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Everything posted by Zepher
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Blue Moon, you saw me standing alone, Without a dream in my heart, Without a love of my own, Blue moon, you knew just what I was there for, You heard me saying a prayer for, Someone I could care for. Are none of you people even trying anymore? Let's start to think here! Who do we want to go after today. There are two gangs with three members left... either of them would make sense, unless anyone wants to just knock out one of the smaller gangs and get it over with. It could be better that way. Let's at least put in some thought, we are given time to discuss for a reason!
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Jailors Battle Round 2 Results Felton v. Guard A - Damage Phil v. Veteran Guard B - Critical Hit Cronk v. Secondary Guard D - Damage Eric v. Guard B - Miss Hans v. Secondary Guard B - Damage Docken v. Guard B - Critical Hit Jess v. Secondary Guard B - Shield Henry - Retrieve The dark of the tunnels must have begun to confuse and wear down the heroes, as this round goes very poorly for them. Felton takes 2 damage from his adversary as Phil lands a hit with his hammer, doing 8 damage to Veteran Head Guard B. Cronk mis-steps and takes 2 damage. Eric in turn, blinded with adrenaline after so many successful rounds totally misses his foe, and his stumbling throws Hans off, who also takes 2 damage. Docken, ever calm and cool, sinks a bolt into Guard B, finishing him off with ease. Jess figures that she's had enough of this missing and stuff and kills Secondary Guard B no big deal, taking 28 gold from him as he falls. Henry runs up and takes his weapon out of his dead foe from the last round. The Veteran Head Guard gets a free hit on Felton. Enemies Name: Veteran Head Guard Type: Humanoid Level: 3 Health: 4/35 Special: Inflicts one damage on all opponents Drops: 20 Gold Name: Veteran Head Guard B Type: Humanoid Level: 3 Health: 27/35 Special: Inflicts one damage on all opponents Drops: 20 Gold Name: Guard A Type: Humanoid Level: 2 Health: 3/16 Special: Rally – Calls forth one more guard to fight Drops: -- Name: Secondary Guard B Type: Humanoid Level: 1 (To both rows) Health: 6/16 Special: Causes 1 damage to 3 random opponents Drops: -- The Party Bartholomew Docken (played by Brickdoctor) Level 10 1/2 Ranger 31-year old human male Power: 14 Health: 13/16 Gold: 68 Inventory: 1x Mockthril Crossbow (WP: 4, suitable for rangers) Cronk (Party Leader) Level 10 1/2 Knight 28 years old Male Orc Power: 13 Health: 13/19 Gold: 20 Inventory: Bronze Longsword (WP: 3, suitable for knights and rogues) Eric (played by Khorne) Level 11 Barbarian 30 year old Male Norse Human Power: 15 Health: 18/18 Gold: 82 Inventory: Mockthril Club (WP: 4, suitable for barbarians) Jess Islanti Jess Islanti (played by cralegoboy) Level 10 Rogue 74 year old female Elf. Power: 17 (16 + 1) Health: 6/16 Gold: 73 Inventory: 1x Sword of Power (WP: 6, suitable for barbarians, knights, and rogues) Henry Sicariul (played by Peanuts) Level 5 Rogue 22 Years old Male Human Power: 8 Health: 10/12 Gold: 20 Inventory: 1x Shuriken (WP: 3, suitable for rogues and rangers) Name: Felton Type: Humanoid Level: 2 Health: 30/40 Special: Evasion - Takes no damage the next round Drops: -- Name: Barbarian Contestant Type: Humanoid Level: 4 Health: 28/30 Special: Hammer of Gods – Takes away half of the targeted enemies’ health. Drops: Hammer of Gods (WP: 4, suitable for Barbarians) Name: Hans Type: Humanoid Level: 5 Health: 26/30 Special: Fury – Does five damage to all opponents Drops: 40 Gold Hallways Traveled: 11 Please pick your targets! Next round in about 12 hours, if not everyone has picked, Cronk you may do so for them!
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Hehe. Fair question. Who is Rick:?! I guess it's not worth it correcting it anyway if you're picking at that sort of thing and not the meat of the issue. Meat........... Point is, you're unlikely to see what would actually help you, unless you're a Saturn Gang Member, in which case you're sitting pretty because you know all the kills AND are having people vote off other gangs. This rate... tomorrow you'll have three members still, two more enemy gang members will be dead, you'll probably be able to twist everyone else's hand into a vote again... eh, things are looking up for the Saturn folks, aren't they!
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Shhhh. I hate the die. Go pick an action!
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Because we saw it die with Shadowghast. If you guys had three kills and four members yesterday, then it would be very easy to keep them under control. Also, you're asking why you should disprove rumors that the Venus Lords are spreading when in fact Shadowghast was the one spreading the "rumors", someone from your own gang.... I take Shadowghasts word because we know that HE had one kill, and the Venus Lords didn't have the poisoner either, and if we're putting our cards on the table, I know for a FACT THAT RICK WAS BLOCKED LAST NIGHT. Because I blocked him. And you'll notice that there was a lack of a third kill last night, and Rick was in Shadowghast's gang, so, there we go. Shadowghast's gang had three kills, end of story. And I'm not suggesting that we kill off all kill actions, but if one gang has control of the two remaining kill actions... well, they worry me. I don't think any other gang has 3 members alive and know two kill actions, which makes Saturn the biggest threat for us. Also, did you know that Saturn has 60 moons? I'd get so hairy all the time there.
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Look you can say "rumor rumor rumor" all you like, but unless you back up the fact that it isn't a rumor, there isn't anything else to go on. The facts are these: Shadowghast had a kill (for sure). The Venus Lords didn't have the second kill unless they randomly killed one of their own for no reason. So... there we go. One kill confirmed for the Saturn Folk, one that is possibly their's. From what I hear Shadowghast said very openly that he had three kills... so... that's not a rumor so much as him saying that... and if one gang knows three of the kills and three gangs are equal in numbers, it makes must sense for the gangs to go after those who have kills. The Venus Lords didn't have the poisoner, so why vote for them? They didn't have the shiv and can't have the shiv, so...
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"Thanks Sylph. I suppose I should work for it though, so I'll attack the Fire Rock Monster from the front row! Also, just as we got to skin last time, I'd like to take on of these dead rock monster bodies, which appear to be hollow, and bring it home to make a giant mug out of."
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Jailors Battle Round 1 Results Felton v. Guard B - Critical Hit Phil v. Veteran Head Guard - Shield Cronk v. Guard A - Hit Eric v. Secondary Guard A - Critical Hit Hans v. Secondary Guard B - Critical Hit Docken v. Veteran Head Guard - Hit Henry v. Secondary Guard C - Shield Jess v. Veteran Head Guard B - Damage <Jess literally has the WORST luck this quest > The battle commences. The heroes are quick and concise in their movements and work as a team. Felton slashes Guard B doing 4 damage just as Phil's hammer cackles and smashes into the Veteran Head Guard, doing 17 damage. Cronk's blade flies through the air in a perfect arc and takes off Guard A's ear, doing 13 damage. Eric's club, nearly a hero of it's own at this point, has little trouble with armor and Eric beats Secondary Guard A into a bloody ball of metal and flesh, ending his sad life. Hans, impressed by Eric's ability, hacks away at Secondary Guard B, draining 10 health. Docken fires on Veteran Head Guard and does an additional 14 damage. Henry's weapon flies through the air, whizzing past many opponents heads, clipping a few hairs from each until it lodges in Secondary Guard C's eye, killing him instantly. Henry casually makes his way over and takes 14 gold out of his dead foe's pocket. Finally, the disoriented Jess swings and misses and sustains 3 damage. Secondary Guard D gets a free hit and Felton loses 2 health. Enemies Name: Veteran Head Guard Type: Humanoid Level: 3 Health: 4/35 Special: Inflicts one damage on all opponents Drops: 20 Gold Name: Veteran Head Guard B Type: Humanoid Level: 3 Health: 35/35 Special: Inflicts one damage on all opponents Drops: 20 Gold Name: Guard A Type: Humanoid Level: 2 Health: 3/16 Special: Rally – Calls forth one more guard to fight Drops: -- Name: Guard B Type: Humanoid Level: 2 Health: 12/16 Special: Rally – Calls forth one more guard to fight Drops: -- Name: Secondary Guard B Type: Humanoid Level: 1 (To both rows) Health: 6/16 Special: Causes 1 damage to 3 random opponents Drops: -- Name: Secondary Guard D Type: Humanoid Level: 2 Health: 12/12 Special: Causes 1 damage to 3 random opponents Drops: -- The Party Bartholomew Docken (played by Brickdoctor) Level 10 1/2 Ranger 31-year old human male Power: 14 Health: 13/16 Gold: 68 Inventory: 1x Mockthril Crossbow (WP: 4, suitable for rangers) Cronk (Party Leader) Level 10 1/2 Knight 28 years old Male Orc Power: 13 Health: 15/19 Gold: 20 Inventory: Bronze Longsword (WP: 3, suitable for knights and rogues) Eric (played by Khorne) Level 11 Barbarian 30 year old Male Norse Human Power: 15 Health: 18/18 Gold: 82 Inventory: Mockthril Club (WP: 4, suitable for barbarians) Jess Islanti Jess Islanti (played by cralegoboy) Level 10 Rogue 74 year old female Elf. Power: 17 (16 + 1) Health: 6/16 Gold: 45 Inventory: 1x Sword of Power (WP: 6, suitable for barbarians, knights, and rogues) Henry Sicariul (played by Peanuts) Level 5 Rogue 22 Years old Male Human Power: 8 Health: 10/12 Gold: 20 Inventory: 1x Shuriken (WP: 3, suitable for rogues and rangers) Name: Felton Type: Humanoid Level: 2 Health: 35/40 Special: Evasion - Takes no damage the next round Drops: -- Name: Barbarian Contestant Type: Humanoid Level: 4 Health: 28/30 Special: Hammer of Gods – Takes away half of the targeted enemies’ health. Drops: Hammer of Gods (WP: 4, suitable for Barbarians) Name: Hans Type: Humanoid Level: 5 Health: 28/30 Special: Fury – Does five damage to all opponents Drops: 40 Gold Hallways Traveled: 11 Please pick your targets! Next round in about 12 hours, if not everyone has picked, Cronk you may do so for them!
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Cuxan... well he's useless. I can't eat crystal. But at least I can talk about my beloved moooooooooooooooon again! As for the rumor... well, all I can say is that the only confirmed kill of the day is from a member of the Saturn Rings. Who is to say that they don't also have the poisoner? I would have voted Venus Lords... but they just lost a member, so their numbers aren't any higher than anyone else's. So I'm going to have to Vote: Rirsol Maasym (Rick). Everyone seems to think that you have all the kill meals and that's not a risk I want to take. You just said that we don't have any idea what side you're on... if you think people are voting you off unfairly SHARE WHY! Right now the Saturn's Rings looks worse because they for sure know one kill and the Venus certainly don't have the second one because one of their members got killed with it. So it stands to reason that the "rumors" could be true. Three gangs are even now, voting the one who knows a kill action makes sense. But if you are not a member, as you claim to not be, then tell us so you don't go down for no reason! Aaaaaaaaooooooowwwwwwwwwwwwwww Mr. Moooooooooooooon!
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<Sorry everyone, crunch time in school. I'm not sure if I'll be able to update tomorrow, but the day afterwards for sure! I'm sorry for the wait, we're really almost at the end!>
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I miss MY lunal-sphere. Don't call me crazy! I'm not insane. I just read a book about insane people and none of us are anything like them!
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Does anyone know where the Frog that came out of Shadowghast is? I'm starving. Nom nom. Apparently the Saturn's Rings gang had a ton of kills last night... but they didn't use them?! Only Shadowghast used it and he got killed... hm. Could they have been bluffing you, Draxius, or are you just being dishonest with us? As for going after the one neutral... well that hardly seems fair. Why would we do that to them? They are probably the least threat, though alternatively taking them out does the least amount of damage to everyone. I suppose we can do whatever we like with them, but at the moment they don't really scare me or seem to be something to take out.
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Whhoooooppppssss.... meant antagonist. But I do hope Cronk will be back for more as well!
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<I'm just giving you a hard time for the fun of it. Boomingham is a whiner and exaggerates, I'm just teasing, and he's just teasing too, you're doing fine!> "I'll take the orange."
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"Would it be possible to just go straight to the Hanging Gardens? Seems more efficient!" Boomingham looks at Nyx, then back at the rest of the party. "I think I broke her. She probably just needs some rest. I wonder why we couldn't buy horses or something."
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The party backtracks, travelling 2 hallways and ending up in a long room with four doors on either side. Noises come from behind the doors, but before the party can investigate 8 guards fall on them, four from in front and four from behind. The party cannot flee and must fight! Enemies Name: Veteran Head Guard Type: Humanoid Level: 3 Health: 35/35 Special: Inflicts one damage on all opponents Drops: 20 Gold Name: Veteran Head Guard B Type: Humanoid Level: 3 Health: 35/35 Special: Inflicts one damage on all opponents Drops: 20 Gold Name: Guard A Type: Humanoid Level: 2 Health: 16/16 Special: Rally – Calls forth one more guard to fight Drops: -- Name: Guard B Type: Humanoid Level: 2 Health: 16/16 Special: Rally – Calls forth one more guard to fight Drops: -- Name: Secondary Guard A Type: Humanoid Level: 1 (To both rows) Health: 18/18 Special: Causes 1 damage to 3 random opponents Drops: -- Name: Secondary Guard B Type: Humanoid Level: 1 (To both rows) Health: 16/16 Special: Causes 1 damage to 3 random opponents Drops: -- Name: Secondary Guard C Type: Humanoid Level: 2 Health: 14/14 Special: Causes 1 damage to 3 random opponents Drops: -- Name: Secondary Guard D Type: Humanoid Level: 2 Health: 12/12 Special: Causes 1 damage to 3 random opponents Drops: -- The Party Bartholomew Docken (played by Brickdoctor) Level 10 1/2 Ranger 31-year old human male Power: 14 Health: 13/16 Gold: 68 Inventory: 1x Mockthril Crossbow (WP: 4, suitable for rangers) Cronk (Party Leader) Level 10 1/2 Knight 28 years old Male Orc Power: 13 Health: 15/19 Gold: 20 Inventory: Bronze Longsword (WP: 3, suitable for knights and rogues) Eric (played by Khorne) Level 11 Barbarian 30 year old Male Norse Human Power: 15 Health: 18/18 Gold: 82 Inventory: Mockthril Club (WP: 4, suitable for barbarians) Jess Islanti Jess Islanti (played by cralegoboy) Level 10 Rogue 74 year old female Elf. Power: 17 (16 + 1) Health: 9/16 Gold: 45 Inventory: 1x Sword of Power (WP: 6, suitable for barbarians, knights, and rogues) Henry Sicariul (played by Peanuts) Level 5 Rogue 22 Years old Male Human Power: 8 Health: 10/12 Gold: 20 Inventory: 1x Shuriken (WP: 3, suitable for rogues and rangers) Name: Felton Type: Humanoid Level: 2 Health: 37/40 Special: Evasion - Takes no damage the next round Drops: -- Name: Barbarian Contestant Type: Humanoid Level: 4 Health: 28/30 Special: Hammer of Gods – Takes away half of the targeted enemies’ health. Drops: Hammer of Gods (WP: 4, suitable for Barbarians) Name: Hans Type: Humanoid Level: 5 Health: 28/30 Special: Fury – Does five damage to all opponents Drops: 40 Gold Hallways Traveled: 11
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"We're going to the Hanging Gardens? Then left is the way to go, since we came from the north of the map and are currently facing south. And of course I could fight him Nyx, but I was hoping that we could just give him a little scare, and between the two of us... well, I think people may be a little more afraid of you."
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The party goes forward and finds... nothing. The options are left and backwards. Hallways Traveled: 10
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< Sorry, guilt of trying to get the others back in > The party goes left. They find nothing. The options are forward, left (a large hallway), right (which ends in light and voices) or backwards. Hallways Traveled: 9
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<Party Leader I know you're playing Mafia but make a choice! >
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<Party Leader I know you're playing Mafia but make a choice! >
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"I want a fire gem. Nyx dear, can you beat up Sylph for me? I'm just joking Sylph. You're an alright guy... thing..."
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I'm reminding people that you are doing a common ploy for when there are two scum teams - "LOOK I FOUND SCUM. Doesn't clear me but sure makes me less suspicious, right? Let's save my investigation for later! The town would be STUPID to vote for me." It is simple and a good way to "clear yourself" while still not being aggressive in trying to clear yourself, and, as shown above, you simply attack anyone who challenges you with your glorious "I found investigation results and you're going after ME?!" strategy. You're trying to scare people out of voting for you and I don't like it. Since other people seem to also be suspect of the way you're acting, I'll give my vote a go. If he is not convicted today I highly suggest that someone investigate him tonight. I would, but I'm going to be too busy howling at the moon. Unvote: Drakius Knight (Dragonator) Vote: Shadowghost Sturch (Shadows)
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The shockingly melodious voice of Lady Wren whispers in the ears of the Heroes. "I also have a very special prize for anyone who can figure out what your little Cleric's friends words really meant. They weren't his words, but mine. I like to give you all little hints. Cronk, you put your little brain to it. Docken, can you figure it out? Jess, Haldor would be so proud of you if you got it. Phil, I'd make you a King if you could guess." The Barbarian Contestant looks at the others. "Who is Phil?" "...let's keep moving," says Felton.
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I've got a taste for hosting now. I have learned a lot from my first round, and I can promise you all that you'll have a chance to play a Zepher quest, if you dare. That being said, it will be improved from this quest. I have learned a few things that I do like, and a few I don't. In fact, I'm going to share them with future Quest Masters. -There is a reason to NOT have an 8 person party. It is a lot to keep track of. -Don't take players out of the quest. Even if you think it will make cool dynamics, you start to feel guilty as more time passes. -I personally really like giving options outside of the battles. Battles can become a little boring, but who the players should trust, little riddles, etc, those are all fun. I swear there were more. I pinky promise my next quest will be even more scary. ALSO (alright, here I am admitting that I always planned on having other quests) - An idea (that I'm using) SOME ACTIONS OF THIS QUEST EFFECT MY FUTURE QUESTS. That's right! The heroes will make choices this quest that will effect later quests in the same story arc. I'm thinking of maybe three more quests following this story, with one main protagonist (see if you can guess who ).