Jump to content

Recommended Posts

Posted
  On 10/15/2021 at 10:43 AM, Zerobricks said:

If it was possible to use normal PF motor as servos, Lego wouldn't have released a dedicated PF servo motor and a new generation of PU motors.

 

We are avare of the issue and we are preparing the FW update for it. We are also planning to add features simillar to BuWizz 3.0 such as rename, shake to wake etc... with the same FW update, but it takes some time to implement and test all these features.

Expand  

no offense but also with BW2 we 've heard so much talk about fw updates.. and there never ever came one. You sure that's realistic this time?

  • 2 weeks later...
Posted (edited)
  On 10/15/2021 at 9:58 AM, Igor1 said:

Yes, you need to wait a few days for the device to be discharged and reset itself. Or disassemble and do a reset forcibly. If someone really needs it, I can probably describe the procedure in more detail. But I think, if you search, somewhere here there could already be a discussion of this problem, since it is quite well-known.

Expand  

I have just experienced how 2 BuWizz motors can disable BuWizz 3.0. Can you share your guide on how to disassemble the BuWizz controller and hard reset it?

Edited by amatros
typo
Posted
  On 11/1/2021 at 5:32 AM, amatros said:

I have just experienced how 2 BuWizz motors can disable BuWizz 3.0. Can you share your guide on how to disassemble the BuWizz controller and hard reset it?

Expand  

You can just try charging it, that should bring it bacl online.

Posted

I don't have a Buwizz myself, but I know that one thing people have asked for is a constant power output for LEDs or other receivers. Would it be possible for a handy builder to solder up a PF wire to the small end of the appropriate USB wire and run power out of the charging input on the Buwizz? I'm not sure if that's how the Buwizz is set up, or what voltage you would get (my suspicion is that it would be the standard 5V of USB ports), but perhaps this could work.

Just an idea!

Posted
  On 11/1/2021 at 5:32 AM, amatros said:

I have just experienced how 2 BuWizz motors can disable BuWizz 3.0. Can you share your guide on how to disassemble the BuWizz controller and hard reset it?

Expand  

I only know the reset procedure for BuWizz 2.0. For BuWizz 3.0 it was promised that it should easily handle two BuWizz motors. In addition, if it doesn't turn on at all, then it looks like some kind of warranty case.

Posted
  On 11/3/2021 at 7:04 PM, Igor1 said:

I only know the reset procedure for BuWizz 2.0. For BuWizz 3.0 it was promised that it should easily handle two BuWizz motors. In addition, if it doesn't turn on at all, then it looks like some kind of warranty case.

Expand  

Well, it worked nicely with one BuWizz motor. But apparently, two BuWizz motors is too much for it. Can you still share the reset procedure for BuWizz 2.0? I feel like it should  not differ much for BuWizz 3.0 and it would be useful for the community to know. Thanks!

Posted
  On 11/1/2021 at 5:32 AM, amatros said:

I have just experienced how 2 BuWizz motors can disable BuWizz 3.0. Can you share your guide on how to disassemble the BuWizz controller and hard reset it?

Expand  

I have 2 motors and a buWizz available. What was your setup? I got my two BW motors hoping that they can be supported by y single BW, so it would be good to try your and other setups. 

Posted
  On 11/4/2021 at 8:36 AM, HectorMB said:

I have 2 motors and a buWizz available. What was your setup? I got my two BW motors hoping that they can be supported by y single BW, so it would be good to try your and other setups. 

Expand  

I was trying to motorize 10265 Ford Mustang with two BuWizz motors and BuWizz 3.0 hoping to get some drifting going. It was a sturdy build and the model moved a few times, but after like the 5th try the BuWizz just went off and wouldn’t light up, with no connection or any response whatsoever. 

Posted (edited)

Hello guys, I motorized my 42083 and 42115 by 1 L PU motor and 2 Buwizz Buggy motors recently. 

I met the BW3 shut-down and disconnect and fail to control L PU motor steering issues too.

Here is my finding, I found if I use the brickcontroller2 App and set the max output to 70% not over 80%. 

Basically, you can play your car for a few minutes. The speed is not bad. The steering is normal.

I still hope BW could fix these issues soon.

Steven

Edited by WW Bricks Studio
Posted
  On 11/5/2021 at 5:27 PM, WW Bricks Studio said:

Hello guys, I motorized my 42083 and 42115 by 1 L PU motor and 2 Buwizz Buggy motors recently. 

I met the BW3 shut-down and disconnect and fail to control L PU motor steering issues too.

Here is my finding, I found if I use the brickcontroller2 App and set the max output to 70% not over 80%. 

Basically, you can play your car for a few minutes. The speed is not bad. The steering is normal.

I still hope BW could fix these issues soon.

Steven

Expand  

You mean that you also killed the BW3 with the 2 BW motors? or that was "only" that it failed to control the steering?

Also, the use of the brickcontroller2 is nice, but considering the price of the BW3, they should go pretty smooth. It's already some time after the release and some of us are still experiencing issues with the bricks... :(  

Posted
  On 11/8/2021 at 8:36 AM, HectorMB said:

You mean that you also killed the BW3 with the 2 BW motors? or that was "only" that it failed to control the steering?

Also, the use of the brickcontroller2 is nice, but considering the price of the BW3, they should go pretty smooth. It's already some time after the release and some of us are still experiencing issues with the bricks... :(  

Expand  

Hi, I am also killed the BW3 with the 2 BW motors.  Have you ever experienced these bugs?

Posted

WOW. No, i didn't yet. Nevertheless, given that both of you guys, @WW Bricks Studio and @amatros, experience the same issue I am a little bit afraid. One of the major aims of the BW3 was to be able to cope with two BW motors, but it seems not only that the maximal output of the motos cannot be reached but also that the unit completly dies, no?

None of you were finally able to recover the BW3 from dead?

PS: Although it scares me, I will try, as in such case it is something that should not happen and seems to be a serious issue (I bough 2 BW motors just to mount them in a BW3). 

Posted (edited)

I unfortunately also was able to shut down my Buwizz 3.0 with two Buwizz motors. But at least I can recover it by connecting power supply. It is scary perspective if my solution someday will stop working for me.

Edited by keymaker
Posted
  On 11/8/2021 at 9:26 AM, HectorMB said:

WOW. No, i didn't yet. Nevertheless, given that both of you guys, @WW Bricks Studio and @amatros, experience the same issue I am a little bit afraid. One of the major aims of the BW3 was to be able to cope with two BW motors, but it seems not only that the maximal output of the motos cannot be reached but also that the unit completly dies, no?

None of you were finally able to recover the BW3 from dead?

PS: Although it scares me, I will try, as in such case it is something that should not happen and seems to be a serious issue (I bough 2 BW motors just to mount them in a BW3). 

Expand  

The maximal output of the motors can be reached but the unit would completly die in a few seconds, even though I have gently played the car.

I can recover my BW3 from dead but which means we can only play the car inside the house.

Yesterday, I played my 42083 (1xBW3, 2 Bu motors, 1 PU L motor ) controlled by brickcontroller 2, and max outputs are 70%, it can run about 2 minutes and the motor might be hot so stop working ( I am not sure the reason). Hopefully, you can find a better way.

Posted

I believe the BW team can easily clear this up and should do so. However, @Zerobricks repeatedly stated here, that such issues are taken care of by BW tech support. Did any of you tried to contacting them directly? And if so, do you mid to share the reply from BW support?

Lets think a bit about LiPos :pir-thumb: and chemistry :pir-skel: ...
 

  Reveal hidden contents

I believe it is rather straight forward for BW to tell people here (or via their tech support), what is going on here. Or maybe folks who contacted them and got an answer can post their reply here.

Electronics either dies or not. It may play dead, but that does not count as dead.:pir-laugh:

All the best!
Thorsten

 

   

Posted

Thanks a lot, @Toastie, the info you quoted is quite clear :). Now, the issues that I have experienced with the BW (Fail to steer, absence of connection in one port) are currently under managment with the customer service. The issue with the steering is persistent and I was told that and upgrade of the app should come and solve this. For the issue at the port connection, I may have to send back the unit for replacement/fixing. So, in this regard, I am quite happy and I am still positive that BW will solve the issues that are coming up. Is not a big company and possibly, the release of the BW3 was a big challange. So, although the price is quite high, i am still prone to think that it will worth it :). 

The other thing is the advertised output. I am happy with the output released in the setups I tested (2 BW3: 7 PU L motors + 1 Buggy motor, and 1BW3: 3 PU L Motors + 1 Large angular PU Motor + 1 L PF Motor). Nevertheless, the thing that was suposed to work well but it might not is to mount 2 BW motors in 1 BW3. It will be good to see if this issue is solved, because I think is an important one. But, I also agree that these kind of issues should be addressed to the customer service (at least). 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...