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Viceroy

Eurobricks Vassals
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Everything posted by Viceroy

  1. This is such a great contribution, tutorials like this can only serve to really raise the standard of Historic MOC's. Thanks Derfel, for helping me to build decent roofs! As usual, I cant wait for the next installment.
  2. *Update* I know I have forgotten to include a legend, I'll work on that but for now: A star represents a capital/citidel. the pools with dots around them are marshes. solid circles are towns (an extra circle indicates a port). broken empty circles are abandoned towns. broken towers are ruined castles. fences/'three downward lines with a stroke through' them indicates farmland. Also, I've used the decals from a post by I Scream Clone so credit to him too (if he is the creator). Hello everyone. I have been following the disucssion on guilds recently which put a few ideas in my head and therefore decided to put my cartography skills to the test. Where to start? There were some difficult decisions to make when placing the factions. This map reflects my very loose and liberal interpretation of Lego Castle lore, in respect to faction style, geography and alignment. There is some room for further experimentation (could the falcons go in the east? or maybe swapped with the Dragon Masters etc) and not every one may agree with my choices but hopefully you enjoy this all the same... A larger image is available on my flikr... The Lore: Black Falcons: Lawful Neutral - Conservative mercenary kingdom, easily defended by mountain ranges and fortifications. Ruled by a citidel on the outcropping of land known as 'The Iron Fist'. Allows the free travel of merchants but unconcerned with the affairs of others unless there is a good profit involved. Bull Knights: Chaotic Neutral - Barbarian men of the wild North East, loosely organised under a king. Enjoy a good raid, peace with them is fragile at best. Wild forests and mountains, rolling hills and a stoney coast line. Crown Lands: Lawful Good - The largest Kingdom, I put the crownies in the centre (they represent the house of the King to me). The 3 Lion Knight factions have sworn fealty to them. There exists a certain degree of corruption within their political system and certain figures may not always have the peoples interests at heart... The kingdom boasts the most fertile lands in the realm and is a mixture of mountains, lakes, woods, pleasant countryside and riverlands. Dragon Knights: Chaotic Good - Free folk that live in the cold north, excellent warriors but unable to compete with the political schemings of the Royal Kingdoms. Geography is a mixture of Mountains, pine forests, rivers and farmland to the south (Skyrim anyone?) Dragon Masters: Neutral Lawful/Order - A sort of mercantile and arcane faction, I'm currently building a medieval MOC with an Eastern/exotic feel and they make great city guards with their elaborate helmets and mustaches aplenty. So they've been given a desert kingdom. Dwarves: Neutral Good - The dwarven kingdom lies in a heart of a mountain range where they are able to explore underground without too much trouble from the surface world. Enjoy trade with most non-evil factions. Elves: True Neutral - Occupy a large region of woodland inbetween the Lion and Dragon Knight kingdoms. Enjoy good relations with the Dragon Knights as they are viewed as less industrialised and closer to nature than the Crown Kingdoms. Forestmen: Chaotic Good, made up of exiles and opponents of the Monarchy who fight injustice and corruption. Based in the Kings Woods to the west of the Capital. Orcs: Chatic Evil, a loose confederation of tribes that occupte the Horde Lands to the North East. Undead: Neutral Evil, A dead city on the edge of a great salt lake. Rulers tolerate a couple of slaver/piracy ports to the north in return for heavy tribute. Vampire Bat faction: Lawful Evil : A land of mostly black volcanic desert and mountains, ruled from a Dark Citidel atop a solitary peak on the peninsular. Includes the Spider Jungle to the south and a mercantile port ruled by Dark Mages. Vikings: Chaotic Neutral, launch raids over the entire west coast of the mainland from their ports on the Dagger Isles.
  3. Great job de Gothia, a very pretty moc and great use of your minifigs to portray the grim aftermath of battle.
  4. My small group of wolfpack bandits need somewhere to hide. Something like this would be ideal :D
  5. Fantastic! You've really captured the essence of a dig site. I try to avoid using raised baseplates but you have incorporated it flawlessly, hats off to you sir.
  6. Scanned a few pages to reduce the risk of repetition, sorry if I have duplicated anyone else's ideas. Tourist Gender: Male or Female Occupation/print on torso: Hawaiian / tropical style shirt Type of headgear: Perhaps we could have some sunglasses that clip onto a hair piece like the goggles we've had on other figs. I would love an attempt to create a 'bald on top' hair piece. Theres a challenge for you TLG. Type of facial expression: Sunglasses and smiles! Color on torso/legs: White shorts Accessory: Camera and moneybelt Medieval Minstrel Gender: Male Occupation/print on torso: Green vest over white tunic with white arms Type of headgear: A feathered minstrels cap Type of facial expression: Rogue-ish grin Color on torso/legs: Brown Accessory: Lyre/Lute and/or Cape 60's Generalissimo (A head of state rather than a soldier) Gender: Male Occupation/print on torso: Green generals blazer with plenty of military medals Type of headgear: Generals cap Type of facial expression: Aviator Sunglasses, Cheeky smile Color on torso/legs: Green no print Accessory: Pistol and/or riding crop Mongol/Horde Warrior Gender: Male Occupation/print on torso: Asiastic Chainmail 'dress' Type of headgear: Either a peaked helmet with spike and side flaps or a traditional fur cap. Type of facial expression: Fu Manchu mustache, stern look Color on torso/legs: Brown with continued chainmail 'dress' printing Accessory: Large round shield that can attach to the back of the minifig, Spear Some other ideas: Bengal Prince, Spice Trader, Judge, Druid, Grenadier and Cossack. I hope you enjoy these ideas.
  7. Go right ahead buddy, I'd love to see it done!
  8. Thanks for the encouraging comments everyone. Perhaps the tree could be taller, although the image I had in my mind was a squat, twisted and gnarled tree that hadn't grown properly due to the powerful magic contained within it or a spell going wrong and damaging it. Or maybe I just ran out of brown pieces AussieJimbo: Thats an awesome chapel, I hadn't seen that before. My design was inspired by the town of Kuldahar in the Icewind Dale computer games. Perhaps one day I'll be able to make a Lego replica...
  9. Fantastic build and great use of light to really bring it alive. It does feel very ceremonial and your minifigs are great too. While you've stated that this shrine is located on a mountain, your MOC would work equally as well in a subterranean location!
  10. Hello chaps, Thanks for the welcome. I have just contributed my first MOC to the forum in the Historic Theme section, I hope you both enjoy it. Viceroy
  11. Hello everyone, I was trying out a few of Derfels techniques and got carried away. This is my first completed MOC so my Lego and photo skills are quite raw. Hopefully you can still enjoy my pictures... In the deepest part of the woods lies the Tree of Ancestors. This tree is an ancient conduit of Magic and has been home to a handful of worthy Wizards over the centuries. Currently Sandor the Blue and his apprentice Lucius are the tree's occupants. For now they live a peaceful existance, unravelling the tree's arcane secrets and trading potions with those brave or desperate enough to seek them out. Thank you for viewing!
  12. Hello everyone, I'm a trainee accountant from Jersey who loves to surf, cycle, rockclimb and play computer games (so excited for Skyrim and Diablo 3). I was a huge fan of lego in my childhood but after moving from Australia to Europe, my sets never really made it back out of the box. About a year ago I ended a 12 year dark age after seeing my friends Star Wars collection. Inspired, I dug out my old lego collection (since decimated by my younger brother) and stumbled upon this site and the whole concept of MOCing while looking for an index of Pirate sets. I then picked up a few deals on Ebay (including every Islander set for £30!) and later discovered bricklink. In summary, the slippery slope to addiction. Annoyed at having just missed the latest Pirate wave (which I thought was quite good) and disapointed at the POTC line I have switched back to my true roots, CASTLE! Anyway here are some classic lego memories I'd like to share: My first sets were 6018 Battle Dragon and 1463/2889/1695 Treasure Cart. I can remember building them in a park after visiting the toy store when I was about 5 and losing half the pieces much to the annoyance of my dad. My first medium to large set was the Wolfpack Tower and I loved it to bits (sometimes literally, my battles could be quite dramatic!) The best Christmas I can remember was due to the arrival of the Forestmen’s River Fortress (my favourite faction alongside the new dragon knights). Sadly only one brave but very chewed member remains of my band of merry men. Anyhow, I love this forum and hopefully will be able to contribute some of my own creations soon in the future. À la préchaine (till next time)!
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