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Everything posted by Brickdoctor
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Jedi Starfighter Routine Maintenance, by kboleen.jpg
Brickdoctor posted a gallery image in Members Gallery
From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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Astro. Bros Marionette Theater, by JackJonespaw.jpg
Brickdoctor posted a gallery image in Members Gallery
From the album: Astromech Workplace Contest
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From the album: Astromech Workplace Contest
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Excalibur 2.0: Confirmation and Discussion
Brickdoctor replied to Bob's topic in LEGO Mafia and Role-Play Games
Here's what I've got from the Scum Writeboard: Deadshot β played by Rumble Strike Abilities: use one each Night Action: Daylight Assassin β Allows you to take someone out of the game during the following Day. One in two chance of success. Skill: Crosshair β Your deadly skill with weapons means your next Day kill will succeed -
The delay is fine with me, too.
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Heroica RPG - Quest #39: The Great Guffington
Brickdoctor replied to Zepher's topic in The Heroica Archive
I accept the items, equipping the Quiver. "Thank you." -
Heroica RPG - Quest #39: The Great Guffington
Brickdoctor replied to Zepher's topic in The Heroica Archive
OoC: Wow. Don't anyone ever again complain about the power of an Assassin. "Nice work, Master Hybros." -
Heroica RPG - Quest #30: Ambassadors to Dastan
Brickdoctor replied to Zepher's topic in The Heroica Archive
QM Note:Yeah, I forgot about those. I'll fix them. -
Heroica RPG - Quest #30: Ambassadors to Dastan
Brickdoctor replied to Zepher's topic in The Heroica Archive
QM Note:Fixed. QM Note:Both fixed. -
To pay less for a WP/SP upgrade. For example, right now, if I wanted to upgrade my Mythril Shield to SP: 18, it would cost me 160+170+180=510 Gold. If I de-Mythrilized it first, it would cost me 100+60+70+80+100=410 Gold.
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Heroica RPG - Quest #30: Ambassadors to Dastan
Brickdoctor replied to Zepher's topic in The Heroica Archive
QM Note: I'm going to take back that Free Hit against Cronk and assume that, for one last Round, a scroll targets an enemy. ... MegaBloks, John Paul did it again. ***** Results of Round Sixteen of the Battle for Dastan: Heroes in the Great Hall: >Sarick Lanse consumes a Tonic. (+5 Ether) Heroes in the South Corridor: >Skrall moves to the Great Hall. Heroes in the Throne Room: Alexandre le Chevalier vs. Lord Lucan - Sentinel Nyx uses a Bomb XX. (30 Damage to enemies, no Damage to allies) Atramor Gibbin vs. Sir Loren - Special Damage (Afraid effect; +1 Level to self) Tarn Valco vs. Sir Lamorak - Damage (no Damage) >Luke heals Atramor Gibbin - Heal (5+19=24 Health) Count Lewis Knyghton vs. Rogue Lion Pikeman A - Special Damage (Stick Together) De'kra vs. Sir Lamorak - Critical Hit ((5*2)+16-5=21 Fire Elemental Damage) Heroes in the East Corridor (First Floor): Cronk vs. Chaos Beast of Dastan B - Meditate (+1 Ether) Cronk vs. Chaos Beast of Dastan C - Hit (12+21-5=28 Light Elemental Damage) >Arthur Justus Regulus VII uses a Scroll of Sleep on Chaos Beast of Dastan C - Sleep Heroes in the West Corridor (First Floor): >Denerii vs. Imperial Guard F - Take to the Skies Xander Unth'or vs. Heavy Elite Guard C - Extra Critical Hit Miss ((9*3)+14-3=38 Damage) Isabella del Toboso vs. Imperial Guard C - Special Damage Mug ((8*3)+12-1=35 Damage and Gold) Nerwen Calmcacil vs. Imperial Guard E - Damage (no Damage) Free Hits: Rogue Lion Pikeman B - Free Hit against Alexandre le Chevalier (no Damage) Rogue Lion Pikeman C - Free Hit against Nyx (no Damage) Rogue Lion Pikeman D - Free Hit against Atramor Gibbin (no Damage) Rogue Lion Pikeman E - Free Hit against Tarn Valco (no Damage) Rogue Lion Pikeman F - Free Hit against Luke (no Damage) Rogue Lion Pikeman G - Free Hit against Count Lewis Knyghton (no Damage) Rogue Lion Pikeman H - Free Hit against De'kra (no Damage) Rogue LIon Commander D - Free Hit against Rogue Lion Pikeman D (15-2=13 Damage) Imperial Guard A - Free Hit against Denerii (no Damage) Sarick, you stop to consume a Tonic as Skrall runs up behind you. Alexandre, you hold your defensive position, cover you, Nyx, and you lob a Bomb XX into the middle of the enemies. Atramor, you move in, but Sir Loren comes charging out of the smoke left by the bomb, pushing you back. Sir Lamorak attempts a similar move against you, Tarn, but Alexandre intercepts the blow. Luke, you heal Atramor as he comes stumbling backwards. Unintimidated by you, Count Lewis, the Rogue Pikes step back and get into a better position. De'kra, you stab Sir Lamorak as he charges Tarn. Cronk, you take a deep breath and plunge your sword into a Chaos Beast. Arthur, you put another beast to sleep. Denerii, you fly up, surprising the imperial troops. Xander, you land another blow, as do you, Isabella. Nerwen, you are not so fortunate, as your hammer fails to connect before you're pushed back by a spear. The Enemies: Rogue Lion Pikeman A *Sticking Together* Type: Humanoid Level: 10 Health: 18/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Rogue Lion Pikeman B *Sticking Together* Type: Humanoid Level: 10 Health: 20/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Rogue Lion Pikeman C *Sticking Together* Type: Humanoid Level: 10 Health: 20/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Rogue Lion Pikeman D *Sticking Together* Type: Humanoid Level: 10 Health: 7/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Rogue Lion Pikeman E *Sticking Together* Type: Humanoid Level: 10 Health: 20/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Rogue Lion Pikeman F *Sticking Together* Type: Humanoid Level: 10 Health: 20/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Rogue Lion Pikeman G *Sticking Together* Type: Humanoid Level: 10 Health: 20/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Rogue Lion Pikeman H *Sticking Together* Type: Humanoid Level: 10 Health: 20/50 Defense: 2 Special: Stick Together - All Pikemen present huddle together, halving their Damage taken during the next Round. Drops: nothing Location: Throne Room Imperial Guard A *Poisoned* Type: Humanoid Level: 6 Health: 5/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that all damage received is halved for one round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only if Sticking Together is already in effect). Applies to all remaining Imperial Guards. Drops: 5 gold Location: West Corridor (First Floor) Imperial Guard C *Poisoned* Type: Humanoid Level: 6 Health: 22/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that all damage received is halved for one round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only if Sticking Together is already in effect). Applies to all remaining Imperial Guards. Drops: 5 gold Location: West Corridor (First Floor) Imperial Guard E *Poisoned* Type: Humanoid Level: 6 Health: 49/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that all damage received is halved for one round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only if Sticking Together is already in effect). Applies to all remaining Imperial Guards. Drops: 5 gold Location: West Corridor (First Floor) Imperial Guard F *Poisoned* Type: Humanoid Level: 6 Health: 66/150 Defense: 1 Special I: Stick Together - Takes a defensive position with the other Imperial Guards so that all damage received is halved for one round. While in effect, none of them can deal free hits. Applies to all remaining Imperial Guards. Special II: Charge! - Allows all Imperial Guards to deal free hits to the party while they are Sticking Together (used only if Sticking Together is already in effect). Applies to all remaining Imperial Guards. Drops: 5 gold Location: West Corridor (First Floor) Chaos Beast of Dastan A *Captured Ella Septrine* *Asleep* (1 more Round) Type: Demon, Holy Level: 20 Health: 189/300 Defense: 5 Special: Chaos - The Chaos Beast of Dastan randomly chooses an action, either (1) dealing 15 Damage, (2) dealing 30 Damage, (3) increasing its Level by 1, (4) doing 15 Damage to itself, (5) dealing 5 Damage to every hero, regardless of Row or SP, or (6) increasing the target's WP by 1. Drops: Zoot's Plaything Location: East Corridor (First Floor) Chaos Beast of Dastan B Type: Demon, Holy Level: 20 Health: 232/300 Defense: 5 Special: Chaos - The Chaos Beast of Dastan randomly chooses an action, either (1) dealing 15 Damage, (2) dealing 30 Damage, (3) increasing its Level by 1, (4) doing 15 Damage to itself, (5) dealing 5 Damage to every hero, regardless of Row or SP, or (6) increasing the target's WP by 1. Drops: Nothing Location: East Corridor (First Floor) Chaos Beast of Dastan C *Paralyzed* *Asleep* (3 more Rounds) Type: Demon, Holy Level: 20 Health: 204/300 Defense: 5 Special: Chaos - The Chaos Beast of Dastan randomly chooses an action, either (1) dealing 15 Damage, (2) dealing 30 Damage, (3) increasing its Level by 1, (4) doing 15 Damage to itself, (5) dealing 5 Damage to every hero, regardless of Row or SP, or (6) increasing the target's WP by 1. Drops: Nothing Location: East Corridor (First Floor) Heavy Elite Guard C *Poisoned* Type: Humanoid Level: 12 Health: 140/300 Defense: 3 Special I: Rally - Encourages all allies for the next round. Special II: Pummel - Deals damage to the foe and stuns them for the next round. Used only if Rally is already in effect. Drops: 100 gold Location: West Corridor (First Floor) Rogue Lion Commander B Type: Humanoid Level: 15 Health: 21/150 Defense: 2 Special: Rally - The commander rallies his allies, doubling their Damage dealt during the next Round as part of the Encouraged effect. Drops: nothing Location: Throne Room (First Floor) Lord Lucan Type: Humanoid Level: 10 Health: 338/500 Defense: 3 Special: Lucky Hit - Lord Lucan flails around with his short decorative sword and manages to get behind his target's defenses, dealing 15 Damage. Being a treacherous member of the nobility, Lord Lucan also inflicts his target with the Poisoned effect. Drops: Venom, 200 Gold Location: Throne Room Sir Lamorak *Poisoned* Type: Humanoid Level: 15 Health: 513/600 Defense: 5 Special: Call for Backup - Sir Lamorak calls for a Rogue Lion Commander to assist him. Drops: Mail of the Renegade Commander Location: Throne Room Sir Loren *Captured Emperor Alandri* *Afraid* Type: Humanoid Level: 16 Health: 941/1000 Defense: 10 Special: Angered Slash - Enraged, Sir Loren slashes at his target, pushing the target back as part of the Afraid effect. Sir Loren's increasing rage raises his Level by 1. Drops: Sword of Ancestral Hatred Location: Throne Room XX *Cannot deal Free Hits* *Badly Poisoned* *Captured Emperor Septrine* Level 20 Fiery, Humanoid Health: 1323/1500 Special: Explosion β Does 5 damage to all heroes, regardless of row/SP and burns the hero targeting XX, dealing a further 2 damage each round until the end of the battle (does not stack). Drops: Bomb XX x5, Explosive Staff, Fire Amulet Note: Will be defeated when health reaches 250. Drops will be dropped, and XX will flee. Location: Throne Room The Party: Thothwick, Level 17 1/2 Rouge *Knocked Out* Power: 25 (23 Ranged) Health: 0/28 Gold: 557 Inventory - Sabre (WP 8), Whip Chain (WP 6), Shuriken (WP 5), 1 Bedroll, 1 Telescope, Cultist's Hat Nyx, Level 20 1/3 Battle Mage *Immune to Asleep-effect* *Lucky* *Blessed* Power: 33 Health: 30/30 Ether: 21/25 Defense: 0 Gold: 40 Inventory: Book of a Thousand Creatures (WP:13, each roll has a 1/6 chance to summon a creature to aid the hero), Dawnstar II (WP: 9), Healing Staff (WP: 5), Shiny Helmet (+1 max health), Ruby (Fire), Amethyst (Darkness), Topaz (Lightning), Sapphire (Wind), Emerald (Wood), Garnet (Earth), Sandman's Parasol, Potion, Remedy, 2 Tonics, 2 Grand Tonics, Holy Bomb, Bedroll, 5 Bones, Wooden Shield (SP:2), Phoenix Essence, Ether Core Atramor Gibbin, Level 21 Witch *Afraid* Power: 31 Health: 24/24 (-14 for remainder of Quest) Ether: 6/10 (-9 for remainder of Quest) Gold: 52 Inventory: Ratsbane, WP: 10, Witch's Talisman, Black Katana, WP: 8, Staff of the Elven Warlock, WP: 5, Grand Tonic, Fire Bomb, Ancient Crown (Give Enemy Cursed Effect on first hit of battle), Scroll of Sealing Tarn Valco, Level 15 1/2 Barbarian Power: 28 Health: 22/22 Defense: 2 Gold: 13 Inventory: Lionβs Heart (WP: 13, Suitable for Barbarians and Knights, stuns target on successful hits), Helbaerend (WP: 10, Water, Ice and Lightning Elemental, Hollow Blade, Remedy Stored), Fauxthril Spear (WP: 6), Sand Worm Hide, Shovel, Pickaxe William Harkenshire, Level 14 Ranger *Knocked Out* Power: 19 Health: 4/19 Defense: 0 Gold: 20 Inventory: Hand Cannon (WP: 5; Lightning, Wood) Repeating Crossbow (WP: 5 May not be upgraded; Fire; Hastened), Chimera Armor (Torsowear, Suitable for Knights and Barbarians, +2 SP, +2 Health), Lion Knight Shield (SP: 4, Unsuitable), Remedy, Smoke Bomb, Bedroll, Mead, Smelling Salts, Pickaxe, Horse, Skeleton Decoy, Shovel, Magnifying Glass, Venom, Elven Bomb Phil (NPC) *Knocked Out* Level 20 1/3 Dastanian Power: 35 Health: 7/22 Gold: 50 Inventory: Dastan War Hammer (WP: 15, Fire/Earth Elemental) Shield β Strikes the enemy with a terrific hit, halving their current health. Critical Hit β Attacks with WPx2 + Lvl Skrall, Level 19.5 Hunter (Waterbrick Down) *Party Leader* *Favors Humanoid Enemies* *Blessed* *Lucky* *Encouraged* Power: 54 Health: 32/32 Defense: 0 Gold: 49 Inventory: Heavy Crossbow (WP: 8; Knock-back), Hunter's Crossbow (WP: 11; +4 vs. Beasts), Greatsword of Lion Nobles (WP: 20; User is Slowed), Smoke Bomb, Zoot's Cookie Alexandre le Chevalier, Level 13.5 Knight (Capt.JohnPaul) *Sentinel* Power: 21 Health: 22/22 Defense: 7 Gold: 77 Inventory: Sword of the Elven Blademaster (WP: 8; ignores SP), Standard-Issue Crossbow (WP: 1), Cross Heater Shield (SP: 7), Potions (5), Tonic, Remedy, Smoke Bomb, Fire Bomb Isabella del Toboso, Level 12 Rogue (Dharkan) *Lucky* Power: 21 Health: 17/18 Defense: 1 Gold: 216 Inventory: Fauxthril Dagger (WP: 8), Golden Dagger (WP: 3), Standard-Issue Crossbow (WP: 1), Cloak of the Invisible Elf (SP: 1; untargetable for first 2 Rounds of every Battle), Venom, Potions (7), Tonics (5), Remedy, Phoenix Essence, Bedroll, Fire Bombs (2), Dragon Scales (2) Arthur Justus Regulus VII, Level 13.5 Mage (Flipz) Power: 20 Health: 14/19 Ether: 10/17 Defense: 1 Gold: 58 Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing instead of being KO'd), Standard-Issue Crossbow (WP: 1), Robe of Magi (SP:1), Potion(x2), Bedroll, Healing Staff (WP: 5), Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Scroll of Sleep, Shovel, Grand Tonic, Opal (Ice), Telescope, Amethyst (Darkness), Tonic, Mead Luke, Level 19.5 Sage (controlled by Waterbrick Down) *Pacifist* Power: 24 Health: 31/34 Ether: 17/26 Defense: 0 Gold: 0 Inventory: Arthur's Staff of Elven Necromancy (WP: 5), Standard-Issue Crossbow (WP: 1), Wooden Staff (WP: 1), Diamond (Light), Tonics (1), Bedroll Count Lewis Knyghton, Level 14.5 Engineer (controlled by Capt.JohnPaul) Power: 15 Health: 6/21 Defense: 0 Gold: 0 Inventory: Spatha (WP: 3), Standard-Issue Crossbow (WP: 1) Nerwen Calmcacil (played by Chromeknight) Level 10.5 Cleric *Immune to wind-based attacks* Power: 16 Health: 19/19 Ether: 11/15 Defense: 2 Gold: 93 Inventory: Peace (Hammer, WP: 6), Wooden Staff (WP:3), Bedroll, Shovel, Potion, Tonic, Remedy, Elixir, Grand Tonic, Venom, Bone, Winged Helmet (SP:2, Immune to wind attacks), Phoenix Essence Galen Woodward (played by Fugazi) Level 10.5 Rogue *Knocked Out* Power: 15 Health: 0/20 (+4) Defense: 1 (+1) Gold: 242 Inventory: Sword of Bashing (WP: 5; Ice; *Poisoned*), Throwing Dagger (WP:4, Poisoned), Chimera Headdress (Headwear, Suitable for Ranger and Rouges, +1 SP +4 Health), Bedroll De'kra (played by Tanma) Level 16 Rogue Power: 21 Health: 22/22 Defense: 1 Gold: 332 Inventory: Kapura (WP:5, Fire), Chiara (WP:5, Lightning), Shadeaux Dagger (WP:5), Fauxthril Hand Cannon (WP:5, unsuitable), Cloak of the Blue Assassin (SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, 2x Remedy Sarick Lanse (played by Xarrzan) Level 11 Mage Power: 18 Health: 15/15 Ether: 7/15 Defense: 0 Gold: 59 Inventory: Dragon's Wrath (Staff WP: 6), Healing Staff (WP:5, healing effect), Dragon's Heart (WP: 15, Fire/Wind Elemental, Suitable to Knights and Rogues), Opal(Ice), Sapphire(Wind), Topaz(Lightning), Tonic, Bone Cronk (played by CorneliusMurdock) Level 21 Paladin *Hastened* Power: 33 Defense: 9 Health: 43/43 (+2) Ether: 14/24 (+2) Gold: 70 Inventory: Zoot's Bane (WP:12, Light, Paralyzing Venom Applied), Healing Staff (WP:5 Healing effect), Bloody Pointy Stick (WP:1), Lance (WP:12), Ennoc's Blessing (Shield, SP:7), Elaborate Helmet (SP:2), Cloak of Chimera (Backwear, Suitable for Mage and Clerics, +2 Health, +2 Ether) Potion, Holy Bomb, Bedroll, Blacksmith Writ, Bone, Cultist Documents, Lightning Bomb, Tonic Xander Unth'or (played by posades) *Lucky* Level 14.5 Barbarian Power: 22 (24 if fighting from front row) Health: 21/21 Gold: 311 Defense: 0 (1 if fighting from back row) Inventory: Pongcanis Club (WP: 8; *Poisoned*), Double-Sided Battle Ax (WP:6, Aim), Enigmatic Hammer (WP: 3), Robe of the Pongcanis Champion (WP: 1 Front Row)(SP: 1 Back Row), Precision Bow (WP:6; all 'Aim's become 'Hit's; unsuitable), Potion (2), Grand Potion, Horse (WP: 1 Front Row), Skeleton Decoy, Venom, Elven Bomb Flavius (controlled by Xarrzan) Level 12.5 Winged Warrior *Knocked Out* Power: 17 Health: 0/18 Defense: 2 Gold: 0 Inventory: Handcrafted Bow (WP:5, ranged), Rock Shield (SP: 2) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. Denerii (controlled by Chromeknight) Level 16.5 Winged Warrior *Invulnerable* Power: 21 Health: 10/22 Defense: 0 Gold: 0 Inventory: Handcrafted Bow (WP: 5, ranged), Stone Knife (WP: 8) Note: Shield - Take to the Skies - Stuns all enemies for the current round and makes the user invulnerable for the next round. -
Happy birthday, Phred.