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Asphalt

Eurobricks Dukes
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  1. CURRENT SIGN UP FOR QUEST 133-A Walk Through the Parlor Kelim (Menkot) Level 5 Barbarian Darksten (Comrade Commander) Level 15 Assassin Calamity (Scubacarrot) level 1 mage Mathias (Stickfig) Level 20 Druid Rethinal (Rconn0) Level 1 Cleric Quest#133: A Walk Through the Parlor Quest Master: Asphalt Assignment: “My commanders seem to have lost contact with out recently completed troop training facility, which they have nicknamed 'The Parlor'. I am in need of several battle hardened warriors to investigate the situation, eliminate any unforeseen complications, and return to me with news of my facilities operational status." ~Benin Abal-Basir; Kalif of the the Red Court Party Requirements: 3-5 Heroes of beginning level experience Reward: 100 Gold and a selection from our armory for each hero. Sign-ups close on the 1st of May, 2015.
  2. Vindsval Lifts Miderun up off of the ground and Puts one of his two remaining remedies to her lips. "There this should help." Vindsval Uses remedy on Miderun from the Back Row. Battle Order. 1. Annienal 2. Vindsval 3. Miderun 4. Bobby 5. Warlen
  3. No need to apologize for taking care of what needed to be taken care of. Welcome back.
  4. A match made in heaven it seems.
  5. Goliath I think my quest that I will be starting Friday will be a good example (I hope) of a small dio shot quest. Keep an eye on it and see what you think.
  6. "I believe eliminating the mounts now would be a good use of the bomb, Make it so Mr. Warlen."
  7. "By the Gods the man is insane. We must stop them. I will take the healer first. Warlen, choose your gems well. Annienal, I fear you will need to provide our shield wall. Bobby pair your attacks wisely. Miderun use your charms equally with your rage. They out number us, but i have no fear that we will prevail" Vindsval draws Verkenner from its scabbard, and points it at the healer. "A man who brings relief to the sick and health to the harmed should no better than to side with he who causes the hurt. Allow to me to show you a different path." Vindsval attacks the Lucustoid Healer from the Back Row with Verkenner. (X4 damage (X2 encouraged X2 Humanoid) and poison 2) Battle Order 1. Annienal 2. Miderun 3. Vindsval 4. Bobby 5. Warlen
  8. "It would seem well that we have no dwarves among us, this man seems less stable by the moment. What connection does he see himself having to the earth itself? Vindsval wonders inwardly as the stranger writhes on his horse. "Speak plainly man, what do you want here? How have these miners harmed you? Why must you reclaim their gold to be whole?"
  9. Vindsval considers the offer, if ever only so briefly then shakes his head. No that would not do to allow such things. He then gestures to his small fierce friend. "It would seem we stand as one. Though some speak more bluntly than others, we cannot let you pass into this town and harm these people further."
  10. Vindsval Glares at Warlen. "By the Gods, cease your blathering, before one of those before chooses to cease it for you." He turns his eyes back to the shadowed figure, still looking down at the man slightly even though he is astride a tall horse. "The choice of a man's path lies within the man himself. If you choose to attempt to ride through mine however, you will find it one of staunch resistance to those who would prey on those whom I have chosen to protect."
  11. "Obtaining wealth through glory and deeds worthy of song is indeed a noble endeavor, Obtaining it through the extortion and enslavement of the week or feeble is a Path better not walked. For it leaves one a man worthy of Ridicule and disdain. A walker in darkness. Which are you stranger?"
  12. Vindsval takes the tonics from the mage and motions him to stand back behind him, then he answers the lead horseman in a tone slow and deep, his voice taking on the tone of a shaking mountain during an earthquake. "We are those who meet you, who meet you right here and now. We are those who call you to lay down your arms and leave these townsfolk in peace. For if you leave them in peace, we shall you leave you in kind. Though, somehow I do not believe that that is your path, is it stranger?"
  13. Vindsval turns from his companions to face the Horsemen. He hold up one hand in a combination greeting/halting motion. "Greetings strangers. Welcome to the Gulch. May I ask your business with this fair town?" Vindsval greets the group with an air of irony, he believes he knows who these men are, there can be little doubt that their leader is the self styled bandit king Cole. But even then he will not meet strangers with full hostility, even in this place."
  14. Ok So "The cool kids ax of cleaving" "The cool kids wand of light" "The cool Kids Hood of far seeing"
  15. A man robed in flat black from head to toe, carrying an ornate staff topped with a crystal orb, steps from the shadows near the quest board. He reaches out and removes the sheet containing the aid request for quest 133. He reads over it silently, comparing the names on it to the names of those who have departed. He pulls a quill from the sleeve of his robe and strikes two names from the list. Three potential heroes, it is a powerful number, but not yet ideal. The Caliph will be pleased that there are those who will come to his aid. There is still time for this list to grow. I fear that more strength may be needed. He returns the pen to his sleeve and retacks the notice to the board. He then turns and melts back into the darkness. CURRENT SIGN UP FOR QUEST 133-A Walk Through the Parlor Kelim (Menkot) Level 5 Barbarian Darksten (Comrade Commander) Level 15 Assassin Calamity (Scubacarrot) level 1 mage Mathias (Stickfig) Level 20 Druid Rethinal (Rconn0) Level 1 Cleric
  16. Vindsval reaches into his pack and removes a Mead and Two vials of Venom. He applies the VenomX2 to Verkenner and Drinks the Mead in preparation of the upcoming conflict. "Prepare everyone, The wind blows foul." OOC: I think you can start the encounter. Other than dowing a potion or two I think we are good. Anyone have anything they need to do.
  17. "Bobby my small pointed headed friend, I do believe you may cause Annienal to go mad before our adventure is at an end." " I believe it is time we begin preparing to meet Cole."
  18. "The Vampire, no, the abomination was to be destroyed. If there had been hope for the Ancient on I would have given him his reprieve. But he made his decisions. I now feel only sadness for the loss of the knowledge contained within his experiences." Vindsval looks at Miderun in her new outfit. "It suits you."
  19. "If there is nothing anyone desires I will do my best to gauge your needs. Warlen, I will honor your request for the Robes, wear them well. Be certain we will utilize your newfound power in the coming battle. Miderun and Bobby you both could use some additional protection, Bobby take the Nice Boots, Miderun the Loincloth. Unfortunately that seems to leave Annienal and Myself without gear so I will divide the gold equally between us. If you wish to trade among yourselves feel free." Loot Division Vindsval- 75 Gold Annienal- 75 Gold Warlen- Fenarian Robes of the Vampire(SP:3, Max. Ether +4, Immune to Darkness, backwear) Bobby-Nice Boots(SP: 1, Footwear: Immune to Earth and Darkness) Miderun-Loincloth of the Ancient(SP: 3, Absorbs Earth, footwear)
  20. OOC: My friend I think you are taking it a bit too personally. I can't speak for anyone else, but I don't think anyone is upset with you. I think a physically and emotionally constrained character would look down on the impulsive and position jumping behavior.
  21. No problem. Now go get your character together. Heroica is waiting.
  22. The explosion effect is fantastic. Great use of clear supports.
  23. Makes sense to me.
  24. Thanks JimBee, I hope I do well. I'm old hat at pencil and paper, but this will be new for me. At the moment I have two fresh off the wagon characters and one level 5. So I have a bare minimum. I would drove to get another one or two entry level folks, but three is a fine number.
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