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Found 1 result

  1. EDIT: After just over ten months of development the project is finished. See the last post for more details. Instructions can be bought on my site Hi, I have started the development of my next (and probably my final) supercar, the new Aston Martin DB11. Here is a picture of the original car: I want to use the new rims of the Porsche, so that is basically determining the scale of this model: 712/80.4 = 1 : 8.85 I have started by trying to design the shell of the car first. Starting with the bonnet: As you can see the bonnet hinges at the front and wraps around the headlights that won't tilt with the bonnet: Features I'd like to include in the model (and of which I have the basic design in my head): - independent suspension (double wishbone on the front, multilink in the rear) - realistic steering geometry (ackermann, kingpin inclination, positive camber) - 8 speed sequential gearbox operated by paddleshifters on the steering column - a V12 engine (which, as you can see, still fits under the bonnet) - opening doors, hood & bonnet One feature I really would like to add is working diskbrakes. I have a working concept for both front & rear wheels, but that was based on the assumption that I would be able to put an axle through the middle of the Porsche rims. However it turns out that it is not possible to put an axle all the way through . So I have to go back to the drawing board on these... And if I am forced to use the lego hubs I am not sure that I will be able to include both diskbrakes and realistic steering geometry... What is you opinion? Would you prefer working diskbrakes over steering geometry or the other way around? Are there any other features that you would like to see included? (given the scale it should be possible to cram more functions in it, but I haven't really found any other interesting features) Any other comments, questions and especially constructive criticism is much appreciated.