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Kintobor

Eurobricks Archdukes
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Everything posted by Kintobor

  1. Right, sorry. Fixing that now.
  2. QM Note: The x2 you got because of the Darkness elemental in your bow. I'm not seeing where the other modifier is to allow you to get x4.
  3. "Surrender? Never! We would rather die in combat than give into the likes of you! Long live the Order!" ROUND TWO OF THE SEWER SHOWDOWN >Sorrow vs. Crossbowman A- Crit. (27x4+23+1=132 Damage) (No Assassination) >Grimwald attempts to heal himself- No Heal (Roll of 5) (-1 ether) >Grimwald attempts to heal himself- Heal Less (+11 health, -1 ether) >Em- Remedy (Bleeding Out Removed) >Elgar vs. Swordsman A- Damage (15/2-6=1 Damage) >Sorrow vs. Swordsman B- Lethal Aim (27x4=108 Damage) (No Assassination) Sorrow quickly dispatches one of the crossbowman as he reloads his crossbow. Grimwald manages to heal himself, but at the expense of two ether. Em chugs a remedy, feeling the bleeding and pain cease as he does so. Elgar manages to get another flesh wound from a swordsman, as Sorrow deals another successful strike to an enemy. One enemy remains standing... Guard (Sword) B Level 15 Humanoid HP: 48/180 Special: Low Blow- The Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Fireball Whisky -The Party- Name: Unknown. Most call him "Em," though his real name remains largely mysterious. -Party Leader- Unknown age male human ranger Level 13 Power: 21 Health: 13/18 Gold: 135 Equipment: Aquabow (WP: 7, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x4, Remedy x4, , Venom, Ice Bomb, Grand Potion, Mead x2, Equipment: White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Bedroll, Shovel, Pickaxe, Bow(WP:5) 69 year old male gnome Cleric *Encouraged and Hastened* Level: 11 Power: 17 (11 + 5 + permanent boost of 1) SP: 3 Health: 15/19 (9+10) Ether: 13/15 (5+10) Gold: 0 Equipment: Knotted Broom (WP: 5), Tricorne (suitable for anyone, SP: 3, headwear) Inventory: Scroll of Frailty, Scroll of Sleep, Tonic, Remedy x2, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll. Sorrow(Endgame) 428 years old undead Assassin Level 23 1/3 *Immune to Light and Blinded* *Encouraged, Hastened, and Lucky* Power Bonus: +1 Defense: 6 Health: 34/34 (7+21+5) Gold: 801 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x6, Smelling Salts x6, Nostrum x6, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.) Elgar Gligin (played by Jedi master Brick) Level 23.66 Druid *Immune to Fragile!* Power: 33 Defense: 6 Health: 35/37 Ether: 23/23 Gold:286 Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine, Spade, Pickaxe, 3 Potions, Changes user's appearance into an Elf), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion (x2), Fireworks, Remedy (x2), , mead, Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Tonic, Grand tonic (x5) Party Leader, please determine battle order. Everyone else, choose a target! QM Note: For those lucky one's who won something in the lottery, you can put them in your inventory immediately.
  4. "Oh, don't worry about the newcomer's name. He's... he's probably just my boyfriend." Karie remarks, slightly amused. It seemed like something Masson would do. However, the pink eye's this alchemist had was worrying her. Just what was going on here? "As the fellow over there said, my name's Karie. Can you tell us the names of the other four villagers? My crew and I are looking for a Mr. Keolo."
  5. Karie was surprised to hear that people actually lived out here. Let alone people who seemed decent enough. She began to feel uneasy as the trio talked about other visitors who came here. She tried to stop paranoia from creeping into her head. It was probably something normal... right? "Hmm. Odd. If you don't mind, could you tell me what happened last night? I'm more than a little curious."
  6. ROUND ONE OF THE SEWER SHOWDOWN >Sorrow- Lieutenant: Damage Crit.- (27x4+23+1=132 Damage) >Sorrow- Guard (Crossbowman B): Shield Crit.- (27x2+23+1=78 damage to all opponents. Bigoted Lieutenant and Crossbowman B Assassinated. +37 Gold) >Elgar- Guard (Sword B): Damage- (15/2=7-6=1 damage) >Em- Guard (Sword A): Special- (Em is Bleeding Out) >Grimwald- Guard (Crossbowman A): Crit.- (5x2+11=21) >Grimwald- Guard (Crossbowman A): Special- (18-3=15 Damage) Em: -5 Health Sorrow begins combat by firing an arrow straight into the Lieutenants chest, followed by a rapid succession of arrows hitting each of the guards, taking out the Lieutenant and one of the Crossbowman, both of which he promptly loots. It appears his remark had come to fruition. Elgar gets nicked by one of the guards swords, but it's nothing serious. However, the party's luck begins to wane as Em is struck directly in the gut by a guards sword, the steel hitting him and knocking the wind right out of him. Looking down he sees a steady stream of blood coming out of the wound. If not treated soon, he might pass out. Grimwald dukes out with one of the crossbowman, who retaliates with a rapid succession of shots with his crossbow, all of them hitting Grimwald. Three enemies stand as the party continues to fight... Guard (Crossbowman) A Level 12 Humanoid HP: 81/180 Special: Triple Shot- The Guard hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Guard (Crossbowman) attacks from the back row, receiving halved damage from melee weapons from the front row Drops: Potion Guard (Sword) B Level 15 Humanoid HP: 102/180 Special: Low Blow- The Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing Guard (Sword) B Level 15 Humanoid HP: 102/180 Special: Low Blow- The Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Fireball Whisky -The Party- Name: Unknown. Most call him "Em," though his real name remains largely mysterious. -Party Leader- *Bleeding Out* Unknown age male human ranger Level 13 Power: 21 Health: 13/18 Gold: 135 Equipment: Aquabow (WP: 7, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x4, Remedy x4, , Venom, Ice Bomb, Grand Potion, Mead x2, Equipment: White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Bedroll, Shovel, Pickaxe, Bow(WP:5) 69 year old male gnome Cleric *Encouraged and Hastened* Level: 11 Power: 17 (11 + 5 + permanent boost of 1) SP: 3 Health: 4/19 (9+10) Ether: 13/15 (5+10) Gold: 0 Equipment: Knotted Broom (WP: 5), Tricorne (suitable for anyone, SP: 3, headwear) Inventory: Scroll of Frailty, Scroll of Sleep, Tonic, Remedy x2, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll. Sorrow(Endgame) 428 years old undead Assassin Level 23 1/3 *Immune to Light and Blinded* *Encouraged, Hastened, and Lucky* Power Bonus: +1 Defense: 6 Health: 34/34 (7+21+5) Gold: 817 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x6, Smelling Salts x6, Nostrum x6, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.) Elgar Gligin (played by Jedi master Brick) Level 23.66 Druid *Immune to Fragile!* Power: 33 Defense: 6 Health: 36/37 Ether: 23/23 Gold:286 Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine, Spade, Pickaxe, 3 Potions, Changes user's appearance into an Elf), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion (x2), Fireworks, Remedy (x2), , mead, Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Tonic, Grand tonic (x5) Party Leader, please create a battle order. Everyone else, choose a target!
  7. Karie would have preferred to keep a distance and observe the trio, but it looked as if things wouldn't work out that way as Althoir jumps the gun and continues forward, chatting up a storm and attempting to pick the locked gates. Trying to hold in her frustration, she casual walks up to Althoir and the group. "Since when did you learn to pick locks?" Karie grins as she watches Althoir attempt to be pleasant. "Sorry, no need for intrusion. My name's Karie, and these are my compatriots. Might I inquire as to what's going on? We happen to be looking for a Mr. Keolo, you wouldn't know his location?"
  8. "Just because the needle points North doesn't mean that we should go North. The path could always divert in a different direction or lead in a different direction, if you understand what I'm getting at." Karie was a little surprised Johon would elect her as party leader. Sure, she'd taken the reigns before, but she felt a little nervous this time around. The incident in Brendenton was made worse due to the all out mess the party dragged her through. Perhaps this would go over better than before. Johon was likeable, and Althoir, while somewhat rude, didn't come off as irritable like Nessa 1.0. Who knew, maybe it would be worse. "Well then, as party leader, I suggest we go North for the time being, but I'm all for other ideas."
  9. If a party member is hastened, make sure they are in the battle order twice, to determine who they attack first, and who they attack second (in this case, Grimwald and Sorrow should have their name in the battle order twice.)
  10. "I'll have you know you undesirable cretin that acting like a cocky git will only get you killed. Not like I have any qualms with killing an undead." "Manners? When I'm through with you lot, you will know the definition of authority! Ready your arms men!" The guards immediately surround the party, weapons at the ready. The leader draws his sword and joins them, a look of anger in his eyes as his torch illuminates the guards and the sewers. The party draws their weapons and prepared to fight against their latest opponents. PREPARE FOR BATTLE!!! Bigoted Lieutenant Level 25 Humanoid HP: 400/400 SP: 6 Special 1: Military Tactician- The Lieutenant uses his training in the art of combat, and becomes hastened for the next three rounds. Special 2: Racist Remark- The Lieutenant makes a harsh remark to the target, weakening them for the next three round. *Specials Alternate Drops: Quality Cutlass, 10 gold Guard (Crossbowman) A Level 12 Humanoid HP: 180/180 Special: Triple Shot- The Guard hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Guard (Crossbowman) attacks from the back row, receiving halved damage from melee weapons from the front row Drops: Potion Guard (Crossbowman) B Level 12 Humanoid HP: 180/180 Special: Triple Shot- The Guard hits the Hero, as well as the hero above and below them in the battle order for 18 damage. Passive Special: Trained in Marksmanship- The Guard (Crossbowman) attacks from the back row, receiving halved damage from melee weapons from the front row Drops:10 gold Guard (Sword) B Level 15 Humanoid HP: 180/180 Special: Low Blow- The Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Nothing Guard (Sword) B Level 15 Humanoid HP: 180/180 Special: Low Blow- The Guard wounds the hero in the stomach, causing them to bleed out. The hero loses five health at the end of each round until remedied. Drops: Fireball Whisky -The Party- Name: Unknown. Most call him "Em," though his real name remains largely mysterious. -Party Leader- Unknown age male human ranger Level 13 Power: 21 Health: 18/18 Gold: 135 Equipment: Aquabow (WP: 7, Water-elemental), Ranger's Quiver (+1 WP to all Bows/Crossbows), Syndicate Cowl (SP: 2, Immune to Doomed effect) Inventory: Consumables: Smoke bomb, Grating Stone x2, Nostrum x2, Potion x4, Remedy x4, , Venom, Ice Bomb, Grand Potion, Mead x2, Equipment: White Marksman's Hat - (⅙ chance of Assassination vs. Flying monsters; Headwear), Gentleman's Hat (SP: 1, suitable for men, headgear. The wearer has a 1/2 chance to not be affected by Asleep.), Bedroll, Shovel, Pickaxe, Bow(WP:5) 69 year old male gnome Cleric *Encouraged and Hastened* Level: 11 Power: 17 (11 + 5 + permanent boost of 1) SP: 3 Health: 19/19 (9+10) Ether: 13/15 (5+10) Gold: 0 Equipment: Knotted Broom (WP: 5), Tricorne (suitable for anyone, SP: 3, headwear) Inventory: Scroll of Frailty, Scroll of Sleep, Tonic, Remedy x2, Potion x2, Bone x2, Grand Potion, Bunch of Cherries (10/10 cherries that each restore 1 ether when eaten, up to the user to choose how many are eaten at a time), Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll. Sorrow(Endgame) 428 years old undead Assassin Level 23 1/3 *Immune to Light and Blinded* *Encouraged, Hastened, and Lucky* Power Bonus: +1 Defense: 6 Health: 34/34 (7+21+5) Gold: 764 Equipment: Mockthril Longbow (WP: 27 Ice and Darkness Elemental), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear),Night’s Helmet (SP:6, immunity to light and blinded; headwear) Inventory: Longsword (WP: 5), Armor of the Croise (SP: 1, +2 power; bodywear), Dark Cloak (Backwear, SP:1, Max Health +1, Power +1, suitable for rogues and barbarians), Archer's Hat (Artifact, headwear, Power +1, suitable for Rangers and their Advanced Classes), Grand Potion x6, Health Core, Tonic, Ether Core, Remedy x5, Phoenix Essence x3, Venom x2, Deadly Venom, Mead x6, Smelling Salts x6, Nostrum x6, Dragon Scale x1, Chaotic Bomb (Causes 100 random elemental damage to all opponents), Bedroll, Neutralizer, Disguise Kit (Accessory. Usable by anyone. Allows the user to disguise them self as the opposite gender.) Elgar Gligin (played by Jedi master Brick) Level 23.66 Druid *Immune to Fragile!* Power: 33 Defense: 6 Health: 37/37 Ether: 23/23 Gold:286 Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile) Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine, Spade, Pickaxe, 3 Potions, Changes user's appearance into an Elf), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion (x2), Fireworks, Remedy (x2), , mead, Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Tonic, Grand tonic (x5) Party Leader, please create a battle order. Everyone else, choose a target!
  11. Reaching the juncture, Karie scratches her head. "Yeah, should have asked him for directions now, shouldn't we have?" She looks down both paths, not sure where to go. She was rather sheltered as a child, and it showed. Karie looked a little discomforted in the woods, constantly looking about. "Well, since we have some free time, why don't we elect a party leader. I suppose I'll throw my metaphorical hat into the ring, having some experience." A right miserable experience, but experience none the less.
  12. QM Note: I'll allow Grimwald to do something, if he so desires, and then we'll move into the inevitable first battle.
  13. The man chuckles. "So, our undead creature finally speaks up? I'm surprised your heathen goddess is capable to producing such things, even if they are a trifled old bags of bones. Who said we denied kidnapping? We don't know of any such kidnappings, and if we did, why should we tell you? As far as I'm concerned, you and your lot, undead, are nothing but vermin, an unholy splotch on the divinity and purity of this world!" By the end of his winded rant, the man has a gleam of hatred in his eyes, and a snarl that would frighten the likes of anyone.
  14. "Curious, how both of your statements manage to contradict each other. So one of you saw armed men, the other didn't and claims the place was abandoned, no? My patience is running thin, and if you won't give me answers, I will force them out of you." The man is clearly losing his patience. You can see the other guards with him tighten their grip on their weapons.
  15. "Well, it certainly gives this journey at least a grander scope. I don't have anymore questions for you, Mr. Goldraum, but I do thing now would be an excellent time to discuss who our party leader will be. Also, since you offered it Althoir, I will take your Rat Queen Cloak off your hands, if you'd like. " Documents pertaining to a flame that can create new life? Considering her previous quests, this actually sounded like something a hero would do in some adventure novel.
  16. "Yup." Karie gave a toothy grin.
  17. Wakz Pack Tracker: Not a bad little set.

  18. Karie crosses her arms. "Sir, could you go into detail of what these documents pertain, at least to your knowledge?"
  19. "Ah, I see. So he is." Karie was more than a little curious about this floating sack of Althoir's and what aura's were. She'd never heard about them before, and simply nodded her head in agreement as if she knew what he was talking about.
  20. "Yes, considering some of the outfits I've seen people wear." She looks about, trying to locate the curious voice. "Might I ask what's making that noise, Althoir?"
  21. The man scoffs, obviously amused by Elgar's statement. "Really? Then perhaps might I acquire why you're group are holding weapons, and are armed to the teeth with potions, tonics, and bombs? Perhaps you are travelers out on the road. Why didn't you come to the front gate and ask? Certainly trudging about the sewers is a lot colder than sitting around a fire upstairs with company? That's not to say we would let you in, but it would be less suspicious than sneaking about the sewers, wouldn't you agree? I want answers, now!"
  22. "No, I don't believe we have, although seeing as what we're tasked with doing, it looks like we won't be for long. Deliver some guys stuff. Piece of cake." The irony being Karie could hardly digest cake, and if she did it would probably kill her. Karie notices the oddball, most likely Althoir, staring at here. She rolls her eyes "Typically most men I meet introduce themselves, but I suppose you're not like most men, are you? My name's Karie. Karie Alderflask." Karie follows Shuester through the house, marveling at the various objects in the house. Lucky, rich aristocrats. Her mind went back to her step parent's manor and all the items they had. Her sister probably tried to rob this place, and considering her apparent success, she probably succeeded. She looks about the garden, noticing her employer. It was rather nice out. She could see herself relaxing out here. She intently listens to Goldraum's explanation before raising her hand. "One question. How many people know about this discovery, that you know of? Anyone that perhaps might have a grudge against you guys or something?"
  23. As long as the effect can't be enhanced with the blade, I think it's alright.
  24. Karie shuffles to the manor, still sleepy. It was almost too early to be up and doing things. She looked at the impressive manor standing before her. It reminded her of her step fathers. She walked to the door and knocked, only for a reptilian butler to answer, speaking in a garbled tongue. She pondered on what the butler said before responding with a bit of uncertainty in her voice. "If you're asking us if you can show us to the Zeigfried's , than yes, you may, but I think it best to allow my party members to wake up a little more first, Shuester." At least, I think his name is Shuester. OOC: Yeah, I'm here! Everything looks good!
  25. ----- Karie and Masson walk to the entrance of the Syndicate hideout's secret entrance, Karie looking particularily beat. "So your off again, I see? Some new job come up?" "One usually does. Apparently these Ziegfried fellows need some work done or something, and it's likely I'll get picked." "Hmm. Well, your work was appreciated, Karie. Thanks. It was nice to have a bit of company to assist me." "It was nothing really, just doing what I do. If you need anything else Masson-" "I know Karie. You're almost always free, correct?" "Something like that, sure. Well, it was nice seeing you, Masson." She gives him a hug, and then heads up the ladder. "Karie, I was wondering if... after you get back you wanted to go out... for dinner or something?" Masson sounded a little nervous. Karie gave him a grin. "Sure, sounds like a plan. I'll see you in a bit." With that, she put her hood back on and climbed up the ladder. -----
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