EXO-CHAMP
Eurobricks Knights-
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Everything posted by EXO-CHAMP
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Here's the entry from dillthepill (he had some problems putting it on the forum so I'm posting it for him).
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Hmm. Dark purple would work nicely for the robots..
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I voted for the Supernova. It's cockpit looks sturdy and protects most parts of the Pilot. Story-line wise: The Stealth Hunter took a direkt hit to the cockpit from a Fire Vultere flamer. Nothing happend.
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Thanks for all the nice comments. I followed natelites advice an added some more armour at the shoulders:
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Just send you a PM with my mail add.
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If the pictures are .jpg you can mail them to me and i'll post them for you..
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He, he. I had others who thought as you natelite (regarding the gun), so i decided to change it into a quad-laser cannon. Also after reading the rules again I found that i didn't have enough white on my mecha. The images in the entry has been changed to the new and hopefully improved Sentai Stinger.
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When fighting your battles you will soon find that simply bashing the enemy to pieces, gets old at some point. You might want to introduces some objectives to fight over. Here's two examples: Ryo is checking a Comm Relay Antenna: A Devastator and two Iron Drones are guarding an Air Radar (Note the Sonic Phantom markings):
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Thanks guys.. It was quite fun to build. I really wanted a micro machine for Takeshi and since I only had leftovers and some older bricks to work with, it was quite a challenge. I think my next project will be a large bi-ped mecha for Ryo or a micro machine for Hikaru.. BTW here it is on Brickshelf: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=204486 And the Sentai Stinger: http://www.brickshelf.com/cgi-bin/gallery.cgi?f=204485
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My newest MOC (well except for the Sentai Stinger which is in the competiton) The Micro Titan Feel free to comment..
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My contribution: The Sentai Stinger Since the Sensei is an old man and a scientist, i figured that he would pilot a machine wich isn't designed for close combat. I also added a holder for his walking stick:
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Thanks. I'm currently trying to get the Lego companys attention, but if that fails i'll try to make it free-ware. However that presents a lot of trademark issues...
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Some of the guys battling, using the Exo-Dice system:
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Some of the game components for my Exo-Dice game: The cards are with complete stats and you can keep record of damage on them. The dice are custom made for the game...
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You can see a bit of my work here: http://z14.invisionfree.com/Exo_Force/inde...entry10222023 No rules though...
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Very funny story. Good job. I must agree with your vote: 8,5 seems right on.
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In my version you can buy: Pilots: Attack/Defence Skills (offensive/defensive/repair/other) Machines: Internal structure points (based on machine size) Armour Wepons (different types which you can upgrade in range and power - some are one shot) Speed (includes a system for arial speed) Red box modification (reduce or increase your models survivability) The system needs a bit of tweaking but works ok for the generic Exo-Force models.. Note on game mechanics: Don't be too worried about the realisme when considering speed and weapon range comparison. It will kill the fun of the game.
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I'll have to translate them into english which may take a while (they're in Danish right now) I use rather large movement and range values (50-100 cm) for my game, so you can game on the livingroom floor. The models are so big that it takes furniture to represent ample cover.
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I must agree with both of you. The cartoon is no work of art, but it seems to get worse all the time. In the beginning it was quite hard to defeat just one Thunder Fury, but in recent episodes they just seem to get blasted like Sentrys.. Silly
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It looks really cool. Very professional. I haven't read all the rules yet, so i can't comment on them yet. I seems to me that we have similar ideas, but slightly different rules. (mine is a action/reaction game) I've ensured that the human mecha and pilots outclass the robots (as they should), but I find the latest developemnets in the cartoon a bit over the top. (It doesn't seem fair that a robot-player has to outnumber his opponent 10 or 20 to 1, to have a fighting chance.) How would you rate the robots against the humans? 2:1 or 3:1
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Go for it. I have designed a game system for the exo-force line which I call exo-dice. So far the gametesting has been succesful. It
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It looks nice, but i'm out of bricks so no more legs for now. The Fire Vulture doesn't really look like a vulture either. The joints will be replaced when i get the right colour.
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Yes, yes. I get it... ;-) You could use the big rotor from the Fire Vulture as a Rhotuka. That would fit for size.
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I suppose that is a positive feed-back of some sorts...
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Well made customer service with 7707 Striking Venom
EXO-CHAMP replied to Asuka's topic in LEGO Sci-Fi
:-D Good one. I also wondered what he did for fun. Now all we need is a couple of Iron Drones in pink skirts.