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Everything posted by ParmBrick
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Will Lego ever come to make military sets?
ParmBrick replied to MTBingNinja's topic in The Military Section
They tried, taking them in a civilized way, see sets 31039, 5892, 42066 to name the best known, and then the case of set 42113. Politically correct has not allowed it and will never allow it. BUT they have designed and built a wide range of firearms, and made military prints on the minifigures, just see the full range of Star Wars minifigures. It can be said that subtly, Lego has also thought about this niche market, allowing us all to be able to create MOCs in a military theme, using only official and non-custom parts, also thanks to the wide range of colors used for potentially useful pieces to make our MOCs. And for this I am grateful, personally I have never used custom parts except for weapons and accessories for my military minifigures. I would say that despite everything we can be happy with what we have. -
[GBW] - Side - Koszmar - An Old Friend
ParmBrick replied to Dutch Thriceman's topic in The Great Brick War
Nice warehouse! Excellent characterization of the characters, interesting the idea of creating chapters for the development of your story! Your soldiers are very "bad guys", they will be tough to deal with, when it comes! -
[GBW] - Battle of G1 - BANDAUD - Sleeping Beauty
ParmBrick replied to SATSOK's topic in The Great Brick War
Wonderful! I love everything about this moc, from the tractor, to the ground, passing through the two buildings! It looks like the map is reflected in this diorama. Great job of capturing these two terrorists, they could reveal very useful things for our faction! He can do it: according to the rules, if you control a quadrant that has a road, in this case F1, which I conquered in March, a player can attack a quadrant adjacent to the road, plus a normal quadrant, in his case E3. -
[GBW] - Battle of F2 - Plighia - The Trap
ParmBrick replied to ParmBrick's topic in The Great Brick War
It was not easy to build that portion of the bridge, and make it plausible as a whole, with the addition of that small embankment, I'm glad it's generally liked! -
[GBW] - Side - Plighia - An Hard Decision
ParmBrick replied to ParmBrick's topic in The Great Brick War
Thank you very much! Let's take the game to a higher level of narrative! -
[GBW] - Presentation - EROTEMA - UNDERGROUND HQ
ParmBrick replied to sigpro's topic in The Great Brick War
Very good moc! With the air that pulls out there, between asymmetrical warfare, sabotage and possible weapons of mass destruction, there was actually a lack of a nice bunker. I just wonder where the bathroom is! -
Nice moc of a iconic helicopter of Cold War! Well done!
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- helicopter
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[GBW] - Sidebuild - Brotherhood - Highway Patrol
ParmBrick replied to paintballman's topic in The Great Brick War
Nice terrain modeling! I love the sense of verticality given by the plants stacked on top of each other like that. So the BS are maintaining control of the central road junction, excellent strategy, too bad for the civilians xD -
[GBW] - Battle of F2 - Plighia - The Trap
ParmBrick replied to ParmBrick's topic in The Great Brick War
Thank you too! Hope to see your moc soon! -
[GBW] - Battle of F2 - Plighia - The Trap
ParmBrick replied to ParmBrick's topic in The Great Brick War
Thank you comrade! Now we can penetrate the central regions more easily thanks to this conquest! -
[GBW] - Battle of F2 - Plighia - The Trap
ParmBrick replied to ParmBrick's topic in The Great Brick War
Thank you for the feedback on my technique! Each time, I try to experiment on how to make a particular detail in my mocs. Oh yes, the flames on the power pylons are caused by the EMP overloading the power line and consequently catching fire. -
[GBW] - Sidebuild - Brotherhood - The Way Things Are
ParmBrick replied to TheBeeze's topic in The Great Brick War
The story gets more and more interesting! I wonder since it shouldn't be a "powerful weapon", that missile could contain a chemical or bacteriological agent, or EMP, if as stated it could turn the tide of the conflict. Its potential use will surely cause a violent escalation. -
[GBW] - Side - Koszmar - Mithril
ParmBrick replied to Dutch Thriceman's topic in The Great Brick War
Superb scene! I really like it! Nice little building, very detailed, the action of the spec ops it's really realistic. At this point I don't know whether to consider the BoN agents and forces as allies or enemies, after the latest events. -
A drone in F1 took observation of the communication bridge for Nalans in F2. Drone Operator: "We have multiple hostiles to the bridge in F2, verified the presence of what appear to be barrels positioned at the base of the bridge, we have the presence of a potential bomb. It seems that the tip was true, it is a trap." GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr Intelligence Operator: "You have the green light to fire the EMP missile." Drone Operator: "Received. Fox-One fire!" GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr *Missile explodes above the bridge, releasing EMP* GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr *Volleys of bullets reach the terrorists' checkpoint* GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr GBW Reloaded - Battle for F2 - The Trap by Jordan Parmegiani, su Flickr
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Thank you too! Always kindly I wanted to honor this vehicle, which from my point of view is representative of the Italian genius and Italian quality.
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[GBW] - Side - Plighia - An Hard Decision
ParmBrick replied to ParmBrick's topic in The Great Brick War
Glad to hear that, it has always been my goal! -
[GBW] - Side - Plighia - An Hard Decision
ParmBrick replied to ParmBrick's topic in The Great Brick War
Thank you! I hope others follow my lead and explain how they learn about the game information as it progresses. I am curious now to see the response of the BS to my "provocation". Rest assured that I will also find a way to explain how I become aware of the KLR movements at this point. -
Glad I was an inspiration to develop your story! Damn, I should have gotten into it that there would be spies in the PSIC ranks, but this is war, any action is fair to win! I am impressed with how you implemented the technic panels in the moc, they look great there, a nice base, although I expected, as they are prefabricated, some buildings a little more complex, your soldiers must have the hard skin to stay all the time outdoors! xD
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Nice flag, simple but very well done! Love the style of the guards minifigures, it reminds me a lot of the Indian style of a century ago, but in a modern way.
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Thank you!! It doesn't happen often, but sometimes the Italian army produces small masterpieces
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[GBW] - Side - Plighia - An Hard Decision
ParmBrick replied to ParmBrick's topic in The Great Brick War
Thank you! I wanted to tell this episode to be able to fill in those "plot" holes that are created when you go and tell about the Brotherhood of Soalon and what it does: how can PSIC and KLR learn about everything that BS does both in the occupied territories than in their own? I do not imagine myself as an omniscient god who, seeing the other mocs from the outside, manages to regulate his actions according to the news I see. I want this reality to be absent in my story, and to explain the fact that PSIC knows everything about everyone, not as "divine intervention", but simply as the result of the work of its own intelligence, the media, possible spies, occurrences, as in true life. -
An anonymous call reached the switchboard at the Echo Sierra base, in this call, someone claimed to be a member of the Brotherhood of Soalon, and that they intended to partner with the PSIC, revealing the movements and intentions of the BS as the conflict went on, practically an inside man, playing the spy, playing the double game. This was not taken seriously initially, but the character on the phone revealed information regarding the meetings that took place between the BS leaders and some foreign military factions, who made contact with the Nomads, giving some very famous names, which a civilian normal could never know. The man on the phone stated his intention to meet with some PSIC representatives to reveal his intentions to them. The call was intercepted at a public telephone across the western river, somewhere in Nalans, therefore in full enemy territory. A meeting point is set, somewhere along the western river, in the occupied territories, he would have waited for them in a recently abandoned cottage, the day after. It was decided to send a patrol of the Rats Team One, under the command of the Cpt. Parms. Cpt. Parms: "This should be the place indicated ... There are no other farmhouses in this quadrant, if not further south, but they are still occupied territories. Beware it could be a BS trap" GBW Reloaded - Side - An Hard Decision by Jordan Parmegiani, su Flickr Anonymous BS terrorist: "I've been waiting for you, you're half an hour late." Cpt. Parms: "We know, but we took the long lap and checked that it wasn't a trap. Come out, we want to see you." GBW Reloaded - Side - An Hard Decision by Jordan Parmegiani, su Flickr Anonymous BS terrorist: "Here I am, I am unarmed, and there is no one else, as agreed. Sorry if I keep the mask but I don't want to be identified, I have to remain anonymous, nobody has to know that I'm cheating on the BS, and nobody has to recognize me, if they ever followed me." GBW Reloaded - Side - An Hard Decision by Jordan Parmegiani, su Flickr Cpt. Parms: "I understand. So what is this story? Why do you want to betray the BS? Because we? I hope it's not a hype to test our skills again as happened a few weeks ago. And by the way, how can you be sure no one has followed you this far? " Anonymous BS terrorist: "it was an hard decision to make, the BS have personally disappointed me, just as they have disappointed a good chunk of the population of Soalon. Their terrorist actions have put our country in a bad light internationally. We did not want the civil war that led to all this, we did not want this crisis to lead to terror. Now that the BS have occupied the dam in Ramaz, many civilians fear the dam is in danger and fear for their lives. Not to mention the illicit trafficking that finances the BS, and which sees exploitation and intimidation. I want to do my part, for my family, which deserves a better future. This is why I chose you, PSIC, I believe in democracy and freedom, I believe that your political philosophy is the only one that can be reconciled with the future of this country. Nobody followed me this far, I was very careful, and I changed clothes more than once, always keeping my face covered, as well as changing vehicles as many times. Plus, I've come a long way to get here. And if they had followed me, they would have killed me already." Spec. Reaper: "All nice words, but we want facts. You've already shown you know some BS backstory, but we need to trust them even more." Cpt. Parms: "Spec. Reaper he's right, it may be a dangerous game for us to cooperate with you blindly." Anonymous BS terrorist: "Well. Here is a map that BSs use in this region, there are important places and crucial nodes for their movements and organization. You can have it and study it as much as you like, you will find it very useful. Even if they catch me, at least this map and the information I'm about to give you will be worth the effort. I warn you of future action by the BS against you: they intend to cut the communication routes to Nalans, and make it even more difficult for you to continue east, they want to blow up the bridge to Nalans in F2, while you pass it. Be careful, they are already organizing well, I recommend caution." GBW Reloaded - Side - An Hard Decision by Jordan Parmegiani, su Flickr Cpt. Parms: "Interesting. How do we keep in contact at this point?" Anonymous BS terrorist: "I'll make myself heard, I already have your switchboard number. I will be recognized by the code name "Logan", do not be surprised if you intercept these calls from the occupied territories, I will call from the public lines, in such a way that it cannot be intercepted by my companions, where I will be on a mission. I will reveal to you when I can about every important decision of the BS and their movements. It is not certain that one day we will meet again, perhaps in other unpleasant situations. Sorry but I have to go now, my absence for so long could lead the BS to discover my game. Godbye." GBW Reloaded - Side - An Hard Decision by Jordan Parmegiani, su Flickr Spec. Reaper: "Can we really trust he, Cap?" Spec. Mode: "I don't know, but this map marks many important places, and our current locations. It looks very well done and convincing, I don't think it's fake." Cpt. Parms: "I believe him, the information he gave us on the phone was verified by intelligence and turned out to be 100% true, this map, and the way he spoke, his eyes. In my opinion, it's worth a try. The litmus test will be the bridge, the movement of troops on it will happen in days, now we will keep an eye on it more carefully, now let's get together with the others."
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Thank you very much for the kind words! Hope to see your mocs soon!
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I agree with you all, in addition I add that the few who want to approach this world (Lego in the military theme), often do so by spending crazy amounts, when in reality the expenses are often and willingly contained, and can be contained, at least for the mocs. I can't see military mocs online that are sold at exorbitant prices, when in my opinion they are worth 10-20% less. Of course, there is no doubt that not all in the world are good at the same level, and therefore some are forbidden to build high-level mocs, but I see small manufacturers and sellers, in my opinion more sincere, floundering in favor of big brands, which sometimes offer better but often for the worse. In the end, even the prices that are found around the military-themed Lego, are able to drive away a good slice of the public.
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Hello everyone, when in the rules it is written that as defensive moves we can move troops or build a FOB, it is intended to create a moc / diorama that represents such a move, right?