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Found 14 results

  1. Well, hello there! There’s a story behind every Lego build so, please indulge me, and let me tell you ours…. It’s a beautiful seriously wet night here in Australia where I find myself gazing riveted to my computer, with Studio 2.0 open, marvelling at the final depiction of what represents a year’s work between an odd coalition of adult Lego lads. Hovering virtually on the screen in all its three-dimensional splendour is the cumulation of our little brains trust, our version of Henrik Anderson’s 75355 Ultimate Collector’s Series X-Wing Starfighter. Somewhere in Sweden though is the real thing. Our prototype. It sits solidly & gracefully in a professional photographer’s home reportedly receiving the lens love it deserves from his deft touch and eye. More importantly, he’s our team’s test builder, coder and (for all intents and purposes) Lego ‘Sugar Daddy’. I say this with both the full respect and appreciation as a man who barely had to fund this project even a few cents or break any Lego lift arm pieces along the way. For that we can thank this professional photographer. A determined dreamer who both initiated and pushed this venture forward with a maximum amount of swear words in toe and a minimum amount of doubt in hand! And, he’s probably had to fork out enough cash to almost build three different variants of UCS X-Wings along the way! Thanks ‘rde’ you’re a champ! But wait! There’s also a chap quietly celebrating somewhere in Greece. He’s just finished an instruction manual for our build in addition to overseeing the first print run of its sticker sheet. Now, when I say ‘quietly celebrating’ I mean instead rather ‘loudly’ with that measured quality you can sense in someone that betrays the fact that they tend to generally know what they’re doing, why they’re doing it and just how to get it done at the same time. This speaks volumes! He also flies helicopters for a living so you’d hope he’d have all those qualities in abundance otherwise your life insurance premiums would be through the roof! He’s also ‘The Fixer’ and goes by the handle ‘Rilted’. That trickster that finds a solution just when all seems so dark, and your floor is dangerously strewn everywhere with a minefield of Lego pieces that obstructs your path to the bathroom you now so urgently need to use. He’ll find you a safe way there and faster than your bladder can say “Too late!” And then there’s old Aussie me, ‘Aeroeza’. The VFX guy with a penchant for accuracy and tendency to see the tree for the wood and sometimes the wood for a forest full of hungry arborists looking for lunch. I’ll make a meal out of anything ILM jerry-rigged in 1976 and try to build the equivalent in polygons and Lego form however structurally unsound and physically unsafe. That’s a great place to start when you know your ‘back ups’ can both build and fix it no matter the price and broken piece count. Together we formed an international brood of Lego devotees nominally referred to as ‘Gentlemen of the Brick’ a.k.a. GotB. A name mostly chosen because ‘League of Gentlemen’ was already gratefully taken, and ‘League of Extraordinary Gentlemen’, although a good graphic novel is still mostly remembered as just a bad film. Introductions aside, behold our first project! GotB’s UCS X-Wing Starfighter! 75335 Original vs 75355MOD-GotB (excl. minifigs): 1949pcs vs. 2711 pcs 1.80kgs vs. 2.0 kgs 563x443x118mm vs 576x495x112mm (without stand) Well, that’s only a photo of the previous old prototype. The one that worked really well and then we made better…. Turns out ‘rde’ is also a busy responsible dad (not just the ‘sugar’ type) so I can only assume photos of said final prototype promised in my preamble above have been slightly delayed... So instead have a sexy render of the final model! We’ll update with new shots soon…. Is it a MOD or MOC? Hard to say but we think it deserves centre place on your coffee table! Certainly, its external appearance owes much to Henrik Anderson’s original but that was always the point! We didn’t want to reinvent the wheel so much as make it spin faster, have juicer suspension, and enough tyre tread for urban assault expeditions. At the same time though, we wanted our X-Wing to look at home sitting alongside its UCS cousins while honoring the original set and Lego artist that inspired it in the first place. Admittedly there were a few concerns for 75355 out there amongst Adult Fans of Lego that also inspired and galvanized us into getting this project off the ground. Chiefly amongst those was the set being a little too flimsy and somewhat fragile. There were also those who felt its accuracy lacking or even unsettling in critical ways. The nose cone was clearly very stubby for a vehicle inspired by a 70’s dragster car and the front section’s side profile was rendered a bit clumsily using stepped plates that were in dire need of streamlining. The engine intake cowlings also appeared either too big or too small depending on whether you thought the wings were long enough or just too short. The same could be said about the R2’s minifigure scale. And the general greebling, when compared to many other recent UCS models, was also often deemed more ‘creative’ in execution rather than intentionally ‘accurate’. In truth we think Henrik got so much right and with a ton of tricks and wizardry on display for us to enjoy along the way. Where 2012’s 10240 UCS Red Five X-Wing Starfighter had seemed focused on improving choices made for 2000’s 7191 UCS X-Wing Fighter, 75355 proved a radical departure altogether in techniques and design sophistication. It bristles with effective ideas made real for a commercial product and clearly pushed ‘The Bricks’ boundaries further than had been commercially possible before. We really do like it! But it did depart from 10240 in one critical way… The S-Foil. 75355 has a rather snappy, dramatic action when deploying the wings. This is a novel approach and fun alternative to the slow thumbscrew-like turning mechanism the older UCS versions promoted. However, this S-Foil system is perhaps a bit too clever as the action comes at the cost of a more stable platform 10240 generated with its lift arm design. We felt our version needed to restore this lost stability. Which leads me to highlight the heart of our build under all those external similarities. This is a feature very different in approach to the official set but harkens back to the solutions of old. An S-Foil system whose conceptual genesis lies in the form of a MOC designed by an American named…. well for the sake of privacy let’s stick to his Reddit username of Hypodorious. This nifty little 40-tooth gear and worm screw mechanism promised to address some of the concerns regarding 75355 out there. We managed to make it a little more compact, move past its chain link driven mechanism and install cogs for the use of a dependable rear ‘thumbscrew’ to deploy the wings. The result proved a robust and reliable one that was still able to split open to a screen accurate 36-degrees or close without leaving a gap. This proved only the beginning of our journey though… We were also able to expand the internal space found in the engine bays, enough to accommodate two 31mm technic wheels. These directly link the lift arms of the S-Foil through a variety of pins and axels to the technic bricks and plates of the wings, simultaneously providing both stability and a degree of accurate detailing to an area of the build that the official UCS X-Wing’s have consistently overlooked. The wings themselves can droop ever so slightly toward their tip but this is not noticeable when they are in ‘attack position’. When deployed the S-Foil appears a pretty gravity defying construction that closely matches the external appearance of the hero model X-Wing Fighters from Star Wars Episode IV: A New Hope. Our wings have been lengthened by three studs to better match the source material as too the rear of the fuselage by one stud. The lasers have also been corrected. Schematics from the book ‘Star Wars: Rebel Starfighters: Owner’s Manuel Workshop’ were referenced to get these dimensions as close as Lego bricks could get us. It turns out that the width of the engine intakes Henrik designed are perfect when compared to these schematics but, his wings being a bit undersized, confused these proportions. Our new wings resolve this characteristic. Another area we wanted to nail down was the forward section of the model. Getting the front fuselage’s top and side panels to be smooth, angled and gap free has been successfully implemented by several MODs out there and ours is no exception! But it was the front nose cone that really needed to be right. The solution we found took many iterations and additional research to refine but we believe it to be a nose cone worthy of any true 70’s dragster! We had a lot of fun with the rear fuselage’s top panel. The vertically oriented technic 6 x 8 technic bricks with open centre, that provides a framework for our S-Foil system, allowed too for a degree of height differential when mounting the details of the top fuselage panel, making for some subtle ‘greebling’ accuracy to play out. The rear fuselage side panels have also been completely redesigned and are pretty robust. The back panel has similarities to 75355 and the ‘thumbscrew’ integrates nicely here, passing for greebling that is also found on the screen model, just like 7191 and 10240 does. Which brings us to the cockpit. We’ve done our best to scale its details correctly and to utilize every millimetre of space. Control surfaces were incorporated into the side panels of the cockpit and unsightly gaps found in the forward avionics area closed. We even designed additional stickers for placement on these consoles that wonderfully match the style of the official UCS set’s decals. The rear avionics of the cockpit also went through many iterations. In the end it was decided to incorporate a couple of play features at the expanse of a little accuracy. The targeting computer has been kept and can swivel, retract, and angle into a stored position while allowing the canopy to still close. For further information regarding our instructions, parts list and sticker sheet please visit our MOC's page at Rebrickable or our website at jedi.se. May all our UCS X-Wing dreams come true! Cheers all, Aeroeza, rde and Rilted – GotB May 4th 2024 P.S. More images to follow & Happy May Fourth!! UPDATE 1! Allow me to present to you our NEW Directors Cut of GotB’s 75355 UCS X-wing Starfighter... Although these ‘add-ons’ are not critical to the completion of the model found in our main instructions, what we have endeavoured to create with this additional free release is basically a smorgasbord of display choices and optional little ‘extras’ for you to enjoy should you be wanting to push the potential of your X-wing to its absolute limits! Hopefully you’ll find something in our Directors Cut that floats your boat, elevates your heart rate or simply pushes all the right buttons in all the right places because it sure did for us! To begin with we’ve added a couple of additional ‘greebles’ we just had to throw in at the last moment. Our initial build succeeded in keeping much of Henrik Andersen’s DNA intact but there was the odd personal preference we had left out in deference to his build which we’ve now decided to present here for your consideration. Next you will find a modification for properly incorporating Luke into his cockpit. Although not to mini-fig scale we’ve come to appreciate that many AFOL’s would enjoy this UCS with our erstwhile hero at its helm. This MOD wasn’t as straight forward as it sounds but we are ecstatic with the result. Again, not a necessary change but a welcome one for many. But the biggest challenge we set ourselves for you to explore is a display variant of our model with ‘accurate’ and stable landing gear. It seemed only natural for a UCS X-wing to have this capability, especially as we had already hidden a little ‘Easter Egg’ into our build’s cockpit to augment this very display potential. You see, there are already 3L bars in place which can be extended to ‘hold-up’ the canopy much like the pneumatic pistons present in the film’s full-sized cockpit mock-up. What a feature to waste! So how did we go about making our landing gear? Well, let’s make a short story long in the expectation that you’ll enjoy the ride…. There’s a plethora of differences between the original four ILM X-wing models, their pyrotechnic copies, the life-sized soundstage props built, and the off-the-shelf commercial modelling kits used for filming in the ‘Original Trilogy’. That’s not to mention a simplified 3D version found in Star Wars: A New Hope’s ‘Special Edition’ and a whole new era of practical, digital and full-sized assets and props created for the Disney era. Luckily, we had been spoiled for choice when it came to available primary source material with our initial X-wing project regarding the very era of Star Wars that mattered to us the most. First, there were fantastic orthographic blueprints reproduced for the Rebel Starfighters Owners’ Workshop Manual which, as we had come to understand it, are at least in part based on 3D scans of the ‘Red Three’ hero model. Second, but by no means least, were high-resolution images of the hero ‘Red One’ which had only recently become available due to its auctioning in the United States. These all proved an invaluable prize for detailing our X-wing and in understanding the more esoteric oddities of ILM’s masterpiece just when we needed clarity the most. However, there is no equivalent primary source material available for an X-wing’s landing gear. Of course, there are images and scenes from several of the films you can gaze at as well as toys and model kits, BUT no Lucasfilm blueprints existed publicly providing their dimensions or angles for what would truly satisfy our thirst for accuracy beyond Steve Gawley’s initial X-wing blueprints from 1975. And these had long been superseded by what eventually appeared on the silver screen. Furthermore, not only did the original and ‘Sequel Trilogies’ differ in their depiction of both gear and corresponding undercarriage details but even the computer game Star Wars: Squadrons has its own ‘take’ on the look of it all! To be fair, when conceivably supporting the weight of a Lego model that tips the scales at just over two kilograms, some of these takes are more forgiving than others! For instance, the gear found on the full-sized studio prop of the X-wing in Rogue One has less ground clearance to that found on the prop in A New Hope. Also, its front gear’s main strut is strikingly beefy, angled more directly to the ground with a skid constructed to hide a wheel underneath so as the prop could easily be towed around a sound stage. In contrast, the full-sized prop used in ANH sat higher above the ground and being built from less robust light-weight materials, was designed instead to be re-built in situ and then lifted about by crane for a ‘Repulsor’ lift-like effect in the movie. It seemed to us the wisest candidate to base our landing gear on would be that found in the Disney era of Star Wars however the purists in us were compelled to attempt the dimensions found in the original films. After all, it was Luke’s Red Five we were recreating here, and our own ‘love note’ on the subject matter demanded its full pint of blood, sweat and tears! Having made this decision our second problem to solve was to work out the length of the primary, secondary and even tertiary landing gear struts with their respective skids and undercarriage doors from ANH’s full-sized prop. It’s a given that at this scale Lego can only really approximate these, but we still wanted to get as close as feasible and in so doing understand our own margin of error. But how could we maintain our own high standards of reference material for this phase of the project? Well, given none existed, the simple fact of the matter was we just had to make our own…. Time for a little context! Stage H, Shepperton Studios, Surrey England, June 1976. A solitary full-sized X-wing prop has been transported in various parts from Elstree Studios, Hertfordshire where it is then rebuilt beside a full-sized Y-wing. The Y-wing’s starboard engine nacelle is altogether missing but, never-the-less, both constructs prove a convincing facsimile of the draughtsmen’s plans especially after receiving their final dressing from the prop-department. Stage H is the only soundstage both available at that moment in Great Britain and large enough to accommodate Lucas’ vision. The hanger set’s temple columns stand over ten meters tall but still, despite the size of the space, only via the art of filmmaking can a vast fantastical Rebel hanger-bay, and the squadrons of snub fighters it is meant to house, be fashioned convincingly enough for the overwrought, budget conscious production to pull off. Forced perspective, the use of a matte painting and five wooden cutout fighters carted about on shopping trolley wheels complete the illusion. It stands to reason no one on set that day could predict just how iconic a design these two fantasy starfighters would soon become or how much the zeitgeist generated from this film would capture the imagination of so many throughout the decades that followed. And it’s within that blissfully unaware moment that a quick anonymous snapshot was taken of the X-wing prop, levitating gracefully above Stage H’s floor, with a 35-mm camera lens. It turned out that a poor low-resolution digital copy of this snapshot was the best reference for us to use in our particularly geeky mission. Screen grabs of the Rebel hanger scene from our Star Wars Blu-Ray disc collections either did not show the fighter from the best angle or the focal-length of the camera distorted its fuselage too much for our use. Basically, the solution posited by us was to build our own 3D model of an X-wing using the Rebel Starfighters Owners’ Workshop Manuel orthographic plans and then match that as best we could to the photograph. Once done we could generate 3D topology of the gear itself from the overlaid ‘match’ and finally render out new orthographic portraits of an X-wing with its undercarriage doors and landing gear deployed. There could never quite be a perfect overlap between our model and the shot used though as not only did ILM back in the day have rather poor trans-Atlantic communication with the carpenters at Elstree but each had their own take on Steve Gawley’s production blueprints. Throw in some lens distortion and an unknown zoom setting and you end up with quite the challenge! However, those inaccuracies aside, our photogrammetry proved useful enough for the task at hand and we now had our own schematics based directly on primary source material. Judging by the latest measurements cited for the length of an X-wing fighter we could now confidently state just how high the gear held the X-wing above the ground, the dimensions of each skid, the length of each strut and what angle they should ideally be positioned in. Having just solved our second problem it only remained for us to build the damned things in Lego! Did we happen to mention already that the model weighed two kilograms? Okay, well we knew we wanted our landing gear to be modular so as it would be simple enough to swap out and return the model to its flight stand. This sounded like a plan! We did however ponder for a long time on whether to use a base plate or small stand as the primary source of stability for the undercarriage or rely instead solely on a trio of robust gears to support the whole model. Gears alone would be ideal, but we had learned through several iterations of our undercarriage MOCs that the whole thing tended to sag sadly over an hour or two of pained observation. Even the subtle draft of a passing cat added cause for anxiety, promising imminent catastrophic collapse of struts or skids with sudden force and equally bruised aspiration! Weight wasn’t the only obstacle. When it came to pins and bars and such Lego’s building software, Studio 2, wasn’t always as helpful as you might think with its confusing array of connective possibilities and impossibilities. The preponderance of old variant friction pins in our Lego collections was also an early unexpected obstacle when problem solving the build. We quickly learned that only through prototyping with the newest available pieces could we bring reality to a promising Studio 2 hypothesis and then again of course only when the cat wasn’t in the room or had instead found a possum to chase away during the witching hour of a frenzied Lego building night! Only in our wildest dreams did we think we could engineer a solution strong enough to support this UCS without the constant use of a baseplate or stand for stability. But we like to think we got there! We certainly knew we had hit a home run when a solitary rear gear MOC held aloft a 2-kilogram laptop! With the benefit of hindsight, our solution now seems all so obvious. Make each primary and secondary strut reinforce one another, fully weight bearing and firmly connected to the fuselage. Lock the rear primary struts into their skids as though hammering in the foundations of a pier. Remove any sideways give and use friction pins where possible to prevent forward lean. Finally, take no prisoners regarding the strength of the lower forward gear as it will need all the help it can get! All this had to be combined with an eye to accuracy and scale, not to mention our hope to execute it with a degree of pleasing aesthetics which could be in keeping with the colour of the source material and overall style of our X-wing MOD. In the end, regardless of strength, we decided to include an elegant stand to use with the three gear modules. Its purpose though is primarily for long term display and storage. We know the rear gears are as tough as a proverbial tough thing armed with a list of proverbs long enough to startle a hibernating sloth from a cryogenic deep freeze sleep! However, the front gear just might not enjoy the cruel test of time as much as the rear ones will. Don’t get me wrong, it is very strong, especially when combined with its two laptop bearing cousins, but it would be remiss of us to assume it could win every bar brawl that came its way over the length of time it might take for Lego to release another UCS X-wing. Even Rocky Balboa had to call it a day eventually! To make the Landing Gear Stand a bit more useful we threw in a modification for it so that when it wasn’t acting as a walking cane for an aging geriatric MOC it could moonlight as a flight stand that angled the model parallel to its display surface. The centre of gravity of our X-wing MOD is pitch perfect for just such a pose and positions it purposefully for a Death Star trench run. For those of you who dig our landing gear solution but prefer to keep your 75355 UCS X-wing in all its fragile, un-swoosh-able original glory, we’ve designed a conversion kit! So, for a few dollars more and a fist full of extra bricks any 75355 can perch atop our MOC and rest those weary S-foils from their droopy tendencies. But why end there? We thought it prudent to also update our initial instructions based on fabulous feedback and support we’d received from the community over the last two months. This has further strengthened and simplified our build, making it fair to say that this final incarnation of our X-Wing MOD is not only even more solid but also gets a fair number of bonus kudos points for extra swoosh-ability when compared to its namesake! There are also new custom printed stickers, including an updated placard design, offered by our friend Stefan over at CustomStickersGermany. Bonus Tip!! We cunningly used a 1 x 8 rail plate for our greebling on the wing tips so as the wings can be closed flush with the help of a rubber band or a slightly modified paper clip! And that’s it!! This is not only the end of my diatribe but also our first, hopefully not last, project. We would therefore like to shout out a big thanks to folks like hypodorius and ron_mcphatty who have generously shared their ideas with the MOC community. We are also very grateful to mountainridernzl and jmkiska who have contributed directly to the success of this project and really helped us fine tune our processes. It’s done now and with it too an era within our lives that allowed the three of us to pool our talents, hone our art and make new friends…. Gotta love The Brick! Download GotB's 75355 X-wing Starfighter UCS - MOD on Rebrickable. Also, checkout our free Landing Gear MOC and 75355 Upgrade Kit here. Cheers all, Aeroeza, rde and Rilted – GotB September 20th 2024 UPDATE 2!! UPDATE 3!!! What’s this all about? During the production of the original trilogy, ILM produced two versions of the T-65B X-wing Starfighter… The HERO Model: These highly detailed props, built with both an internal lighting system and fully functioning S-foil mechanism that opened the wings into their now famous ‘Attack Position’, were used for close-ups during filming. When deployed and viewed from behind, the wings configured the model’s four engines into a near perfect square. ‘Head cannon’ allows us to assume this symmetrical relationship optimised the X-wing’s thrust vectoring system for space combat. This version of the X-wing is the one we have all come to identify instantly with and has been depicted extensively in the new era of Star Wars under Disney’s helm. The PYROTECHNIC Model: As the name implies, the ‘PYRO’ model, a recast of the Hero, were packed with small charges and then blown up in spectacular manner for our entertainment! They had to pass close inspection and so were crafted to be as detailed as their Hero cousins while lacking the electronics and a functioning S-Foil system. These wings, being permanently cast in ‘Attack Position’ were angled open slightly wider than their counterpart’s, arraying the engines instead into a rectangular pattern with the longest sides being along the X-wing’s vertical axis. This distinctive characteristic has been commonly shown in various media and fan art over the decades but not onscreen in Star Wars beyond the original trilogy. Our DROOP STOP Alternative: With our original X-Wing UCS modification, we went for the HERO version by implementing the so-called ‘Droop Stop’, preventing the lower wings from, you guessed it, drooping past a certain point. This also has the benefit of supporting the lower Lego lift arms, reducing the inherent flex that these critical S-Foil pieces recieved. However, we all felt that it would be nice to have the option to display our build with the wings further apart, just like with ILM's PYRO version. By modifying the droop stop we thought we could achieve this effect while maintaining and also improving the support given to the lower wings. This incidentally would also make it easier to admire the extra detail we had created for the interior of the wings when compared to the original 75355 build. The solution for all this came about as Rich (Rilted) tore his X-wing apart in order to install a final version of his lighting setup. Scrutiny over our reference material had evolved into further play with the S-Foil MOC and before we knew it the angular difference between a HERO and PYRO model in 'Attack Mode' could now be securely established in Lego format by using just a few leftover bricks from 75355. Rilted then set about creating an addendum to our main instructions... ... and has since made them available for download from our MOC/MOD's Rebrickable page. I'm personally thrilled about this as I've always been keen on the PYRO's silhouette. Arguably it makes an X-wing look even more aggressive, like a bird of prey making good on its highly evolved biological function to stalk and kill its quarry! I hope some of you feel the same and have fun trying out this display alternative!! Cheers all, Aeroeza, rde and Rilted – GotB January 20th 2025 UPDATE 4!!!!
  2. I was wondering if anyone has managed to combine 9493 and 75102 into one kind of "super x-wing". I tried but it fell apart.
  3. Hey guys, built these mini scale rebel ships to fit with my mini scale fleet I'm building. They're roughly the same size as the standard 1:250 scale which means they should also fit with Mortesv's builds as well! In fact, I'm so happy with these MOCs, I decided to make a how to!
  4. i have the set 9493 x wing and i was wondering if anyone has a LDD file or instructions on how to make it work without the rubber bands? i have lost mine and plus they look bad anyways. thanks in advance
  5. I am currently modifying my X wing and i need to get the 2x2 round tiles out of those big pieces, how can i go about it? it seems real stuck in there. 20171222_105858 by Marcus Holtznagel, on Flickr 20171222_105905 by Marcus Holtznagel, on Flickr thanks in advance.
  6. Hi there, today I'd like to share a few simple and easy to do modifications on the 2018 75218 X-Wing. First off, the back section of the X-Wing has some issues. The top part of the back area doesnt smoothly continue all the way to the end, but rather cuts off towards the end. I fixed this by simply adding longer tiles and adding a 2x2 plate at the back. You could also use a 2x2 tile if you prefer. X Wing Back 2 by Sucram H, on Flickr I also redid the greebling by extending the middle part up by 1 stud so it's flush with the plate at the top. This gives the back a much better look if you ask me. X Wing Back 1 by Sucram H, on Flickr I also changed the colour of the actuator to change the wings from tan to dark grey, so it doesnt stand out as much. I would've removed the actuator altogether and replaced it with greebling, but I wanted to keep as many of the features intact as possible. Next I redmade the cannons so they didn't have the spring-loaded shooters on them. Normally I actually like having the shooters on my builds, but on this set they just look big and bulky. I also extended the ends of the cannons to make them longer and more accurate. X wing cannons by Sucram H, on Flickr I also managed to get rid of the gaps on either side of R2D2 by attaching a 1x2 jumper plate to both of his legs, which still allows you to take him in and out while making that area look a lot more complete. X Wing R2D2 1 by Sucram H, on Flickr So those are all the adjustments I've made so far, next on the to-do list would definitely be the huge gaps in the engines. I would love to get some feedback on this and perhaps some modifications that you guys have made to your X-Wings! For more pictures of my modificatons, check out my Flickr https://www.flickr.com/photos/sucram_h/
  7. I saw a couple of promotional builds and gave them a try and realized how good they looked, so I gave it a try with two other iconic vehicles and got this as a result, I hope you like them. 1 by Nom Carver, en Flickr 2 by Nom Carver, en Flickr 5 by Nom Carver, en Flickr 6 by Nom Carver, en Flickr 7 by Nom Carver, en Flickr And some extra pics with the promo inspired builds. 8 by Nom Carver, en Flickr 9 by Nom Carver, en Flickr
  8. Hi As a new member of Euro bricks I'm a little unsure of what I’m doing so please say if haven’t I’ve done something right. I actually finished, and uploaded pictures of this to Flickr almost 2 months ago, but I figured I might as well put it up on Eurobricks as well. With that out the way, I give you… yet another X-wing MOC (seems to be the thing to build at the moment). The X-wing features the essential opening wings, two small cargo areas and working landing gear. Let me know what you think and I’ll gladly answer any questions too! T-65 X wing (1) by Inthert, on Flickr T-65 X wing (4) by Inthert, on Flickr More information, pictures and instructions on how to build the fuselage can be found on my Flickr page here: https://www.flickr.com/photos/143232344@N06/ And even more pictures can be found on my brickshelf: http://www.brickshelf.com/cgi-bin/gallery.cgi?m=Inthert
  9. UPDATE : Here is a picture and the ldd file of the latest version. Cehnot also uploaded some upgrades, check out the following pages! http://bricksafe.com/files/Gray_Mouser/GM_T65_v1.1.lxf Flickr album: https://flic.kr/s/aHskH13nM3 -------------------- Hi, A few months ago, Inthert set forth a MOC of the T-65 xwing. A fantastic MOC. Not only that, but he also took the time to publish instructions as well. It so happened I was looking for an x-wing MOC at the time, so that I could use it as a gift for my girlfriend. But even though there were instructions, there was no brick list, and some pictures were not quite clear. So I downloaded LDD and built a numerical version of Inthert's MOC. You can find more about Inthert's design here: http://www.eurobrick...howtopic=138324 Upon completion, I realized I was proficient enough with LDD to try to improve some parts of Inthert's design that didn't seem as good as the rest of the MOC. Don't get me wrong, Inthert's MOC looks very, very good and fitted very well with what I remembered from the T-65 x-wing. But when compared to visuals from the movies, there were definitely differences. Subtle ones, to be sure, but differences nonetheless. I started with very minor modifications (the canopy and the slopes on the wings). And things kinda got out of control from here. Since then I've spend a lot of time modding Inthert's MOC with the intent of making it as close to the real thing as possible. So the original MOC underwent very heavy modifications. I feel I modified most of the ship, and if you cannot tell at first glance that's good, it means I didn't screw everything up. So here is the result of my efforts. I don't know if you will notice what I modified, but I'll make a list of what I did if anyone is interested. Please let me know what you like, what you dislike, what looks better and what looks worse. Maybe I'll tweak this mod a bit further. Here is the link to the Flickr album : https://www.flickr.c...157672532315820
  10. With the upcoming of new x wings, its natural that most of you may not be too interested in this style, but I actually have an issue with the trend of TLC to make the sets bigger, it may be only nostalgia for the old school style, but I liked the scale they had back then, it wasnt all about accuracy but sturdiness with the overall appearance of the source material, somehow like the figs them selves: with some silliness to them, I actually have the latest one (not Poe's) and yet I consider this one to be more swooshable and practical to play with even if it lacks the opening/closing mechanism, yet it has some other features, besides, light bluish gray and bright red are a fantastic combination, and the greatest part of it (for me) is that it was made with spare parts. 1 by Nom Carver, en Flickr Just as any other x wing has, it can close its "s-foils". 14 by Nom Carver, en Flickr It has a simple retracting landing gear. 17 by Nom Carver, en Flickr I had to figure out a solution around the common engine/thrusters brick, yet these ended looking fine enough, it can also fit R2 and a pilot. 21 by Nom Carver, en Flickr And it also can fire two proton torpedoes concealed under the fuselage with the new launcher bricks. 15 by Nom Carver, en Flickr Which are triggered from behind. 16 by Nom Carver, en Flickr More pics and other creations on my flickr: https://www.flickr.com/photos/75591405@N05/sets/ C&C are welcome, thanks for your attention, I hope you like it . Erase this one please .
  11. Perhaps you are tired already with all the X wings (official and MOCs) out there, however I am sharing this creation with you anyway , its an update over my "old school X wing" (http://www.eurobricks.com/forum/index.php?showtopic=120596&hl=wing), it has been sleekened and moded to fit with more recent designs while still being within the common scale of my colection (they are actualy not in scale), it combines the best of both designs, the latest X wing nose and the sturdiness and size of the oldest one, regarding to my "old school X wing", dont worry, its still arround and it has also been improved. 9 by Nom Carver, en Flickr 4 by Nom Carver, en Flickr The improvements are: wings have been widened sleeker nose with a similar structure to the new ones improved cannon design improved thrusters improved retractable landing gear And it still has the features of the old one: functioning s-foils two spring loaded missiles concealed in the fuselage remobvable r2 unit I know its not too much for the average awesomeness we see around here, but I am still quite pleased with the result.
  12. Today I started my next project, a model of the new T-70 x wing from star wars. I think I have the back wings figured out, here is a concept for it. Colours not final obviously. I'll continue to add to this thread as I make more progress. I decided on light gray for this. White just looks out of place to me and it doesn't appear that way even some of the time as the T-65 did depending on lighting. The wings (at least from my limited reference) are also seeming to be slightly thicker on the new ship, so I went with a snot design instead of 2 plates thick. I think that curve arch piece is the only really sufficient way to capture the curve of the wingtip with fidelity so I based the design on mounting each laser on each wing with those piece. Next, I'll tackle the front wings and engine assembly, maybe the rear fuselage.
  13. It all started a year ago. I was following toomuchcaffeine's project on cuusoo (micro star wars scenes), and in the comments he said he had trouble making an X-wing. I could spare some time, and I started building myself, in the hope that I could contribute to that wonderful project. I wondered how small I actually could go making the X-wing. I wanted to make it instantly recognizable and yet very tiny (those official micro models from the planet sets are great, but you can't call that micro ). So I had to use some odd parts for het most iconic features: the wings. The X-wing got car doors.Once I had that key-feature, I kept the main body simple and focused on the shape. I suggested this design, but (obviously!) it was too big for 2MC's project (no hard feelings!) But I started to really like this micro-scale building. I improved my X-wing, and decided to deliver him a friend enemy. The TIE-advanced got shields as wings. I was happy with this micro build and I made this little scene, complete with pew-pew lasers! (the flick-fire missiles are unfortunately out of scale ...) Again, built with LDD and rendered with LDD2POV-Ray. Then, I amused myself by making a real scene , with the excuse of letting you see the model from another angle... Hope you like it, and if you do: thank you, the pleasure is all mine. Eurobricks is awesome
  14. hello! At the start of last month I began work on by next project, which is a minifig-scaled model of the "red 5" x-wing that Luke flies in the death star assault. So far I've completed most of the wings and have also done some of the rear fuselage. project album on flickr: https://www.flickr.com/photos/atlaser/sets/72157676216434583 stage 1: https://www.flickr.com/photos/atlaser/31819163993/in/dateposted/ stage 2: https://www.flickr.com/photos/atlaser/32763745095/in/photostream/ description from flickr: Problem. I am trying my best to make this as proportionally accurate as is possible with lego. Fortunately, using my scale (4 studs = metre, meaning a projected length of 50 studs), the 4-wide cylinder intake piece and 4-wide half cylinder are basicall the perfect size for the engines. Using a top down image of the ILM red 3 studio model the engine width is about 8% of the total length of the model, from nosetip to exhaust. So that is a good basis for the size of the rest of the wings : 6 studs wide from front to back at the laser cannon mounts, and it's already been established by other builders that the 4x2 wedge plate is also almost perfect for the angle of the back of the wings. My main issue with this currently is that the distance between the interior edges of the engine half cylinders is too great. As shown in the photo it is currently a 9 stud gap between them, and if I built a fuselage to fill this gap, it would be much too wide. Using other reference that I've been gathering, the distance between the interior edges of the engines seems to be close to 2 times the diameter of the engines. Meaning it needs to be 8 studs wide. This is really difficult to achieve because the scissor mechanism I have built (which is derivative of mike psiaki's click-hinge scissor but more compact, and using finger hinges so that each wing shuts flush instead of 0.5 studs apart) is based on a central shaft which is 1 stud wide, with the arms of each scissor measuring 4 studs from that shaft to the edge of the engines. Somehow I am going to have to reduce the gap by 0.5 studs on either side. I don't think using a 1x2 technic brick with a centre hole is an option so I will try shifting each engine assembly 0.5 studs inward with jumpers first. stage 3: https://www.flickr.com/photos/atlaser/32839077375/in/photostream/ description from flickr: two steps forward and two steps backward. I fixed the proportions issue from the last shot, but at the cost of the strong scissor mechanism i had before that forced a 9 or 7 stud gap. The new scissor is made out of technic liftarms, but the impossible problem is that to have a gap of 0 LDU between each wing when closed, i had to use part 32530. I just can't figure out how to make a strong connection between that part (on its sides so that the antistuds point directly toward the cannons) and the wing assemblies. I can't lock it in, at the moment they are just attached with snot bricks. It's strong enough to stay attached with minimal drooping, but nowhere near as tough as the previous one. I'm not sure whether to persevere with the old one and make it 8 wide somehow, or move onto the fuselage and concede some fragility. This is the third major overhaul of the wings (first: made 6 long at the tips instead of 5, second: finger hinge scissor mech, third: this technic iteration. You can see the old mechanism in the background with the orange hose through it. I really liked that, simple, compact and strong but egh, it's too wide. The bottom engines have open landing gear doors. I have one set of parts to have the doors open and gear down, and another set of parts (identical to the coverings on the top two wings) for flight mode. I didn't bother with having them retract, and as dmaclego pointed out having the gear fold into the engines does't really make sense. stage 4: https://www.flickr.com/photos/atlaser/32469801403/in/photostream/ description from flickr: I have started on the fuselage. Before that, I decided that I wanted to include a gearbox and gear mechanism for the wings to open and close. Doing it manually is easier but i thought what the hell. I probably have less technic skills than a 5 year old so I decided to reverse engineer dmaclego's creation (see herehttps://www.flickr.com/photos/dmaclego/27832343200/in/album-72157669369597202/For the fuselage, I'm trying to see if it's possible for me to have all 9 surfaces included on my model, at the rear. Currently I have the top 5 attached, the main headache is figuring out how to get the bottom 2 surfaces attached (see here http://www.modelermagic.com/wordpress/wp-content/uploads/2009/01/kg-lucasfilm_archived-red3-reference-029.jpg). for the greebling, it's not reall proportioned properly, but I'm trying to include the main details. The rectangular box thing with the circular greebly thing is there, but is a bit too wide. (i also realised after I had already built that section that the circular greebly thing should have the edge part pointing down - i believe this was a unique feature of the red 5 ilm model, but i can't see a way to fix that. you can also see that I got some new parts in so the overall look has improved. I'm quite pleased with how the small "used-universe" colour details have turned out. I think the sand blue, dark orange and other colours adds a lot of character to what would otherwise be a boring, gray mass. (as an aside, those parts also arrived with the final pieces needed to finish the T-70 x-wing, so hopefully I wll be able to properly photograph that soon). And i'm satisfied with the choice to make it gray now - under strong lighting, the LBG plastic has that off white look that the film models did. Still a little bit too dark, but much better than lego-white in my opinion. another thing - for anyone reading this and looking at my photostream - do you like seeing WIP images like this while I'm building something? if you do, please let me know and I'll be glad to post more frequent updates! as always, comments, critique, etc. are very welcome! -------------- as I said, comments, criticism, suggestions, questions, etc. etc. are always welcome. As a make progress i'll continue posting updates to the project until it's finished!
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