: Blood Fang – Transfers 8 health from the target to self. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 10 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Skeleton Decoy, 2 Saber teeth Elite Direwolve B*Caught on fire - 1* Type: Beast Level: 10 / 8 to Tomas Health: 26/125 Special I: Blood Fang – Transfers 8 health from the target to self. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 10 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Skeleton Decoy, 2 Saber teeth The party: Durkon (Played by RPGer) Level 1 Mage *Knocked Out* Power: 7 (1+6) (No extra power) Health: 0/5 (1+4) Shield Power: - Ether: 5/5 (1+4) Gold: 0 Inventory: Fang dagger (WP:6), Staff (WP:3), 3 Potions, Bedroll, Topaz (Lightning), Canteen Passport (2 trips) Erdathcath Madilinas (Played by The_Customizer) Level 14.5 Ranger Power: 24 (14+10) (No extra power) Health: 22/22 (14+7+1) Shield Power: - Ether: - Gold: 343 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips) Sylph Solanum (Played by dannylonlegs) Level 13 Cleric Power: 20 (13+7) (No extra power) Health: 21/21 (13+8) Shield Power: - Ether: 16/16 (12+4) Gold: 110 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips) Tomas (Played by Tamamono) Level 15.5 Sage *Party leader* Power: 24 (15+9) (No extra power) Health: 30/30 (15+15) Shield Power: - Ether: 22/22 (15+7) Gold: 176 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, Bone, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips) Hoke Ablesword (Played by UsernameMDM) Level 16.5 Mystic Knight Power: 27 (16+11) (No extra power) Health: 33/33 (16+17+1) Shield Power: 9 (7+2) Ether: 6/16 (16+0) Gold: 259 Inventory: Vintul (Great sword: WP 11), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, Bone, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips) Cart Health: 45/45 Shield Power: 2 to heroes on it Ability: Makes all damage heroes receive on cart halved except the exception of specials that specify regardless of row and/or Shield power. Giant rock Health: 75/75 Ability: Makes all damage heroes receive on cart halved except the exception of specials that specify regardless of row and/or Shield power. Party Leader, choose the order of action. All of you, choose your targets and where you want to fight from, If not in cart or on rock, choose the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. You may also try to use previous traps against the enemies. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  10. If you are trying to lure the pack to the traps, you must fight off of the rock, in other words, if you are trying to lure the pack to the trap please state what row you will be fighting in. If you are throwing a bomb, this does not apply to you. Never mind.
  11. Johon attacks Dragonet (Frost) from the front row with my sword of decay.
  12. QM Note: I'll give you guys an extra day to decide what to do, after 4 tomorrow, I'll choose your targets and such if you haven't decided.
  13. OoC: If I'm allowed to, I'll use my torch to set the tinder on fire. Hopefully this will give us some more defense. Otherwise, I stated I'll attack Dragonet (Lightning) from the front row with my sword of decay.
  14. OoC: ok, sorry. I really need to get on one of Doc's quests... I wonder if this quest will be done before his quest starts...
  15. Johon sets the tinder around him aflame and nudges the barricade closer to dragonet (lightning) from the front row!
  16. Died... Level: 20 Class: Necromaster Fame: 163
  17. "We can use all of the advantages we can get!" As Knifk turns away and ignores him and starts kicking at his preparations, Johon grasps Knifk's breast plate and yanks him backward, making him fall over backward.
  18. I'm starting to go out and adventure without going to the godlands and getting killed. I've met a few types of enemies I've never seen, killed a bunch of lesser gods, and didn't get any good items... Well, I'm gonna see if I can get something.
  19. Results of Round 3 of the Wolf-pack Battle: -F-Hoke vs. -B-Werewolf A - Damage (6-9=-3 0 damage taken) -C-Erdathcath vs. -B-Werewolf C - Special damage II - Moonlight Madness (Hoke: 3-9=-6 0 damage, Erdathcath & Durkon: 3-2=1 1 damage, Sylph & Tomas: 3 damage) -C-Durkon vs. -B-Direwolf Leader - Damage (12/2=6 6-2=4 4 damage taken) *KO* -R-Sylph vs. -B-Werewolf B - Special damage II - Moonlight Madness (Hoke: 3-9=-6 0 damage, Erdathcath: 3-2=1 1 damage, Sylph & Tomas: 3 damage) -R-Tomas vs. -B-Direwolf Leader - Damage (129/2=4.5 4 damage taken) Free hits: Werewolve D vs. Hoke - damage (6-9=-3 0 damage taken) Werewolve E vs. Erdathcath - damage (6-2=4 4 damage taken) The party, scared at the sight of the rest of the pack approaching, has about the worst round. Hoke is attacked, but is able to fend it off (0 damage taken) pulling Werewolf A away from the rest of the party, Werewolf C has another fit of Moonlight madness (Hoke: 0 damage, Erdathcath & Durkon: 1 damage, Sylph & Tomas: 3 damage) Durkon is overwhelmed by the Direwolve leader and is hit by his attack (4 damage taken) pulling the leader to the cart and knocking Durkon out! Just then, Werewolf B goes through Moonlight madness (Hoke: 0 damage, Erdathcath: 1 damage, Sylph & Tomas: 3 damage) Tomas is attacked by the leader, but with his previous knowledge is able to lower his damage taken (4 damage taken) but still manages to drag the Leader to the Giant rock. Werewolves D and E attack the same opponents Hoke (0 damage taken) and Erdathcath (4 damage taken) again. Then, the rest of the pack arrives! Enemies: Werewolve A Type: Beast, Humanoid Level: 6 Health: 34/65 Special I: Howl – Summons another werewolve to join the battle. If there are five werewolves in battle, moonlight madness is used instead. Special II: Moonlight Madness - The werewolve goes into a flurry of motion and attacks all opponents, regardless of row (SP is effective) and deals 3 damage to all heroes. Drops: Bone Werewolve B *Front row from giant rock* Type: Beast, Humanoid Level: 6 Health: 11/65 Special I: Howl – Summons another werewolve to join the battle. If there are five werewolves in battle, moonlight madness is used instead. Special II: Moonlight Madness - The werewolve goes into a flurry of motion and attacks all opponents, regardless of row (SP is effective) and deals 3 damage to all heroes. Drops: Bone Werewolve C *Front row from giant rock* Type: Beast, Humanoid Level: 6 Health: 34/65 Special I: Howl – Summons another werewolve to join the battle. If there are five werewolves in battle, moonlight madness is used instead. Special II: Moonlight Madness - The werewolve goes into a flurry of motion and attacks all opponents, regardless of row (SP is effective) and deals 3 damage to all heroes. Drops: Bone Werewolve D Type: Beast, Humanoid Level: 6 Health: 34/65 Special I: Howl – Summons another werewolve to join the battle. If there are five werewolves in battle, moonlight madness is used instead. Special II: Moonlight Madness - The werewolve goes into a flurry of motion and attacks all opponents, regardless of row (SP is effective) and deals 3 damage to all heroes. Drops: Bone Werewolve E Type: Beast, Humanoid Level: 6 Health: 34/65 Special I: Howl – Summons another werewolve to join the battle. If there are five werewolves in battle, moonlight madness is used instead. Special II: Moonlight Madness - The werewolve goes into a flurry of motion and attacks all opponents, regardless of row (SP is effective) and deals 3 damage to all heroes. Drops: Bone Elite Direwolve pup A Type: Beast Level: 8 / 6 to Tomas Health: 73/73 Special I: Howl – Summons another Direwolf to join the battle. If there are three Direwolves in battle, Blood Fang is used instead. Special II: Blood Fang – Transfers 6 health from the target to self. Used instead of Howl if there are three Direwolves in battle. Drops: Venom, Bone, Fang dagger (WP: 6, suitable for mages and rogues) Elite Direwolve pup B Type: Beast Level: 8 / 6 to Tomas Health: 73/73 Special I: Howl – Summons another Direwolf to join the battle. If there are three Direwolves in battle, Blood Fang is used instead. Special II: Blood Fang – Transfers 6 health from the target to self. Used instead of Howl if there are three Direwolves in battle. Drops: Venom, Bone, Fang dagger (WP: 6, suitable for mages and rogues) Direwolve Leader *Front row from giant rock* Type: Beast Level: 12 / 9 to Tomas Health: 169/200 Special I: Blood Fang – Transfers 10 health from the target to self and 5 health from all heroes in same row. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 15 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Deadly Venom, Skeleton Decoy, 2 Saber teeth Elite Direwolve A Type: Beast Level: 10 / 8 to Tomas Health: 125/125 Special I: Blood Fang – Transfers 8 health from the target to self. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 10 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Skeleton Decoy, 2 Saber teeth Elite Direwolve B Type: Beast Level: 10 / 8 to Tomas Health: 125/125 Special I: Blood Fang – Transfers 8 health from the target to self. Special II: Rampage – Attacks the cart or giant rock (whichever has more heroes on it, if equal, decided on dice roll) and causes 10 damage to the cart/giant rock and 5 damage to all heroes on it, regardless of row or Shield power. Drops: Skeleton Decoy, 2 Saber teeth The party: Durkon (Played by RPGer) Level 1 Mage *Knocked Out* Power: 7 (1+6) (No extra power) Health: 0/5 (1+4) Shield Power: - Ether: 5/5 (1+4) Gold: 0 Inventory: Fang dagger (WP:6), Staff (WP:3), 3 Potions, Bedroll, Topaz (Lightning), Canteen Passport (2 trips) Erdathcath Madilinas (Played by The_Customizer) Level 14.5 Ranger Power: 24 (14+10) (No extra power) Health: 12/22 (14+7+1) Shield Power: - Ether: - Gold: 343 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, 3 Smoke Bombs, Ice Bomb, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips) Sylph Solanum (Played by dannylonlegs) Level 13 Cleric Power: 20 (13+7) (No extra power) Health: 15/21 (13+8) Shield Power: - Ether: 16/16 (12+4) Gold: 110 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, Venom, Smoke Bomb, 3 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 7 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips) Tomas (Played by Tamamono) Level 15.5 Sage *Party leader* Power: 24 (15+9) (No extra power) Health: 20/30 (15+15) Shield Power: - Ether: 22/22 (15+7) Gold: 176 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, Bone, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips) Hoke Ablesword (Played by UsernameMDM) Level 16.5 Mystic Knight Power: 27 (16+11) (No extra power) Health: 33/33 (16+17+1) Shield Power: 9 (7+2) Ether: 6/16 (16+0) Gold: 259 Inventory: Vintul (Great sword: WP 11), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, Bone, Smoke Bomb, Lightning Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips) Cart Health: 45/45 Shield Power: 2 to heroes on it Ability: Makes all damage heroes receive on cart halved except the exception of specials that specify regardless of row and/or Shield power. Giant rock Health: 75/75 Ability: Makes all damage heroes receive on cart halved except the exception of specials that specify regardless of row and/or Shield power. Party Leader, choose the order of action. All of you, choose your targets and where you want to fight from, If not in cart or on rock, choose the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. You may also try to use previous traps against the enemies. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  20. QM Note: I'd have to consider the attack from the front row, sorry.
  21. Johon quickly gathers branches and lays them in a circle around the party, with about an 8 brick radius. He lays some more firewood on the dragon's horde and sets it aflame. "We need more bombs!" Johon digs more holes in the ground and rigs them to strings that can be pull to set them to explode. Johon spreads more tinder onto the circle so that when the enemies came, Johon would be able to weaken their attacks with a shield of fire.
  22. Johon digs 2 holes in the ground and places his two ice bombs there. He then grabs some of the sticks he had carried and made stakes and tied them together to make a barricade, providing temporary SP hopefully. He then drinks a mead.
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