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Along the road to the mountain city of Zamorah, Mr and Mrs Miller have their cottage. The grounds have been in the family for generations. The head of the family, Zancibar Miller, is a miller, just as all the other men in his family have been as far back as anyone can remember. When Zancibar was young and adventurous (and as convinced as any young man that he would never follow in his fathers footsteps...), he traveled around Avalonia in search of the meaning of life. In his travels he met his wife, an elven Herbalist named Ëlandriel. Zancibar Miller Ëlandriel Miller When they wed and got their first daughter, Zancibar felt a strong urge to move back and take over the mill after his father. The young family did just that, and as time passed, the family grew. They are now a big family, with three kids that all help with the chores. Ëlandriel has a big garden where she grows all kinds of exotic and rare plants and herbs for her potion making. Their oldest son, Bertil, helps in the garden and in the mill. Their youngest son Emil is a little rascal that spends most of his days doing all kinds of mischievous things... Ëlandriel's garden with herbs and plants Ëlandriel Miller selling potions to travelers Bertil Miller helping collect herbs Emil Miller fishing in the river Their oldest daughter Catzy has her own carrier-pigeon breeding and messaging service. Catzy Miller and her carrier-pigeon business The cottage is located right beside one of the big roads leading to Zamorah, and the many travelers that pass their home provide the family’s businesses with regular income. Ëlandriel Miller waiting by the road to greet travelers Zancibar Miller hauling a bag of seeds to the upper floor Waterfall that powers the water wheel The main road also serves as one of the patrolling routes for the soldiers from Zamorah, which is good for keeping the business safe from robbers and outlaws. Troops from Zamorah patrolling the road Troops from Zamorah patrolling the road
Hello Eurobricks Historic! I am intensely inspired by this forum and a huge castle fan since childhood. I really enjoy the challenge of combining playability with appealing aesthetics - hope you guys/gals can offer some critique for my future builds. Here's to my first MOC shared on Eurobricks! A renowned local herbalist grows ingredients and preps her potions in a hut not far from town. The purple & tan colour scheme was inspired by a Toronto pick-a-brick wall full of tan SNOT bricks and purple tiles. Conveniently complementary colours. I built around the dimensions of a typical MMV type building, but wanted to include plenty of garden space. I always liked houses that are displayable when open, like it's a two connected buildings on one side of a dirt road. This made things tricky with the garden space buffer and I got around this by placing the hinges on a chimney which extends further outside to power the distilling contraption: Friends sets provide some fun flower variety. I was also happy to find that lego made amanita mushroom pieces while I was in my dark ages. I got these giant tan slopes from a used sphinx set I bought and really wanted to incorporate them. However I realized they looked really dull, and so I added vines, which evolved to wrap around the whole building. I feel like no home is complete without a space to live and sleep. Admittedly there is no bathroom, but the garden does need fertilizer. A prep station full of interesting ingredients, a pot producing a ghastly green smoke as it boils. A place for stocking inventory and gardening tools, those potions look potent.. She senses a soul in search of answers The confident traveller on his way to battle insists on only her strongest potions. He is disappointed to find that her potions are far too strong for him. Onward he goes to find a seller that sells weaker potions I'm pretty happy overall with the addition of a civilian building to my medieval setup -- however there are a few things I would do differently next time: Firstly I would probably skip forcing big pieces into the build, like the big tan slopes, they did not look stellar when naked, which forced some flimsy coverup. They are also not very stable, which is annoying for playing with the set. As I expand my collection perhaps I can try multiple iterations. Secondly, I am not entirely happy with the roof overall, since the points where the large plates join at the top and the lack of overhang on the sides look somewhat unfinished. Either way, I'm looking forward to trying out some alternative roof techniques on my next castle themed build. Please feel free to share your thoughts on potential improvements.
Deep in the forest of Eolas resides a man who likes to think himself the Historica's best herbalist. Maybe once that was true but he has grown old and lazy. He now spends most of "researching" pipe weed in his overgrown tower which is almost as old and crooked as he is. Not much to say on this, so hope you enjoy :D Credit goes to Legonardo Davidy roof and tree style :)
Hello all, today I'd like to post another freebuild: Herbalist's Shop. Watching the list for Avavlonian Task 4, I thought that any villagge should have a doctor or something like that; in medieval times, pharmacies and herbalists were more or less the same thing so I decided to build one. This is part of the Avalonian Task 4 - Historican Settlements in the category Medical: Apothecary, Herbalist, Infirmary, Physician. C&C are always welcome and I hope you Enjoy it! Hidden Garden had his own herbalist's shop which was run by Amalia, a young woman with a particular talent for healing; It can be said that almost all the residents of Hidden Garden was gone at the Herbalist's shop at least once, someone for a simple cold, some for much more serious illnesses or injuries. Therefore, for her work and service, Amalia was always held in high esteem by the other inhabitants. On the first floor, Amalia kept all the herbs and medicinal remedies needed in her work, away from light, cold and warm; here, she prepared all the remedies and cared about the people who came searching for her help. On the second floor, there was her house, a single room where Amalia lived and, in case of need, cured even the more severe patients. Beside the house, there was the garden where Amalia, aided by Elmo, cultivated several medicinal plants. The tower was a thing of the past, before it was organized a system of walls and guards all around Hidden Garden; in any case, from it you could see all Hidden Garden and even a little more.