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Malou

Eurobricks Citizen
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Everything posted by Malou

  1. You can look at Blueprint for creating better instructions than LDD one. Thanks for sharing the file ! EDIT: One downside, as I feared, and would explain LEGO decision, is the price it would cost to built it myself. First estimate is not pretty lol. One good side, it is a construction side! It will be built steps by steps, one story at the time !
  2. @Dakar A, you can try this. Just put that file inside the stock Blueprint folder (if it's not already there) and double-click.
  3. You could try running from the Terminal to see the output of what's going on. But I bet it's because of the size of the model. Might need a little more time processing, especially if your computer is older
  4. MacOS version is up for v0023 ! http://dl.bbqsoftwares.com/LDD/Blueprint0023.dmg
  5. You can have a look at this MOD: http://lego.queryen.com/php/_sfmod.php
  6. Awesome find! FYI, the submodel needs to be marked as a callout for it to work.
  7. There's probably a memory issue too... 4GB is not that much.
  8. For MacOS, you can use this .command file. It should do the same thing as the windows .bat file. You still need Java JDK installed for it to work : http://dl.bbqsoftwares.com/LDD/blueprint_MacOS.command.zip Or you can use this nice (but heavy) MacOS App Bundle that contain the Java JRE : http://dl.bbqsoftwares.com/LDD/Blueprint0022.dmg
  9. Yup. That's the right command for Mac. Works on my iMac too. Should be able to post a .sh script and App Bundle later ;)
  10. I did test it and got "no lwjgl in java.library.path". See previous Gist link for more details.
  11. FYI, tried the new version on Mac, managed to get a new error if it can help : https://gist.github.com/lcharette/e538fb0f01794e752d9b2b2ca08d1b51 Also, see comment at bottom of Gist ;)
  12. And it's hard to debug on my macs without the source code ^^. FYI, I just tested again and it still the same error as before.
  13. So far it doesn't work on Mac. Never got it to run.
  14. I do have the code to fill a cart on their website, but modern browsers don't allow me to execute javascript on another website for security reason (which is normal). So yeah, you have to pick them up one by one when you actually want to buy the bricks. If you're very with browsers console, I could give out the way to do it manually, but if you never used the console, might be easier to do it brick by brick. I usually use the "new bricks" method. The software give out those price too. I would only use replacement for actual replacement of sets I bought.
  15. Because the server admin (me) messed up when he activated ssl last night. Meanwhile, try this link : https://bricks.bbqsoftwares.com Edit : Fixed ! Thanks for letting me know !
  16. Maybe need to install (or reinstall) a 64 bit version of java...?
  17. May need to run Java in 64 bit mode. See : http://stackoverflow.com/a/3067285 So java -d64 -Xms512m -Xmx4g -cp "bin/*" bluerender.BlueRender
  18. Yup! It does work with the new Seria update!
  19. Yes indeed, the build is quite large because the whole Java Binaries are included. This is done so it will work, whatever version of java you have installed (if any). But otherwise, it is indeed platform independent and the Windows version will work on Mac with the proper paths and java version. If you're interested, I could probably make a bundle without Java next version.
  20. Indeed, the default paths in scene.sc doesn't work on MacOS. Told Bublible, but he didn't changed it. If you download the mac app from his website, the path is fixed in the bundle I created.
  21. FYI, I installed on my MacBook Air the public beta of MacOs Sierra and LDD doesn't start anymore. Crash before the icon can appear in the dock. Hoping it will be fixed before Sierra is released to the public
  22. Didn't think about this. MIT. I added the license file on GitHub.
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