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Heroica RPG - Quest #157: Staking the Flag
Waterbrick Down replied to Waterbrick Down's topic in The Heroica Archive
QM Note: For continuity purposes, I just realized that Legonardo is still in Xu, therefor his assistant, Dr. Monalisa Gioconda has been swapped in. "You are heading to Kappa-La province. the Little Finger has assured me that your arrival is expected, however the Kappa-La province is one of an expansive wilderness which of course has its expected dangers." "Your friend brought up the point of the sandstorms, they'd reek havoc on our ether-tech. Thunderstorms and a bit of rain we can handle, but sand just gets everywhere and is a true pain to work out of the circuitry." "There are reports circulating through the city that a ship carrying a few heroes, the Flouncy Phoenix, had a run in with the colony a few months back but were able to successfully repel them." "I've ensured the Destiny's Bounty has been installed with the latest in sonic deterrence and interference systems, and we always have good old fashioned wax if we really need it." "They would need to fend for themselves, I'm afraid. My family has personally arranged for new land where the people of Eubric can safely start afresh, to undertake a diplomatic mission to every single possible landing spot would be beyond the scope of this mission." "I've made some improvements to the Destiny's Bounty while Legonardo has been away in Xu. We've upgraded the Ether-cannons, installed sonic defenses as I mentioned, and have replaced the afterburner allowing for even higher maximum speeds. We do include parachutes if you're afraid of heights master wizard." The doctor winks. "You've flown with the Destiny's Bounty before? I'd find it hard to believe a dragon could keep up, he must be a speedy one. And yes, the simplest route is often the best one."- 859 replies
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The heroes of the Crescent Union slowly assemble at the palace of the Ji Pei where they are greeted by Jun and his mother. "What a fine selection of expertise we have before us." "Indeed mother, some of the very best of the Union. Heroes, I know that a good majority of you did not agree with my position as it regards this undertaking, but I am thankful for your offer to assist and to follow the will of our community. Hopefully you will indeed discover as I have the great opportunity that lies in Xu for the excellent people of this city." "It is certainly more than some would think they deserve." "Let us get on to the details. While we have confirmation from the rulers in Xu that the land is ours to use, we still must ensure that the way between here and there is safe for the transportation of the settlers. Master Legonardo and the Tritech Corporation are seeing to the construction of new airships for the means of transportation however, because of their size they will not be able to reach the altitude of some of Vincent's more advanced dirigibles." At this point the famous inventor's assistant enters the room. "What he means to say, is with the possibility of hundreds of people on board we can't risk keeping them all up thousands of feet above the ground. We need to plot a course to Xu that is quick and relatively safe." "Ah, Dr. Gioconda, right on time. Indeed, now looking at a map of Olegaia, we've charted the best route is over Pyr, through the Strait of Seirenes, past the southern border of Babeleth, across the Jade Sea and straight on to Xu." "There's a colony of Sirens in that strait that we're going to need to deal with and then we're going to need to build a refueling station in either Salamanda or Babeleth." "I'll leave that to you heroes to sort out. Once you're in Xu, make sure that the settlement is secure and hasn't been over-run by monsters or anything." "We'll be taking the Destiny's Bounty, is there anything you heroes need before we depart?" The Party Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM) *Party Leader* Human Male Paragon Level 56.6 *Blessed* *Immune to Fragile, Dark, Earth, Fire, Wind, Ice, Wood* *Absorbs Poison* Power Bonus: 9 (+3 WP) Defense: 66 Health: 118/118 Gold: 1133 Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:41, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear), Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons), Bone Claws (+3 WP, 2 SP, hand wear), Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory), Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile), Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired) Inventory: Weapons - Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental long-sword), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Blue Steel Shield (SP:5, Immune to Blind), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword), , Longsword (WP:5; suitable for knights, rogues, beast warriors, infiltrators, marauders, regulators, skirmishers and winged warriors.) Artifacts - Warrior's Treads (SP:2, Health +1, footwear), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone), Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Medal of Glory (Wearer gains triple experience, accessory), Gems - Ruby (Fire), Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), Opal Scrolls - Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep Tools - Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 2x Dirt Bomb, Confuse Bomb, Seal Bomb, x2 Stun Bombs, Skadi Bomb Consumables - 3x Phoenix Essence, 6x Grand Potion, Health Core, 2x Grand Tonic, 4x Remedy, 5x Ether Core, Elixir, 2x Ambrosia, Soma, 5x Mead, 2x Smelling Salts, 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 6x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Henry Award (Can be sold for 200 Gold or to give +1 HP or +1 Power to a character, Consumable, Soul-bound), 2x Hero's Cocktail, Crimson Haze (Causes a weapon to deal the poisoned by 7 and cursed effects permanently) Decamon Deck - Nixie (Water 7), Reaper (Dark 8), Stone Golem (Rock 8), Carcinos (Aquatic 8), Storm Elemental (Electric 8), Tianlong (Ethereal 10) The Demon Germ (Samurai Turtle) ??? years old ; Half Demon; Male Black Knight Level 20 1/3 *Immune to Stunned* *Absorbs Ice* *Immune to Darkness Wood & Fire* Power Bonus: 4 Defense: 17 Health: 37/37 Gold: 1209 Equipment: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Black Knight's Armor (SP:4; Protects from Stunned-effects; immune to Fire/Ruby; suitable for Black Knights; bodywear), Shadow Cloak (SP:1, immune to Darkness/Amethyst & Emerald/Wood; backwear), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), Obsidian Scimitar (WP:20; Darkness-elemental; longsword) Inventory: Weapons - Chain Scythe (WP:6; applies Enamored; scythe), Wrench (WP:5; decreases the target’s level by 1; throwing weapon), {Two} Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; Diamond/Light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt), Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; great-sword), borrowed from Vindsval (Asphalt) Artifacts - Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Red Shield (SP:8; shield), Demon Wings (Take To The Skies dealsDarkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only), Gems / Scrolls - Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Consumables - Smoke Bomb (x3), Level-Up Mushroom, Bone (x8), Deadly Venom (x3), Remedy (x4), Smelling Salts (x2), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x8), Venom (x2), Mead, Grand Potion (x4), Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle) Others - 2 Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold) loaned to Vindsval (Asphalt) Torald Waruelf, Matchmaker (Alfadas) 20 year old male human Barbarian Level 13.5 Power Bonus: 4 Defense: 3 Health: 22/22 Gold: 236 Equipment: Spark Hammer (WP: 8 Lightning & Wood elemental Hammer. Double WP against flying and mechanical), Tricorne (SP:3, headwear; suitable to anyone). Boots of Drunken Boxing (Power +2; if wearer is encouraged: power +8. Footwear. Suitable for Torald only), Inventory: Weapons - Spear (WP:5), Old and Rusty Greatsword (WP: 3), Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd) Artifacts - Pongcanis Shield (SP: 7; Shield), Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.) Consumables - Fire Bomb, 4 Potions, 9 Mead, Tiger Balm, 2 Venom,Tools - Shovel, Pickaxe, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle) Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 20 1/3 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed* Power Bonus: 2 (+2 spellpower)Defense: 5Health: 33/33Ether: 29/29Gold: 428Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff) Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood, fire and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)Inventory: Weapons - Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Artifacts - Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone) Gems - Emerald (Wood), Ruby (Fire), Diamond (Light), Sapphire (wind). Consumables - 5x grand potions, 5x grand tonics, 3x Remedy, 3x smelling salts, ether core, 3x nostrums, smoke bomb, myrrh. Tools - Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel Throlar Wineghilm 137 year old male Dwarven Warden. Level: 17 1/2 *Rolls of Aim become Hit when using bows* *Immune to Weakened and Free Hits* Power Bonus: 1 Defense: 0 Health: 40/40 Gold: 110 Equipment: Huntsman's Bow (WP: 7; damages undead; bow), Shield of Invisibility (SP: 0; the user is immune to free hits until they are the last hero standing),Lion's Plate (Max health +5, Power +1; wearer is immune to weakened; suitable for knights and barbarians; body wear), Quiver of Homing Arrows (Rolls of AIM become HIT; can only be used with a bow or a crossbow; backwear). Inventory: Weapons - Elven Sword (WP: 5, longsword), Miracle Lance (A white spear crafted in the likeness of an ancient dragon; WP: 10; doubled against Ancient enemies; lance), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon), Mopagsaber (WP: 12; Ice elemental; longsword), Blackstone Club (WP: 30; Earth and darkness elemental; club), City Watch Halberd (WP: 3; halberd). Artifacts - Elven Shield (SP: 5; Ice and darkness elemental; all elves in the party gain the same amount of SP as long as the wielder is standing), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies; suitable for anyone; footwear), Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory), Counterstrike Gloves (If the wearer is damaged by a free hit, they counter with strength equal to their level; handwear),Monkey Armor (SP:4, immune to earth and bound; suitable for knights, beast warriors, dragoons, skirmishers and winged warriors; body wear), Crow Helmet (SP: 1; Flying enemies do not deal free hits to the wearer; suitable for Knights and Dragoons; headwear), Greaves of the Wolf (SP: 5; Wearer is Nimble; footwear). Consumables - Phoenix Essence, x2 Potion, Grand Potion, x3 Remedy, Mead, Nostrum, Soma, Smelling Salts, Hint Coin (Gives the user a hint about a puzzle or a tricky situation, Useable only once, Has no monetary value), x2 Bone, Floral Bomb, Air Bomb, Water Bomb, Baldur Bomb, Lightning Bomb, Fire Bomb, x2 Smoke Bomb, First aid kit (Restores full health and removes all negative effects From the entire party once used) x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), Grating Stone. Tools - Bedroll, Shovel, Pickaxe, Magnifying Glass. Other - Viper scale (worth 40 gold to some NPC's). Decamon Deck - Magic Carp (Aquatic 1), Volt Ant (Electric 1), Will-o'-the-Wisp (Fiery 1), Tweetybird (Flying 1), Toxic Toad (Plant 1), Ursa Minor (Eithereal 1), Specter (Dark 2), Dryad (Plant 6). QM Note: Welcome aboard folks, I know there's a lot of exposition in this first post, but please ensure your stats are all correct and up to speed. The intention is a somewhat short quest, so hopefully we won't keep this thing dragging.
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Unable to navigate the ice flows, Thalion freezes across sections of the lake and while ether draining (-10 Ether), manages to escort the party across. The party continues onward and slowly upward as the mountain pass ahead of them grows increasingly steep and suddenly dangerous! "Who daressss dissssturb the peace of thissss passsssss?" THE PARTY Nerwen Calmcacil (Chromeknight) *Party Leader* 265 year old female Elven Shaman Level 40.8 *Immune to sealed* *Gains Double EXP* *Restoration* *Counterstriking* Power bonus: 8 Defense: 1 Health: 62/62 Ether: 44/49 Gold: 400 Equipment: Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Chameleon Vest (Max. Health +10, the user becomes able to absorb the last element it was damaged with; bodywear), Counterstrike Gloves, Barbarians boots (natural, respite becomes restoration) Inventory: Weapons: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Nocturne Flute (WP:6; causes asleep-effect; instrument), Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Party Maracas (WP:4; user is hastened; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Singing Sword (WP 10; causes bleeding, longsword/instrument) Artifacts: Leather armour (SP:1; Bodywear), Zap-Tap Badge (1/2 chance to Electric counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Shield (SP: 5), Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Encore Plectrum (if the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.) Gems: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Sapphire, Emerald, Aquamarine, Ruby Scrolls: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song), Consumables: Phoenix essence (3), Potions (10), Grand potion (2), Health Core, Tonics (3), Grand tonic, Ether Core (2), Ambrosia (4), Elixirs (2), Remedies (6), Neutralisers (2), Tiger Balm (2), Nostrum (2), Smelling Salts (2), Venom (4), Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Fire Bomb, Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe (user is nimble for three rounds, 1/3 chance to avoid rolls of COUNTER and DAMAGE and Free Hits), Grating Stone, Bright Polish (2), Small Present, Sleep Bomb Tools: Shovel, Bedroll, Magnifying Glass, Telescope Thalion Dwinlas (-obelix-) 213 years old male elf Mystic Knight Level: 35 *Nimble* *Restores 1 ether whenever damage is taken* *Immune to All Elements, Sealed, Blind, Weakened, Confused, Sleep, Fragile, Cursed, Poisoned and Bleeding* *Lucky* Power Bonus: 0 Defense: 15 Health: 46/46 Ether: 15/45 Gold: 1013 Equipment: Alpha and Omega (WP: 16, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Shield of Elvenkind (SP:10, restores 1 ether to wielder every time they take damage; shield), Norgh Armor (SP:5, Immunity to Darkness, Light, Fire, Ice, Water, Wood, Wind, Lightning, Earth damage and Sealed, Blind, Fragile, Weaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleeding, handwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear) Inventory: Gems: Zirconia (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth), Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether) Weapons: Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) Broomstick (WP:9, ranged), Handy Shield (SP:4, Immune to Blinded) Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), , Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragile, headwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks) Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (7), Potion (4), Remedy (23), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3), Ambrosia, Ether Core (2), Grand Tonic (4), Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present Vindsval Half-Born (Asphalt) 39 year old, Male, Half Giant, Level: 34.75 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* *Immune to Dark & Demonic enemies* Power Bonus: 8 Defense: 29 Health: 53/53 Ether: 38/38 Gold: 704 Equipment: Ludeus: WP: 25 50 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound. Greatsword/Longsword.), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji) Inventory: Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie Misc: Mythril Shard, 4X Grating Stone, Gold Bar (Collateral from the Demon Germ) Weapons And Shields: Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Verkenner (WP:10, Broomstick,ranged), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.), Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only) Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) Tools: Bed Roll, Shovel, Magic Compass Matthias (StickFig) Level 28 Druid *⅙ chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to Bound, Fragile, and Slowed* *Gains 10 gold for each Humanoid killed* Power Bonus: 12Defense: 6Health: 38/38Ether: 29/29Gold: 605Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)Equipment: Ethereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear)Inventory: Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon), Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x Elixir, Grand Potion, Grating Stone, Potion, 2x Red Death Blood, 3x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 4x Tonic, Smoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), Hero's Cocktail, 3x FirebombQuest Items: Guffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero Encouraged, Hastened, Lucky, and Inspired, consumable)) Monk Pretzel (Palathadric)463-year-old male "hermit" Artisan *Reinforced* *Immune to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Wind, Blinded, and Confused*Level: 36.75Power Bonus: 2Defense: 40 80Health: 66/66Gold: 3800Equipment: Heaven and Hell (WP: 25; Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Wind, *Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)Inventory:Weapons: Dual Staff (WP: 13; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace)Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by *Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), Gems: Amethyst, Emerald, Garnet, Aquamarine, Ethereal Opal (Ice and Fragile)Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)Consumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 4 Grand Tonics, Ether Core, 15 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 6 Phoenix Essences, 4 Meads, 5 Smelling Salts, Soma, 5 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 5 Smoke Bombs, 2 Fire Bombs, Military Grade Fire Bomb, 2 *Blind* Bombs, 2 *Seal* Bombs, 2 *Sleep* Bombs, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 6 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, MilkTools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest)
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It's 5*2 so yes it does put a big strain on ether reserves.
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QM Note: Assume your first step/move is forward onto the ice, for picture purposes I had to photograph the Heroica character a few steps back. Everyone can feel free to PM me the solution at any point (no time limit, I'm starting to see how this may be too difficult of a puzzle) I'll continue the quest in about 6 hrs.
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Chosen Heroes for Quest #157: Hoke Ablesword Lv 56.6 Paragon (UsernameMDM) *Party Leader* Torald Waruelf Lv 12.5 Barbarian (Alfadas) Throlar Wineghilm Lv 17.5 Warden (Lord Duvors) Ezeran Yavarr Lv 20.33 Sorcerer (MysticModulus) The Demon Germ Lv 20.33 Black Knight (samuraiturtle)
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QM Note: I'm going to go ahead and extend the deadline by another 24hrs, this one might be a little more difficult than I first anticipated, as another hint the repeat pattern is every 10 rises/sinks.
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QM Note: So possible solution formats would be Up, Up, Up, Right, Pause, Left, Right, Left, Down, Down = ^,^,^,>,-,<,>,<,V, V = Up 3, Right, Pause, Left, Right, Left, Down 2 There is only one solution, and since 1 space of movement = 1 rise/fall of the ice, location isn't really necessary. Hint: There is a pattern to the rise and flow.
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Off through the night our heroes did track Cross wind swept plains, no haste did they lack. Their way was assured, good pace did they make When right in their path stretched a lone frozen lake. QM Note: The goal is to cross the lake from one side to the other. As you can see the ice sinks and rises from the lake and each step the heroes take corresponds to a single rise and fall of the ice. PM the solution within the next 25 hrs however you wish, up, left right, etc. or ^, >, V, < up to you. Those with the correct solution will receive a level of experience.
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Whether the ruby is in the armor or the shield the result is the same. I'd rule you can attain "Fire Immunity" if you were to have a ruby embeded in both your shield and the armor.
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"Gentlemen, if you'll excuse us, it's getting a little late and almost past Lindy's bedtime." "Well heroes, off into the night or do you have other plans?"
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"Pretty much every house in town has had presents show up." At this point Lindy hands a piece of parchment to Vindsval. "Here I drew a picture of the greenie."
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Zepher, JimBee, or Sandy are free to disagree/correct me, I would rule that a Ruby would counteract the shield's weakness however it would not provide "Immunity to Fire".
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"Not all of them have been stolen, the intruder doesn't seem to have a method as of yet, but he has struck several times. Lindy here just happens to have been the only one who saw him up close."
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Heroica RPG - Quest#154: Confidence Game
Waterbrick Down replied to Mencot's topic in The Heroica Archive
Boris hefted the weapon, "This thing has got gems in it, so it definitely worth more than two smelling salts. Let me know if you're still interested." "Believe me by the time the Paladin order got organized this place would be long empty. Besides, that bandit leader left us for dead, we should at least have some sort of drop on him. We'll continue to the upper level." Boris downed one of the smelling salts from Samantha. -
"That's right, I'm not aware of any being stolen since then." "Not at all. But all the houses have had them and no one seems to know who's giving them. But the children adore them and they are some of the finest handiwork we've ever seen. Someone truly is embodying the spirit of old Grog the Red."
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"Well it showed up out of nowhere! And when you wound it up it would run in a circle!" Lindy pauses a moment to think, "After I saw him heading for the mountain I came back inside because it was cold, but there were these big shadow I saw that was following him." Matthias notice a lot of soot in the chimney and figures a person his size could probably squeeze through the flue, but just barely. The remaining presents are wrapped and seemed to be labeled from Lindy's mother and father. "Well no, but you know how children can be... besides there's all this business of magical presents appearing, showing everybody up. My wife and I put a good amount of thought into those presents, but all the little tikes are in awe of all these mechanical trinkets." "Ooo yes, I've got a turtle, watch he'll stick his head in his shell! Oh and the song bird will sing every hour! Oh and these little soldiers will march in place if you wind them up! They're such magical presents and they all just appeared! But why did he take my Unicorn?" The little girl demonstrates each of the wind-up toys, before sitting down and sniffling over her lost toy. Lindy smiles at the Paladin. "Oh OK. You're nice people."
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Heroica RPG - Quest#154: Confidence Game
Waterbrick Down replied to Mencot's topic in The Heroica Archive
"We'd best be going then." Boris offers an arm to Samantha in the event that she needs extra support. "Anybody interested in this mace?" Loot Cedric: Shovel, Smelling Salt x2, Potion, Bone, Orc Sword, Spear Addok-Zo: 10 Gold, Leather Armor, Mead, Potion, Bone, Skeleton Decoy Boris: Bone, Blackstone Mace of Muck -
"I saw him a couple nights ago. I was laying asleep in bed when I heard some rustling downstairs. I tiptoed down the stairs and there he was, stuffing my unicorn into a big ol' sack. I followed him outside and saw him head west to the mountains." Little Lindy ducked out from behind her mother's dress. "Gee, thanks mister! I'll add it to my other presents. They're not as neat as my Unicorn, but they're better than nothing." "Don't know, Lindy probably just lost it. She's probably just trying to get attention. The rest of her toys are over there..." Lindy's father points toward the fireplace.
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Heroica RPG - Quest#154: Confidence Game
Waterbrick Down replied to Mencot's topic in The Heroica Archive
OoC: Thanks for pointing that out. Boris decides to swing at First from the back twice. -
Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
QM Note: Everything should be all set, let me know if there's any issues. Samuraiturtle, I'm afraid you can't trade in the mushroom. Thanks to everyone for sticking through this, it was quite a long run and you did a good job going as far as you did. THE PARTYKeliim (Mencot) *Party Leader*37ish, male human BarbarianLevel 19 *Half Damage from Demon and Dark* *Intimidation*Power Bonus: 3Health: 32/32SP: 7Gold: 645Equipment: Vampire´s Court Sword (WP:12 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword. Poisoned 10), Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, body wear.), Cloak of the Winterlands (Absorb Ice, SP 3, Backwear)Weapons and Shields: Woodchopper's Axe (WP:8; Deals Double Damage to Plant-types; Axe), ,Scarab Shield: (SP: 3, Bearer takes half damage from vermin), Dwarven Orichalcum one handed battleaxe (WP: 5, Axe)Artifacts: Sylvania's Cowl (Grants "Animal Talk", Headwear),, Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Trickster's Mask of the Gender-Swap (swaps the wearer's gender when worn, suitable for anyone, accessory), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation), Peasant’s Hood (Max. Health +1; headwear), Gauntlets of Recklessness (Hits become Mortal Hits, adding lost health to attack power; handwear), Heroic Helm (SP: 2, Helm's SP doubles on free hits, Headwear), Sterile GlovesConsumables: 5x Potion, Grand Potion, 3x Smelling salts, 4x Mead, Chocolate Bar (Gives the *Nimble* and *Poisoned* Effect when consumed), Venom, Dirt Bomb, 4x Holy Bombs, 2x Smoke Bomb, Double Rainbow (Gives the user the encouraged, lucky,poisoned by 1, and confused effects), 2x Obsidian Shard (may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle), 2x Charion beetle horn, Bone, Deadly Venom, Dirt BombTreasures: Black Pearl (Worth 75 Gold), Mythril Shard, Silver Ore Tools: Wolf King's Seal (+3 Power, Intimidation) in her inventory, and it doesn't take up an item slot.)Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 20 1/3 *Immune to wood and fire* *immune to sealed* *Enemies that hit Ezeran become slowed* *Absorbs Darkness*Power Bonus: 2 (+2 spellpower)Defense: 6Health: 33/33Ether: 3/25Gold: 1003Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood and fire; suitable to Ezeran only; bodywear.), Etherium Pauldrons (SP:3, immune to sealed; backwear), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone)Inventory: Emerald (Wood), Ruby (Fire), Diamond (Light), Scroll of Blindness, Remedy, Smoke Bomb, Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), A, Deadly Venom, Silver Ore, Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Smelling Salts, Ether Core Tools: Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), BedrollThe Demon Germ (Samurai Turtle) ??? years old ; Male Half Demon;Level 20 1/3 Black Knight *Immune to Stunned* *Immune to Darkness*Power Bonus: 4Defense: 15Health: 37/37Gold: 1664Equipped: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Black Knight's Armor (SP: 4, Immune to Stunned), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone), Red Shield (SP:8; shield), Chain Scythe (WP:6, applies Enamored, Poisoned 10, Confused)Weapons: Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood, gems cannot be merged into or removed from the weapon; great-sword), Order Imperial Longsword (WP: 5; Longsword), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, gems cannot be merged into or removed from the weapon; great-sword), Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Kobold Dagger (WP: 4; dagger), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon)Armor: Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Wooden Shield (SP:5, immunity to wood-elemental damage), Demon Wings (Take To The Skies deals Darkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only)Scrolls & Gems: Scroll of BlindingConsumables: Smoke Bomb (x3), Level-Up Mushroom, Bone (x8), Deadly Venom (x3), Remedy (x3), Smelling Salts (2x), Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x8), Venom (x2), MeadTools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Treasure: {Two} Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something24 year old Female Human WardenLevel 25 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Aura* *Intimidation* Power Bonus: 3 Defense: 29Health: 42/42Gold: 1014Equipment: Deadly Crossbow (WP:15, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, Poisoned 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11)Inventory:Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.),Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged SandlesGems: EmeraldConsumables: 3X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 7x Bone, 2x Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Writ of Blacksmith Service (may be used to purchase one free weapon or shield upgrade from a blacksmith), MythrilTools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation) in her inventory, and it doesn't take up an item slot)Siercon (Siercon and Coral)Level 25 1/3 Battlemage *Darkness to all Attacks; Immune to Darkness, Asleep*Power Bonus: 10Spell Power Bonus: 0Defense: 9Health: 38/38Ether: 20/31Gold: 244Equipment: Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,), Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.), Giant Spear (WP:17, causes Bleeding, Hollow upgrade (Potion)), Crystow Feather (half damage from Electric and Flying type enemies, accessory),Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Sapphire (Wind)Bombs: 8x Bone (Distracts monster for 1 turn when thrown)Consumables: 2 Potions, 3 Remedies, Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Nostrum, Smelling Salts, Mead, Skeleton Decoy, Mythril Shard, Soma, Tiger Balm, Skeleton DecoyInventory: Magicians Gloves (Spellpower +10, Artifact, Hand Wear), Sylvania's Cowl (Artifact, Head Wear, Animal Talk), 2x Mithril Shard (1/4 of a piece of Mithrl), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [Potion]), Venom, Immortal Essence (+1 power for every enemy still standing. Accesory.), Tools: Magic Compass, Shovel, Magnifying Glass, DecamodifierFeathers: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable)Decamon: 3x Mud Frog (Rock 2), 3x Carrion Squirrel (Dark 1), 2x Woodwose (Plant 7), Treant (Plant 9), 2x Unicorn (Luminous 5), Will-o'-Wisp (Fiery 1), Glow Worm (Luminous 1) -
"Of course good sir, please though don't upset her." The little girl tugs at her mother's sleeve. "Mother, do they want to know about the greenie? He was a big ol' brute. Took my unicorn!"
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Heroica RPG - Unlimited Quest: Fields of Glory
Waterbrick Down replied to Sandy's topic in The Heroica Archive
Round 11 of Gust Ridge Rumble (Battle 11) >Kiray does nothing - Nothing >Ezeran vs. Aeypornis C - Razzmatazz - 30 Fire Damage to Sylph B, Harpy A, Aeypornis B, and Aeypornis C, 60 Fire Damage to Hippograph B, 0 Fire Damage to Aeypornis A, -6 Ether Kiray - Free Hits (Harpy A, Aeypornis A) - 0 Damage, stunned Ezeran - Free Hits (Aeypornis A, Aeypornis B) - 0 Damage, stunned Hippogriff B - Poisoned - 10 Damage Sylph B - Poisoned - 10 Damage All Enemies - Bleeding - 5 Damage Round 12 of Gust Ridge Rumble (Battle 11) >Kiray does nothing - Nothing >Ezeran vs. Aeypornis C - Spell - 30 Fire Damage to Aeypornis C, -1 Ether Kiray - Free Hits (Harpy A, Aeypornis A) - 0 Damage Ezeran - Free Hits (Aeypornis A, Aeypornis B) - 8 Damage Hippogriff B - Poisoned - 10 Damage Sylph B - Poisoned - 10 Damage All Enemies - Bleeding - 5 Damage Round 13 of Gust Ridge Rumble (Battle 11) >Kiray does nothing - Nothing >Ezeran vs. Aeypornis B - Spell - 30 Fire Damage to Aeypornis B, -1 Ether Kiray - Free Hits (Harpy A, Aeypornis A) - 0 Damage Ezeran - Free Hits (Aeypornis A) - 3 Damage Hippogriff B - Poisoned - 10 Damage Sylph B - Poisoned - 10 Damage All Enemies - Bleeding - 5 Damage Round 14 of Gust Ridge Rumble (Battle 11) >Kiray does nothing - Nothing >Ezeran vs. Hippogriff B - Spell - 60 Fire Damage to Hippogriff B, -1 Ether Kiray - Free Hits (Harpy A, Aeypornis A) - 0 Damage Ezeran - Free Hits (Aeypornis A) - 3 Damage, KO'd Sylph B - Poisoned - 10 Damage All Enemies - Bleeding - 5 Damage Round 15-32 of Gust Ridge Rumble (Battle 11) >Kiray does nothing - Nothing Kiray - Free Hits (Harpy A, Aeypornis A, Aeypornis A) - 0 Damage Sylph B - Poisoned - 10 Damage All Enemies - Bleeding - 5 Damage Round 33 of Gust Ridge Rumble (Battle 11) >Kiray vs. Aeypornis A - Critical Hit - Assassination! THE BATTLE IS VICTORIOUS! Total GP: 130 THE PARTYKeliim (Mencot) *Party Leader*37ish, male human BarbarianLevel 19 *Half Damage from Demon and Dark* *Intimidation*Power Bonus: 3Health: 1/32SP: 7Gold: 145Equipment: Vampire´s Court Sword (WP:12 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword. Poisoned 10), Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, body wear.), Cloak of the Winterlands (Absorb Ice, SP 3, Backwear)Weapons and Shields: Woodchopper's Axe (WP:8; Deals Double Damage to Plant-types; Axe), ,Scarab Shield: (SP: 3, Bearer takes half damage from vermin), Dwarven Orichalcum one handed battleaxe (WP: 5, Axe)Artifacts: Sylvania's Cowl (Grants "Animal Talk", Headwear),, Королева's Blessing (When equipped the player gains the ability to Animal Speak to Spiders only, and all spiders are Enamored with him for the first three rounds of battle, accessory), Trickster's Mask of the Gender-Swap (swaps the wearer's gender when worn, suitable for anyone, accessory), Wolfish Fedora (+5 WP for each standing hero with Wolfgang reputation and Wolfgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation), Peasant’s Hood (Max. Health +1; headwear), Gauntlets of Recklessness (Hits become Mortal Hits, adding lost health to attack power; handwear), Heroic Helm (SP: 2, Helm's SP doubles on free hits, Headwear), Sterile GlovesConsumables: 5x Potion, Grand Potion, Smelling salts, 4x Mead, Chocolate Bar (Gives the *Nimble* and *Poisoned* Effect when consumed), Venom, Dirt Bomb, 4x Holy Bombs, 2x Smoke Bomb, Double Rainbow (Gives the user the encouraged, lucky,poisoned by 1, and confused effects), 2x Obsidian Shard (may be affixed to a blunt weapon to give the Bleeding 2 effect for one battle), 2x Charion beetle horn, Bone, Deadly Venom, Dirt BombTreasures: Black Pearl (Worth 75 Gold), Mythril Shard, Silver Ore Tools: Wolf King's Seal (+3 Power, Intimidation) in her inventory, and it doesn't take up an item slot.)Ezeran Yavarr (MysticModulus)42 year old male human SorcererLevel 20 1/3 *Immune to wood and fire* *immune to sealed* *Enemies that hit Ezeran become slowed* *Absorbs Darkness*Power Bonus: 2 (+2 spellpower)Defense: 6Health: 1/33Ether: 3/25Gold: 3Equipment: Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, Wind-elemental; staff), Sneezing Demon (SP:2; enemies that hit the wearer become slowed; immunity to wood and fire; suitable to Ezeran only; bodywear.), Etherium Pauldrons (SP:3, immune to sealed; backwear), Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone)Inventory: Emerald (Wood), Ruby (Fire), Diamond (Light), Scroll of Blindness, Remedy, Smoke Bomb, Scroll of Blindness (Enables casting the blinded-effect to the target, making them unable to use a physical attack for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), A, Deadly Venom, Silver Ore, Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand) Tools: Crescent Seal (+2 Power, +1 Free item usage during the first round of battle), BedrollThe Demon Germ (Samurai Turtle) ??? years old ; Male Half Demon;Level 20 1/3 Black Knight *Immune to Stunned* *Immune to Darkness*Power Bonus: 4Defense: 15Health: 1/37Gold: 164Equipped: Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Black Knight's Armor (SP: 4, Immune to Stunned), Shadow Cloak (SP:1, immune to Darkness; backwear, suitable for anyone), Red Shield (SP:8; shield), Chain Scythe (WP:6, applies Enamored, Poisoned 10, Confused)Weapons: Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood, gems cannot be merged into or removed from the weapon; great-sword), Order Imperial Longsword (WP: 5; Longsword), Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, gems cannot be merged into or removed from the weapon; great-sword), Wrench (WP:5; decreases the target’s level by 1; throwing weapon), Kobold Dagger (WP: 4; dagger), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Unicorn’s Horn (WP:8, healing becomes nurturing, removing negative effects as well; light-elemental staff), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Kobold Sharp Wings (WP:8; Deals Bleeding 1; throwing weapon), Sanctified Rito Gypsy Dart (WP:5; doubled against Flying enemies; throwing weapon), Fire Wheel (WP: 5; Fire/Ruby; throwing weapon)Armor: Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Wooden Shield (SP:5, immunity to wood-elemental damage), Demon Wings (Take To The Skies deals Darkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear, suitable to The Demon Germ only)Scrolls & Gems: Consumables: Smoke Bomb (x3), Level-Up Mushroom, Bone (x8), Deadly Venom (x3), Remedy (x3), Smelling Salts, Human Repellent (Makes the user impervious to direct attacks from humanoid enemies during one battle unless he is the last hero standing; consumable.), Potion (x8), Venom (x2), MeadTools: Bedroll, Shovel, Pickaxe, Magnifying Glass, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)Treasure: {Two} Gold Ring (worth 15 gold, or can be given to someone else to make them Enamored with the giver), Gold Bar (A bar of gold. Value: 50 gold)Kiray Nastayo (KingoftheZempk), A Hero Who Is Actually Worth Something24 year old Female Human WardenLevel 25 2/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Aura* *Intimidation* Power Bonus: 3 Defense: 29Health: 42/42Gold: 514Equipment: Deadly Crossbow (WP:15, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, Poisoned 10), Never Blessed Armor (SP: 10, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 11)Inventory:Weapons and Shields: Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Smith’s Katana (WP:10, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Two Fanged Orcish Shield (SP: 7, Immune to Darkness, Shield Bash Replaces Meditate), Spesialian Shield (SP:6, Immune to Blinded, Shield), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.),Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone)Gems: EmeraldConsumables: 3X Potion, Nostrum, Ambrosia, Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 7x Bone, 2x Soma, Ambrosia, 3x Mead, Everlasting Venom (Adds the poisoned by 10-effect to one weapon permanently), Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 5x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Water Bomb, Confuse Bomb, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, Remedy, 2x Nostrum, Writ of Blacksmith Service (may be used to purchase one free weapon or shield upgrade from a blacksmith)Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation) in her inventory, and it doesn't take up an item slot)Siercon (Siercon and Coral)Level 25 1/3 Battlemage *Darkness to all Attacks; Immune to Darkness, Asleep*Power Bonus: 10Spell Power Bonus: 0Defense: 9Health: 26/38Ether: 20/31Gold: 244Equipment: Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,), Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.), Giant Spear (WP:17, causes Bleeding, Hollow upgrade (Nothing stored)), Crystow Feather (half damage from Electric and Flying type enemies, accessory),Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood)Bombs: 8x Bone (Distracts monster for 1 turn when thrown)Consumables: 2 Potions, 3 Remedies, Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Nostrum, Smelling Salts, Mead, Skeleton Decoy, Mythril Shard, Soma, Tiger Balm, Skeleton DecoyInventory: Magicians Gloves (Spellpower +10, Artifact, Hand Wear), Sylvania's Cowl (Artifact, Head Wear, Animal Talk), 2x Mithril Shard (1/4 of a piece of Mithrl), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), Venom, Immortal Essence (+1 power for every enemy still standing. Accesory.), Tools: Magic Compass, Shovel, Magnifying Glass, DecamodifierFeathers: Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable)Decamon: 3x Mud Frog (Rock 2), 3x Carrion Squirrel (Dark 1), 2x Woodwose (Plant 7), Treant (Plant 9), 2x Unicorn (Luminous 5), Will-o'-Wisp (Fiery 1), Glow Worm (Luminous 1) Party Leader, Please distribute the loot: Ether Core (Restores full ether to the target.) Sapphire (Enables wind-elemental spells; gem.) Winged Sandals (Protects from bound- and slowed-effects; footwear.) Smelling Salts (Causes the hastened-effect, allowing the target to act twice in one round for the duration of one battle.)