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Cheers, loves! This was built for the Overwatch contest on Lego Ideas last year, but unfortunately I couldn't get it done in time. However, I am still quite proud of it, so I wanted to share it anyway. When Overwatch hero Ashe heard about the Queen of Junkertown's treasure and how difficult it is to steal, she saw it as a great challenge and a way to make a name for herself, so she devised a plan to infiltrate Junkertown and steal it. She fashioned Junker disguises for herself and her trusty sidekick B.O.B. out of junk with which she planned to enter Junkertown under the pretense of wanting to enter Bob in the Scrapyard fights. Ashe plans to use this fight as a distraction while her Deadlock Gang would sneak into the Queen's vault and empty it. Basically, this is a Junkertown-inspired re-imagining of these characters from the game. In case you're not familiar with them, this is how they normally look like in the game: Ashe wears a hogdrogen canister on her back that connects to her mask in order to protect her from the poisonous environment of Junkertown. Ashe's mask can be taken off and replaced with a cheese slope nose. Ashe wears spiky armor and razor claws on one of her wrists for close combat. Her saw-blade hat can be used as a throw-weapon and her belt carries various tools for scavenging and surviving the harsh outback. Ashe has her "eyes on the bad guys". Bob doesn't look too different, although he does wear a bit more armor and spikes, and a belt buckle with a gear instead of the Deadlock Gang logo to hide his affiliation. The Deadlock Gang logo is also absent from the back of his vest. "B.O.B! Do somethin'!" Just like in the game, Bob has three cannons that can pop out of each arm for his ultimate ability. Bob traded his bowler for a more outback-appropriate fedora. Here is a close up of the loot box. You feel the urge to open it, don't you? Thanks for looking, and remember: Play well, play Pharah!
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Here's my entry for Bob's fantastic maze competition - another theme park entry, this time based on the 1993 blockbuster classic Jurassic Park. Start at the dark green tile by the InGen helicopter and roll through the iconic gates. Pass the Galliminus grazing area and visit the beautiful Visitor Center. Watch out, the T-Rex has escaped! Don't hide in the outhouse... Continue on past the Raptor Enclosure and discover the empty jeep that Nedry once drove on his way out. Finally, pass the Stegosaurus, reach the generator bunker, and restore power to the park! Here's the obligatory shot with the standard maze frame: The tiles near the helicopter and Nedry's jeep are actually trans-blue, but they showed up weird on the render. Likewise the flames are trans-orange. All parts exist, including the red dinosaur: http://alpha.bricklink.com/pages/clone/catalogitem.page?S=4079-1#T=S&O={} C&C welcome!
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#10 - Nova Hunter Nova Hunter is the chief in the Exploriens theme He has a cool mustache and looks like a mature leader. His Explorien uniform with black hands looks awesome too. He was a cool enough character to be included in the LEGO Racers video game. #9 - Bob Bob is one of the first minifigures and is commonly used as a mascot by LEGO. The thing I like about Bob is his classic smiley face. Even though he only appeared in two sets, he is easy to build with classic smiley face, red torso and blue pants. #8 - Baron Von Baron Baron Von Baron (formerly known as Sam Sanister/Sinister, Evil EyeLord Sam Sinister,and Mr. Hates) was the main villain from the Adventurers and Orient Expedition themes. In the Egypt theme he tried to steal the Re-Gou ruby but failed. On Dino Island he tried to steal dinosaurs to open up a theme park. I like his monocle, cool mustache and hook hand. He is an awesome villain. He was also cool enough to be included in LEGO Racers 1 and 2 (though he has both hands in part 2) #7 - Tony Twister and Professor Millennium Tony Twister, alternately known as Baron Bloomberg in the United Kingdom, is a Time Twisters minifigure released in 1997. He is a villain and travels through time along with his twin brother, Professor Millennium, alternately known as Commodore Schmidt in the United Kingdom. I like Tony's mustache, leather hat and black jacket with yellow epaulettes. Millennium has the same cool hat and an awesome goatee beard. I put them here together because they are twins. #6 - Pepper Roni Pepper Roni is the star of the LEGO Island trilogy. He is a young delivery boy who delivers pizza to the citizens of LEGO Island. I like him because he looks like a cool kid. I like his printed hair and pizza torso. #5 - Dr. Cyber Dr. Cyber is one of Timmy's friends from the Time Cruisers theme. He goes back in time with him and collects hats from different times. He has a robot named Robby. He tries to alter the Space-time Continum as little as possible. He was a rocket scientist at NASA. I like his cartoonish eyes, red bow tie and pencil. I also like him because Time Cruisers is my favorite theme. #4 - Dr. Kilroy also known as Dr. Charles Lightning and Professor Articus Dr. Kilroy is a minifigure from the Adventurers theme. He is a brilliant scientist with extensive knowledge of artifacts and archaeology. According to LEGO Mania Magazine, he is Johnny Thunder's uncle. He is cool because of his cartoonish eyes, awesome beard, red bow tie and assortment of outfits featuring a white pith helmet. Plus he hangs out with Johnny Thunder in he most awesome adventures. #3 - Zack Zack (also known as Red Shirted Cowboy) is a Western minifigure released in 1996. He has appeared in seven sets and appears in all the Lego western commercials. Zack is a tough cowboy who helps the Sheriff protect the town from outlaw cowboys. I like him because of his blue jeans, a red button-up shirt, and a brown vest with gold buttons. My favorite thing about Zack is his printed white wavy hair. His head and face are used as the Ice Planet Astronaut. #2 - Johnny Thunder Johnny Thunder is the main protagonist of the LEGO Adventurers theme. He is included in numerous sets as a minifigure in each of the theme's sub-series, often alongside his friends Dr. Charles Lightning and Gail Storm . In addition to all of this, Johnny also appears in seven video games more than any other LEGO character. I like his mustache, hair and hat. He was the LEGO equivalent of Indiana Jones but cooler. #1 - Timmy Timmy was a minifigure who was first released in 1996. He has a pet monkey named Ingo. He has a pet monkey named Ingo He was seen extensively in the Time Cruisers theme until its discontinuation in 1997, and after that he appeared in many FreeStyle sets. Timmy has the best face ever with black hair hanging down, cartoon eyes and even has a nose!!
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Excalibur TNG: Mafia School Conclusion: All Good Things... The remaining students had decided to vote out Warren Thompson / Lego3364. "I'm innocent." he said simply. But as a guard went to put the cuffs on him, he whipped out his phaser! "Aha!" he said. "Reach for the skies!" But a shot rang out... Willie Spencer / Tohst, the Loyalist Vigilante, has killed Warren, the last remaining Purist! "Where were you keeping that phaser?" Adam asks. "Don't worry about it." "Well done to both of you. I'm very proud that you've managed the root out the remaining Purist Scum." Bob says. "Can't you do something about the other Loyal students that have died?" Willie asks. "What makes you think I can do anything?" "You've been the host for games as far back as the Prohibition Era to now the Space Age. I think you've got some magical powers." And so all the loyal students are resurrected thanks to the power of love! Also the fact that they're easily re-assembled helps. ~~~ Congratulations to the two survivors of Excalibur TNG: Mafia School! Tohst and jluckhaupt! Also congratulations to the Loyalist Team! ~~~ Players: Survivors: Adam Powers - Played By: jluckhaupt - Vanilla Loyalist Willie Spencer - Played By: Tohst - Loyalist Vigilante The Dead: Melinda Fox - Played By: Xenophobic Monoxide - Voted off Day One, Vanilla Loyalist Issac Osborne - Played By: TheLazyChicken - Phasered on Night One, Vanilla Loyalist Emily Goodwin - Played By: Dragonfire - Blown up on Night One, Loyalist Blocker Greg Kennedy - Played By: Lego Spy - Lynched Day Two, League of Purist Killer Fred Rhodes - Played By: Adventurer1 - Shot on Night Two, Loyalist Investigator Emma Lane - Played By: vampyre78 - Killed by rocks and water on Night Two, Vanilla Loyalist Jordan Foster - Played By: Comrade Commander - Voted off on Day Three, League of Purists Role-Cop Timothy Daniels - Played By: Calanon - Drank poison on Night Three, Vanilla Loyalist Jeff Yates - Played By: Getdamonkey - Shot on Night Three, Vanilla Loyalist Warren Thompson - Played By: lego3364 - Lynched on Day Four, League of Purist Blocker Here's the deadboard for players that are dead: http://123.writeboar...x2dxgkj32tns8xg password: ohnoyoudied Host Reflections: At the end of most of my games, I usually leave a spot where I reflect on the game and also make note of things that I'd change given the opportunity to go back and do it again. Firstly, I'd most likely remove the town vigilante and replace that role with the Doctor/Protector role instead. Three people dying every day in hindsight was much to much, and while I did include a blocker on both sides, it did little to prevent the carnage that ensued. Secondly, I'd change the way I handled voting. I'd still make voting mandatory, because doing that ensures that not only does everyone actively participate in voting, but it's also an easy way for me to check that a player has posted at least once. However, what I would change is the way the lynch was decided. I did the "most votes" method, which hasn't happened as much recently. In hindsight, I should have gone with a majority rules. That also would have lessened the losses. Those were the only two things that really bothered me once I had set the rules. I realized I made these "mistakes" sometime around Day Two, but by then it was much too late. Anyone may post here! Please leave comments, criticisms, praise, heated remarks, walls of text, or tomatoes below! Grades and player evaluations will be up shortly! You may also post your role PM here!
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Excalibur TNG: Mafia School Day Four: Power Play Timothy Daniels / Calanon was sitting on the floor of the lounge, extremely drunk and depressed. "What? I had to vote off my closest friend yesterday, and in addition, most of my other friends are dead." Yeah, that would get me too. "Well, I came here to kill you, but this is just sad." "I know. What is this, a Mafia or a Mystery? Just kill me and get it over with." "Just poison me with that mysterious chemical that's been sitting on that table since the Confirmation Thread." Timothy said. So the mysterious figure poured the chemical into Timothy's drink. "Cheers, friend." And Timothy drank the booze mixed with chemicals. And he died. Jeff Yates / getdamonkey came into the room to find Timothy lying dead on the ground. "Oh wow. He's dead. Poor guy. Wait, I'm being shown. I know what that means." "It means you're going to die, I'm afraid." And that was the end of Jeff. "Once again you voted off the right person, but you managed to mess it up at night. Jordan Foster / Comrade Commander was a member of the League of Purists. However, both Timothy Daniels / Calanon and Jeff Yates / getdamonkey were Loyalists. Keep up the good work today." ~~~ Players: Command School: Warren Thompson - Played By: lego3364 Medical School: Adam Powers - Played By: jluckhaupt Sciences School: Willie Spencer - Played By: Tohst The Dead: Melinda Fox - Played By: Xenophobic Monoxide - Voted off Day One, Loyalist Issac Osborne - Played By: TheLazyChicken - Phasered on Night One, Loyalist Emily Goodwin - Played By: Dragonfire - Blown up on Night One, Loyalist Greg Kennedy - Played By: Lego Spy - Lynched Day Two, League of Purist Fred Rhodes - Played By: Adventurer1 - Shot on Night Two, Loyalist Emma Lane - Played By: vampyre78 - Killed by rocks and water on Night Two, Loyalist Jordan Foster - Played By: Comrade Commander - Voted off on Day Three, League of Purists Timothy Daniels - Played By: Calanon - Drank poison on Night Three, Loyalist Jeff Yates - Played By: Getdamonkey - Shot on Night Three, Loyalist Reserves: 1) nstickney Rules: 1) Every player has received their own character. You are either aligned as a Loyalist or the League of Purists. The Loyalists need to eliminate the League of Purists and the League of Purists need to outnumber the town. 2) Every day you will be able to vote for a player. Voting should be done as so: Vote: Character (Player). Unvoting is to be done in the same fashion: Unvote: Character (Player). A majority vote is required to lynch a player. You must vote every day. 3) A game day will last 72 hours. You may not vote within the first 24 hours of the day. Once the day is over, you will have 24 hours to send in a night action if this applies to you. Nights will last at most 48 hours. You may not talk about the game outside of the day thread. 4) The alignment of players who have been lynched, as well as those who died during the night, will be revealed at the beginning of the next day. 5) You may not quote or pretend to quote anything sent to you by the game host via PM. This includes the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6) You are encouraged to role-play in this game. I've provided a bare-bones role for you to flesh out if you wish. With that being said, please do not post out of character in the game thread. You may PM other players, but do so at your own risk. 7) If you die, you may not post in thread or discuss the game with any players, living or dead. Any information you had is null and void and is not allowed to be passed on. 8) Don't edit your posts. 9) You must post in every day thread. 10) Try to be nice to your fellow players. I won't accept overt bullying. 11) Violation of your first rule will result in a 4-vote penalty, your second violation will result in your death. Since this is a Mafia School, I will try to be lenient, but the best lesson can also sometimes be the harshest. 12) If any player asks you to break these rules, report them to me immediately with proof of their violation. Important Reminder: Dead Mafia Players Tell No Tales! If you're dead, don't post here!
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Excalibur TNG: Mafia School Day Three: Measure of a Man Fred Rhodes / Adventurer1 was working late in the Engineering Classroom trying to figure out a component for an upcoming class. "Look how dirty this place is, the least the host could do is clean it up before taking pictures." Shut up. I told you not to critique the pictures. "You're writing this. You're doing it to yourself." Fred pauses for a moment. "Wait a second." he says. "Does this mean I'm going to die?" "Yes." the figure says. He presses a button to electrocute Fred, but he finds himself unsuccessful. "Hah. I've looked at the original Excalibur when Shadows was electrocuted. This time, I'm wearing safety equipment." "Maybe so, but this there's no safety equipment for this." The figure pulls out a phaser. "Well, I suppose you're right about that, but science is-" But the figure is done listening, and he blasts Fred into a million pieces. "Damn this place needs a scrub." Shut up!! Meanwhile, Emma Lane / vampyre78 is just standing in the lounge for some reason. "It's really convenient that the people that are going to be killed by night actions are always out and about at night, you know?" she says. "Yes, it's really convenient." says the figure who has suddenly appeared. "Hey, wait, what's that over there?" she asks the figure. "Huh? What?" But Emma has fooled the figure, and she runs off. "Wait, Emma! Come back! I have to kill you!" the figure yells. But Emma has run off to the holodeck, where she hopes to hide in an already running program. "What the hell? Islanders? Who the heck is running this program?" She's so lost in her confusion that she doesn't notice that her killer has followed her in, and stands behind her, ready to push. "There's nothing wrong with Islanders. It was a pretty cool theme." "I don't think it was...oh crap." The figure pushes Emma Lane / vampyre78, who probably hits a rock or something. Either way, she's dead. She's definitely going to drown. How graphic do you want this game to be anyway? Creeps. "Wow. They should really install some safety protocols in this place. It's dangerous." "Well, I'll say I'm partially impressed. Greg Kennedy was a member of the League of Purists, so good job on that. However, both Fred Rhodes and Emma Lane were Loyalists, so that's bad. Keep trying, I'm somewhat positive that you can do it." ~~~ Players: Command School: Warren Thompson - Played By: lego3364 Medical School: Adam Powers - Played By: jluckhaupt Sciences School: Willie Spencer - Played By: Tohst Engineering School: Jeff Yates - Played By: Getdamonkey Security School: Timothy Daniels - Played By: Calanon Jordan Foster - Played By: Comrade Commander The Dead: Melinda Fox - Played By: Xenophobic Monoxide - Voted off Day One, Loyalist Issac Osborne - Played By: TheLazyChicken - Phasered on Night One, Loyalist Emily Goodwin - Played By: Dragonfire - Blown up on Night One, Loyalist Greg Kennedy - Played By: Lego Spy - Lynched Day Two, League of Purist Fred Rhodes - Played By: Adventurer1 - Shot on Night Two, Loyalist Emma Lane - Played By: vampyre78 - Killed by rocks and water on Night Two, Loyalist Reserves: 1) nstickney Rules: 1) Every player has received their own character. You are either aligned as a Loyalist or the League of Purists. The Loyalists need to eliminate the League of Purists and the League of Purists need to outnumber the town. 2) Every day you will be able to vote for a player. Voting should be done as so: Vote: Character (Player). Unvoting is to be done in the same fashion: Unvote: Character (Player). A majority vote is required to lynch a player. You must vote every day. 3) A game day will last 72 hours. You may not vote within the first 24 hours of the day. Once the day is over, you will have 24 hours to send in a night action if this applies to you. Nights will last at most 48 hours. You may not talk about the game outside of the day thread. 4) The alignment of players who have been lynched, as well as those who died during the night, will be revealed at the beginning of the next day. 5) You may not quote or pretend to quote anything sent to you by the game host via PM. This includes the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6) You are encouraged to role-play in this game. I've provided a bare-bones role for you to flesh out if you wish. With that being said, please do not post out of character in the game thread. You may PM other players, but do so at your own risk. 7) If you die, you may not post in thread or discuss the game with any players, living or dead. Any information you had is null and void and is not allowed to be passed on. 8) Don't edit your posts. 9) You must post in every day thread. 10) Try to be nice to your fellow players. I won't accept overt bullying. 11) Violation of your first rule will result in a 4-vote penalty, your second violation will result in your death. Since this is a Mafia School, I will try to be lenient, but the best lesson can also sometimes be the harshest. 12) If any player asks you to break these rules, report them to me immediately with proof of their violation. A lesson will be up shortly. Important Reminder: Dead Mafia Players Tell No Tales! If you're dead, don't post here!
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Excalibur TNG: Mafia School Day Two: Where Silence Has Lease Isaac Osborne / TheLazyChicken was walking around outside, breaking the rules. He enjoyed walking in the Academy Gardens because they cleared his mind. "Hello." a mysterious figure said. "Oh please." Isaac said. "I know what happens when you encounter a night action figure in a Mafia Game. You're even holding a comically large phaser behind you." "I mean look at that thing, it's huge. You'd think the guns would get smaller in the future!" Isaac continued. "You're not even going to beg for your life or tell me I'm wrong or anything?" the figure asked. "Wait, I can do that?" But it was too late, the figure had already fired his weapon on the maximum setting. Isaac Osborne / TheLazyChicken was blown apart by the force of the blast. He was no more. Elsewhere, Emily Goodwin / Dragonfire was pacing the lecture hall looking at the datapad the League of Purists had left behind. "Aha!" she exclaimed. "I knew if I looked at this long enough I'd find an answer. I can't wait to tell everyone." Suddenly, a different figure ran into the room. "Emily! You've got to hold onto this briefcase for me!" it said. "What's in it?" "It's extremely important. The Fleet Admiral himself asked me to guard it, but I've really got to use the bathroom and I don't want to get it dirty." "Oh boy!" she said. "I'll be right back. Say, why don't you let me look at this datapad while I'm gone." "Okay!" "I wonder what's inside." KABOOM! And that was all that was left of Emily Goodwin / Dragonfire. As the students entered the Lounge, they found a surprise. A treestump had appeared where the body of the deceased Admiral was. "Students!" she said. "I have important information about my killers!" Suddenly, the lights turned off! "Oh no, not again!" she said. A phaser blast was clearly heard, before someone scrambled and turned the lights back on. The Treestump of Admiral Nacheyav was no more. "You're all doing a really bad job." Bob said. "Melinda Fox, Isaac Osborne, and Emily Goodwin were all Loyalists! Try harder today, or else!" ~~~ Players: Command School: Warren Thompson - Played By: lego3364 Medical School: Adam Powers - Played By: jluckhaupt Greg Kennedy - Played By: Lego Spy Sciences School: Willie Spencer - Played By: Tohst Emma Lane - Played By: vampyre78 Engineering School: Fred Rhodes - Played By: Adventurer1 Jeff Yates - Played By: Getdamonkey Security School: Timothy Daniels - Played By: Calanon Jordan Foster - Played By: Comrade Commander The Dead: Melinda Fox - Played By: Xenophobic Monoxide - Voted off Day One, Loyalist Issac Osborne - Played By: TheLazyChicken - Phasered on Night One, Loyalist Emily Goodwin - Played By: Dragonfire - Blown up on Night One, Loyalist Reserves: 1) nstickney Rules: 1) Every player has received their own character. You are either aligned as a Loyalist or the League of Purists. The Loyalists need to eliminate the League of Purists and the League of Purists need to outnumber the town. 2) Every day you will be able to vote for a player. Voting should be done as so: Vote: Character (Player). Unvoting is to be done in the same fashion: Unvote: Character (Player). A majority vote is required to lynch a player. You must vote every day. 3) A game day will last 72 hours. You may not vote within the first 24 hours of the day. Once the day is over, you will have 24 hours to send in a night action if this applies to you. Nights will last at most 48 hours. You may not talk about the game outside of the day thread. 4) The alignment of players who have been lynched, as well as those who died during the night, will be revealed at the beginning of the next day. 5) You may not quote or pretend to quote anything sent to you by the game host via PM. This includes the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6) You are encouraged to role-play in this game. I've provided a bare-bones role for you to flesh out if you wish. With that being said, please do not post out of character in the game thread. You may PM other players, but do so at your own risk. 7) If you die, you may not post in thread or discuss the game with any players, living or dead. Any information you had is null and void and is not allowed to be passed on. 8) Don't edit your posts. 9) You must post in every day thread. 10) Try to be nice to your fellow players. I won't accept overt bullying. 11) Violation of your first rule will result in a 4-vote penalty, your second violation will result in your death. Since this is a Mafia School, I will try to be lenient, but the best lesson can also sometimes be the harshest. 12) If any player asks you to break these rules, report them to me immediately with proof of their violation. A lesson will be up shortly. Important Reminder: Dead Mafia Players Tell No Tales! If you're dead, don't post here!
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Excalibur TNG: Mafia School Day One: Coming of Age The Luna Lounge was packed full of students. Some were studying and some were just relaxing after a rough day of classes. The Science Students were sitting at their table discussing the latest lecture. "My bicorder says that this crystal here is definitely made of Corbomite!" says Willie Spencer. "Try combining it with this tri-oxide compound!" Emma says excited. The Medical Students were discussing a patient that they were assisting while the Command Students talked strategy for the infamous Mobayashi Karu test. Admiral Nacheyav had just ordered a cup of coffee. While she was not a fan of the replicated coffee, she liked visiting the students and showing a presence amongst them. It was not a smart idea. The lights had gone out all of a sudden! There were some screams, the sounds of shuffling feet, and the sound of a cup hitting the floor before the lights went back on. The Admiral was dead. A datapad was carefully placed beside her. Security was called, lead by former Excalibur Security Chief George Harper, who had been promoted to Lieutenant Commander after the incident. "It says here that the League of Purists are responsible for the kill, and that they're back to try and destabilize the Navy!" Everyone gasped, but some people were faking it. "Alright everyone, we're going to scan for fingerprints, look for the weapon that killed the Admiral, and lock you all away until the culprits have been identified." "Not so fast!" a voice called out. "Oh, Fleet Admiral Bob, sir. I didn't expect you to get here so fast." Harper said, disappointed. The Fleet Admiral stepped onto the deceased Admiral, using her body as a platform. "We're going to have a Mafia Game." he declared. "But I've never played mafia before." someone said. "Don't worry, students. I'll teach you how to play. In the meantime though, nobody is permitted to leave this room until the end of the day. At night, you'll be escorted back to your quarters where you'll be restricted to them. Understood?" The students all nodded and went off to discuss the situation amongst themselves. "Shall I call a crew to remove the Admiral's body, sir?" "No. Leave the body here as a reminder." "Very well, sir." ~~~ Players: Command School: Issac Osborne - Played By: TheLazyChicken Emily Goodwin - Played By: Dragonfire Warren Thompson - Played By: lego3364 Medical School: Adam Powers - Played By: jluckhaupt Greg Kennedy - Played By: Lego Spy Sciences School: Willie Spencer - Played By: Tohst Melinda Fox - Played By: Xenophobic Monoxide Emma Lane - Played By: vampyre78 Engineering School: Fred Rhodes - Played By: Adventurer1 Jeff Yates - Played By: Getdamonkey Security School: Timothy Daniels - Played By: Calanon Jordan Foster - Played By: Comrade Commander Reserves: 1) nstickney Rules: 1) Every player has received their own character. You are either aligned as a Loyalist or the League of Purists. The Loyalists need to eliminate the League of Purists and the League of Purists need to outnumber the town. 2) Every day you will be able to vote for a player. Voting should be done as so: Vote: Character (Player). Unvoting is to be done in the same fashion: Unvote: Character (Player). A majority vote is required to lynch a player. You must vote every day. 3) A game day will last 72 hours. You may not vote within the first 24 hours of the day. Once the day is over, you will have 24 hours to send in a night action if this applies to you. Nights will last at most 48 hours. You may not talk about the game outside of the day thread. 4) The alignment of players who have been lynched, as well as those who died during the night, will be revealed at the beginning of the next day. 5) You may not quote or pretend to quote anything sent to you by the game host via PM. This includes the details of your character and role, as well as any night action results. Role claims and reporting of night action results are acceptable, but in your own words only. Do not attempt to use the structure of your role PM to your advantage. 6) You are encouraged to role-play in this game. I've provided a bare-bones role for you to flesh out if you wish. With that being said, please do not post out of character in the game thread. You may PM other players, but do so at your own risk. 7) If you die, you may not post in thread or discuss the game with any players, living or dead. Any information you had is null and void and is not allowed to be passed on. 8) Don't edit your posts. 9) You must post in every day thread. 10) Try to be nice to your fellow players. I won't accept overt bullying. 11) Violation of your first rule will result in a 4-vote penalty, your second violation will result in your death. Since this is a Mafia School, I will try to be lenient, but the best lesson can also sometimes be the harshest. 12) If any player asks you to break these rules, report them to me immediately with proof of their violation. Voting will open in 24 hours! A lesson will come soon as well!
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