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Bricksandparts

Eurobricks Dukes
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Everything posted by Bricksandparts

  1. So the party opens the door and travels inside?
  2. Hoke isn't in the dungeon thingy, he is standing on the Iron door.
  3. Hoke climbs down the man hole until he reaches the iron door. He lands on it with a thud, and an echo can be heard. He now notices there is a ladder, hidden a bit back from the sides of the manhole so as not to be obvious to an intruder. What will the party do? All of a sudden,yelling and screaming can be heard from the tunnel!
  4. "Give the bard your gems!" Johon tosses his Meteor blade and aquamarine gem to the bard and then attacks Worm (Amethyst Eater) from the front row with his sword of decay!
  5. OoC: Ok, but you should pass the Bard your diamond.
  6. Johon passes Knifk his pick-axe. "Bard says these might help."
  7. OoC: what about elemental imbued weapons? Johon turns to the bard. "You can run right?" "Team, give the bard your elemental gems!" Johon attacks Worm (amethyst eater) from the front row with his meteor blade and then tosses the bard his meteor blade!
  8. Johon swings out his greatsword and throws it at the worm thingy and then prepares for battle OoC: Should have 1 SP.
  9. I too have enjoyed the quest, at first I was a little pessimistic because of the photos, and at parts I was a bit confused about the battle, but I guess I do that in my quests too. In the end (I think this is the end) it pulled out to be a good quest.
  10. Hoke unties the crates hanging from the wall and has a substantial amount of rope, enough to climb down the hole.
  11. Tomas pulls the lever with his staff and the trapdoor swings open. Tomas looks down a deep tunnel through the ground, but a rope seems to have triggered a trap that closed a door made of Iron. Painted on the iron is a skull... A series of levers appear to be holding the tunnel together.
  12. Tomas tries opening the trapdoor, but seems to have no luck in doing it.
  13. :laugh: So noble...
  14. Chase XX! I want to see my Fire amy!
  15. Durkon pulls the lever and hears a creaking noise, then, the floor opens up and Durkon falls inside! Moments later, the trap door flips back!
  16. Is it just a coincidence that Rumblestrike chose Sorrow, also the name of the main NPC in his last quest, 13?
  17. Don't worry, I can say I've been guilty of doing that too on multiple occasions. So we're friends?
  18. I wasn't getting mad at you. I just thought the distribution wasn't really fair. I don't really like how you need to use 10 ether to use the scroll. I realize distributing loot isn't easy, it's not. I planned to be battle mage, not shaman, but plan to bring that into RP later on. I may be able to sell the scroll to Arthur though. I really didn't mean to sound so harsh, I'm sorry.
  19. Hoke looks around but doesn't find much, though when looking under the table, he finds a crude lever.
  20. It's not actually a lever, it is part of one of those mad scientist lair glass tube things.
  21. OoC: Oh, I didn't realize that. In that case yes, Knifk should get the gloves, but I still want the dog and scroll, I think guts is taking the best of the loot. He wants to give himself 300 gold, the diamond, and the dog. I'm not planning to be a shaman, I'm planning to be a raider. I want the dog and more gold or the dog, scroll, and less gold.
  22. QM Note: these aren't necessarily the potions, only one has a label, and the words are unreadable.
  23. "What? A knight's shield's point is almost worthless if he just reflects the attack." OoC: Seriously though, Knights are the tanks, the ones that have a shield so they can take free hits, why diminish that ability to someone else than giving him something more effective?
  24. Party: Durkon (Played by RPGer) Level 2 Mage Power: 8 (2+6) (No extra power) Health: 6/6 (2+4) Shield Power: - Ether: 4/6 (2+4) Gold: 0 (25 lent from Sylph, 25 lent from Tomas) Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Light staff Erdathcath Madilinas (Played by The_Customizer) Level 15.5 Ranger Power: 25 (15+10) (No extra power) Health: 21/23 (15+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 13 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Sylph Solanum (Played by dannylonlegs) Level 14 Cleric Power: 21 (14+7) (No extra power) Health: 22/22 (14+8) Shield Power: - Ether: 17/18 (13+4) Gold: 35 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty Tomas (Played by Tamamono) Level 16.5 Sage *Party leader* Power: 25 (16+9) (No extra power) Health: 29/31 (16+15) Shield Power: - Ether: 22/24 (16+7) Gold: 101 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Rusty Blue key Hoke Ablesword (Played by UsernameMDM) Level 17.5 Mystic Knight Power: 29 (17+12) (No extra power) Health: 34/34 (17+17+1) Shield Power: 9 (7+2) Ether: 7/17 (17+0) Gold: 159 Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening The party heads west and comes to an end. It seems to be a lab. They party finds three potions and is about to address Sam when... He's gone! The potions: Potion 1 - Quest Item Potion 2 - Quest Item Potion 3 - Quest Item The party can head: E
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