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mostlytechnic

Eurobricks Dukes
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Everything posted by mostlytechnic

  1. We can just lynch you day 1.... that solves the stress problem. And the "who to lynch day 1" problem.
  2. I'm in, hope to make it past day 1 this time :)
  3. Well based on that, next time I'm scum I'll win FOR SURE. And I'll be VERY sure to pepper everything I post day 1 with lots of and and and even some
  4. Deadboard is https://123.writeboard.com/2vguy4f73dk9ts61ierjj1qp, password qpid. No one really placed guesses... and I refused to give any hints :) I think what this game showed is how dependent we are on night actions. When there's no investigations or night kills to analyze, EVERYONE can look town and then it's just picking at tiny details that can be argued as scummy to lynch each day. But man was it fun to watch....
  5. Darkdragon, that was truly impressive. I think I had more fun watching from the deadboard than I'd have had still alive. You nailed being active enough to not be suspicious, but quiet enough to let them all fight it out :) On day 1, I thought the game would be over. With my original scum buddy not showing up, I expected the game to just get rebooted. Actually had conversations with bob about that. But then he found a replacement and decided to keep going, and what a great move that was from the host seat. Sorry for over role-playing and getting myself lynched for it :) Seriously all, I was just joking around on day 1 with accusing Wes of being my scum buddy, and the "deliberate bad logic" and all that. It was just a joke and got turned into so much more by you all... I voted for Riker early on since he wasn't around, it made it easy to justify a vote and retract it once he showed up. Turns out it went well since you all assumed I wouldn't have started a vote on my scum-buddy
  6. Really? Bob's been asking and hasn't gotten any takers. So it seems to me like a nice thing to help the host out by lynching the absent person
  7. Seriously? Day 1 is always joking and role playing. That's all. Of COURSE I know the roles are all random. I was freaking JOKING about Picard being Q's pick and the bad logic and Wes and I and all that stuff. I made my vote to share my opinion. Would you rather I just have said "yep, I like extending too" without placing the vote? That seems silly. And yes, you've nailed why I voted Riker. Someone not being around AT ALL indicates something going on real-world, not any indication of alignment. Therefore, get rid of them rather than deal with replacement players or lynching someone else and still losing the missing player. See above. See above. Do you really think I'd be serious about all that? Computer, please re-check your math. You said there were 4 hours left in your previous count 2 hours ago...
  8. Glad to see people saw my deliberately bad logic. Congratulations. So I will Unvote: Picard Thanks for the clarification. I had read it as once per game myself as well, so glad to know I was wrong. It's not needed, but I will definitely Vote: Extend the day since more talk is always better. More info is good! Thanks for defending me, son. Oh shoot, did I just out us as the scum team? I mean, that would be just like Q to team us up. Or maybe he'd split our family so one of us has to kill the other. Dang, now I'm getting confused. Again, thanks for the clarification. Given this, I definitely do NOT want to have a no-lynch. Why give the scum the choice of who dies? Much better we pick so that we at least have a chance to get a scummo dead. So far only Geordie has more than two votes. But why not vote for the one who's not even playing? I'll Vote: Riker (LadyK)
  9. Well, everyone needing awakened has already been poked. So instead, I'll Vote: Picard (Kristel) because who else would Q pick to be scummy than our captain?
  10. Hey, look at these 2 pictures... there's a long black hair on the floor (long by our minifig standards at least). That's a clue that Deanna must be one of the scum right? Crap. Guess I shouldn't vote based on that. Ah, but you have the most logic of any of us, so you should absolutely have an advantage. Figure it out for us before we die!
  11. Hey, momma needs some sugar. I'm older, but I'm not dead yet, Jim. Oh crap, wrong show. Too many times time traveling and warp speeding and nearly dying. Can't keep it all straight.
  12. Mmmm, Picard, what fun memories...
  13. Beverly here. Man I look good.... Picard, we've got a little time before the game actually starts....
  14. I'll play! Sounds fun!
  15. Oops, so I did. I got killed off pretty quickly so I'd forgotten about it. :)
  16. Good thing that wasn't this game, because exploding a tentacle creature sounds messy. I missed that game, so I didn't get to try it out. I suspect I'd like it though :)
  17. And I don't see pushing for the no-lynch as preventing learning from voting patterns. People still vote; it just might take till later to learn whether the people being accused are town or scum. And pushing no-lynch is a "voting pattern" in and of itself. It also causes more discussion since now we get to talk about people AND lynching, and more conversation is a good thing. But yeah, I probably wouldn't push so hard for no lynch in the future just because it slows things down SO MUCH :)
  18. I'm not at ALL saying I want to sit idle - I'm saying I would prefer the game have fewer mechanisms that lead to passive vanilla. It's a big black mark on vanilla townies, myself absolutely included, that we've become passive. I think the scrolls could have helped with that, if we had more information on them. I felt like they were a big black box that we (those not having them) could not analyze, and therefore they didn't get talked about very much. Either people who had them were quiet to keep secret what they knew, or the rest of us didn't even know what to ask or poke about. As vanillas, we need MORE talk in the game so that we have discussion to analyze to look for scummy actions. As for the lynching, I totally expect future hosts to have a "most votes gets lynched" rule as opposed to requiring 50%. That makes sense to me and I'm fine with it. Lynching is the crux of the game after all. In this case, I saw how the rule was written and made use of it to try and win. That's also part of the game, exploiting loopholes :)
  19. Wow, that's a ton going on behind the scenes. My take - very fun game, but I wasn't a fan of the scrolls/traveler bit. I was vanilla, and I'm not a big PM user, so to me, that was just another thing that other people were doing that made my role less important. It was super powerful, but since I never had a scroll I didn't have enough information to even start thinking about what it COULD be doing, and it caused so much extra stuff happening it made analysis of anything impossible. I mean, how do you figure out who is doing what with so many 1-shot things happening? Since I was never in the block and actually, didn't have a single PM with anyone, I was in the dark about all of it. Sorry (sort of) to have messed up your plans with my no-lynch pushing, but I honestly saw that as the best route for the town. In a small game, I didn't want to start losing people (especially potential PRs) due to crappy early voting, since there's nothing to base it on. I was deliberately slowing down the death rate to give the PRs more time to do their thing. I personally think the games here have gotten overly dependent on the town forming a block and then how good/lucky they are decides the win/lose, while the vanillas who aren't in the block are nearly irrelevant. This setup with scrolls just made that even more so. I like the idea of no PM games, or at least night-only for the town, to reduce that. I feel like most vanillas, myself included, just sit back and wait for others to take the lead and then follow their votes, as opposed to actually using the votes as the primary information source like it's claimed to be.
  20. Hi all! GREAT game Hinck! So fun as always. Sorry to have messed with your schemes by pushing the non-lynch for several days, but I truly did think it was in the best interests of town at that point. Loved the sets and humor in the daily tales. That style is right up my alley so I enjoyed it and kept reading even after I was dead.
  21. Thanks for catching that typo - I fixed it in the review now (I'd mistakenly put the 42009 as 46xx parts instead of 26xx)
  22. I again prefer the B to the A model, but the truck isn't terrible. At least if you don't look from the side. The front and rear each alone look ok to me, but together they look unfinished and like they didn't belong together. It's a nice set for kids. I think the drag truck is a cool idea, but just not quite finished in design.
  23. Torn on this one - I like the over all look, but I think the mechanisms are too much (VERY rare for a Technic set!!!) They look cluttered and color-vomit to me, and they serve no practical purpose since you can't swoosh a boat like you can spaceship or car. I guess play in a bathtub or swimming pool, but even that's pretty limited.
  24. Yeah, I think they're going for getting new, younger Technic fans with this one (with most of the 2020 lineup, actually). I actually prefer the B model to the A on this one!
  25. I actually tried that - it fits fine, but that gearing makes the boom basically unable to lift from horizontal. To get it started raising, you have to lift up on the boom with one hand while turning the knob with the other. Even once it's part way up, it's still surprisingly hard to turn. Definitely not kid friendly. They designed it to be slow but easy to turn.
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