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Jebediahs

Eurobricks Dukes
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  1. Yeah, the language on the item was confusing. The challenge now automatically gives Haldor a level of experience hehe. Nur will be inquiring about Skrall's love life the next time they meet. Very interesting final classes, Sandy. I like the Raider based on name alone. I wouldn't mind doing some raiding and pillaging roleplay between quests if I wasn't a mage.
  2. QM Note: Haldor's V-Card item has been used automatically and the cleric receives a full level of experience. He uses four ether (he has plenty to spare) to heal Ellaria, Hoke, Alexis and himself. Updated Party: Tesni Hightribe (played by Peppermint_M) Level 13½ Barbarian (Party Leader) Power: 21 Health: 19/19 Gold: 160 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Mead, 3 Venom, Jester Hat(quest item), Ladle of Goblin Gumbo Haldor Skovgaard (played by Scorpiox) Level 10 Cleric ~Shrinking Sickness~ Power: 18 (17+1) Health: 18/18 Ether: 13/17 (14+3) Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Lesser Ethereal Cloak (SP:1, +3 Ether), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13½ Ranger *Hastened* Power: 21 Health: 17/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass, Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether) Ellaria Arbour (played by Sandy) Level 10½ Cleric ~Shrinking Sickness~ Power: 20 Health: 18/18 Ether: 8/14 Gold: 132 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Magic Compass, Ladle of Goblin Gumbo Hoke Ablesword (played by UsernameMDM) Level 10½ Knight Power: 18 Health: 21/21 (20+1) Gold: 216 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 2 of 3 Szalinski children saved! - Condition: Good - Condition: Great After a short time, Haldor and Ameli return from the brush. From the expressions on their faces it is unclear how it went or what exactly transpired. Only Haldor and the girl know the truth. The girl's demeanor did seem more serious as she stomped past the party, frustrated with their failed magic compass attempts. She drew a surprisingly colorful yet crude map of the yard in the dirt. "From what Haldor has told me yes we did do some talking, and from my knowledge of my own backyard, these seem to be the places where you encountered the orcs. If you have a different map, forget it because we're going by this one now." OOC: I lost my map, this is from memory and I didn't reread quest. Ameli was quite sure of herself. "Points one, two, three and four are where you've yet to explore. So I guess it's up to you, Party Leader. Hey Oliveri, where's your hat?"
  3. Oh sorry, I meant it to be "must be used before end of quest". Yes permanent increase to level. I'll have to reword it. VCard - I googled it to make sure i was using it correctly.
  4. "Oh my, that was nice! My first kiss! Well with a cleric anyway. Who's Jess? Oliveri! I'm so glad you're safe. Any sign of Nico? I feel good now. Thanks for the welcome, Sir Knight. How come Haldor's not bowing to me? Who's getting the loot? If you don't want anything you could give or sell it to a friend in Heroica Hall. Hm, these women are pretty. Even the big one. They'd better stay away from my Haldor. Ameli nods as Alexis's compass spins without end. "I heard that ol' grump say something about how their camp is magically shielded or something. Nico must be at their camp. I think all we can do is explore the rest of my backyard blindly." "Lord Haldor, do you know what would make me feel great? If you take me into those bushes over there and make a woman of me! I'll make it worth your while." Ameli's Bush Challenge Reward: V-Card, On use grants user a permanent, one full level of experience. Item expires at the end of quest if not used. Suitable for Haldor. - Condition: Great Once npc reaches Great status, they can not go down in condition for any reason. "Once you go gnome, you'll never go home." - "" Once the loot has been distributed, how will the party proceed? Will Haldor accept Ameli's...challenge? What will Jess think? Can the orc camp be located? Will the last child be saved?! To discover the answers to these questions and more, stay tuned!
  5. Results of Round Four Battle versus Maa'ri Spellcaster >Alexis Fenral vs. Stone Prison - Special Damage (Crush) >Alexis Fenral vs. Stone Prison - Shield (Tripleshot) Ellaria Arbour uses Item - Potion Ellaria Arbour uses Item - Phoenix Essence (Tesni) Tesni Hightribe vs. Maa'ri Mage - Hit Hoke Ablesword vs. Maa'ri Mage - Critical Hit Stone Golem - Free Hit against Alexis Alexis tries to free her friend but ends up crushing the cleric instead. The elven ranger decides to take a few steps back and shoots three arrows hitting the golem and the stone prison for 21 damage and the mage for 10 as he's standing in the back row. Ellaria wisely uses a potion to restore 10 health and revives the fallen barbarian with a phoenix essence. The war veteran quickly rises to her feet and scores a hit against the mage for 10 damage. Hoke heavily wounds the orc with a critical strike. The golem takes a swipe at Alexis and Ellaria suffers one point of damage from the poison. Two enemies remain, but the most dangerous can barely stand. Enemies: Maa'ri Mage - "How...can...thiiis be?" Type: Humanoid Level: 9 (3 splash damage to members in the same row) Health: 5/160 Special (1): Olegaia's Embrace – Mage covers himself in earth making him impervious to all damage for the next 2 rounds. Recovers 5 health each round shield is active. Dispellable by party mage's remove object ability at the cost of 1 ether or crumbles after 200 damage is dealt to it. Special (2): Meteor Storm - Hits all targets for 6 damage regardlesss of row. Special (3): Heal - Heals self and Stone Golem for 3 health. Drops: 60 gold, 2x Ladle of Goblin Gumbo, Lesser Ethereal Cloak (SP:1, +3 Ether), Focal Staff (WP:5, Focus Fire - On use While casting, guarantees player rolls a 3 at the cost of 5 ether; suitable for clerics and mages). Note: Mage stands in the back row receiving half damage from all attacks. His abilities cause the ground to shake preventing heroes from resting! Stone Golem Type: Rock Monster Level: 2 Health: 179/200 Special (1): Mudsling – Target is blinded and unable to make physical attacks the next round. Special (2): Ground Slam - Does 5 damage to all combatants in the front row Drops: Nothing Note: Immune to normal weapons. Crumbles once mage is defeated. Stone Prison Type: Rock Monster Level: 0 Health: 21/150 Special (1): Olegaia's Kiss – The planet's healing energies restore 3 health to Haldor. Special (2): Crush - The earth squeezes Haldor dealing 4 damage to the cleric. Drops: Nothing Note: The stone can only be damaged by magical weapons. Roll 5 activates special 1, roll 6 activates special 2. Crumbles once mage is defeated. Party: Tesni Hightribe (played by Peppermint_M) Level 13 Barbarian (Party Leader) Power: 21 Health: 19/19 Gold: 140 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, Mead, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 8 Cleric ~Shrinking Sickness~ - Unable to attack until freed Power: 16 (15+1) Health: 9/16 Ether: 12/12 Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13 Ranger *Hastened* Power: 21 Health: 10/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10 Cleric ~Poisoned~ + *Hastened* Power: 20 Health: 10/18 Ether: 8/14 Gold: 112 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 2 Tonics, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10 Knight Power: 18 Health: 14/20 Gold: 196 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 1 of 3 Szalinski children saved! - Condition: Good QM Note: Since only "one" enemy remains with low health and the party isn't in danger of dying, the next round will be played automatically. Results of Round Five Battle versus Maa'ri Spellcaster >Alexis Fenral vs. Stone Prison - Shield (Tripleshot) >Alexis Fenral vs. Maa'ri Mage - Damage Ellaria Arbour vs. Maa'ri Mage - Hit Ellaria Arbour vs. Maa'ri Mage - Special Damage (Olegaia's Embrace) Tesni Hightribe vs. Maa'ri Mage - Damage Hoke Ablesword vs. Maa'ri Mage - Shield (Sentinel) Haldor Skovgaard vs Maa'ri Mage - Miss Alexis takes three arrows from her quiver. The first hits the stone prison, freeing Haldor! The second finds the mage, causing him to lose his concentration. The third was due to hit the golem in the face but the creature collapses in a pile of rubble as the mage is defeated. Ellaria takes a final point of damage before the shrinking sickness effect wears off. "I...am spent. Welll doone herooes. I uused everrythiing I haad. Eenjooy theese iteems. Yoou deseervve theem. I praay I will have the streength to prooviide you a beetter challenge neext tiime we meeet." The old orc explodes in a puff of dust. The cloud quickly spreads and flies off in all directions. The surrounding terrain returns to normal and Ameli Szalinski has been rescued. THE BATTLE IS VICTORIOUS! All party members gain half a level of experience with the exception of Haldor who gains a full level. The enemy drops 60 gold, 2 ladles of goblin gumbo, a cloak and a staff. Party: Tesni Hightribe (played by Peppermint_M) Level 13½ Barbarian (Party Leader) Power: 21 Health: 19/19 Gold: 140 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, Mead, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 9 Cleric ~Shrinking Sickness~ Power: 17 (16+1) Health: 10/17 Ether: 13/13 Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13½ Ranger *Hastened* Power: 21 Health: 10/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10½ Cleric ~Shrinking Sickness~ Power: 20 Health: 9/18 Ether: 8/14 Gold: 112 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 2 Tonics, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10½ Knight Power: 18 Health: 14/20 Gold: 196 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 2 of 3 Szalinski children saved! - Condition: Good - Condition: Fair Party Leader, how will the spoils of the battle be divided? 60 gold 2x Ladle of Goblin Gumbo - Provides the haste effect for one battle. Expires at the end of quest. Lesser Ethereal Cloak (SP:1, +3 Ether) - A heavy cloak suited for magic and non-magic users alike Focal Staff (WP:5, Focus Fire) - Focus Fire - On use While casting, guarantees player rolls a 3 at the cost of 5 ether; suitable for clerics and mages. Exhausted, Haldor takes a seat on the ground. Ameli rushes to the cleric and jumps on top of him. "My hero! I knew you would save me. How about a kiss for the damsel in distress? I know it'd make me feel good."
  6. Meanwhile, at the orc camp... - "...and she hit a bullseye even after we knocked her out? Guess we should have killed her." - "Mmm perhaps. Though we shall encounter them again soon. Hopefully that old fool will wittle them down for us. - "He'll do his part. Boss, you made it." The orc warrior returns to the camp. "Dey are with da spell slinger now. Dat youngin' is still crying? How are we on supplies?" - "I want a cookie." - "Have a little gumbo left. We're low on smoke bombs. I don't think the cart will be 100% by the time we meet those zeroes again." The leader nods. "Fine. Do what you can. Dem guys are tough. If all heroes are like dem, we should ask their guild for help. Me hear da place is run by an orc lass. Can't be all bad." - "What ever it takes to free my sister."
  7. Results of Round Three Battle versus Maa'ri Spellcaster >Alexis Fenral vs. Stone Prison - Critical Hit >Alexis Fenral vs. Stone Prison - Critical Hit - Die is broken! Ellaria Arbour vs. Self - Heal Less Ellaria Arbour vs. Maa'ri Mage - Damage Tesni Hightribe vs. Maa'ri Mage - Damage Hoke Ablesword vs. Stone Prison - Hit/Miss Stone Golem - Free Hit against Alexis Alexis screams in frustration at the annoyingly resilient stone prison. She has her own form of berserker rage and scores two critical hits while Ellaria takes a moment to say a healing prayer (+10 health). The orc mage recognizes her spell and fires off one of his own (9 damage) preventing Ellaria from fully completing her words to Sylvania. The debris from the blast hits Hoke and Tesni for 3 damage each but the knight's armor once again negates the damage. Shocked by the devasting blast her comrade received, Tesni turns to check on her teammate. Just as she reaches the cleric, Tesni feels a large rock hit her from behind before she succumbs to darkness. Ellaria's close proximity to the barbarian allows shrapnel to strike her and Hoke but again the warrior's armor prevents him from feeling a thing. Hoke turns his attention towards Haldor's stone prison. Realizing his sword's elemental effect would be useless against the stone, Hoke attempts to kick the prison. Unfortunately, Vintul's wind aura is still surrounding the knight so his attack is ineffective. Perhaps if he threw his sword in the dirt? Alexis, out of breath from her assault remembers just in time to duck the stone golem's slow swing. It manages to get a small piece of her again (1 damage). Ellaria takes one point of damage and comes close to fainting herself. Two enemies remain, the party's leader has fallen, and the mage's feared special has yet to come into play. On a lighter note, Haldor is almost free. Enemies: Maa'ri Mage - "Neeverr tuurn yoour back on an oopponeent." Type: Humanoid Level: 9 (3 splash damage to members in the same row) Health: 43/160 Special (1): Olegaia's Embrace – Mage covers himself in earth making him impervious to all damage for the next 2 rounds. Recovers 5 health each round shield is active. Dispellable by party mage's remove object ability at the cost of 1 ether or crumbles after 200 damage is dealt to it. Special (2): Meteor Storm - Hits all targets for 6 damage regardlesss of row. Special (3): Heal - Heals self and Stone Golem for 3 health. Drops: 60 gold, 2x Ladle of Goblin Gumbo, Lesser Ethereal Cloak (SP:1, +3 Ether), Focal Staff (WP:5, Focus Fire - On use While casting, guarantees player rolls a 3 at the cost of 5 ether; suitable for clerics and mages). Note: Mage stands in the back row receiving half damage from all attacks. His abilities cause the ground to shake preventing heroes from resting! Stone Golem Type: Rock Monster Level: 2 Health: 200/200 Special (1): Mudsling – Target is blinded and unable to make physical attacks the next round. Special (2): Ground Slam - Does 5 damage to all combatants in the front row Drops: Nothing Note: Immune to normal weapons. Crumbles once mage is defeated. Stone Prison Type: Rock Monster Level: 0 Health: 42/150 Special (1): Olegaia's Kiss – The planet's healing energies restore 3 health to Haldor. Special (2): Crush - The earth squeezes Haldor dealing 4 damage to the cleric. Drops: Nothing Note: The stone can only be damaged by magical weapons. Roll 5 activates special 1, roll 6 activates special 2. Crumbles once mage is defeated. Party: Tesni Hightribe (played by Peppermint_M) Level 13 Barbarian (Party Leader) - Knocked Out Power: 21 Health: 0/19 Gold: 140 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, Mead, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 8 Cleric ~Shrinking Sickness~ - Unable to attack until freed Power: 16 (15+1) Health: 13/16 Ether: 12/12 Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13 Ranger *Hastened* Power: 21 Health: 11/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10 Cleric ~Poisoned~ + *Hastened* Power: 20 Health: 1/18 Ether: 8/14 Gold: 112 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 1 Potion, 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10 Knight Power: 18 Health: 14/20 Gold: 196 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 1 of 3 Szalinski children saved! - Condition: Good Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: ATTENTION HEROES! The mage's power prevents the party from resting! Beware of his normal attack. If a player rolls a 5 (Damage) he or she will receive 9 damage and all members standing in the same row will receive 3 damage. Haldor can only rejoin combat once his stone prison is destroyed. Stone Prison is in the back row near Alexis but receives full damage from attacks. Haldor receives half damage. If orc mage is defeated before Haldor is released, Haldor will not receive experience for the battle. Enemies will use specials in order listed. - "Whoa..."
  8. Results of Round Two Battle versus Maa'ri Spellcaster >Alexis Fenral vs. Stone Prison - Special Damage (Olegaia's Kiss) >Alexis Fenral vs. Stone Prison - Critical Hit Ellaria Arbour vs. Maa'ri Mage - Damage Ellaria Arbour vs. Maa'ri Mage - Critical Hit Tesni Hightribe vs. Maa'ri Mage - Extra Critical Hit - Damn! Hoke Ablesword vs. Maa'ri Mage - Damage Stone Golem - Free Hit against Alexis Alexis's strike activates the healing dirt's powers. She takes out her bow and shoots the magical prison scoring a critical hit. The orc slings a large section of earth at Ellaria and hits the cleric. The clump breaks as it hits her and pelts the nearby party members. Hoke's impressive armor absorbs all damage he would have received. Enraged, Ellaria charges the mage and cracks him in the ribs for critical damage. Astonished by the healer's speed, the orc doubles over in pain allowing Tesni to come in high and slice him for critical damage. The attack penetrates the mages soul but he survives, thanks to his positioning in the back row. Hoke follows the barbarian's lead but quickly raises his shield as a large clump of earth comes his way. It breaks on his shield and the shrapnel hits his nearby friends. Alexis again tries to ignore the slowly creeping golem but again he clips her as Ellaria receives one point of damage from the poison. Two enemies remain and Haldor is still trapped. Enemies: Maa'ri Mage - "Hhmm, peerrhaapss I shouuld preepare myy retreeat insteaad." Type: Humanoid Level: 9 (3 splash damage to members in the same row) Health: 43/160 Special (1): Olegaia's Embrace – Mage covers himself in earth making him impervious to all damage for the next 2 rounds. Recovers 5 health each round shield is active. Dispellable by party mage's remove object ability at the cost of 1 ether or crumbles after 200 damage is dealt to it. Special (2): Meteor Storm - Hits all targets for 6 damage regardlesss of row. Special (3): Heal - Heals self and Stone Golem for 3 health. Drops: 60 gold, 2x Ladle of Goblin Gumbo, Lesser Ethereal Cloak (SP:1, +3 Ether), Focal Staff (WP:5, Focus Fire - On use While casting, guarantees player rolls a 3 at the cost of 5 ether; suitable for clerics and mages). Note: Mage stands in the back row receiving half damage from all attacks. His abilities cause the ground to shake preventing heroes from resting! Stone Golem Type: Rock Monster Level: 2 Health: 200/200 Special (1): Mudsling – Target is blinded and unable to make physical attacks the next round. Special (2): Ground Slam - Does 5 damage to all combatants in the front row Drops: Nothing Note: Immune to normal weapons. Crumbles once mage is defeated. Stone Prison Type: Rock Monster Level: 0 Health: 100/150 Special (1): Olegaia's Kiss – The planet's healing energies restore 3 health to Haldor. Special (2): Crush - The earth squeezes Haldor dealing 4 damage to the cleric. Drops: Nothing Note: The stone can only be damaged by magical weapons. Roll 5 activates special 1, roll 6 activates special 2. Crumbles once mage is defeated. Party: Tesni Hightribe (played by Peppermint_M) Level 13 Barbarian (Party Leader) *Encouraged* Power: 42 (21) Health: 10/19 Gold: 140 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, Mead, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 8 Cleric ~Shrinking Sickness~ - Unable to attack until freed Power: 16 (15+1) Health: 13/16 Ether: 12/12 Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13 Ranger *Hastened* Power: 21 Health: 12/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10 Cleric ~Poisoned~ + *Hastened* Power: 20 Health: 4/18 Ether: 9/14 Gold: 112 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 1 Potion, 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10 Knight Power: 18 Health: 14/20 Gold: 196 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 1 of 3 Szalinski children saved! - Condition: Good Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: ATTENTION HEROES! The mage's power prevents the party from resting! Beware of his normal attack. If a player rolls a 5 (Damage) he or she will receive 9 damage and all members standing in the same row will receive 3 damage. Haldor can only rejoin combat once his stone prison is destroyed. Stone Prison is in the back row near Alexis but receives full damage from attacks. Haldor receives half damage. If orc mage is defeated before Haldor is released, Haldor will not receive experience for the battle. Enemies will use specials in order listed.
  9. I know I am. Glad someone finally had the guts to do what needed to be done. Feed prisoner to the shark! Is Knifk Cronk's brother? They sound the same.
  10. OOC: Whelp. S'not my fault the epic quests decided to hold all the experienced mages hostage. You have plenty of healing power to outlast any damage. You have bombs, phoenix essences and potions at your disposal. You also have Tesni who can wipe out the mage easily. But if you need an easy way out, all you have to do is... - "...Forget about your friend."
  11. Results of Round One Battle versus Maa'ri Spellcaster >Alexis Fenral vs. Stone Prison - Hit >Alexis Fenral vs. Stone Prison - Special Damage (Crush) Ellaria Arbour vs. Self - Heal Ellaria Arbour vs. Maa'ri Mage - Critical Hit Tesni Hightribe vs. Stone Prison - Special Damage (Olegaia's Kiss) Hoke Ablesword vs. Maa'ri Mage - Critical Hit Stone Golem - Free Hit against Alexis Alexis kicks at Haldor's stone prison and a clump of earth falls. She attacks again, swinging her bow but her attack causes the dirt hand to squeeze the cleric tighter. The mage should have kept his mouth shut as his taunting worked against him. Ellaria heals herself before rushing in to deliver a critical hit to the orc. The old sage is surprised but the attack does half damage as he's standing in the back row. The magic within Cysgodion melds nicely with the geomancer's spell as Tesni's attack triggers Olegaia's healing energies, restoring health to Haldor. Hoke charges the mage and rams him with his shield. Distracted by the stone prison, Alexis fails to see the slow moving earthy construct creep up behind her. Fortunately, Haldor shouts a warning and the elf moves before the golem can land a clean blow. It clips the ranger's foot for a measly 1 damage. Ellaria takes a point in damage from the annoying shrinking sickness effect. Two enemies remain and Haldor is still trapped. Enemies: Maa'ri Mage - "My shiielld speell prepaaratioon is neearly compleete." Type: Humanoid Level: 9 (3 splash damage to members in the same row) Health: 132/160 Special (1): Olegaia's Embrace – Mage covers himself in earth making him impervious to all damage for the next 2 rounds. Recovers 5 health each round shield is active. Dispellable by party mage's remove object ability at the cost of 1 ether or crumbles after 200 damage is dealt to it. Special (2): Meteor Storm - Hits all targets for 6 damage regardlesss of row. Special (3): Heal - Heals self and Stone Golem for 3 health. Drops: 60 gold, 2x Ladle of Goblin Gumbo, Lesser Ethereal Cloak (SP:1, +3 Ether), Focal Staff (WP:5, Focus Fire - On use While casting, guarantees player rolls a 3 at the cost of 5 ether; suitable for clerics and mages). Note: Mage stands in the back row receiving half damage from all attacks. His abilities cause the ground to shake preventing heroes from resting! Stone Golem Type: Rock Monster Level: 2 Health: 200/200 Special (1): Mudsling – Target is blinded and unable to make physical attacks the next round. Special (2): Ground Slam - Does 5 damage to all combatants in the front row Drops: Nothing Note: Immune to normal weapons. Crumbles once mage is defeated. Stone Prison Type: Rock Monster Level: 0 Health: 129/150 Special (1): Olegaia's Kiss – The planet's healing energies restore 3 health to Haldor. Special (2): Crush - The earth squeezes Haldor dealing 4 damage to the cleric. Drops: Nothing Note: The stone can only be damaged by magical weapons. Roll 5 activates special 1, roll 6 activates special 2. Crumbles once mage is defeated. Party: Tesni Hightribe (played by Peppermint_M) Level 13 Barbarian (Party Leader) *Encouraged* Power: 42 (21) Health: 16/19 Gold: 140 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, Mead, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 8 Cleric ~Shrinking Sickness~ - Unable to attack until freed Power: 16 (15+1) Health: 10/16 Ether: 12/12 Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13 Ranger *Hastened* Power: 21 Health: 13/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10 Cleric ~Poisoned~ + *Hastened* Power: 20 Health: 17/18 Ether: 9/14 Gold: 112 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 1 Potion, 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10 Knight Power: 18 Health: 19/20 Gold: 196 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 1 of 3 Szalinski children saved! - Condition: Good Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone has acted. QM Note: ATTENTION HEROES! The mage's power prevents the party from resting! Beware of his normal attack. If a player rolls a 5 (Damage) he or she will receive 9 damage and all members standing in the same row will receive 3 damage. Haldor can only rejoin combat once his stone prison is destroyed. Stone Prison is in the back row near Alexis but receives full damage from attacks. Haldor receives half damage. If orc mage is defeated before Haldor is released, Haldor will not receive experience for the battle. Enemies will use specials in order listed. - "I bet Haldor is doing all the work and those women are just getting in his way!"
  12. "Yeess, faace mee chiildd. I loook foorward to cruushiing you for thaat codgeeer commeeent." The old orc looked at the imposing barbarian and was thankful he'd found a way to deflect her attention from himself. He did not want any part of that dark blade. Hopefully it would buy him enough time to prepare his shield spell before the cleric was freed. "Maakee the firrst moovee paarty leeadeer. Whoo aamongst youu shaall be thee firrst too attack?"
  13. "Hmmmmm. Intiiimidaaation? I am an ooorc. Oourr mootherrs aare scarrierr thaann yoou. Veerry weeell." The ground shakes more violently this time making it difficult for the party to maintain their balance. The dirt beneath the orc shifts as he glides to the back row. The remains of the boulder used for the orc's entrance, slowly forms into a stone golem. Results of Shrinking Sickness in Battle versus Maa'ri Spellcaster: Haldor Skovgaard - No effect Ellaria Arbour - Poisoned Haldor feels no effect from the Microfigunator 7268's side effects while Ellaria becomes poisoned once more. PREPARE FOR BATTLE! Enemies: Maa'ri Mage - "Wheellpss..." Type: Humanoid Level: 9 (3 splash damage to members in the same row) Health: 160/160 Special (1): Olegaia's Embrace – Mage covers himself in earth making him impervious to all damage for the next 2 rounds. Recovers 5 health each round shield is active. Dispellable by party mage's remove object ability at the cost of 1 ether or crumbles after 200 damage is dealt to it. Special (2): Meteor Storm - Hits all targets for 6 damage regardlesss of row. Special (3): Heal - Heals self and Stone Golem for 3 health. Drops: 60 gold, 2x Ladle of Goblin Gumbo, Lesser Ethereal Cloak (SP:1, +3 Ether), Focal Staff (WP:5, Focus Fire - On use While casting, guarantees player rolls a 3 at the cost of 5 ether; suitable for clerics and mages). Note: Mage stands in the back row receiving half damage from all attacks. His abilities cause the ground to shake preventing heroes from resting! Stone Golem Type: Rock Monster Level: 2 Health: 200/200 Special (1): Mudsling – Target is blinded and unable to make physical attacks the next round. Special (2): Ground Slam - Does 5 damage to all combatants in the front row Drops: Nothing Note: Immune to normal weapons. Crumbles once mage is defeated. Stone Prison - "Hey, I can speak again!" Type: Rock Monster Level: 0 Health: 150/150 Special (1): Olegaia's Kiss – The planet's healing energies restore 3 health to Haldor. Special (2): Crush - The earth squeezes Haldor dealing 4 damage to the cleric. Drops: Nothing Note: The stone can only be damaged by magical weapons. Roll 5 activates special 1, roll 6 activates special 2. Crumbles once mage is defeated. Party: Tesni Hightribe (played by Peppermint_M) Level 13 Barbarian (Party Leader) *Encouraged* Power: 42 (21) Health: 16/19 Gold: 140 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, Mead, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 8 Cleric ~Shrinking Sickness~ - Unable to attack until freed Power: 16 (15+1) Health: 11/16 Ether: 12/12 Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13 Ranger *Hastened* Power: 21 Health: 14/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10 Cleric ~Poisoned~ + *Hastened* Power: 20 Health: 15/18 Ether: 10/14 Gold: 112 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 1 Potion, 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10 Knight Power: 18 Health: 19/20 Gold: 196 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 1 of 3 Szalinski children saved! - Condition: Good Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. QM Note: ATTENTION HEROES! The mage's power prevents the party from resting! Beware of his normal attack. If a player rolls a 5 (Damage) he or she will receive 9 damage and all members standing in the same row will receive 3 damage. Haldor can only rejoin combat once his stone prison is destroyed. Stone Prison is in the back row near Alexis but receives full damage from attacks. Haldor receives half damage. If orc mage is defeated before Haldor is released, Haldor will not receive experience for the battle. Enemies will use specials in order listed. - "Lord Haldor, HELP!"
  14. Still searching for Gurnam and his shady services, En Sabah Nur spots the naga from before, slithering through the crowd. "Must be on his way to his quest..." Nur sprints and catches the serpentine creature. "Here take this. It is taking up too much space in my inventory and it will do you more good than me. I'm sure everyone wants to see how it works. Farewell." En Sabah Nur hands Sarick a Healing Staff.
  15. OOC: lol The eight-armed man squeezes the mage. "I wiilll giivee yooou nothiinng..." The magical beast squeezes the mage harder until the mage crumbles into a pile of rocks. The summoned creature looks confused as it's ethereal form dissipates in the same blue explosion that brought it here. As the waves of energy disperse, the old orc walks at Yoda's pace back towards the party. "Mmm, an inteerestiiing trinkeeet. But uneffeeeectiiive. It seeeems I neeeed to tighteeen my graasp on yoou, cleric." Haldor is secured tightly, unable to move and silenced, unable to speak. "Paarrty leeeader, wiiill yooou hand oveeer your weapooons?"
  16. ATTENTION ALL QMs. Please end your quests when your highest level participant reaches level 14½ Sorry if Sandy says no to upgrading your Treads. I would have put more SP on them as I intended it to be a mid-endgame item.
  17. Haldor's search of the debris turns up nothing. The ground is too tough for his shovel to penetrate. Alexis begins digging the softer soil above. "Ooo a Lord and a doctor cleric! You must be really smart! And rich! I've hit the jackpot with this one! You know, you missed my birthday last week. I've reached 17 seasons already but you're cute so I'll forgive you. You still need to give me my present! I wonder what it could be..." - "" Ameli continued her rambling as Haldor threw her on his back and attempted to scale the wall. Hoke's bedroll was inches away from the gnome's short fingers when the ground began to shake. The quake makes it hard for the party to stand. A large hand made of dirt reaches from the wall, grabs Haldor and pulls him into the earth. Ameli screams for her lost crush and falls to the bottom of the hole. The ground around the pit rises and forms a miniature mountain. The heroes stare in amazement as a large and perfectly spherical boulder rolls onto the field towards the party. Due to the shaking earth, none of the heroes can move from its path. Fortunately the ball of earth stops short and collapses, revealing an old robed figure. Nearby a patch of ground rises with Haldor's head peeking out. The cleric is trapped. The orc mage addresses the party and speaks with a deep slow drawl like Treebeard from Lord of the Rings . "Weelllcome heroooes." He pauses, taking a moment to study the party. "Hmph, huumaaans and a looone eeelf? I am cuuriouss aboout moost huumanooids. Eeesspecially the streengthss and weeaknesses of eeach raace. Thooose twiiins are veery iinteeeressting. I'm sure yoou haave meeet theem. Theeir muuscles are deenssely compaactedd wiithin their frames, graanting theemm a soort of suuper staaminaa." The ancient orc stroked his chin before continuing. "Aah, buut yooou aare heere for thee giirl. I am tooo oold andd tired foor coombat. Peerhaps we can traaade? I seense stroong magiic aroound..." The sage raised an eyebrow. "...eaach of yoou. Yoou theerre baarrbarian. Giive mee the blaade with the daark auura aand I wiill haand you the giirll and free the cleeric. Oon seecond thought baaarbaariian, yoou twooo might noot be able too be sepaarrateedd. I'll taake annyy of your geem'd weeapons or that straange item you possesss, noorseman. Selling suuch poowerful items woould briing in more cooin than what Mooraaniss iss oofferring. Whhaat saay you, Heerooes of Heeerooica?"
  18. Alexis and Ellaria offer the gnome girl words of encouragement while they search the surrounding area for anything that will help pull the girl out. The chivalrous Hoke offers up his bedroll and begins to unfurl it when the Haldor dives recklessly into the pit. The hole is deceptively deep as Haldor receives 5 points of damage. "Oh no! My brave-" The girl moved to Haldor and grabbed his arm. "-ooh and strong hero! Thank you for coming. My top? He noticed! You noticed! This ol' thing? I made it myself. What's your name? Are you a knight? You're strong like one. Only a knight would be brave enough to dive in here like that. I like your hair. Our children's hair will be gorgeous! Have you been heroing long? You're doing excellent job so far. Was it hard to find me? Who else is up there? I heard female voices! Oh no, competition! My name is Ameli by the way. So do you have a girlfriend?" Barely out of breath, Ameli Szalinski stared at the cleric expectantly. Someone had better respond quickly before she gets going again.
  19. OOC: OK, fixed! The party ventures forth when they hear a female voice. "I don't understand how daddy could send these brutes to save me. Why won't anyone rescue me from these ugly creatures? A big strong handsome human would be nice. Hey, is someone there?" The heroes move closer to the voice and see a gnome trapped in a deep hole in the ground. She appears to be in fair condition. The heroes peer over the edge. "Oh my! Real heroes sent to rescue lil ol' me!" The gnome girl looks at Haldor and squeals. "And handsome ones at that! Do you think you guys could get me out of here?" "We'll get you out of there in a second, sis. These guys can do anything." How will the party respond to this development?
  20. Updated Party: Tesni Hightribe (played by Peppermint_M) Level 13 Barbarian (Party Leader) Power: 21 Health: 16/19 Gold: 140 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, 2 Meads, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 8 Cleric ~Shrinking Sickness~ Power: 16 (15+1) Health: 11/16 Ether: 12/12 Gold: 47 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13 Ranger *Hastened* Power: 21 Health: 14/17 Gold: 62 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10 Cleric ~Shrinking Sickness~ Power: 20 Health: 15/18 Ether: 10/14 Gold: 112 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 1 Potion, 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Ladle of Goblin Gumbo(Haste for one battle, expires at end of quest), Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10 Knight Power: 18 Health: 19/20 Gold: 196 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Warrior's Treads(SP:2,Health+1), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 1 of 3 Szalinski children saved! - Condition: Good The party's attempts to look for footprints are unsuccessful. Hoke uses his magnifying glass but finds nothing. Haldor uses his shovel but unsurprisingly finds nothing. With the loot distributed and no visible sign of the rogue, the party returns to the three-way intersection with the LEFT and RIGHT paths available. Thinking of Szalinski's only daughter, Ellaria uses her compass which points towards the RIGHT path.
  21. With thoughts on the speedy rogue, the elf's compass spins without end. Alexis adjusts her thoughts to Nico yet her compass produces the same effect. It seems the crafty rogue is a true escape artist and is unable to be tracked. Hmmm.
  22. Results of Round Three Battle versus Maa'ri Melee >Alexis Fenral vs. Maa'ri Warrior - Shield (Tripleshot) >Alexis Fenral vs. Maa'ri Warrior - Special Damage (Cleave) Ellaria Arbour vs. Maa'ri Warrior - Special Damage (Taunt) Ellaria Arbour vs. Maa'ri Warrior - Hit Tesni Hightribe vs. Maa'ri Warrior - Hit Hoke Ablesword vs. Maa'ri Warrior - Shield (Sentinel) Haldor Skovgaard vs. Maa'ri Warrior - Miss Alexis's three arrows find her target, enraging the warrior. He takes a wild swing and hits everyone standing in the front row. He then issues a taunt to draw the party's focus which he already has. The nimble cleric Ellaria scores a hit while Cysgodion easily slices through the warrior's defenses. Hoke takes up his shield to protect his teammates the next round while Haldor swings and misses. Haldor takes one point of damage from the poison in his system. The orc warrior prepares for a last stand. Enemies: Maa'ri Warrior- "Must...buy...more time..." Type: Humanoid Level: 5 Health: 31/130 Special (1): Sentinel in Training – Protects party from next two attacks. Special (2): Cleave - Hits all targets in the front row for 3 damage. Special (3): Taunt - Forces all party members to attack him the next round. Drops: 50 gold, Warrior's Treads (SP:2, Health +1) Note: Warrior is heavily armored, SP:10! Party: Tesni Hightribe (played by Peppermint_M) Level 12½ Barbarian (Party Leader) Power: 20 Health: 15/18 Gold: 130 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, 2 Meads, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 7 Cleric ~Poisoned~ Power: 15 (14+1) Health: 10/15 Ether: 11/11 Gold: 37 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 12½ Ranger *Hastened* Power: 20 Health: 13/16 Gold: 52 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 9 Cleric ~Shrinking Sickness~ + *Hastened* Power: 19 Health: 14/17 Ether: 9/13 Gold: 102 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 1 Potion, 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Ladle of Goblin Gumbo(Haste for one battle, expires at end of quest), Magic Compass Hoke Ablesword (played by UsernameMDM) Level 9 Knight Power: 17 Health: 17/18 Gold: 186 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope QM Note: Since there is only one enemy remaining and the party isn't in danger of dying, the next round will be played automatically. Results of Round Four Battle versus Maa'ri Melee >Alexis Fenral vs. Maa'ri Warrior - Critical Hit >Alexis Fenral vs. Maa'ri Warrior - Hit Ellaria Arbour vs. Maa'ri Warrior - Damage/ Sentinel Ellaria Arbour vs. Maa'ri Warrior - Special Damage (Sentinel in Training) Tesni Hightribe vs. Maa'ri Warrior - Hit/ Miss (Sentinel in Training) Hoke Ablesword vs. Maa'ri Warrior - Critical Hit/ Miss (Sentinel in Training) Haldor Skovgaard vs. Maa'ri Warrior - Hit Alexis continues firing arrows in rapid succession widdling away at the orc's health and slowing his assault. The warrior takes a swing at Ellaria but Hoke is there to shield her. The enemy orc retreats behind his shield as Tesni and Hoke relentlessly pound away at his defense. The proud leader of the Maa'ri is finally overwhelmed as his shield is knocked aside and Haldor lands the final blow defeating the him. Haldor takes one point of damage as the shrinking sickness effect fades. The magic of the goblin gumbo wears off and Ellaria's attack speed returns to normal. THE BATTLE IS VICTORIOUS! All party members gain one level of experience with the exception of Alexis and Tesni who gain half a level. The enemy drops 50 gold and a pair of boots. Party: Tesni Hightribe (played by Peppermint_M) Level 13 Barbarian (Party Leader) Power: 21 Health: 16/19 Gold: 130 Inventory: Cysgodion the Great Sword of Darkness (WP: 8, Darkness), Cryfder (WP:6), Training Spear (WP: 2), Training Morning Star (WP: 2), 2 Potions, Phoenix Essence, 2 Meads, 3 Venom, Jester Hat(quest item) Haldor Skovgaard (played by Scorpiox) Level 8 Cleric ~Shrinking Sickness~ Power: 16 (15+1) Health: 11/16 Ether: 12/12 Gold: 37 Inventory: Heavy Metal Rod (WP:7), Spiked Collar (Power+1), Frying Pan (WP: 1, +1 Health), Shovel, Pickaxe, Remedy, Venom and a fur-lined bedroll Alexis Fenral (played by Masked Builder) Level 13 Ranger *Hastened* Power: 21 Health: 14/17 Gold: 52 Inventory: Mockthril Longbow (WP:8, Lightning), Quickdraw Quiver(Haste), Smoke Bomb, Lightning Bomb, Potion, 2 Venom, Pickax, Shovel, Bedroll, Bone, Ancient Throwing Dagger (WP:7), Magic Compass, Magnifying Glass Ellaria Arbour (played by Sandy) Level 10 Cleric ~Shrinking Sickness~ Power: 20 Health: 15/18 Ether: 10/14 Gold: 102 Inventory: Ignis Fatuus (WP: 10, fire-elemental), 1 Potion, 2 Tonics, Phoenix Essence, Lightning Bomb, Water Bomb, Bedroll, Pickaxe, Ladle of Goblin Gumbo(Haste for one battle, expires at end of quest), Magic Compass Hoke Ablesword (played by UsernameMDM) Level 10 Knight Power: 18 Health: 18/19 Gold: 186 Inventory: Vintul, the Greatsword of Wind (Great sword: WP 8, wind), Kriegsmesser (Long Sword: WP 3), Steel Buckler (Shield: SP 2), Cultist Hat, Emerald, Potion x2, Venom, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope 1 of 3 Szalinski children saved! - Condition: Good Party Leader, how will the spoils of the battle be divided? 50 gold Warrior's Treads (SP:2, Health +1) Defeated but not knocked out, the proud warrior refuses to fall. "You fight good, heroes. Da next time you see us, us bring all our friends." The party didn't bother closing in on him as they knew what was next. Smoke bomb and poof, warrior was gone. What will the party do next?
  23. Hehe Need to add to the quest proposal the estimated length. I think your quest is an epic.
  24. En Sabah Nur gave a quick disdainful look at the latest quest party selection. He was hoping to learn more about magic from an associate of the Ziegfrieds without having to approach the illustrious family directly. Nur wasn't too upset as he had a side mission he was preparing for. He had heard of a the merchant Gurnam's unique services from the recent questers returned to the Hall. The idea of Sangriste being poisoned indefinately greatly appealed to the mage. But the service he was most interested in was the land-shark's ability to "take care" individuals. There was a certain barbarian Nur wanted out of the way. The mage left the Hall in search of the sharkling's shop. Still new to the city, En Sabah Nur hoped he wouldn't get lost along the way.
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