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KotZ

Eurobricks Fellows
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Everything posted by KotZ

  1. "What about a nostrum?" Kiray calls out? "Mead?"
  2. "And if it's for the better, who knows," Kiray mutters. Kiray notices Monk Pretzel and quickly flashes her Wolfgang seal at him.
  3. "So then you think it's actually them, well not dead?" Kiray asks. "If so, where have they been? Why come back now? We had problems, sure, but we had been getting on just fine, even with the meddling of the houses."
  4. Kiray peers in her mug, finding a fly. She moves to dump the contents on the ground, but a small animal catches her eye. She instead puts the mug on the ground to allow the animal to drink. She then chimes into the conversation about Veterans with, "Maybe they came back to life. Maybe they weren't dead. There's been lots of weird things that occur in this world. Necromancy wouldn't surprise me."
  5. Wow. That's really thought out and involved. That would have been a blast to see, but I'm sure ana bsolute nightmare for the QM(s). I'm kinda bummed Kiray didn't get to quest with Jinnipher, that would've been cool. I do want to voice that I wish there were more cross-quests like you mentioned here. It would have helped Heroes meet up more in the world, but then it might have caused Olegia to suffer from a "It's a small world" feel.
  6. "I was going to say more than an ungrateful, scrawny, longhaired lowlife and ungrateful citizens of this city," Kiray replied, "but if you're offering gold, tell me how much you have and I'll see if it's worth leaving."
  7. "Oh it would take quite a bit to kick us all out," Kiray snaps.
  8. Kiray hands her weapons over to the bouncer and says with a snarl, "Don't break anything." She finds Hoke and moves over to him, preferring to not sit on any of the chairs. "They didn't have to kick us out of the Hall. And of all the places we could have met up, we go here?"
  9. Kiray levels a hard gaze at the Golden Dragon She then picks up her belongings and leaves.
  10. Thanks! It's a natural thing for Oleon buildings to be imposing; we are the best faction afterall, and we need to showcase our strength! On a side note, is there a better program then Bluerender? It makes the gold look yellow.
  11. Thanks, all! @Gideon I rendered it in Bluerender after making it in LDD. I think it will be licensed as a residence, but I'll have to look at the categories again. As for the interior, I was worried it was going to be too white and blue and bland, and I was actually worried about the tan walls for the office, as well as not adding too much clashing colors. IT needed a little bit of pop to make my eyes not hurt. For the ladder to the attic, I took that from the Haunted House set that uses either the same or very similar way for the ladder.
  12. Rene, Emile's quartermaster, had been sent a letter from his captain hwo was out at sea with Oleon in Terraversa. The loss of The Elise was a devestating blow to morale for the crew, especially since Emile wasn't with them when the ship was lost. Since then, they all had been waiting on orders. Finally, they arrived. Emile had heard of something going on in Jameston, the Corrington settlement, and he wanted Rene, Gilbert the boatswain, and Henri the rigger to go to the Oleon Consulate in the city and get supplies to search for some orchid. The other three main crew members were told to wait for further orders. The consulate was imposing. Glass doors opened up to balconies on the first floor, and two guards always stood at attention. After being allowed in, Henri went straight for the butler, hoping to find some form of alcohol there. And yes, Emile's rum was there. Gilbert found an old acquaintance who had been stationed at the consulate, and they chatted about the old times, back before they had gone their separate ways. Rene found the Consul and showed the letter he had received from Emile. "Ah yes," the consul said as he looked at the parchment. "Jameston has been in a bustle recently due to this. Who's going to go on this expedition?" "Myself, Gilbert, and the boy Henri," Rene replied. "If you could spare any other men, we'll gladly take them." "Unfortunately I can't send any men with you," the consul admitted. "But, I can give you a healthy amount of supplies. You'll need them when you head out. You'll find some interesting things out there. Just don't start a war, alright?" "I'll do my best," Rene said. Up above, they began to gather supplies: shot, weapons, tents. It's dangerous out there for a citizen of Oleon in this place.
  13. Kiray looks on, her hand slowly drifitng to her sword, but she catches herself before drawing it in the Hall. The Copper Fox a member of the Wolfgang? How did she not know that? Not many knew her affiliation, but she slowly had let some know. But these new people, they couldn't know. What would happen to her if they found out? Diana? She turns to Monk and whispers, "Who's next? It looks like these two are starting to clean house. The Dragonlord? Bonapartes?"
  14. "I'll stay and do it." He turns to Vindsval and gives him a hug before the half-giant leaves. The Party Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 41.8 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed. *Encouraged* *Hastened* *Lucky* *Reinforced* *Inspired* Power: 99 (41+50+1+1+6+1) Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1) Defense: 30 (60) Health: 63/63 Ether: 46/46 (5+41) Gold: 839 Equipment: Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound. Greatsword/Longsword. Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 3X Mead, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 2X Mulled Wine, 2X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum, Last Resort (Revives all knocked out allies with 1 health.), Colorful Dagger, Smelling Salts X3 Misc: Mythril Shard, 4X Grating Stone, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), Weapons And Shields Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword) Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword) Witch's Hammer (WP 8, Poison 10, Hammer) Leets d’Loc (WP:9, ice-elemental longsword) Verkenner (WP:10, Broomstick,ranged) Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd) Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword) Twin Sai (WP: 12, dual strike, dagger) Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.) Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance) Tiny chain (WP:5, whip) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only) Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval) Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass Paladin Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified* *Darkness* *and *Rock (Earth)*-Elemental Damage Level: 15 Power: 20 Defense: 12 Health: 26/26 10+11+2* Gold: 248 Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only) Inventory: Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword) Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), , Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock) Gems: Emerald Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom, PHoenix Essence, Health Core, Broken arrow (worth 2x gold), Tiger Balm, PotionX2, Smelling Salts, Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) *Greasy Sausage Addok-Zo Obbex (Goliath)135 year old Male Wakorian RangerLevel 11.5Power: 22 (11 + 11) Defense: 4Health: 16/16 Gold: 255Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear) Weapon and Armor: Bandits crossbow (WP.5, Crossbow), Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),Inventory: 1 Mead, 6 Potion, 1 Smoke Bomb, 2 Venom, 1 Fire Bomb, 1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only), Smelling Salts, Magic Compass, Tailored Overcoat, PotionX2, Smelling Salts, * Additional +1 health from eating a moldy sausage. (Quest 154) Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: 3 (+2 spellpower)Defense: 6Health: 73/73Ether: 32/32Gold: 504Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10), Mockthril Spear (WP:4, spear)Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Amethyst (Darkness)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption), 2x potions, phoenix essence, elixir, Tooth, Firebomb, Smelling SaltsTools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel Matthias @StickFig Level 31.75 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed*Power Bonus: 15 Defense: 7 Health: 43/43Ether: 32/32 Gold: 745 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Fur armor (SP: 2; suitable for anyone, backwear ) Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Glory Points: 44 Reputation: Bonaparte, Hinckwell
  15. Where do we post our royal collab builds?
  16. And #158 is done! Thanks for joining the quest all! Hope you had fun and I'll have my thoughts up soon.
  17. "Thank goodness. I'm sorry you had to be put through the ringer, but it wasnecessary for us on the island." "Hmm," the mayor contemplates. "I suppose sins of the father should not be held against the son, but he was complicit for some time. That being said, if you say he is remorseful, we will be respectful of him and perhaps build trust." "He did help us, and he is a strong sorceror. Perhaps, if we are able to make amends, we can invite him to Tridentia to help us all move forward." "We will see," William replies with a smile. "We shall return to Tridentia and continue our trade in fabrics, as we've always done. This time though, hopefully we'll be done with the threats. Thank you, Heroes, for all you've done. Here is your reward, 100 gold each." The quest is successful! Everyone gains the full level and 100 gold reward (You guys can continue to chat with each other or the NPCs here, or you can return to the Hall. Once loot is distributed I'll update the final stats below). The Party Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 41.8 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed. *Encouraged* *Hastened* *Lucky* *Reinforced* *Inspired* Power: 99 (41+50+1+1+6+1) Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1) Defense: 30 (60) Health: 63/63 Ether: 46/46 (5+41) Gold: 757 Equipment: Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound. Greatsword/Longsword. Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 3X Mead, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 2X Mulled Wine, 2X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum, Last Resort (Revives all knocked out allies with 1 health.) Misc: Mythril Shard, 4X Grating Stone, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), Weapons And Shields Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword) Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword) Witch's Hammer (WP 8, Poison 10, Hammer) Leets d’Loc (WP:9, ice-elemental longsword) Verkenner (WP:10, Broomstick,ranged) Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd) Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword) Twin Sai (WP: 12, dual strike, dagger) Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.) Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance) Tiny chain (WP:5, whip) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only) Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval) Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass Paladin Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified* *Darkness* *and *Rock (Earth)*-Elemental Damage Level: 15 Power: 20 Defense: 12 Health: 26/26 10+11+2* Gold: 223 Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only) Inventory: Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword) Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), , Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock) Gems: Emerald Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom, PHoenix Essence, Health Core, Broken arrow (worth 2x gold) Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) *Greasy Sausage Addok-Zo Obbex (Goliath)135 year old Male Wakorian RangerLevel 11.5Power: 22 (11 + 11) Defense: 4Health: 16/16 Gold: 240Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear) Weapon and Armor: Bandits crossbow (WP.5, Crossbow), Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),Inventory: 1 Mead, 6 Potion, 1 Smoke Bomb, 2 Venom, 1 Fire Bomb, 1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only), Smelling Salts, Magic Compass * Additional +1 health from eating a moldy sausage. (Quest 154) Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 24 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: 3 (+2 spellpower)Defense: 6Health: 73/73Ether: 32/32Gold: 504Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10), Mockthril Spear (WP:4, spear)Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Amethyst (Darkness)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption), 2x potions, phoenix essence, elixir, Tools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel Matthias @StickFig Level 31.75 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed*Power Bonus: 15 Defense: 7 Health: 43/43Ether: 32/32 Gold: 745 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Fur armor (SP: 2; suitable for anyone, backwear ) Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Glory Points: 44 Reputation: Bonaparte, Hinckwell
  18. "Perhaps you're right. We should bury them." "Well, that's one way to do it." "It is done," the sorceror says, a weight seemingly lifted from his shoulders. "You should all go back to who sent you. I give ou my solemn oath no guards of the city will harm you or your friends." He then turns to Galedo. "You're relieved of service." The only survivng Den hands the servant a pouch of coins. "Use this to start anew, far from here." "Thank you, sir," Galedo says quietly as he gives a deep bow. Galedo then looks at the Heroes. "Thank you for keeping me alive and stopping that mad men. Galedo then scurries out. "Now please leave, I must get my things in order before I depart this city." Galedo and Jermiah have left the party (If you gave any of them anything, just add it back to your inventory). "Come on, let's regroup with the others." Luke then leads the party through the streets of the old city, back to the room where this plan began. There, they found all of the Tridentians. "Oh, you're alive!" William shouts in relief. "We were worried you didn't make it!" Grayson says as he shakes the hands of each Hero. "I never saw the signal for a bombardment, I knew you guys had it handled." Rex leaned on his handcannon, a grin growing on his face. "Oh please," protested Traci. "When you came down to see us, you were fearing the worst." "But they pulled through. So what happened?" Jackson finished.
  19. I was more impressed with the size of the army. Are there even that many people throughout the entire world in this game?
  20. There's just some quick mop-up things that need to be taken care of, and then we're done.
  21. Just to make sure, those of us outside Corrington can enter right? What about LDD builds?
  22. Mighty compared to a flea. Nothing is as great as the glorious Oleon.
  23. Round 3 of Mural, Mural on the Wall Matthias, Power of Anvil vs Vindsval: +15 WP to Vindsval Vindsval vs Calder: Shield Bash (Rolled a 5 and 4; 60+9=69-5=64dmg; 600-64=536HP) Luke does nothing Matthias, Power of Anvil vs Vinsdval: +15WP to Vindsval again (total now is +30) Vindsval vs Calder: Hit (Rolled a 3 and 6; 30+40+50+9=258-5=253dmg; 536-253=283HP) Petalden does nothing Addok Zo vs Calder: Shield (11+10=21-5=17x3=51dmg; 283-51=232HP) Ezeran does nothing Galedo does nothing Jeremiah vs Calder: Colors of the Wind (Rolled a 1; 15-3=12/2=6dmg; 30-6=24HP, is now Bleeding) Jeremiah Bleeds by 5 (24-5=19HP) Round 4 of Mural, Mural on the Wall Matthias, Power of Anvil vs Vindsval: +15 WP to Vindsval Vindsval vs Calder: Hit (Rolled a 6 and 3; 15+40+50+9=243-5=238dmg; 232-238=0HP) Luke does nothing Matthias, Power of Anvil vs Vinsdval: +15WP to Vindsval again (total now is +30) Vindsval vs Calder: Petalden does nothing Addok Zo vs Calder: Ezeran does nothing Galedo does nothing Jeremiah vs Calder: Matthias uses his staff to enhance Vindsval's lance. The half-giant swings, but only is able to bring his shiled around for the first blow. Matthias enhances again, making Vindsval's weapoon even stronger. Vindsval pulls back the mechanical arm, and thrusts the lance forward, forcing the evil sorcerer to go sprawling. But Den gets back up, only to meet three arrows from Addok-Zo to the torso. Jeremiah casts a spell, but Calder is ready for his grandson. He counters, injuring his own flesh and blood. Matthias charges up the lance again, and Vindsval calls upon the Wanderer. The Heroes watch, mentally willing Vindsval to do the deed. The half-giant charges forward, using his great momentum focused onto the tiny tip of the lance, and thrusts right at Calder Den's heart. If there was anything the man could say in his dying words, they went unheard. The terror from this man for the Tridentians was over, at least from what they could tell. THE PARTY IS VICTORIOUS! Everyone gained respective levels. Party leader, please divide the loot. Loot Topaz 112 gold 4x potions Sorcerer's Staff (Staff; Suitable for ether users above Level 15; WP: 13) Colorful Dagger (WP:4, causes the bleeding-effect; dual strike daggers) Nostrum 6x smelling salts fire bomb Wooden Spear (WP:4, wood-elemental spear) Tailored Overcoat (SP:1, suitable for rangers, rogues and beast warriors; backwear.) Tiger Balm Tooth (worth 2 gold) "It's done... it's actually done," Jeremiah whispers to himself. His eyes are wide. Shock. "I would never believe it if I didn't see it." The young Tridentian seems to be handling it the best out of the three non-heroes. Acceptance was it on his face? Relief that his island was safe? Perhaps. "What should we do with the body? I want to leave it here. I can't stomach this man earning a proper funeral from us." Jeremiah moves over to the destroyed mural, looking at the remains of the lotus flower around it. He kneels down, picks it up, and crushes it in his hand. "Not again. Never again." He turns back to the Heroes. "I'm not going to continue his work. Too much pain has come from it. It's not worth it, not worth knowing I could repeat his mistakes." The Party Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 40.8 Vindicator *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies Attacks cause Enraged, Burning 10, Poisoned 7, and Cursed. *Encouraged* *Hastened* *Lucky* *Reinforced* *Inspired* Power: 98 (39+50+1+1+6+1) Power Bonus +9 (Armor +6, Henry's +2, Zoot's cookie +1) Defense: 30 (60) Health: 62/62 (9+34+15) 124/124 Ether: 43/43 (5+38) Gold: 657 Equipment: Ludeus: WP: 25(50 with arm) Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound. Greatsword/Longsword. Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact) Mythril Shield (SP: 20 Shield) Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear) Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 3X Mead, 5X Remedy, Potion, 11X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable) 2X Mulled Wine, 2X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), Nostrum, Last Resort (Revives all knocked out allies with 1 health.) Misc: Mythril Shard, 4X Grating Stone, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable), Weapons And Shields Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip) Ignis Blade (WP 5, Fire Elemental, Also ignore SP of foes weak to fire (Beasts, Icey, and Plants) Gems cannot be merged into or removed from the weapon; Great Sword) Gaia Blade (WP 5, Wood Elemental, Also ignore SP of foes weak to wood (aquatic and rock) Gems cannot be merged into or removed from the weapon; Great Sword) Witch's Hammer (WP 8, Poison 10, Hammer) Leets d’Loc (WP:9, ice-elemental longsword) Verkenner (WP:10, Broomstick,ranged) Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff) Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd) Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword) Twin Sai (WP: 12, dual strike, dagger) Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.) Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance) Tiny chain (WP:5, whip) Artefacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.) Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously) Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ) Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory) Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear) Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only) Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval) Gems: Emerald X2, Aquamarine , Garnet, Opal, Topaz, Diamond Scrolls, Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether. Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Decamon Cards: Cherub (Luminous 3) Tools: Bed Roll, Shovel, Magic Compass Paladin Petaldan Parfenius (Played by Palathadric) 5-year-old male "wonder" Knight *Immune to *Stunned*, *Bound*, *Petrified* *Darkness* *and *Rock (Earth)*-Elemental Damage Level: 14 Power: 19 Defense: 12 Health: 25/25 10+11+2* Gold: 123 Equipment: Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Shield (SP: 5; Shield), Paladin's Armor (SP:4, Max. Ether +2; suitable for knights, clerics, paladins; bodywear.), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only) Inventory: Weapons: Slimy Sword (WP:20, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword) Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), , Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), Really Hard Helmet (SP: 2, Immunity to Rock) Gems: Emerald Consumables: Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Smoke Bomb x 6, Fire Bomb, Level-Up Mushroom, PHoenix Essence, Health Core, Broken arrow (worth 2x gold) Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.) *Greasy Sausage Addok-Zo Obbex (Goliath)135 year old Male Wakorian RangerLevel 10.5Power: 21 (10 + 11) Defense: 4Health: 15/15 Gold: 140Equipment: Crossbow (wp:11),,Protective helmet (SP: 4; headwear) Weapon and Armor: Bandits crossbow (WP.5, Crossbow), Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.), Leather Armor, Broken Sword (1 WP; longsword),Inventory: 1 Mead, 6 Potion, 1 Smoke Bomb, 2 Venom, 1 Fire Bomb, 1 lightningbombs, 1 Carrion beetle horn (The horn can be attached to any blunt weapon to permanently deal Bleeding 2 effect) (but also including spears, polearms, handcannons etc. Only swordlike weapons are excluded), bone.Scavenger's Toolkit (Replaces the user's '4' roll with ENHANCEMENT (see Artisan); accessory, suitable to Addok-Zo only), Smelling Salts, Magic Compass * Additional +1 health from eating a moldy sausage. (Quest 154) Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 23 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*Power Bonus: 3 (+2 spellpower)Defense: 6Health: 72/72Ether: 31/31Gold: 404Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10), Mockthril Spear (WP:4, spear)Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone), Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind), Amethyst (Darkness)Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, smelling salts, ether core, 2x Smoke Bomb, myrrh, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption), 2x potions, phoenix essence, elixir, Tools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel Matthias @StickFig Level 30.75 Druid *Immune to Earth, Ice, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep* *Deals Fragile* *Gains 10 gold for each Humanoid killed*Power Bonus: 15 Defense: 7 Health: 42/42Ether: 15/31 Gold: 645 Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action) Equipment: Ethereal Restored Fireball Extraordinaire (WP:12; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Ethereal Steampunk Stovepipe (SP:1; immunity to Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Fur armor (SP: 2; suitable for anyone, backwear ) Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Peashooter (WP:2, deals Burning -2, hand cannon), Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, Grand Tonic, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3x Smelling Salts, 3x Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb, mead Quest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Glory Points: 44 Reputation: Bonaparte, Hinckwell Luke, Level 15 Cleric (NPC, takes suggestions from the party) Health: 30/30 Ether: 31/34 Equipment: Pulsar Scepter (WP:10, healing effect, staff) Inventory: 2x potions, smelling salts, diamond gem Galedo, Level 2 Town Watch (NPC, Takes suggestions from the party) Health: 15/15 Equipment: None Inventory: 3x potions, Bomb XX (Deals 30 damage to all enemies and 10 damage to all allies, ignoring SP and row, when used.), Ice Bomb, Air bomb, Fire bomb, NOTE: If Galedo dies, the Heroes lose the map/knowledge of the compound. Jeremiah Den, Level 25 Sorcerer (NPC, takes suggestions from the party) Health: 30/30 Ether: 10/16 Defense: 3 Gold: 37 Equipment: Ancestral Staff (WP: 12, deals fire damage), Robes of the Den Clan (SP: 3; Backwear, suitable for Den family members; Immune to fire, light, and darkness), Familial Gloves (handwear, deals the enamored effect), Sorcerer's Lucky Hat (Headwear; suitable for ether users; if the wearer is struck by an enemy's special, double the user's WP for 1 round) Inventory: 2x elixir, potion, 5x tonic, amethyst
  24. Vinsdval could probably just break it over his leg if you want it broken.
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