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Bricksandparts

Eurobricks Dukes
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  1. OOC: Oops! well it'd be too hard to redo the battle. So you get a free Nostrum! He can't. He has to use a free turn to do that. Sorry!
  2. Alf gets back into formation, annoyed at his luck. "Stupid!" Alf attacks Criminal Thug A from the Front row!
  3. QM Note: Whoops... Fixed. LB posted what he was gonna do last turn, so I'll just continue the battle. Results of Round 2 of Boss Battle Boomingham vs. Elemental Beast - Shield Benji vs. Elemental Beast - Special damage 1 > Benji > Stunnned Marvelo vs. Elemental Beast - Critical hit Marvelo - Magic spear staff - Critical hit Shash vs. Magic spear staff - Critical hit Free-hits: Magic Bow vs. Boomingham - Damage Magic Shuriken vs. Benji - Special damage fail Magic Bolt vs. Marvelo - Damage Magic Sword vs. Shash - Damage Boomingham prepares to defend the group as Benji is frozen stiff by the Elemental Beast. Marvelo gulps down a Nostrum making him lucky, as Shash lands the first attack of the round on the spear (24 damage) as Mavelo fires two shots at the Elemental Beast and Magic Spear breaking it. (23 damage) Yet again, the magic weapons cause no real harm to the heroes. The battle rages on! Elemental Beast Type: Icy Monster, Mechanical Level: 12 Health: 639/750 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Stolen Elemental gems Magic Bow Type: Icy Monster Level: 0 Health: 30/30 Special: Causes stunned effect to random hero in back row.(50/50 chance) Drops: None Magic Shuriken Type: Icy Monster Level: 0 Health: 30/30 Special: Blinded effect to attacker. Drops: None Magic Bolt Type: Icy Monster Level: 0 Health: 30/30 Special: Causes sealed effect to random Hero. (50/50 chance) Drops: None Magic Sword Type: Icy Monster Level: 0 Health: 30/30 Special: Causes 3 damage to all heroes. (Shield and row is effective) Drops: None Note: All Free-hits from Magic item enemies will be damage or special damage (Random) QM Note: Oh, and Heinike is in your basic control now. You can use the Items he has, but be warned that this may not be the last battle... Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger *Stunned* Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage *Encouraged* Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) *Petrified* Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  4. Alf will Repeat his attack.
  5. Results of Round 1 of Boss Battle Boomingham vs. Elemental Beast - Hit Benji vs. Elemental Beast - Shield Marvelo - Mead Shash vs. Magic Healing staff - Critical hit Free-hits: Magic Spear vs. Boomingham - Special damage Magic Bow vs. Benji - Special damage fail Magic Shuriken vs. Marvelo - Damage Magic Bolt vs. Shash - Special damage fail Magic Sword vs. Boomingham - Damage Boomingham swings a hit at the Elemental Beast (48 damage) as Benji fires thrice at the Elemental Beast Magic (40 damage) and Healing staff (20 damage). Marvelo gulps down a mead, and Shash strikes the Healing staff. (24 damage) The magical items do their best to perform damage, but all their attempts fail. The battle continues! Elemental Beast Type: Icy Monster, Mechanical Level: 12 Health: 662/750 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Stolen Elemental gems Magic Spear Type: Icy Monster Level: 0 Health: 30/30 Special: Causes confused effect to attacker. Drops: None Magic Bow Type: Icy Monster Level: 0 Health: 30/30 Special: Causes stunned effect to random hero in back row.(50/50 chance) Drops: None Magic Shuriken Type: Icy Monster Level: 0 Health: 30/30 Special: Blinded effect to attacker. Drops: None Magic Bolt Type: Icy Monster Level: 0 Health: 30/30 Special: Causes sealed effect to random Hero. (50/50 chance) Drops: None Magic Healing staff Type: Icy Monster Level: 0 Health: 6/30 Special: Heals 25 health to Elemental Commander. Drops: None Magic Sword Type: Icy Monster Level: 0 Health: 30/30 Special: Causes 3 damage to all heroes. (Shield and row is effective) Drops: None Note: All Free-hits from Magic item enemies will be damage or special damage (Random) QM Note: Oh, and Heinike is in your basic control now. You can use the Items he has, but be warned that this may not be the last battle... Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage *Encouraged* Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) *Petrified* Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  6. Alf will attack Criminal Thug A from the Front Row
  7. QM Note: oh, one thing I forgot to mention: Heinike cannot attack for the first three rounds because of the influence the last battle.
  8. PREPARE FOR BATTLE! Elemental Beast Type: Icy Monster, Mechanical Level: 12 Health: 750/750 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Stolen Elemental gems Magic Spear Type: Icy Monster Level: 0 Health: 30/30 Special: Causes confused effect to attacker. Drops: None Magic Bow Type: Icy Monster Level: 0 Health: 30/30 Special: Causes stunned effect to random hero in back row.(50/50 chance) Drops: None Magic Shuriken Type: Icy Monster Level: 0 Health: 30/30 Special: Blinded effect to attacker. Drops: None Magic Bolt Type: Icy Monster Level: 0 Health: 30/30 Special: Causes sealed effect to random Hero. (50/50 chance) Drops: None Magic Healing staff Type: Icy Monster Level: 0 Health: 30/30 Special: Heals 25 health to Elemental Commander. Drops: None Magic Sword Type: Icy Monster Level: 0 Health: 30/30 Special: Causes 3 damage to all heroes. (Shield and row is effective) Drops: None Note: All Free-hits from Magic item enemies will be damage or special damage (Random) QM Note: Oh, and Heinike is in your basic control now. You can use the Items he has, but be warned that this may not be the last battle... Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) *Petrified* Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  9. I've put it here because it is a WIP, but I suppose you are right. I'll probably be making different models of it. One without cockpit, one a battle model etc.
  10. WIP shot: And LXF File: http://www.brickshelf.com/gallery/bricksandparts/MOC/Star-Wars/Vehicles/Space/Sc-T-S/1.lxf
  11. Results of Round 5 of Influenced Battle Boomingham vs. Heinike - Critical Hit Benji vs. Heinike - Shield Marvelo vs. Heinike - Critical Hit Boomingham attacks Heinike sending him backward (32 damage) when Benji fires three arrows at him, pinning him down (60 damage) and Marvelo shoots a earth bolt at Heinike, contributing to the damage! (24 damage) Enemies: Heinike Type: Humanoid Level: 15 Health: 20/300 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Tonic, Potion, Elixir, Gold ore Party: Benji Carvenhall (Played by Flare) Level 12 Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14½ Knight Power: 23 Health: 13/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 16½ Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 25/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight (KO'd) Power: 22 (10+7+5) (Immune to cold +5 power) Health: 0/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead I'm just gonna do another round automatically, hope that's ok with you. Results of Round 6 of Influenced Battle Boomingham vs. Heinike - Shield Benji vs. Heinike - Shield Marvelo vs. Heinike - Critical Hit Boomingham prepares to defend the group the next round (that never happens...). Then Benji fires thrice again, KO'ing Heinike (60 damage). Party: Benji Carvenhall (Played by Flare) Level 12½ Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11½ Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 13/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 15 Knight Power: 24 (15+9) Health: 14/24 (24+0) Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 17 Hunter (Hunts Ice monsters) Power: 16 (16+10) Health: 25/26 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight Power: 17 (10+7) Health: 1/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, how will the loot be divided? Tonic - Restores 5 ether to the target. Potion - Restores 10 health to the target. Elixir - Restores 50 health and 10 ether to the target and removes all negative effects from the target during a battle. Gold ore - Worth 80 Gold. After the party wakes Heinike up, he is out of his trance. Just then, a gust of cold air blows out of a giant door at the end of the room. What will the party do? QM Note: and before you ask, Boomingham cannot become a advanced class until he gets back to the hall.
  12. OoC: What about my customary search?
  13. Think you mean 20 or 21. Those are the only ones still up...
  14. Alf, annoyed at his leaders sense of "Luck", finally spoke up. "Can we least see where compass says go? We have deadline... We be lost here for long time. Let see if we can find place stay tonight." Alf then listens for any tribes close by and searches out the surrounding area to hear or see anything that might be civilization. OoC: BTW what time is it? realistically, we have probably been traveling for hours. Also how long did it take to get from Eubric here?
  15. Results of Round 4 of Influenced Battle Boomingham vs. Heinike - Damage Benji vs. Heinike - Shield Marvelo vs. Heinike - Special damage 3 Boomingham is attacked by Heinike, but is able to block part of the attack. (15-5=10 damage) Benji fires thrice at Heinike, pinning him down. (60 damage) Heinike heals himself and a gold ore is granted to him. The battle continues! Enemies: Heinike Type: Humanoid Level: 15 Health: 136/300 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Tonic, Potion, Elixir, Gold ore Party: Benji Carvenhall (Played by Flare) Level 12 Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 14/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14½ Knight Power: 23 Health: 13/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 16½ Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 25/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight (KO'd) Power: 22 (10+7+5) (Immune to cold +5 power) Health: 0/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  16. Maybe it is... I just made it up, but I guess it does look like a Wendigo...
  17. Results of Round 3 of Influenced Battle Benji vs. Heinike - Hit Marvelo vs. Heinike - Special damage Benji fires an arrow at the frozen Heinike getting him to fall backward. (20 damage) The battle continues! Enemies: Heinike Type: Humanoid Level: 15 Health: 171/300 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Tonic, Potion, Elixir Party: Benji Carvenhall (Played by Flare) Level 12 Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 14/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14½ Knight Power: 23 Health: 23/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 16½ Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 25/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight (KO'd) Power: 22 (10+7+5) (Immune to cold +5 power) Health: 0/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  18. OoC: I'm just stating that ald would Like to give one to Alexis and keep one. But I know it is the PL's decision.
  19. "Ah ha! Look what Alf find! Alf like give Alexis 1 and Alf keep one."
  20. Ragh!!! Behold, the great... Uh I need a name for it... LXF File: http://www.brickshelf.com/gallery/bricksandparts/MOC/medieval/Historia/moc/contests/Mini-contests/1.lxf (Need name and story still.)
  21. Alf continues his check each time the party moves to another area: *Dig *Explore area, shrubs, and trees *Look under rocks *Feed fire for trip
  22. Results of Round 1 of Influenced Battle Boomingham vs. Heinike - Special damage 1 (Blocked) Benji vs. Heinike - Shield Marvelo vs. Heinike - Critical hit Shash vs. Heinike - Extra Critical hit Boomingham is attacked by Heinike, but he is able to block the attack and shoot a cold burst at Heinike, stunning him the next round, although Boomingham, still learning to use it, freezes himself also. Benji fires 3 arrows at Heinike (60 damage) allowing further damage from Marvelo (23 damage). The battle continues... Enemies: Heinike *Stunned* Type: Humanoid Level: 15 Health: 171/300 Special 1: Causes random effect to random Hero. (25% - Hexed, 25% - Confused, 50% - Stunned) Special 2: Causes Hexed effect for 1 round. Special 3: Heal - Heals 25 health and adds random item to drops. (5 Gold coins, Potion, Remedy, Tonic, or Gold ore) Special 4: Frenzy shot - Attacks all enemies with 10 damage. (Row and shield effective) Drops: Tonic, Potion, Elixir Party: Benji Carvenhall (Played by Flare) Level 12 Ranger Power: 20 (12+8) Health: 17/17 (17+0) Gold: 29 Inventory: Pongcanis Crossbow (WP:8) equipped, Pick-axe, Bedroll, Shovel, 6 Potions, 1 Smoke bomb, 1 Ice bomb, 3 Remedy, 2 Mead, 1 Smelling salts, 2 Venom, Phoenix essence, 1 Jo-no Tree seed Amorith Marvelo (Played by legobodgers) Level 11 Mage Power: 18 (11+6+1) Health: 16/16 (16+0) Ether: 14/16 Gold: 14 (10 gold debt to Ranger Docken) Inventory: Fang Dagger (WP: 5), Dual staff (WP: 6) equipped, Opal (ice), Ruby (fire), Garnet (earth), 7 Potions, 8 Tonics, 3 Remedies, 1 Meads, 1 Nostrum, 1 Phoenix Essence, 1 Holy bomb, 1 Ice bomb, 1 Smoke bomb, Shovel, Bedroll, 3 Bones, 1 Jo-no Tree seed Lord Lawrence Boomingham (Played by Zepher) *Party Leader* Level 14½ Knight *Stunned* Power: 23 Health: 23/23 Gold: 15 (20 Gold Debt to Sylph) Inventory: King of the Desert (WP: 9, Fire), Frozen Saber (WP: 9, stunned effect), Shaduex Shield (SP: 5), 3 Potions, 1 Grand Potion, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Nostrum, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed Heinike(NPC controlled by PL) Level 16½ Hunter (Hunts Ice monsters) Power: 27 (16+10+1) (Immune to cold +1 power) Health: 25/25 Gold:150 Inventory: Enchanted Longbow (WP: 10) equipped, Amulet Knife (WP: 12), 3 Potions, Bedroll, 1 Mead, 1 Nostrum Shash(NPC controlled by PL) Level 10 Knight (KO'd) Power: 22 (10+7+5) (Immune to cold +5 power) Health: 0/22 Gold:45 Inventory: Scout Sword (WP: 7) equipped, Bedroll, 1 Mead Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
  23. This was the description when I bought it: Focus Fire-Roll a 3 for 5 ether, Suitable for clerics and mages. Which is different from the first anyways (Only when casting) and it can be seen as you gain 5 ether for each time you roll 3. "Roll a 3 for 5 ether" can be seen as roll a 3 for 5 ether, or use 5 ether to roll a 3. I thought that it was the 3 for 5, not 5 for 3 because that was the way it was said.
  24. No, I was just pointing out Why I was confused.
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