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Asphalt

Eurobricks Dukes
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  1. How could that which has no intent, nor mind of its own corrupt the spirit of will and desire. I have faced automata, they are a threat only if commanded to be so. Does the weapon you weird corrupt you when you fire it? If a hammer crushes the skull of your beloved is it to blame or the hand that held it. In my experience Automata have no intent but which they are given. They were extravagant tools, nothing more.
  2. It is strange to hear the voice of the human's of the north once more in the hot lands. You ask why I wish the Venom? I fight beneath the emblem of the scorpion, I would enhance its sting. The witchery way is a powerful path, its mastery aids me still as a Paladin of the Wanderer. If you would arm yourself in exchange, perhaps I can make the trade beneficial on both our accounts.
  3. Are you truly so foolish that you would ask that? Or are you simply mad? You who would be a brother in arms to those gathered here? You know nothing of me, yet you would treat me as a beast.
  4. Vindsval looks to the most recent notice. How much for you Crimson haze my friend?
  5. Vindsval grins widely as the little brown human tugs and pulls on his weapon, before releasing it with a flick. You presume much to demand information from me little Manling. I have known Ice Wargs with more manners than you. I am no slave to be ordered about. Be on your Path. Return when you have learned courtesy and perhaps we will speak.
  6. Vindsval looks up from his drink to see the barrel of a miniature cannon pointed at his face. More of this? How many times must I save the cities of men before this is no longer the welcome I receive? He reaches out with the "Mechanical Arm" in question, places the palm against the opening of the barrel and closes his fingers around it. If you would keep your plaything, and your head, Manling I would caution you to not point it at any of those who reside within the place. I know not the scent upon you, so I cannot not say of your home, but such actions are looked down upon within these walls. I would gladly tell my tale, but I shall not do so above the barrel of your cannon. He tightens his grip on the hand cannon, just ever so slightly. A small groan escapes the device as he stresses the metal. Am I understood?
  7. The doors open slowly, for the first time in many, sun shines brightly enough for Vindsval's enormous shadow to be noticed amidst those in the hall. If it good to be back within these halls, it has been a great while. He walks as carefully as always amidst the tables and stools searching for an empty keg on which to rest. He sees one, his usual in fact, standing near the bar, a heavy blanket folded into a cushion upon it. Excellent in deed. Sheharizad, is there anything new you would tempt me with on this glorious day? He sits, accepts the offered quarter cask of mystery beverage and takes a deep draught. A contented sigh escapes his lips and his eyes close with pleasure. Who ever thought one such as he would find a home such as this?
  8. It was an amazing ride and a heck of a time. Thank you for allowing me the chance and the pleasure to participate
  9. Join us AND Die Round 1 Battle Order Miderun VS Elric (6) Skull Guard, Elric is immune to all damage next Round Kiray VS Carter (5) Damage 26-29= no damage Germ VS Righty (5) Damage 20/2=10-3=7 damage Na’im VS Lefty: Healing (4) Heal Less 14 Healing Elric swagger, as much as a skeleton could be said to do so, as Miderun’s swing lands squarely on his shield and ricochets away harmlessly. Kiray does the same as her armor saves her from the swipe of Carter’s blade. Germ manages to remove the hand from his throat before it chokes the life from him. Na’im’s blessing causes a small patch of skin upon the other hand to pinken in the peak of health, much to the chagrin of the hand itself. The Sorcerer sends a blast into Miderun causing her to stagger back. The battle thus far proves that our heroes are once again evenly matched. Free Hits Luscious VS Miderun 26-10=16 damage Shield +1 Miderun 37-16=21 Kiray 40-0=40 Germ 23-7=16 Na’im 32-0= 32 Luscious Elric Carter Righty Lefty 254-14=240 Skeleton Mage Luscious of the Golden Scales An excellent start lads, strike them down that they may rise as your brother and sisters once again. *Ranged, fights from the back row* *Immune to bleeding and sudden death* Type: Undead Level: 26 Health: 579/579 Ether: 6/6 Special: Dark Magic Burst – Deals 13 darkness-elemental damage to all opponents regardless of row at the cost of 1 ether. If ether is at zero, nothing happens. Drops (varies by roll): 1-2: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) 3-6: Tonic Skeleton Knight Elric The Damned *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 730/730 Special: Skull Guard – Protects self from all damage and negative effects for the next round. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Skeleton Knight Carter The Unlucky *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 730/730 Special: Skull Guard – Protects self from all damage and negative effects for the next round. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Creeping Hand Lefty Type: Undead Level: 20 Health: 240/254 Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded. Drops (varies by roll): 1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) 3-4: Bone 5-6: nothing Decamon Card: Creeping Hand (Dark 2) Creeping Hand Righty Type: Undead Level: 20 Health: 254/254 Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded. Drops (varies by roll): 1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) 3-4: Bone 5-6: nothing Decamon Card: Creeping Hand (Dark 2) THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO 24 year old Female Human Black Knight Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 38 (10+22+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 40/40 (10+21+9) Gold: 570 GP 55 Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker KO Level 20 *Attacks cause Enamored* Power: 62 (15+20) +25 (+12 if first) (+6) Defense: 10 +1 Health: 21/37 (8+10+19) Gold: 15 GP 49 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2 The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 15 1/2 Power - 27 (15+10+2) Defense - 3 (1+2) Health - 16/23 (7+14+2) Ether - 0 Gold - 314 GP 49 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - 3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (14+9) Health: 32/32 (13+9+5+5) SP: 2 Ether: 6/23 (13+5+5) Gold: 40 GP 49 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), All players choose an action. Party leader please post a battle order.
  10. It would seem that for some, there are only those beneath their gaze. Fare well upon your path Madamme Elf.
  11. ​I give no idle praise, you earned each word.
  12. Vindsval ear twitches as he hears a slight pop inside his cloak pocket. He reaches in and withdraws the lottery notice. That time of year again is it? The paladin scrawls his name on the slip of paper. he flips it into the air and is disappears with a barely noticeable displacement of air.
  13. Join us AND die. The atmosphere could not be more different from the bright and cheerful butterfly plains. Clouds seem to fill the sky and the party walks up to the edge of the Ghastly Marsh. Dead skeletal trees reach out and over our heroes as they forge into its murky depths. Over the sounds of their books sucking in the quagmire they hear the sounds of clattering bones and nails scraping on stone. they rise up out of the mud to a cleared rocky outcropping and realize they are no longer alone. An undead sorcerer moves to the face the heroes. Yes, you will do nicely. If I am to rule these wastes I will need more men. Elric, Carter, prepare your fellows to join our ranks!! THE BATTLE BEGINS Rebuffed challenge: Battle 7 Skeleton Mage Luscious of the Golden Scales *Ranged, fights from the back row* *Immune to bleeding and sudden death* Type: Undead Level: 26 Health: 579/579 Ether: 6/6 Special: Dark Magic Burst – Deals 13 darkness-elemental damage to all opponents regardless of row at the cost of 1 ether. If ether is at zero, nothing happens. Drops (varies by roll): 1-2: Pointy Hat (Max. Ether +2, suitable for mages and clerics.) 3-6: Tonic Skeleton Knight Elric The Damned *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 730/730 Special: Skull Guard – Protects self from all damage and negative effects for the next round. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Skeleton Knight Carter The Unlucky *Immune to bleeding and sudden death* Type: Undead Level: 26 Defense: 6 Health: 730/730 Special: Skull Guard – Protects self from all damage and negative effects for the next round. Drops (varies by roll): 1-2: Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only.) 3-6: Potion Creeping Hand Lefty Type: Undead Level: 20 Health: 254/254 Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded. Drops (varies by roll): 1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) 3-4: Bone 5-6: nothing Decamon Card: Creeping Hand (Dark 2) Creeping Hand Righty Type: Undead Level: 20 Health: 254/254 Special I: Eye Poker – Causes 20 damage and the blinded-effect on the target Special II: Chokehold – Causes petrified-effect, but also makes the Creeping Hand unable to act as long as the target is petrified. Used only if the target is already blinded. Drops (varies by roll): 1-2: Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver) 3-4: Bone 5-6: nothing Decamon Card: Creeping Hand (Dark 2) THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER KO 24 year old Female Human Black Knight Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 38 (10+22+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 40/40 (10+21+9) Gold: 570 GP 55 Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker KO Level 20 *Attacks cause Enamored* Power: 62 (15+20) +25 (+12 if first) (+6) Defense: 10 +3 Health: 37/37 (8+10+19) Gold: 15 GP 49 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2 The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 15 1/2 Power - 27 (15+10+2) Defense - 3 (1+2) Health - 23/23 (7+14+2) Ether - 0 Gold - 314 GP 49 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - 3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Confused 1 Rounds Remaining Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (14+9) Health: 32/32 (13+9+5+5) SP: 2 Ether: 6/23 (13+5+5) Gold: 40 GP 49 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), All players choose an action. Party leader please post a battle order. Note: I redid the math on winning 6 battles with a 2.3 multiplier on each battle from Debuffed. You each have 49 GP from this run, not 42.
  14. Vindsval accepts his items back and stores them away. I will be returning to the tunnels as well. There is much to be done in those dank caves. He shakes his head. Always has to be tunnels.
  15. Listening to Whisperer's little speech, Vindsval can't help but smile a little. It would seem some of us have grown through this experience after all. Let us see if he continues this turn. Hefting the glowing sword he gives it a few test swipes through the air. Surprised to see the strange after image it leaves as it passes. He sheathes the bade. He turns to each of his companions in turn. Thank you for your leadership in this quest Mistress Karie, I do not doubt that without your skill with your strings we would have met a very different end. Arthur, Thormanil, the power of the dragoon is truly a site to behold. It was a great honor to meet both you and your companions. Do not underestimate the power of the Witchery way Thromanil, it can be both a great power and a great threat. Arthur, I believe we may yet have a great deal to discuss, but perhaps there will be a more appropriate time when all is concluded. Siercon, always a pleasure to meet another unique individual. Variety is truly the greatest strength of our order. Jinnipher, You are a great warrior, but I hope that one day your demeanor matches the wisdom of your years. Not all those you meet would be your friend, but not all would be your enemy either. It has been an honor, if not completely a pleasure, to quest with all of you.
  16. New Destination or 2nd try at the plains?
  17. B-E-A-U-tiful.
  18. Some artifacts take up more than one slot, but only count as one artifact. It would depend on how it was designed.
  19. Note: I need a consensus to continue from all four of you and a direction to go if you decide to continue.
  20. Excellent work Flavius, They are all worthy pieces. As far as for the Armor I would only be able to use the Wings or the Greaves. Barring those the Sword.
  21. Smile Arthur, You cannot hope to bring light to your daughter's heart if you allow your own to be extinguished. Take pride in what we have done. For good, ill, or other, it was a feat of greatness. Who knows, perhaps our leader will make a song of it herself.
  22. Vindsval reaches out and clasps Arthur firmly by the shoulder. Hold Arthur. Leave neither alone nor in anger. You forget it was I who pledged my service to the Progg of the Undercroft. Would you dishonor me by completing the task before I could arrive? You and I entered this thing together, let us leave it together as well. But not yet. There is more left to do here I suspect. Take the cloth my friend, let not those within or without see you in this state. Though you have lost much, there is much to celebrate this night. We have fought and vanquished the mightiest and most honorable of foes. He challenged us, we accepted his call, and emerged victorious. Are we not worthy of song? Our Path to this place was neither straight nor open, but we have arrived. In that at least, take heart.
  23. The party stands once again, hale and hearty at the edge of the apple orchard. Will they continue or has their time in the fields come to an end? THE PARTY Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something PARTY LEADER 24 year old Female Human Black Knight Level 22 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* Power: 38 (10+22+6) Power Bonus: 6 Defense: 29 (10+11+8 ) Health: 40/40 (10+21+9) Gold: 570 GP 48 Equipment: Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Orcish Barbed Shield (SP: 11), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers) Inventory: Weapons and Shields: Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword) Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone) Gems: Diamond, Emerald Consumables: 4X Potion, Banana (Restores full health when eaten), Nostrum, Ambrosia, Mead, Smelling Salts, Mediocre Pongcanis Brew (Encouraged + Enraged), Smoke Bomb, 6X Bone, Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, 4 Fire Bomb, 4x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), Grating Stone, 4x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 2X Venom, Tonic, Remedy, Nostrum Tools: Bedroll, Shovel Miderun 19 year old female orc Berserker Level 20 *Attacks cause Enamored* Power: 62 (15+20) +25 (+12 if first) (+6) Defense: 10 Health: 37/37 (8+10+19) Gold: 15 GP 42 Equipment: Orokuul (WP: 15, dark- and ice-elemental, +1 WP after every successful hit, resets at end of current quest, greatsword), Living Shield (SP: 10, SP increases by 1 every time the user takes damage from an enemy, resets after every battle, shield), Seductive Perfume (Holder deals the enamored-effect, accessory, suitable for women), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.) Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Inventory: Weapons: Bonaparte Cutlass (WP: 9, doubled if the user has reputation among the Bonapartes), Serstyral (WP: 3, axe), Wicked Javelin (WP: 7, 1/6 chance of dealing the slowed-effect, throwing weapon), Oculoid Claw (WP: 13, 1/6 chance of dealing the infected-effect, causing an enemy to lose health equal to 1/3 of their level rounded down at the end of each round, club) Artifacts: High Heels (Power +1; suitable for women.), Loincloth of the Ancient (SP: 3, Absorbs Earth, footwear), Twizty's Mystery Box (Traps a fraction of the demon's soul in the box; Deals 666 Dark damage OR Poisoned +6, Bleeding +6 OR Cursed effect to opponent, determined by a dice roll. Usable every 6 rounds in a quest. Accessory), Lesser Orc Gauntlets: (+6 power on the front row, +3 on the back, handwear, suitable only to orcs) Consumables: Mermaid Scale (Increase SP by 1 for the duration of one battle; consumable), Phoenix Essence, 3 Potions, 3X Mead, 3 Grand Potions, Greater Potion (Restores 50 health to the target), Grand Tonic, 7 Venom, Smoke Bomb, Health Core, Orcish Grog (Grants encouraged- and inspired-effects to greenskins, but encouraged- and jinxed-effects to others for one battle, consumable.), Confuse Bomb, 2 Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) 5XVenom, Fire Bomb, Bone X2 The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Rogue *Immune to Darkness* *Double Damage to Large Enemies* Level - 15 1/2 Power - 27 (15+10+2) Defense - 3 (1+2) Health - 23/23 (7+14+2) Ether - 0 Gold - 314 GP 42 Equipped - Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon) Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone) Inventory - - Weapons - Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Throwing Knife (WP:3; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon), Charred Longsword (WP:10; 1/6 chance of breaking at the end of every round, if used; longsword), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Kobold Dagger (WP: 4; dagger), - Gear / Armor - Red Shield (SP: 8 ), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), - Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), - Consumables - 3X Smoke Bomb, Level-Up Mushroom, Bone (x4), Deadly Venom, Remedy (x4), Noxious Venom, Smelling Salts, Skeleton Decoy, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed.) Potion X13, Venom, Mead, Tonic, Grand Potion - Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, - Others - 2X Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) - Decmon Cards - Will-o'-Wisp (Fiery 1) ; Carrion Squirrel (Dark 1) ; Glow Worm (Luminous 1) Na'im Thamir (Enceladus) 2,314 year old Male Fenarian Cleric Level 14 (1/2 chance to double damage/healing output on successful attack**+3 health at the end of each round* Power: 21 (14+9) Health: 32/32 (13+9+5+5) SP: 2 Ether: 6/23 (13+5+5) Gold: 40 GP 42 Equipment: Nimbus Broomstick (WP:9, 1/2 chance to double damage/healing output on successful attack; Broomstick), F.I.B. Malleable Mask (SP: 2, Regenerates 3 health at end of every round; soul-bound to Na'im, accessory) Fenarian Fedora (Max. health +5, Max. ether + 5; suitable for Fenarians; headwear.) Inventory: Equipables:Badge of the Smokemaster (Max. Ether +5; User can spend 5 ether in each battle to make the whole party flee; suitable to classes with ether; accessory) Shamanic Plate (Max. Health +2, Max. Ether +2; Blood Ritual does double damage to the target; suitable for shamans; bodywear.), Consumables:Potion, 2X Grand Potion,2x Phoenix Essence, 7x Tonic, Grand Tonic, Tako Sushi (Restores 10 health; consumable), Skeleton Decoy, 3x Hexed Idol (Causes the Hexed-effect to one humanoid enemy, making it act against an ally instead of the heroes for one turn. Breaks after one use),2x Demonic Incense (Revives all knocked out party members with 1 health and the Doomed-effect), Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Remedy X3, 2X Bone, Nostrum, Potion Tools:Bedroll, Shovel Magical equipment:Scroll of Sealing (Enables casting the sealed-effect to the target, making them unable to use a special skill for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Note: 42 this trip +6 you started with. 48 total. No points for the last battle for anyone.
  24. Hit post in the wrong forum.
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