Jump to content

legobodgers

Eurobricks Knights
  • Posts

    628
  • Joined

  • Last visited

Everything posted by legobodgers

  1. Amorith will attack Heinike from the back row with ice magic.
  2. OOC: Sorry, Zepher. I should have asked you first. Also my stats are incorrect. I am level 11 not level 12 and my stats are 18 power (11+6+1) and health and ether 15 (5 to start with plus 10 level ups) I think that we should regroup before be proceed.
  3. OOC: Heinike is awesome! Can we keep him? Amorith feels the effects of the Nostrum leave him but he was glad to have used it, he had eliminated 4 out of the 6 weapons by himself and he had caused 64 damage to the commander. Though the nostrum had left his system he was still on a high and drank the unknown potion, knowing that he had potions and tonics to spare.
  4. Good reasoning, I will take my nostrum instead of attacking.
  5. I will attack the ice commander from the back row with fire magic. Boomingham, you never said if we should take our nostrums or not. Also if anyone gets close to being knocked out we should use potions, I have a phoenix essence but I would rather not use it unless we really need it. OOC: Bricksandparts, if this is not the boss battle then you are a very mean QM.
  6. OOC: We know, Boomingham, Amorith and Heinike are going through the tunnel. It was originally going to be Boomingham, Shash and Heinike but now I have replaced Shash. Amorith looks to Boomingham to see if he approves of his idea.
  7. Amorith heeds Boominghams advice and drinks a mead. He also asks to Boomingham whether he thinks it is a good idea for them to have their nostrums as well.
  8. Despite the look in Boominghams eyes Amorith feels he must object. "What if you need my magic, Boomingham, or my potions. Let me come with you instead of Shash."
  9. Amorith's sense of direction kicks in and he realises that the party actually went down the right hand path to begin with. "Let us then go down the left path"
  10. I think that we should go back and to the right now.
  11. Amorith decides not to directly attack the defences as it might alert the fortress, instead he wonders about using his garnet to tunnel around the enchantments.
  12. OOC: my level is 10 1/2 not 11 and my dual staff is equipped not my fang dagger. Amorith tries to remove the barriers surrounding Johonns using the remove obstacle ability at the cost of one ether.
  13. I am the only one with ether so I should probably take the tonic, as for the rest I just got the staff so you two should take the rest. I think we should explore the backwards paths before heading on, I don't want to be ambushed from behind. OOC: Sorry that I have been absent and I am also sorry that I did not notify you of it.
  14. Same target and action. OOC: lets just do another 2 rounds and have another look at our position.
  15. OOC: did I roll a miss or a hit, on the list up the top it says miss but in the description you described a hit. I hope that it is a hit otherwise I might actually be Maurice in disguise! Amorith is still confused as to what his spell did, the last thing that he remembered was summoning the spell. Regardless he continues his attack the same as last round.
  16. OOC: I think that we should do maybe 2 rounds in one, that seems like a fair compromise between the battle taking forever and us being pushed into a corner because we could not change our actions between rounds. Also I want my missing streak to end, I seem to be channeling Maurice! Amorith focuses on his spell, determined to make it work.
  17. "Blasted fire magic," Amorith mumbles. He prepares to attack Ice spider warrior B from the back row with earth magic.
  18. Amorith will attack Ice spider warrior B from the back row with fire magic.
  19. Amorith will attack Ice spider warrior B from the back row with fire magic.
  20. OOC: I was talking about the dual staff, you have used it as if it was the hastened effect but the dual axe in Sandy's quest which this is based off works like this: Hero A attacks Enemy A with the dual staff. If he rolls a hit or a critical hit he will damage both his original target and the next target in the battle order without needing to roll twice, what is done to one is done to the other. Amorith looks to Benji to see if he approves of Boominghams plan.
  21. OOC: I didn't pick another target because I didn't need to, the item works in that on a hit or critical hit it will do the same amount of damage to the next enemy in the battle order. So I should have done another critical hit on Ice spider warrior B with no more loss of ether. Amorith will attack Ice spider warrior B from the back row with fire magic.
  22. Amorith will attack Icy spider warrior A from the back row with fire magic.
  23. OOC: My stats should be updated as is in my sig and the NPC's powers are wrong, Heinike should have a power of 27 and the other two should have a power of 16. Amorith thanks Boomingham for the staff. "I think we should go down this tunnel" Out of the corner of his mouth he whispers to Boomingham, "I vote Heinike goes first"
  24. OOC: Benji should have done an additional 18 damage to the snow warrior a because the third arrow would have hit the enemy he was originally targeting. "All these misses" Amorith mutters to himself having an idea he switches to earth magic, remembering that a garnet would also do double damage against his enemies. Amorith will attack snowy warrior A from the back row with earth magic.
  25. OOC: Benji should have done 18 damage not 8 unless you rolled a miss for him instead of a hit as is posted. Apart from that everything looks fine. Annoyed with himself Amorith readies himself for another attack at the snow captain with his ruby from the back row.
×
×
  • Create New...