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Everything posted by Bricksandparts
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
The party heads south, and finally find something they were really looking for. On a shelf, a bottle labeled: 'Bottle of Beatle-fire'. Bottle of Beatle-fire - Quest Item -
Eww, I hate McDonald's!
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Johon is signed up for quest 36, but it probably won't make any difference being there are still many lower-leveled heroes signed up.
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"I'm waiting for some heroes from the dastan quests to return, until then, you can post your bid."
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
The party can head south... -
Johon strides into the hall, tired of the training, but glad of it on the other hand. He posts a notice on the board for the selling of his scroll of luck: He then walks over to Sorrow, who he had briefly met a while back. "Hello, you fought at the arena right? Would you have a like to a battle?"
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Johon posts a notice in the market-place and Hall:
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It's called exaggerating, it's a free service I give. But if you look at accomplished heroes, many have numerous weapons. Through role-playing, he will hopefully be able to discover his past, and determine his future. There is a missing segment that only Johon knows about. Johon's elemental magical compass will lead further into his role-playing.
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I know, but who doesn't? Lets face it, Pretzel is the only guy who would be able to carry all of his stuff without using 3 rounds to find and ready each weapon let alone attack... What about this guy? Credit to: Flobnomdob
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Johon rushes into the training room, having forgot where it was in the vast, great, hall. After going through rigorous training, through each of the sub-classes, Johon decided staying to Raider would probably suit him best, he went through the ropes and slowly but surely, mastered the techniques. Johon (Alf Gregory) Level 17 Raider Health: 33/33 (17+8+1+7) Shield Power: 1 (0+1) Ether: 0/~
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Johon wakes up and stuffs his belongings into a pack on his side. "Need something better than this ragged pack..." Johon stitches a better pack together and throws it around his shoulder. He takes out his whittling knife and flips it back and forth in his hand, then crshes it down into the table, accidentally slicing through the entire board. Johon pulls it out and then shoves it back into his miniature sheath. "I need to go train for something, I can't seem to grasp magic or healing, and I'm not really knight-ish and that really only leaves raider." Johon thinks to himself and then walks over to the ledge at the steps. He swings himself over and lands. He gets up and walks through the doors, looking for the Training room.
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Durkon drinks the remainder of the 3rd potion and gains 1 more HP. The party heads east again and realize they are back to where they started. The party: Erdathcath Madilinas (Played by The_Customizer) Level 16.5 Ranger Power: 26 (16+10) (No extra power) Health: 24/24 (16+7+1) Shield Power: - Ether: - Gold: 293 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7),Quick bow (WP: 6, Suitable to rangers, provides hastened effect for one round each battle), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 1 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Rusted Knife (WP: 10, Badly Poisoned effect, 1/1 uses left) Sylph Solanum (Played by dannylonlegs) Level 15 Cleric Power: 22 (15+7) (No extra power) Health: 22/23 (15+8) Shield Power: - Ether: 14/19 (13+4) Gold: 35 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Strange potion 1 (1/2 full - Turns user into rabbit until it wears off/remedied ~ time currently unknown), Strange potion 2 (1/2 full - turns user into opposite gender for a limited time ~ time currently unknown) Tomas (Played by Tamamono) Level 17.5 Sage *Party leader* Power: 26 (17+9) (No extra power) Health: 32/32 (17+15) Shield Power: - Ether: 23/25 (17+7) Gold: 101 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty, Rusty Blue key Hoke Ablesword (Played by UsernameMDM) Level 18.5 Mystic Knight Power: 30 (18+12) (No extra power) Health: 36/36 (18+17+1) Shield Power: 9 (7+2) Ether: 7/18 (18+0) Gold: 159 Inventory: Vintul (Great sword: WP 12), Hollow Blade (Dagger: WP 6), Axe (WP:7, suitable to Berserkers, causes additional 1 earth elemental damage on successful hit), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening, Rusted sword (WP: 5, Badly Poisoned effect, 3/3 uses left) Durkon (Played by RPGer) Level 4 Mage *Feminine* Power: 10 (4+6) (No extra power) Health: 10/10 (4+4+2) Shield Power: 0 / 1 in front row Ether: 7/8 (4+4) Gold: 15 (25 lent from Sylph, 25 lent from Tomas) Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening, Light staff, Wooden Arm shield (1 SP in front row, cannot be upgraded) -
Johon turns to his latest fellow quester. "Oh, you'd be interested? I would like to sell it, but I am thinking about studying the arts of magic. Until I can acquire some more gems though, I'll probably train for raider." Johon looks down at his scroll. "But, we could arrange a deal. I'll lend you the scroll, with a starter fee of 6 gold per quest, and 2 gold for each use. (I want to make this clear because of my old deal with Flipz got confusing and we got mixed up about the deal) The scroll will not be yours and you cannot lose it, sell it, or harm it in any way. When I am ready to take the scroll back I'll tell you if we are both in the hall or leave a notice in the hall. Any questions, and/ or do we have a deal?"
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Johon (Fearing Jeb ) signs up for quest 35 and 36 if there are not enough inexperienced heroes.
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
The party has already headed north, 2 times I believe, the red door is still locked and the party is not in possession of the key. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
The party heads East. Where will the party head? -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: It depends if you find a cure or days spent in the quest. Oh, but I had forgot about the quest pause coming up in 2 weeks or so... Speaking of which, our family has decided to leave on the 9th of June, which will be the same day in EB time. The party can't head North. They can only travel East as shown on the map. They are the RED dot. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: I tried to warn you... You just happen to be the person who likes doing risky things, pulling the lever, alerting the guild of your presence, and drinking random potions. Durkon drinks half of the last potion and waits, not knowing what could happen. Then, he realizes a new kind of strength running through his veins, his HP has risen by 1, but his gender stays the same. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Gonna let Durkon decide on this... -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Yes Sylph tries to feed Durkon, but the rabbit being fast asleep cannot drink the potion. The party starts thinking about what to try next when Durkon starts to morph back into a human, but as a baby child, who seems to be going through stages of life in fast-forward. But Durkon isn't a boy, the potion seems to have somehow changed his genes temporarily into a female. The party, embarrassed for Durkon heads to the next room outside the door wait for Durkon. After a few minutes, the transformation seems to be complete... QM Note: Don't worry, you'll get back to your normal character... Eventually... -
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Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
Durkon drinks down half of the potion, and some side-effects start to occur. He starts to glow inside parts of his body, and starts shaking, then falls asleep. Durkon curls up on his human clothes left on the table. What will the party do now? -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
There were 3 potions: Potion 1 (1/2 full) Potion 2 Potion 3 The party is the red dot, and the only direction to go is east. If I didn't make it clear, the party can only travel through halls that are marked. If you have visited a room, you can only travel where there is a dark tan rectangle on one of the sides. -
Heroica RPG - Quest#25: Imbuing the Sword
Bricksandparts replied to Bricksandparts's topic in The Heroica Archive
QM Note: Ok, my internet connection is fixed now, so fortunately that wasn't a problem when it'd become a major issue. -
Didn't see that coming... Though I wasn't expecting... by coincidence... rabbits...