Jump to content

ddeklerk

Eurobricks Vassals
  • Posts

    88
  • Joined

  • Last visited

Everything posted by ddeklerk

  1. When comparing it to the real thing, I would not place those vertical panel pieces so far apart. Oh, and I am not sure about orange behind the headlights. The black matches the color of the actual headlights better I think. I do like what you did with the very tip of the nose though.
  2. I am in the process of building a large figure myself, albeit not quite as large as this. And I would really love to see how you made the joints and what the articulation is like. I find it quite challenging to make solid joints that are strong enough to hold the weight of the whole thing, all while making it as articulated as you would expect from a humanoid figure. Really awesome build, by the way. Beyond impressive.
  3. I have been making some guides in Photoshop when it comes to dimensions and proportions, and I am contemplating making it all a little larger. The current head design, although good enough, does not really look like the "real" thing as much as I would like it to. The feet are another thing that I am not very satisfied with. And maybe it will be a little easier to better recreate those things at a larger scale. Or perhaps I should just stick with this scale and see it through to the end? I don't really know. Would love some opinions. In the meantime I have continued my work on the torso. I have completely redone the upper part of it, and made some minor adjustments to the lower torso as well. The shoulder joints now use the same 4 ball technique that I used throughout the rest of the MOC. And I attached two pistons to it from the lower torso. This makes the torso swivel much stiffer, which is good. Sorry for the bad lighting. The sun is already almost down, and I don't have proper lights suited for photography. Or a decent camera for that matter
  4. If it actually arrives that soon, that would be terrific. But this is my first order from Lego S@H, so just in case, I will not keep my hopes up.
  5. Does it not take up to 5 work days to arrive? At least that is what is says on the website. Unless you mean next weekend of course.
  6. Just got the confirmation email that is was shipped as well. So all in all a month later than was initially the plan. And for some reason the site still says it will ship the 7th.
  7. It is hard to make out from the video alone, but perhaps the boom is lifted by a wire and pulley system?
  8. Great looking car. I assume you do not have the set yet, as those are not the set's wheels. My guess is that he used a 1x1 (round) plate in the middle of the steering wheel and then put the liftarm on that.
  9. This looks like it could be an actual Lego set. It looks really nice. And I don't know why, but for some reason I really like the idea of the hood and the trunk opening like that. The way that it lifts an entire section of the body, including the wheel covers, is somehow satisfying to me. And if I don't use the correct terms here - I don't know a lot about cars, so please educate me
  10. Looks really nice and creative use of pieces. Makes me curious how you pulled some of it off. Like the head for example.
  11. You missed the part about the surprise reviewer. So it will not be Jim.
  12. The lower arms are actually really sturdy. And I don't expect to put a lot of strain on those, but who knows. The upper torso is really flimsy as it is. It was the last part that I have built, so I have not had much time to improve it. I'm using one of these in the torso, plus one bionicle limb piece, so the upper torso itself is robust enough as it is. The problem areas lie in the swivel connection with the lower torso and the shoulder joints. Unfortunately I don't have any of those H-beams that are not in the Arocs at this moment. And the Arocs is just a week or two old, so I am not ready yet to disassemble it. I may just order a bunch off Bricklink though. And I am fully expecting to have to rebuild parts in order to fit the plates on it. Especially the limbs. But I have gotten quite used to redoing parts of the MOC by now. It has been an iterative process to find out what works best.
  13. While building, I keep an image for reference open in Photoshop with a grid overlay that roughly indicates the dimensions in studs. So one square in the grid would equal one stud. I got to the scale that I work with right now by going off the size of the head, which I built first. The head is roughly 7 studs from top to bottom. Even while I tried to stay true to the source material when it comes to dimensions and proportions, somehow something still fells off. But I guess it will look much better with actual plating over the skeletal structure that is there now.
  14. Thanks! As I mentioned in that post, it is only a skeleton for now. A lot of armoring and bulking up to do yet. I hope you agree that that MOC belongs in the Action Figures forum. If not, I'm sure a mod could move it. But let's keep all discussion about it in that thread, before we derail this one even further.
  15. The long wait is nearly over. Too bad that it would not have made much of a time difference if you decided to wait until the proper release in August. If only I had ordered it through the German Porsche store as Didumos did. He still got one of the first batch and just look at how much work he has already done in improving the set. I don't think the set would be the same without him.
  16. For anyone that is interested, I just posted a WIP on the Action Figures forum of my MOC. Here is a link.
  17. Hello everyone. Recently I have come out of my second "dark age", which lasted roughly two years. But now Lego has got me hooked again, and I am determined to finish the MOC that I have started those two years back. Which is a posable/articulated model of the Transformer Lockdown as seen in Age of Extinction. Say what you will about those movies, but the designs of (most of) the transformers just intrigue me. If you are not familiar with the design of the transformer that I have set out to recreate, here is a pretty nice image of him. I apologize upfront for the low quality photos that I took. I don't have a camera, so my smartphone is all I can take pictures with for now. Keep in mind that currently this MOC is very much a work in progress. That means that much of it is bound to change at some point, and that it does not look very good yet. Especially since I have yet to add the actual armor plating. Most of my work has gone into making a robust and posable skeleton that does not collapse under its own weight. The only real thing that has survived my break since I have started this MOC has been the head. And I have not modified it since I have started working on the MOC again. It has a pretty complex design, but it is surprisingly durable. Since it is nearly impossible to make a proper face at this scale, and it would look silly anyway, I opted to make the head with the visor. As you can see I made heavy use of the Exo-Force arms in black. I had to order the visor piece off Bricklink, and thankfully it worked out. The piece on top is Onua's mask. The visor piece can easily be removed by taking the top off. Something I intend to use for his face-cannon. Next challenge is the feet. Lockdown has two "toes" on both feet in the movies. And unfortunately they are not parallel. The slight angle between them is hard to do with Lego at this scale. Here you can see two of the many designs that I tried. I liked the way the toes looked on the right one, but that one was too large. The new design is more fragile in the toes, but flexes much less in the base of the foot, where most of the weight will rest on. When looking at the various design pictures, screenshots, and concept art, I have found that the lower legs were slightly bent backward. Almost like the "chicken legs" you may see on some mechs, but much, much more subtle. And in the end I decided to include this feature just because it made the legs look less bland and awkward. A side view of the lower leg and the knee. Plus a front view of the leg. I used a heavy duty ratchet joint for the knee, plus two ball joints for extra strengt. For now it is enough to keep the skeleton up without problem, but I may have to change it to double ratchet joints at a later point in time. The axles sticking out at the top of the photo are coming from two ball joints in the lower part of the upper leg. Those axles will attach to the upper legs. The ball joints make it possible to swivel the entire legs. If that point of articulation was not included, the legs would have looked very robotic and awkward. As you can see I used the ball joints from the Witch Doctor set for the feet. I actually don't own that set, and it came out when I was in my break from Lego. I came across it through a YouTube review from JangBricks and the idea of those joints is just genius. You will see them in a few more places in this MOC. Like right here, in the hip joints. Fans of Bionicle will probably also recognize the pistons on the legs that I "borrowed" from the Mata Nui set. The crotch piece is probably the single most problematic part of the entire build so far. I wanted to incorporate a waist swivel, and this piece is what joins the legs to the body, so it had to be sturdy. Previously I tried to make the axle the only connection with the torso, but that resulted in too much flex and/or backlash. So I started to look for alternatives on Bricklink, and found these turntables. They greatly increase the robustness and stability of the waist. You may be able to see why this part is so problematic. I still use a ball joint (or two) here for the friction, but that and the turntable are right in between the two sets of ball sockets. I had to connect the axle holes on the sides of these sockets in some way, because having them only connected by the axle holes on the top was simply not enough. This is still not a pretty solution and I will probably change it a million times before I am satisfied, but at some point you just have to work with something that works so you can work on the rest. The entirety of a leg assembled. Already quite tall. Hands are another tricky thing to make with Lego. It is nearly impossible to make decent looking hands that also look like the thing you are trying to make. In some pictures Lockdown's fingers look quite long, so that is what I was going for. Don't know if I want to keep the ring finger and pinky like this. Again the Exo-Force arms come in quite handy. Because I had already made the legs, the arms were quite ease to make. They use pretty much the exact same swivel joint technique. Hopefully the two ball joints in the elbows will be enough for when I make the weapons. The chest, that connects to the second turntable in the in the middle of the torso. The articulated shoulders are inspired by Maxilos. There is barely enough room for the pistons. Unfortunately the pistons hardly add resistance when moving the shoulders up. I think it has something to do with the pivot point being almost inline with the attachment points of the pistons. The whole torso plus upper legs assembled. Now I've talked you through all the parts of the build that I have finished so far. And when all of them are assembled, you get a very large skeletal robot... thing... Looks a little skinny, don't you think? And lastly a comparison shot with the Arocs with fully extended crane to give you a sense of scale. BTW, I can highly recommend that set if you are into Technic. It is my first set I have bought since 8297-1: Off-Roader from 2008, and it was a blast to build it. I hope you enjoy this WIP of mine, and I would love any feedback and criticism that you may have. I'm sorry if this post seems a little long, or if there are too many pictures included. Truth be told I intended to take a few more photos demonstrating the articulation and such. I certainly did not expect to be spending this much time writing a post about a Lego build on this forum, but there you have it. If there is any way I can format this better, please let me know. I am not at all familiar with the language used on fora like these. I am much more at home with Markdown, personally .
  18. It looks interesting to say the least. This is not what I expect when I think of a Porsche. Of course I don't know a lot about cars, but anyway... Perhaps that will win you some points in the originality department.
  19. Those frames were only ever made for the Visorak. I do wonder why they never re-used that piece.
  20. I will post it in the Action Figures forum when I get back home. I think it belongs there more than here, as much as I wanted to share it in the Technic forum, which seems to be much more active. I'll post a link when it is up.
  21. I guess that it makes sense that Lego Technic is mostly vehicles. Lego is a toy first and foremost after all, and a static crane would not be as playable as a crane on wheels or threads. Now that I think about it, it does probably belong more in the Action Figures forum than in the Technic forum. I can see if I can shoot some decent pics tomorrow and I will make a WIP thread there.
  22. I recently got back into Lego, coming out of my second 'dark age', if you can even call it that at ~2 years, and I have become interested in Lego Technic. The reveal of the Porsche is pretty much what got me into Lego Technic, and I have recently bought the Arocs as well. Now I may be wrong on this one, but pretty much all the Lego Technic sets are vehicles of some sort. And almost all of the MOCs that I come across are as well. Why is that? How did that start? Surely there are many other interesting, technical things you can build out of Technic pieces? The B-model for the upcoming BWE comes to mind as an example. As a side note, I have continued my work on a MOC that I started a few years back. It is not a vehicle, but a large scale robot/articulated figure. I want to share this MOC, but I don't know if this is the right forum for that. It is built with pretty much 99% Technic pieces though.
  23. About being able to enter with an existing MOC. I don't really mind it. Let's say you have once built a fantastic looking, feature rich, Porsche that you are really proud of. It took you a lot of work and effort to make. It would be a kick in the teeth if you could not enter that for this contest. It does not devalue your efforts. Although, as I was typing this, I thought of another downside. It will be unfair towards people that only started when the contest was announced. They have a limited time to build their entry, while an existing MOC could have taken years.
  24. TLG probably has a whole lot of other restrictions that we are not thinking of. The model has to be durable. The parts count should not be too high. It should not be unnecessarily difficult to build. And then there are certain connections and techniques that are or are not allowed. On the whole I think there have been many very good improvements in this thread. And when I get my Porsche I will certainly implement some 'essential' ones. And while TLG could have delivered a much better product, there's gotta be some reasons as to why they did not. Be it certain restrictions, a deadline, or otherwise.
  25. Same for the Dutch one. Just a few days ago it said 30 days. That expected delivery date has really fluctuated a lot.
×
×
  • Create New...