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Asphalt

Eurobricks Dukes
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  1. A named weapon with a history behind it. May you then wield it long enough to add to both its tale and your own. I appreciate the sentiment, though there has been many a man with blade and torch over the years of my travel that told me otherwise. My father was a Green Skinned Ogre of Baltrok. He was a powerful druid, but prone to spending more time among the wilds than within the cities of his people. It was in his travels that he met my Mother, a Giantess of the Yoten. One of the tribes of the great frozen north. I know little of their meeting. Only that she died not but a few years after their courtship and my birth. He spoke very little of those times. With her gone he took up his travels once more, returning to his home only to be turned away because of the abomination of my birth. We became travelers in the truest sense. Have no origin, nor a destination. It was in these travels that I was visited by the high God of my Mother's people. He whom I call the Wanderer. I came into power through worship of him. And through his guidance I have walked the Path leading me to this here and now. I believe I have done some good in my time among men. He shakes his head drawing himself out of his musings. But we were speaking of weapons. Your lance intrigues me and it seems that it would be little use to you now or in your future. What would you offer me in exchange for the blade I have shown you, it is called Severa's Slasher and this diamond. He pushes the clear bright stone forward, and returns the rest to his cloak pocket. ​I believe they would serve you well both now and in your intended future. Especially if you were to return to the Fields of Glory. There are forces of the dark within its borders is there not? I see that the notice has been reposted. I will sign my name to it as well. I have never been to this farm, but if there are those who wish to put themselves against its challenges they will need a shield and healing hand if they wish to live long within. Vindsval signs up for the fields of Glory.
  2. OOC: you forgot vindsval on the signup list. And I think Arthur as well.
  3. Indeed it has, though I see you carry a similar weapon as well. It has a strange energy about it. Does it have any gifts of its own? I fear I very little first hand knowledge of the views of "My people." After my birth, my father and I found no place either among the Ogre clans or the Giant tribes. I was anathema to them all, a Half Born monstrosity. We spent much of my youth among the human and elf lands. It was there that I was truly learned that I was a monster. My father taught me that I must never let my inner beast loose, lest I truly be that which men called me in fear and ignorance. This is the first place I was truly accepted. I am able to help here, and occasionally unchain that which I hold bound within me. Would you enhance that which you already hold? Or perhaps begin to train with that which you will later need to wield. Your own broom will be come formidable in time if you work with the smith. He pulls a handful of gemstones from a small pocket within his cloak and places four on the table in front of him. ​The powers of the elements would aid you in that as well. But if you would reach for a more formidable piece, a blade to be held as a true warrior shaman perhaps this. He lays a large heavy sword upon the table near the gems. The two handed weapon bears a thick one edged cleaving blade. A shimmering black powder coats its length. Much could be done wielding something such as this.
  4. gotcha, it was indeed for my reference. It was the first elemental weapon I had made when I was new to the system.
  5. nifty little build.
  6. Vindsval accepts the offered concoction, taking it gingerly in his enormous hand. It would not do to break any more of the mistress' glassware. He raises it to his host. To your health, may your path be ever interesting. The Path of the Shaman you say? Tis a good and noble one. There can be great power in embracing the beastial nature we hold within our breasts. Though I fear it was not an option I could have considered. I must never allow myself the chance to lose control. My beast must stay ever changed if I am to be viewed as a man. You and yours can sympathize with my existence I suspect. At the mention of his broomstick, he pulls the work Rock Broom from its scabbard at his side. Its grip is worn smooth from use, the wood and the steel reinforcing bands surround it polished by the hand that wielded it. The long weapon appears but as a wand when the Giant lays it flat on his palm. This is Verkenner. It means Pathfinder in my mother's tongue. You ask where I found it? Truly I tell you here in our very own marketplace. The dwarves smith had a desert rock broom among his wares. He and I crafted it into what you now see. You see the clawed head here? He points to the hooked end of the device the people of the foothills of the near north use it to pry stones from the ground at the entryways of the homes and knock them away. But this is a strangely magical weapon. Watch. See why I named it Pathfinder. The giant looks around the hall and sees a particularly large knothole in the far wall. Keep an eye on that blacked circle of wood above the far tables. He gives the Broomstick a flick with his thumb and it begins to spin on his palm. With a slinging motion, as used by a youngling to skip a stone, he sends the broomstick rocketing strait at the knothole. The tip strikes it squarely in the recenter, rebounds and returns to his waiting hand. Magnificent is it not? I have felled many foes with this humble tool. The smith and I have strengthened it in many ways since first I bought it. Not the least way in this. He points to a polished amethyst. This adds to its power. It causes it to seek the life of men, and beings from the higher planes. Against those, its strength is much increased. While not my first weapon. It was the first from this hall. I have carried it for quite some time. He places it lightly on the table. It has served me quite well over the years.
  7. I have a hard time even telling what parts are used. There is some shredder in there, and a blue face. but hmmmm. That is what happens when someone takes an icon and makes it full screen.
  8. Indeed we have me, though I believe only briefly. And not recently, we have both seen many miles beneath our feet since then. He looks to the bar, and grins. ​Surprise me sir. The mistress of this place has never been known to disappoint. I have many weapons, elemental and otherwise, and not a few stones with which to mount adorn them. What powers do you seek? Of scrolls I have but a scant two, one which I could not part with. Would you cause your foes bones to shatter beneath your touch? That I can help you do. What are your plans for this realm? On which Path would you set your foot? Vindsval leans as lightly as he can against the wall, opens his belongings so that his "host" can see what it is he has to offer in trade, and awaits to see what exotic beverage Sheharizad and Na'im would concoct for him.
  9. FINAL GP TOTALS after purchases MIDERUN-24 The Demon Germ-49 Na'im-49 Kiray-55
  10. A healer you had best secure should you walk a Path through the fields. I have heard man a tale of heroes who scoffed at the idea of bringing a mere cleric on their journey and very nearly did not live to regret it. Vindsval moves through the crowd and examine the new notice. He looks for the gent in the jaunty cap, locates him and clears his throat quietly. If you wouldn't mind, might I see the Lance you mentioned in your posting? Vindsval's face screws up slightly at the end of his question as he thinks silently to himself. May I live long enough to never again ask a man about his lance in a public house.
  11. If you would have me, I would try my hand at the fields as well. I have heard tale of them, perhaps it is a good time to see them for myself. Vindsval Signs up for The Fields of Glory.
  12. Welcome back heroes. I kin tell by the look of ye, that you met up with quite a few of my little beasties in there. If there is any of my goods that you would like to swap for lemme know. Otherwise, I 'spect you will be back on your way to town. I pershiate all y'all did for me in there. You has my thanks. THE PARTY Final Stats Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO 24 year old Female Human Black Knight Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 38 (10+22+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 40/40 (10+21+9) Gold: 570 GP 55 Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Deadly Crossbow (WP:14, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker Level 20 *Attacks cause Enamored* Power: 62 (15+20) +25 (+12 if first) (+6) Defense: 10 +1 Health: 20/37 (8+10+19) Gold: 15 GP 49 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Scorpion Shield (SP:10, immunity to poisoned, causes poisoned by 10-effect to anyone physically attacking the wielder, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2 The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 15 1/2 Power - 27 (15+10+2) Defense - 3 (1+2) Health - 9/23 (7+14+2) Ether - 0 Gold - 314 GP 49 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - 2X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (14+9) Health: 32/32 (13+9+5+5) SP: 2 Ether: 4/23 (13+5+5) Gold: 40 GP 49 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),
  13. That is a conversation Keliim would need to start in the Hall.
  14. No, Not mind control. I did not feel as if anything was being forced into my mind, more I was being drawn into the mind of another. Specifically, the memories of Ikarus, The Father of Dragons, Imortallis. It was he that caused the storms.
  15. Have faith, the gods deem time differently them we. Perhaps you will yet catch their eye. As far as the storm, I had the honor to be involved in its ceasing. A strange tail that. It seems to me now that it took place as much in the heads of those involved as in their hands. A very strange journey it was.
  16. Well met Boris. May your god's ever favor you with their light upon your Path. A commotion? it is at that. Some who seem to be lovers of diversity, while others deem only themselves and their own ilk to be relevant. A common theme among men and beast is it not? How have you fared recently? Anything of note since we last spoke? Vindsvla notices Keliim's solute. Know you the Northerner? ​He attempts to direct Annieanal away from the throng. Come Annie, tell us what you have gleaned of dragons from your tome. I would know if you have learned of the So Named Father of Dragons. I was given glimpses of his history, but much remains a mystery to me. What did the scholars of old know of him?
  17. Join us AND Die Round 3 Battle Order Miderun KO Kiray VS Carter (1) Arrogant Prick (7x4)+22=50X2=100 damage Steals: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) Germ VS Righty Throws Smoke Bomb Na’im VS Lefty: -NA- Kiray throws herself with all of her might into the fray. She slips past the knights guard and slashes upward. She takes the skeleton's arm off at the elbow, and claims his fallen shield as her own. Germ’s Smoke fills the swamp and the skeletal band fades into the darkness. Kiray and Na’im hoist Miderun between them and hall her back. Miderun KO Kiray 40 Germ 9 Na’im 32 Luscious 579 Elric 730 Carter 674-100=574 Righty 240 Lefty 172 THE PARTY FLEES No experience or Glory Points earned Our heroes once again find themselves alone amongst the trees of the apple orchard. THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO 24 year old Female Human Black Knight Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 38 (10+22+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 40/40 (10+21+9) Gold: 570 GP 55 Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) Gems: Diamond, Emerald Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker Level 20 *Attacks cause Enamored* Power: 62 (15+20) +25 (+12 if first) (+6) Defense: 10 +1 Health: 20/37 (8+10+19) Gold: 15 GP 49 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2 The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 15 1/2 Power - 27 (15+10+2) Defense - 3 (1+2) Health - 9/23 (7+14+2) Ether - 0 Gold - 314 GP 49 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - 2X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (14+9) Health: 32/32 (13+9+5+5) SP: 2 Ether: 4/23 (13+5+5) Gold: 40 GP 49 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.),
  18. Join us AND Die Round 2 Battle Order Miderun VS luscious (5) Deflected Damage 26-11=15 damage Shield +1 Kiray VS Carter (2) Critical Mortal Hit 7X2=14+22=36X2=72 - 6= 66 Germ VS Righty (5) Damage 20/2=10-3=7 damage Na’im VS Lefty: (2) Heal More (9X3)X2=54+14=68 Healing -1 ether Miderun attempts to remove the skull of the undead sorcerer only to receive a powerful energy blast to the chest. Her shield absorbs much of the blow but she is left staggering and dazed. The evil knight Elric takes this opportunity to strike at her unprotected flank. His sword bites deep into the woman flesh and she falls to the ground unconscious. Kiray strikes a solid blow, her blade’s force magnified by the magical gems residing in its hilt. Righty once again manages to climb up Germ’s armor and latch onto his throat. Large bruises are beginning to rise on his strangely colored flesh. Na’im’s gods continue to be on his side as more of the creeping hands morbid green flesh regains a healthier paid pink color. With one Hero Down the Mage Cackles with glee. Free Hits Elric VS Miderun 26-12=14 damage Shield +1 Miderun KO Miderun 21-15-14=0 Miderun KO Kiray 40 Germ 16-7=9 Na’im 32 Luscious 579 Elric 730 Carter 730-66= 674 Righty 240 Lefty 240-68= 172 THE BATTLE CONTINUES Skeleton Mage Luscious of the Golden Scales *Ranged, fights from the back row* *Immune to bleeding and sudden death* ​See how they fall before us. I will raise an army to control this land. Type: Undead Level: 26 Health: 579/579 Ether: 6/6 Special: Dark Magic Burst – Deals 13 darkness-elemental damage to all opponents regardless of row at the cost of 1 ether. If ether is at zero, nothing happens. Drops (varies by roll): 1-2: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) 3-6: Tonic Skeleton Knight Elric The Damned *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 730/730 Special: Skull Guard – Protects self from all damage and negative effects for the next round. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Skeleton Knight Carter The Unlucky *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 674/730 Special: Skull Guard – Protects self from all damage and negative effects for the next round. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Creeping Hand Lefty Type: Undead Level: 20 Health: 172/254 Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded. Drops (varies by roll): 1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) 3-4: Bone 5-6: nothing Decamon Card: Creeping Hand (Dark 2) Creeping Hand Righty Type: Undead Level: 20 Health: 254/254 Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded. Drops (varies by roll): 1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) 3-4: Bone 5-6: nothing Decamon Card: Creeping Hand (Dark 2) THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO 24 year old Female Human Black Knight Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 38 (10+22+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 40/40 (10+21+9) Gold: 570 GP 55 Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker KO Level 20 *Attacks cause Enamored* Power: 62 (15+20) +25 (+12 if first) (+6) Defense: 10 +1 Health: 0/37 (8+10+19) Gold: 15 GP 49 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2 The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 15 1/2 Power - 27 (15+10+2) Defense - 3 (1+2) Health - 9/23 (7+14+2) Ether - 0 Gold - 314 GP 49 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - 3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (14+9) Health: 32/32 (13+9+5+5) SP: 2 Ether: 4/23 (13+5+5) Gold: 40 GP 49 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), All players choose an action. Party leader please post a battle order.
  19. The giant lays a quieting hand lightly on Annie's shoulder. He speaks slowly so even the fools among them could understand. Calm yourself Annie, the day when I could so easily take an insult from one such as this is far behind me now. This is the problem when we are forbidden the outlet to settle such things as this by our leaders. They have created a place where children can behave as Men, and men as children. I have heard there was once an arena where such disputes could be settled, but I believe it is no longer. Take no more notice of him than you would a biting fly, but know just as assuredly you could swat him with the same ease. The same can be taken account of a number in these walls at the moment. ​He asks her in a far lighter tone, as light as his throat could manage at any rate. You have returned to our friends in Tridentia? Tell me, how do they fare? Does the town still stand? What of young Luke? He is perhaps a young man at this point. How is the lad?
  20. After placing Annie back on her feet Vindsval notices the commotion around the newest member of the hall. His eyebrows raise in surprise. A mash-lander, here in the city of men, what a curious Path she has taken. This could be very interesting.
  21. Vindsval reclaims the claw and returns it to his pouch. He then proceeds to complete the story about the hunt for and battle with the elder wyrm. .....it was then as the great beast drew his final breath the I promised him his legend would not die with him. The first to hear the tale was the boy who sent us to find the falling star. That youngling carries with him to this day the claw the to the one you just held. Though he caused much destruction Lethauros was truly a noble soul. I pray he found the hunt he sought upon his next Path. He watches the spoiled elfling traipse away in her ever present huff. The years have not touched that one, she is still ever the petulant child. Perhaps on day she will meet someone she deems worthy of respect. That is another strange one full of great prejudices. His ill formed opinions will not serve him well in this hall. Mistress. . . err I mean Annie Vindsval rushes forward and lifts his old friend into his massive arms and hugs her warmly. He sets her down awkwardly, hoping he didn't embarrass the young lady too overly much. It has been far too long. How have you faired since last we spoke?
  22. Agreed. Vindsval exchanges the Lethauros Mail: SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, body wear., And Vampire's Court Sword (WP:12 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.) For the haze and gold. I am Vindsval, called the Half Born. Scorpion Knight, First Paladin of the Wanderer. We are well met Keliim. The blade's history I know not. It is a recent acquisition of mine. There is one known as Sorrow who could tell you of its origins. The armor, that is another story. It is crafted from the skin of the Supreme Hunter Lethauros The giant reaches into his trophies pouch and removes the fragment of claw he collected from the beast. It is a tale long in the telling. If you would sit for a while I would be happy to tell it. I promised the warrior his legacy would not die with him. Vindsval passes the claw to Keliim and recounts the tale of the quest to fell the mighty dragon lord Lethauros.
  23. Excellent, I have searched long for an item such as that. Let us talk. Vindsval walks with the Axe festooned warrior to one of the sturdier empty tables to the side of the room. He looks the man up and down, taking his size and strength. Yes, I believe it would. He lays a sword on the table,forged of a darker metal, polished yet devoid of gleam, a serrated tip designed to rip and tear as much as pierce or slash. He then lays a shirt of fine scaled armor beside it. What do you think of these Master Keliim?
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