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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Result of Round Three of the Apple Orchard Battle: Romulus vs. Green Viper B - Special Damage (Poisonous Bite - no effect) Monk Pretzel vs.Green Viper C (& Green Viper D) - Meditate (Pretzel: +1 ether) >Alexander vs. Dryad - Critical Hit (Dryad: 50 health-(44x4=176 dmg)=0 health) >Avalanche vs. Green Viper A - Shield (Frenzy - Bugbear Archer B: 71 health-(21/2=11 dmg)=60 health; Bugbear Healer: 80 health-(21/2=11 dmg)=69 health; Green Viper A: 25 health-(21/2=11 dmg)=14 health; Green Viper B: 25 health-(21/2=11 dmg)=14 health; Green Viper C: 25 health-(21/2=11 dmg)=14 health; Green Viper D: 25 health-(21/2=11 dmg)=14 health) Bugbear Archer B - Free Hit vs. Romulus (Romulus: 33 health+8 SP-9 dmg=33 health) Bugbear Healer - Free Hit vs. Monk Pretzel (Pretzel: 42 health+10 SP-7 dmg=42 health) Green Viper D - Free Hit vs. Alexander (Alexander: 33 health+5 SP-(6/2=3 dmg)=33 health) Bugbear Archer B - Bleeding (-5 dmg) Bugbear Healer - Bleeding (-5 dmg) Dryad - Bleeding (-5 dmg) Green Viper A - Bleeding (-5 dmg) Green Viper B - Bleeding (-5 dmg) Green Viper C - Bleeding (-5 dmg) Green Viper D - Bleeding (-5 dmg) Romulus - Poisoned (-1 dmg) Romulus gets bitten by one of the vipers, but he is already poisonous. Pretzel takes the opportunity to meditate. Alexander's arrow takes care of the dryad. Avalanche goes into another frenzy, dealing damage to all enemies. Enemies: Bugbear Archer B *Bleeding* Type: Beast Level: 9 Health: 55/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer *Bleeding* Type: Beast Level: 7 Health: 64/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Green Viper A *Bleeding* Type: Vermin Level: 6 Health: 9/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper B *Bleeding* Type: Vermin Level: 6 Health: 9/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper C *Bleeding* Type: Vermin Level: 6 Health: 9/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper D *Bleeding* Type: Vermin Level: 6 Health: 9/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Party: Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 10 *Natural Respite* Power: 21 (10+11) Health: 12/18 (8+8+1) Gold: 0 Glory Points: 9 Equipment: Gladiator Trident (WP:11, causes bleeding; spear) Inventory: Trollsbane (WP:5, earth-elemental club), Phoenix Essence, Mead, Venom, Smoke Bomb, Pumpkin Bomb, Dirt Bomb, 8 Bones, Skeleton Decoy Romulus Dean(TheBoyWonder) Level 22 2/3 Raider *Natural Respite* *Immune to Fragile* *Poisoned* Power: 37 (22+15) Defense: 8 (5+3) Health: 32/36 (7+21+7+1) Gold: 50 (30 to Loreal) Glory Points: 9 Equipment: Combrys (WP:15, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Inventory: Dawnbreaker (WP:13, Light, Lightning, Water, Wood and Earth; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear) Conspirator (WP:15, causes blinded; longsword), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Health Core, Phoenix Essence, Nostrum, Venom, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 20 1/3 *Natural Respite* *Favours Beasts* Power: 32 (20+12) Defense: 5 (2+3) Health: 33/33 (6+19+6+2) Gold: 315 Glory Points: 9 Equipment: Fauxthril Crossbow (WP:10 12 due to Hunter's Quiver, darkness-, ice-elemental, Hollow [-]), Chevalier of Charis Armor (Max. health +2, SP: 2; bodywear), Tricorne (SP: 3; headwear), Hunter's Quiver (WP +2 to bows and crossbows, allows the hunter to favour two types at the same time, suitable for hunters, beast warriors, infiltrators and winged warriors; accessory) Inventory: Delfrin Crossbow (WP:5), Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), 4 Potions, Grand Potion, 2 Remedies, First Aid Kit, 5 Meads, 5 Venoms, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, 2 Fire Bombs, Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bedroll, Shovel, 6 Bones, Skeleton Decoy Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level 24 1/3 *Scares Vermin* Power: 32 (24+8) (+5 in the front row) Defense: 10 (7+2+1) (+5 in the back row) Health: 42/45 (9+23+11+2) Ether: 33/33 (5+23+1+4) Gold: 307 Glory Points: 9 Equipment: Dual Staff (WP:8, Ice, Lightning; dual strike; staff), Fashionable Shield (SP: 7), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear) Inventory: The Muckraker (WP:13, Earth, Water, Wood; causes weakened; greatsword), Heavy Flail (WP:5, causes fragile; mace), Flying Cross (WP:6; Darkness,Fire,Wind; broomstick), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Impervious Shield (SP: 5; grants immunity to Fire), , Duplovian Helmet (SP: 2; Immune to Magic and Healing; headwear), Soothing Slippers (meditation restores 5 ether; footwear), Shackles of War (prevents fleeing; accessory), Diamond, Scroll of Sealing, Scroll of Blinding, Potion, 4 Grand Potions, 2 Ether Cores, 5 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Essence, Phoenix Incense, Soma, 2 Smelling Salts, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Smoke Bombs, Fire Bomb, Rito Feather (grants the hastened- and blessed-effects when consumed), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope), 11 Bones -
Heroica RPG- Quest #91: The Sounds of Music
Sandy replied to Kintobor's topic in The Heroica Archive
Ellaria repeats her attack.- 286 replies
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No way! I've learned not to repeat that mistake again.
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Aww, thanks! The Sun Elemental and it's counterpart, the Moon Elemental, actually made it into the Fields as new enemies for the harder stages. There were other additions recently, as well, so there's over 130 different enemies to be fought in the Fields now.
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From the FAQ: Q: What happens when a hero with "hastened"-effect is inflicted with "slowed"-effect, or vice versa? A: The two opposing effects nullify each other, so the hero will return to acting once per round, as normal. The same applies to "lucky" and "jinxed", "encouraged" and "weakened", etc. Note that the effects are only negated, not removed. That sounds like a good ruling. The problem with QMs doing pretty much what they want with the mechanics is that the players end up getting confused and what's actually in the rules and what is not gets muddled up. It has happened a few times during the history of this game, as you might remember yourself. It is not a preferable situation, so I'd rather want that we solve the minor kinks out together and use the FAQ to remind us. Granted, the game is getting increasingly complicated so there will always be some situations where the rules and FAQ won't help, so that's when the QM's jurisdiction comes into play.
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
Catnip's eyes turn into slits as she takes in Namyrra's spiteful words. "As you wish. I'd rather face the desert than take orders from a pale bitch. I'll leave you as soon as this battle's over. I'd do it right away if these demonspawns weren't in the way." Result of Round Two of the Gate Battle: Saladdin hits Dune Ghoul A - (Dune Ghoul A: 405 health-50 dmg=355 health; Namyrra: -1 ether) Pyromancer hits Dune Ghoul A - (Dune Ghoul A: 355 health-40 dmg=315 health; Namyrra: -1 ether) Docken vs. Dune Ghoul D - Aim (Dune Ghoul D: 459 health-10 dmg=449 health+blinded) Catnip uses a Remedy on herself - (Catnip: blinded removed) Byblos is slowed >Nyx (Healing Staff) vs. Catnip - Hit/Shield (Circle of Might & Magic - All allies: +35x2=70 health restored; darkness-elemental chosen; Dune Ghoul A: 315 health-(35x2=70 dmg)=245 health; Dune Ghoul B: 549 health-(35x2=70 dmg)=479 health; Dune Ghoul C: 549 health-(35x2=70 dmg)=479 health; Dune Ghoul D: 449 health-(35x2=70 dmg)=379 health; Dune Ghoul E: 532 health-(35x2=70 dmg)=462 health; Dune Ghoul F: 549 health-(35x2=70 dmg)=479 health; Sand Devils A & B: no effect; Sun Elemental: 1452 health-(35x2=70 dmg)=1382 health; Nyx: -1 ether) >Namyrra uses Jade Lamp of Summoning on herself - (Namyrra: +34 health, -5 ether) >Atramor vs. Dune Ghoul A - Shield (Internal Conflict - Dune Ghoul A: 245/2=123 health; Atramor: Aura, Chaotic battle style) Dune Ghoul B + C + E + F + Sand Devil A + B + Sun Elemental - Free Hit vs. Atramor (Atramor: 120 health+25 SP-(38+38+38+38+57+57+55=321/2=161 dmg)=0 health) The party manages to regain full health and almost all of the enemies takes a hit as well thanks to Nyx's powerful magics. In the end, the Pheles Rod's Aura activates to turn all the foes against Atramor and cause his demise. Nine enemies are still left standing. Enemies: Dune Ghoul A *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 123/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul B *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 479/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul C *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 479/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul D *Immune to sudden death* *Blinded for 3 rounds* Type: Undead/Rock Level: 38 Health: 379/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul E *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 462/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul F *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 479/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Sand Devil A *Immune to stunned, sealed, petrified and doomed* Type: Demon/Rock Level: 57 Defense: 2 Health: 579/937 Special I: Quicksand – All opponents are doomed. Special II: Rising Dune – Doubles current defense. Used if all opponents are doomed. Drops: Ambrosia Sand Devil B *Immune to stunned, sealed, petrified and doomed* Type: Demon/Rock Level: 57 Defense: 2 Health: 937/937 Special I: Quicksand – All opponents are doomed. Special II: Rising Dune – Doubles current defense. Used if all opponents are doomed. Drops: Ambrosia Sun Elemental *Immune to asleep, fast asleep, blinded, sealed, confused, doomed and sudden death* Type: Fiery Level: 55 Health: 1382/1452 Special: Scorching Heat – Deals 55 fire-elemental damage to the target regardless of row and forces them to unequip all artefacts. Drops: Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Note: Sun Elemental's normal attacks cause blinded-effect. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Chaotic* *Pheles Rod: Badly Poisoned Attacks* *Knocked Out* Power: 50 (30+20) Defense: 25 (6+12+3+4) Health: 0/60 (7+29+12+6+6) Gold: 20 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Potion, 2 Health Cores, Remedy, 2 Elixirs, 2 Phoenix Essences, Soma, 2 Mulled Wines, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Counterstrike* *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 578 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Sealed* *Gain Triple Experience* *Lucky* Power: 79 (34+45) Defence: 10 (5+3+2) Health: 48/48 (5+33+5+5) Ether: 44/51 (5+33+1+1+5+4) Gold: 55 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, 7 Meads, 7 Smelling Salts, 4 Nostrum, 2 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 1/3 *Natural Respite* *Immune to Asleep, Fast Asleep, Sealed, Confused and Hexed* *Lucky* *Encouraged* Power: 35 (5+29+1) Defense: 4 Health: 40/40 (5+28+5+2) Ether: 34/41 (5+28+5+1+1+1) Gold: 16 Equipment: Healing Staff (WP: 5; staff) Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Inventory: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Chef’s Apron (Immunity to fire and poisons; bodywear) ,Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, 2 Nostrums, Smelling Salts, Deadly Venoms, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* *Stunned* Power: 60 (30+30) Health: 40/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Natural Respite* *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 48/48 (42+6) Gold: 1620 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 2 Remedies, Phoenix Essence, 3 Smoke Bombs -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Of course. Blindness just prevents the hits from connecting. I see the wording is a bit off in the rules, though... I didn't think of it that way, but it makes sense. I'll play it out that way in the future. -
Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: You are right about Pretzel's scary effect, Palathadric. I fixed it for the previous round. Result of Round Two of the Apple Orchard Battle: Monk Pretzel vs.Cheshire Cat B (twice) - Critical Hit (Cheshire Cat B: 131 health-(45x2=90+90=180 dmg)=0 health) Romulus does nothing >Alexander vs. Dryad - Critical Hit (Dryad: 242 health-(44x4=176 dmg)=66 health) >Avalanche vs. Green Viper A - Shield (Frenzy - Bugbear Archer B: 87 health-(21/2=11 dmg)=76 health+bleeding; Bugbear Healer: 96 health-(21/2=11 dmg)=85 health+bleeding; Dryad: 66 health-(21/2=11 dmg)=55 health+bleeding; Green Viper A: 41 health-(21/2=11 dmg)=30 health+bleeding; Green Viper B: 41 health-(21/2=11 dmg)=30 health+bleeding; Green Viper C: 41 health-(21/2=11 dmg)=30 health+bleeding; Green Viper D: 41 health-(21/2=11 dmg)=30 health+bleeding) Bugbear Archer B + Green Viper D - Free Hit vs. Monk Pretzel (Pretzel: 42 health+10 SP-(9+0=9 dmg)=42 health) Bugbear Healer - Free Hit vs. Romulus (Romulus: 35 health+8 SP-7 dmg=35 health) Green Viper B - Free Hit vs. Alexander (Alexander: 33 health+5 SP-(6/2=3 dmg)=33 health) Green Viper C - Free Hit vs. Avalanche (Avalanche: 15 health-(6/2=3 dmg)=12 health) Bugbear Archer B - Bleeding (-5 dmg) Bugbear Healer - Bleeding (-5 dmg) Dryad - Bleeding (-5 dmg) Green Viper A - Bleeding (-5 dmg) Green Viper B - Bleeding (-5 dmg) Green Viper C - Bleeding (-5 dmg) Green Viper D - Bleeding (-5 dmg) Romulus - Poisoned (-1 dmg) Monk Pretzel also takes out the other cat. Romulus gets rid of the ivies that bind him. Alexander delivers a great shot against the Dryad, but does not kill her. Avalanche unleashes a frenzied attack upon all enemies, making them bleed. Seven enemies are left Enemies: Bugbear Archer B *Bleeding* Type: Beast Level: 9 Health: 71/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer *Bleeding* Type: Beast Level: 7 Health: 80/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Dryad *Bleeding* Type: Humanoid/Plant Level: 16 Health: 50/242 Special: Poison Ivy – Causes the bound- and poisoned-effects to the target. Drops: Remedy, Venom Green Viper A *Bleeding* Type: Vermin Level: 6 Health: 25/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper B *Bleeding* Type: Vermin Level: 6 Health: 25/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper C *Bleeding* Type: Vermin Level: 6 Health: 25/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper D *Bleeding* Type: Vermin Level: 6 Health: 25/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Party: Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 10 *Natural Respite* Power: 21 (10+11) Health: 12/18 (8+8+1) Gold: 0 Glory Points: 9 Equipment: Gladiator Trident (WP:11, causes bleeding; spear) Inventory: Trollsbane (WP:5, earth-elemental club), Phoenix Essence, Mead, Venom, Smoke Bomb, Pumpkin Bomb, Dirt Bomb, 8 Bones, Skeleton Decoy Romulus Dean(TheBoyWonder) Level 22 2/3 Raider *Natural Respite* *Immune to Fragile* *Poisoned* Power: 37 (22+15) Defense: 8 (5+3) Health: 34/36 (7+21+7+1) Gold: 50 (30 to Loreal) Glory Points: 9 Equipment: Combrys (WP:15, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Inventory: Dawnbreaker (WP:13, Light, Lightning, Water, Wood and Earth; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear) Conspirator (WP:15, causes blinded; longsword), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Health Core, Phoenix Essence, Nostrum, Venom, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 20 1/3 *Natural Respite* *Favours Beasts* Power: 32 (20+12) Defense: 5 (2+3) Health: 33/33 (6+19+6+2) Gold: 315 Glory Points: 9 Equipment: Fauxthril Crossbow (WP:10 12 due to Hunter's Quiver, darkness-, ice-elemental, Hollow [-]), Chevalier of Charis Armor (Max. health +2, SP: 2; bodywear), Tricorne (SP: 3; headwear), Hunter's Quiver (WP +2 to bows and crossbows, allows the hunter to favour two types at the same time, suitable for hunters, beast warriors, infiltrators and winged warriors; accessory) Inventory: Delfrin Crossbow (WP:5), Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), 4 Potions, Grand Potion, 2 Remedies, First Aid Kit, 5 Meads, 5 Venoms, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, 2 Fire Bombs, Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bedroll, Shovel, 6 Bones, Skeleton Decoy Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level 24 1/3 *Scares Vermin* Power: 32 (24+8) (+5 in the front row) Defense: 10 (7+2+1) (+5 in the back row) Health: 42/45 (9+23+11+2) Ether: 32/33 (5+23+1+4) Gold: 307 Glory Points: 9 Equipment: Dual Staff (WP:8, Ice, Lightning; dual strike; staff), Fashionable Shield (SP: 7), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear) Inventory: The Muckraker (WP:13, Earth, Water, Wood; causes weakened; greatsword), Heavy Flail (WP:5, causes fragile; mace), Flying Cross (WP:6; Darkness,Fire,Wind; broomstick), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Impervious Shield (SP: 5; grants immunity to Fire), , Duplovian Helmet (SP: 2; Immune to Magic and Healing; headwear), Soothing Slippers (meditation restores 5 ether; footwear), Shackles of War (prevents fleeing; accessory), Diamond, Scroll of Sealing, Scroll of Blinding, Potion, 4 Grand Potions, 2 Ether Cores, 5 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Essence, Phoenix Incense, Soma, 2 Smelling Salts, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Smoke Bombs, Fire Bomb, Rito Feather (grants the hastened- and blessed-effects when consumed), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope), 11 Bones -
Heroica RPG- Quest #91: The Sounds of Music
Sandy replied to Kintobor's topic in The Heroica Archive
"Sylvania smiles upon us today!" Ellaria says with a smile as she again prepares to whack Lupine from the front row.- 286 replies
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Concerning the Grogmas Event: I'm working on it, but I just haven't had much spare time lately.
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If you mean "High Assault", it's the same attack that just lasts until the next round. So you cannot switch weapons or row in the meanwhile. Row is taken into effect to keep things simple. Imagine that the dragons are standing/hovering right next to the Dragoon. That's getting into semantics, there... But I'd say from the beginning of the round. Slowed prevents taking any kind of action every other round. As CMP said, Tiger Balm makes the user immune to all effects for one battle, including permanent effects. It doesn't outright remove the effects, though, just makes them null for that one battle. Remember that Tiger Balm also applies to positive effects as well.
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Result of Round One of the Apple Orchard Battle: Romulus (Combrys) vs. Dryad - Special Damage (Poison Ivy - Romulus: poisoned+bound) >Alexander (Fauxtril Bow) vs Bugbear Archer A - Shield (Marking the Favoured - Bugbear Archer A: 87 health-(56x2=112 dmg)=0 health; Alexander: favour beasts?) Monk Pretzel vs. Cheshire Cat A (twice) - Hit (Cheshire Cat A: 131 health-(37x2=74+74=148 dmg)=0 health) >Avalanche uses a Skeleton Decoy Bugbear Archer B + Green Viper B - Free Hit vs. Romulus (Skeleton Decoy: 20 health-(9+6=15 dmg)=5 health) Bugbear Healer + Green Viper C - Free Hit vs. Alexander (Skeleton Decoy: 5 health-(7+6=13 dmg)=0 health; Alexander: 33 health+5 SP-(13-5=8/2=4 dmg)=33 health) Cheshire Cat B + Green Viper D - Free Hit vs. Monk Pretzel (Pretzel: 45 health+10 SP-(13+0=13 dmg)=42 health) Green Viper A - Free Hit vs. Avalanche (Avalanche: 18 health-(6/2=3 dmg)=15 health) Romulus - Poisoned (-1 dmg) Right off the bat, Romulus gets wrapped in the dryad's poisonous ivies. Alexander gets a great shot at the Bugbear Archer, and has a chance of marking beasts as favoured if he so wishes.Monk Pretzel kills one of the Cheshire Cats, and Avalance builds a Skeleton Decoy to absorb some of the Free Hits the party is getting. Eight enemies remains. Enemies: Bugbear Archer B Type: Beast Level: 9 Health: 87/87 Special: Hail of Arrows – Causes 9 damage to all opponents, regardless of row. Drops: Smoke Bomb Bugbear Healer Type: Beast Level: 7 Health: 96/96 Special: Bear Hug – Restores 30 health to self and all allies. Drops: Potion Cheshire Cat B Type: Beast/Demon Level: 13 Health: 131/131 Special: Big Grin – Causes the jinxed-effect to the target. Drops: Nostrum Dryad Type: Humanoid/Plant Level: 16 Health: 242/242 Special: Poison Ivy – Causes the bound- and poisoned-effects to the target. Drops: Remedy, Venom Green Viper A Type: Vermin Level: 6 Health: 41/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper B Type: Vermin Level: 6 Health: 41/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper C Type: Vermin Level: 6 Health: 41/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Green Viper D Type: Vermin Level: 6 Health: 41/41 Special: Poisonous Bite – Causes poisoned-effect to the target. Drops: Venom Party: Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 10 *Natural Respite* Power: 21 (10+11) Health: 15/18 (8+8+1) Gold: 0 Glory Points: 9 Equipment: Gladiator Trident (WP:11, causes bleeding; spear) Inventory: Trollsbane (WP:5, earth-elemental club), Phoenix Essence, Mead, Venom, Smoke Bomb, Pumpkin Bomb, Dirt Bomb, 8 Bones, Skeleton Decoy Romulus Dean(TheBoyWonder) Level 22 2/3 Raider *Natural Respite* *Immune to Fragile* *Poisoned* *Bound* Power: 37 (22+15) Defense: 8 (5+3) Health: 35/36 (7+21+7+1) Gold: 50 (30 to Loreal) Glory Points: 9 Equipment: Combrys (WP:15, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Inventory: Dawnbreaker (WP:13, Light, Lightning, Water, Wood and Earth; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear) Conspirator (WP:15, causes blinded; longsword), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Health Core, Phoenix Essence, Nostrum, Venom, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 20 1/3 *Natural Respite* Power: 32 (20+12) Defense: 5 (2+3) Health: 33/33 (6+19+6+2) Gold: 315 Glory Points: 9 Equipment: Fauxthril Crossbow (WP:10 12 due to Hunter's Quiver, darkness-, ice-elemental, Hollow [-]), Chevalier of Charis Armor (Max. health +2, SP: 2; bodywear), Tricorne (SP: 3; headwear), Hunter's Quiver (WP +2 to bows and crossbows, allows the hunter to favour two types at the same time, suitable for hunters, beast warriors, infiltrators and winged warriors; accessory) Inventory: Delfrin Crossbow (WP:5), Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), 4 Potions, Grand Potion, 2 Remedies, First Aid Kit, 5 Meads, 5 Venoms, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, 2 Fire Bombs, Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bedroll, Shovel, 6 Bones, Skeleton Decoy Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level 24 1/3 *Scares Vermin* Power: 32 (24+8) (+5 in the front row) Defense: 10 (7+2+1) (+5 in the back row) Health: 42/45 (9+23+11+2) Ether: 32/33 (5+23+1+4) Gold: 307 Glory Points: 9 Equipment: Dual Staff (WP:8, Ice, Lightning; dual strike; staff), Fashionable Shield (SP: 7), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear) Inventory: The Muckraker (WP:13, Earth, Water, Wood; causes weakened; greatsword), Heavy Flail (WP:5, causes fragile; mace), Flying Cross (WP:6; Darkness,Fire,Wind; broomstick), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Impervious Shield (SP: 5; grants immunity to Fire), , Duplovian Helmet (SP: 2; Immune to Magic and Healing; headwear), Soothing Slippers (meditation restores 5 ether; footwear), Shackles of War (prevents fleeing; accessory), Diamond, Scroll of Sealing, Scroll of Blinding, Potion, 4 Grand Potions, 2 Ether Cores, 5 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Essence, Phoenix Incense, Soma, 2 Smelling Salts, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Smoke Bombs, Fire Bomb, Rito Feather (grants the hastened- and blessed-effects when consumed), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope), 11 Bones -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Sorry, the enemy type should obviously be called Rock. Also remember that weapon effects do not transfer to spells, only WP matters in their case. "Namyrra, I do demons. I'll leave the filthy ragbags to you." Result of Round One of the Gate Battle: Saladdin hits Dune Ghoul D - (Dune Ghoul D: 549 health-50 dmg=499 health; Namyrra: -1 ether) Pyromancer hits Dune Ghoul D - (Dune Ghoul D: 499 health-40 dmg=459 health; Namyrra: -1 ether) >Atramor vs. Sand Devil A - Optimism (Atramor: no Aura, no Free Hits this round) >Namyrra (Light) vs. Sand Devil B - Damage/Damage (Namyrra: 48 health+10 SP-(57/2=29 dmg)=29 health) >Docken vs. Dune Ghoul D - Damage (Docken: 64 health+23 SP-(38/2=19 dmg)=64 health) >Nyx (Light through Lullaby Wand) vs. Dune Ghoul A - Damage/Greater Spell (Dune Ghoul A: 549 health-(36x4=144 dmg)=405 health; Nyx: -1 ether) >Catnip vs. Sand Devil A - Hit (Sand Devil A: 937 health+2 SP-(60x6=360 dmg)=579 health) >Byblos (Pandemonicon) vs. Dune Ghoul B - Special Guard (Bury in the Sand - Byblos: guard fails, 35 health-0 dmg=35 health+stunned+bound) Dune Ghoul C - Free Hit vs. Namyrra (Namyrra: 29 health+10 SP-(38/2=19 dmg)=20 health) Dune Ghoul E - Free Hit vs. Docken (Counterstrike - Docken: 64 health+23 SP-(38/4=10 dmg)=64 health; Dune Ghoul E: 549 health-(33/2=17 dmg)=532 health) Dune Ghoul F - Free Hit vs. Nyx (Nyx: 40 health+4 SP-(38/2=19 dmg)=25 health) Sun Elemental - Free Hit vs. Catnip (Catnip: 44 health-(55/2=28 dmg)=16 health+blinded) The battle turns fierce as both the heroes and the enemies get hit. Atramor avoids Free Hits, while Byblos ends up buried in the sand. Catnip defies Namyrra's request and ends up blinded by the Sun Elemental. All enemies still remain. Enemies: Dune Ghoul A *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 405/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul B *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul C *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul D *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 459/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul E *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 532/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul F *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Sand Devil A *Immune to stunned, sealed, petrified and doomed* Type: Demon/Rock Level: 57 Defense: 2 Health: 579/937 Special I: Quicksand – All opponents are doomed. Special II: Rising Dune – Doubles current defense. Used if all opponents are doomed. Drops: Ambrosia Sand Devil B *Immune to stunned, sealed, petrified and doomed* Type: Demon/Rock Level: 57 Defense: 2 Health: 937/937 Special I: Quicksand – All opponents are doomed. Special II: Rising Dune – Doubles current defense. Used if all opponents are doomed. Drops: Ambrosia Sun Elemental *Immune to asleep, fast asleep, blinded, sealed, confused, doomed and sudden death* Type: Fiery Level: 55 Health: 1452/1452 Special: Scorching Heat – Deals 55 fire-elemental damage to the target regardless of row and forces them to unequip all artefacts. Drops: Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Note: Sun Elemental's normal attacks cause blinded-effect. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Orderly* *Pheles Rod: Badly Poisoned Attacks* Power: 50 (30+20) Defense: 25 (6+12+3+4) Health: 60/60 (7+29+12+6+6) Gold: 20 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Potion, 2 Health Cores, Remedy, 2 Elixirs, 2 Phoenix Essences, Soma, 2 Mulled Wines, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Counterstrike* *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 578 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Sealed* *Gain Triple Experience* *Lucky* Power: 79 (34+45) Defence: 10 (5+3+2) Health: 20/48 (5+33+5+5) Ether: 51/51 (5+33+1+1+5+4) Gold: 55 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, 7 Meads, 7 Smelling Salts, 4 Nostrum, 2 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 1/3 *Natural Respite* *Immune to Asleep, Fast Asleep, Sealed, Confused and Hexed* *Lucky* *Encouraged* Power: 36 (6+29+1) Defense: 4 Health: 25/40 (5+28+5+2) Ether: 35/41 (5+28+5+1+1+1) Gold: 16 Equipment: Lullaby Wand (WP:6, inflicts asleep; wand), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Inventory: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Chef’s Apron (Immunity to fire and poisons; bodywear) ,Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, 2 Nostrums, Smelling Salts, Deadly Venoms, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* *Stunned* *Bound* Power: 60 (30+30) Health: 35/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Natural Respite* *Favours demons* *Immune to Fire, Earth & Wind* *Blinded for 3 rounds* Power: 60 (42+18) Health: 16/48 (42+6) Gold: 1620 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs -
Heroica RPG- Quest #91: The Sounds of Music
Sandy replied to Kintobor's topic in The Heroica Archive
OoC: I'm back! As soon as she is revived, Ellaria prepares to get back on the werewolf thief by attacking Lupine from the front row. "I have some Pumpkin Bombs in my pouch, just say when I should toss one of them to give us a breather."- 286 replies
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That was just a slip. The enemy type is "officially" called Rock, I just worded it out wrong. An interesting suggestion, but I'll leave any potential changes to next year. It will take some work to implement the change, and I really don't have any energy or extra time for that now.
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Heroica RPG- Quest #91: The Sounds of Music
Sandy replied to Kintobor's topic in The Heroica Archive
"You're way too powerful", Ellaria says to Lupine the Third as she prepares to cast debilitating spells first from her Scroll of Weakness and then from her Scroll of Frailty against the werewolf. OoC: I will be away for the next two days, so Zepher has control over Ellaria until I get back.- 286 replies
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: I will be away Friday and Saturday to see my relatives, but I'll try to get either CMP or JimBee to run the rounds for me during that time. Results of Round Three of the Corn Maze Battle: Monk Pretzel (Dual Staff) vs. Scarecrow C & Scary Crow B - Critical Hit (Scarecrow C: 210 health-45 dmg=165 health; Crow C: 63 health-(45x2=90 dmg)=0 health) >Alexander vs. Scarecrow B - Critical Hit (Scarecrow B: 183 health-34 dmg=149 health) Romulus vs Scarecrow A - Shield (Ravage - Scarecrow A: 210 health-(48x2=96 dmg)=114 health; Scarecrow B: 149 health-(48x2=96 dmg)=53 health; Scarecrow C: 165 health-(48x2=96 dmg)=69 health; Crows C-H: 63 health-(48x2=96 dmg)=0 health) >Avalanche vs. Scary Crow B Scarecrow A - Shield (Frenzy - Scarecrow A: 114 health-(20/2=10 dmg)=104 health+bleeding; Scarecrow B: 53 health-(20/2=10 dmg)=43 health+bleeding; Scarecrow C: 69 health-(20/2=10 dmg)=59 health+bleeding) Scarecrow A - Bleeding (-5 dmg) Scarecrow B - Bleeding (-5 dmg) Scarecrow C - Bleeding (-5 dmg) Despite the guardian angel leaving, the party is blessed by great hits. Romulus ravages the Scary Crows into oblivion, and Avalanche's Frenzy makes the Scarecrows bleed. Three enemies are left anymore. Enemies: Scarecrow A *Bleeding* Type: Demon Level: 15 Health: 99/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scarecrow B *Bleeding* Type: Demon Level: 15 Health: 39/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scarecrow C *Bleeding* Type: Demon Level: 15 Health: 54/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Party: Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 9 *Natural Respite* Power: 20 (9+11) Health: 15/17 (8+8+1) Gold: 0 Glory Points: 3 Equipment: Gladiator Trident (WP:11, causes bleeding; spear) Inventory: Trollsbane (WP:5, earth-elemental club), Phoenix Essence, Mead, Venom, Smoke Bomb,Pumpkin Bomb, Dirt Bomb, 8 Bones Romulus Dean(TheBoyWonder) Level 22 1/3 Raider *Immune to Fragile* Power: 35 (22+13) Defense: 8 (5+3) Health: 32/36 (7+21+7+1) Gold: 50 (30 to Loreal) Glory Points: 3 Equipment: Dawnbreaker (WP:13, Light, Lightning, Water, Wood and Earth; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear) Inventory: Combrys (WP:15, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Conspirator (WP:15, causes blinded; longsword), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Health Core, Phoenix Essence, Nostrum, Venom, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 20 *Natural Respite* Power: 27 (20+7) Defense: 5 (2+3) Health: 29/33 (6+19+6+2) Gold: 315 Glory Points: 3 Equipment: Delfrin Crossbow (WP:5 7 due to Hunter's Quiver), Chevalier of Charis Armor (Max. health +2, SP: 2; bodywear), Tricorne (SP: 3; headwear), Hunter's Quiver (WP +2 to bows and crossbows, allows the hunter to favour two types at the same time, suitable for hunters, beast warriors, infiltrators and winged warriors; accessory) Inventory: Fauxthril Crossbow (WP: 10, darkness-, ice-elemental, Hollow Blade upgraded [-]), Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), 4 Potions, Grand Potion, 2 Remedies, First Aid Kit, 5 Meads, 5 Venoms, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, 2 Fire Bombs, Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bedroll, Shovel, 6 Bones Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level 24 *Scares Vermin* Power: 32 (24+8) (+5 in the front row) Defense: 10 (7+2+1) (+5 in the back row) Health: 43/45 (9+23+11+2) Ether: 32/33 (5+23+1+4) Gold: 307 Glory Points: 3 Equipment: Dual Staff (WP:8, Ice, Lightning; dual strike; staff), Fashionable Shield (SP: 7), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear) Inventory: The Muckraker (WP:13, Earth, Water, Wood; causes weakened; greatsword), Heavy Flail (WP:5, causes fragile; mace), Flying Cross (WP:6; Darkness, Fire, Wind; broomstick), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Impervious Shield (SP: 5; grants immunity to Fire), , Duplovian Helmet (SP: 2; Immune to Magic and Healing; headwear), Soothing Slippers (meditation restores 5 ether; footwear), Shackles of War (prevents fleeing; accessory), Diamond, Scroll of Sealing, Scroll of Blinding, Potion, 4 Grand Potions, 2 Ether Cores, 5 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Essence, Phoenix Incense, Soma, 2 Smelling Salts, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Smoke Bombs, Fire Bomb, Rito Feather (grants the hastened- and blessed-effects when consumed), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope), 11 Bones Party leader, post the battle order. Everyone, post your actions. -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: Since you practically (but not literally) breezed through the desert, I'm going to throw you into an extra battle. Wouldn't want all the neat enemies I made for the desert to go to waste. However, I cannot update for two days because I'm off to see my relatives, so I'll get back to you on Sunday. The party said so long to their drunkard of a guide, and walked towards the imposing sandfall walls of Azzurat. They spotted a broken down gate on the wall, but as they approached it, the sand around them began to hiss ominously. A hand seized Byblos by the hem of his robe. "Aah!!!" Catnip rushed to the librarian's aid, kicking the hand off. But as she did that, numerous other hands rose from the ground, and soon they were surrounded by a horde of ghouls. Then the sand itself formed twisted, demonic figures. Finally, a searingly bright light burst through the gate ahead of them, as if a second sun had descended down upon the heroes. "I was beginning to think we had it too easy..." PREPARE FOR BATTLE! Enemies: Dune Ghoul A *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul B *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul C *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul D *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul E *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Dune Ghoul F *Immune to sudden death* Type: Undead/Rock Level: 38 Health: 549/549 Special I: Bury in the Sand – Cause 38 earth-elemental damage, stunned- and bound-effects regardless of row. Special II: Rise from the Sand – Another Dune Ghoul is called to the battle. Drops: 3 gold Note: Specials alternate. Sand Devil A *Immune to stunned, sealed, petrified and doomed* Type: Demon/Rock Level: 57 Defense: 2 Health: 937/937 Special I: Quicksand – All opponents are doomed. Special II: Rising Dune – Doubles current defense. Used if all opponents are doomed. Drops: Ambrosia Sand Devil B *Immune to stunned, sealed, petrified and doomed* Type: Demon/Rock Level: 57 Defense: 2 Health: 937/937 Special I: Quicksand – All opponents are doomed. Special II: Rising Dune – Doubles current defense. Used if all opponents are doomed. Drops: Ambrosia Sun Elemental *Immune to asleep, fast asleep, blinded, sealed, confused, doomed and sudden death* Type: Fiery Level: 55 Health: 1452/1452 Special: Scorching Heat – Deals 55 fire-elemental damage to the target regardless of row and forces them to unequip all artefacts. Drops: Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.) Note: Sun Elemental's normal attacks cause blinded-effect. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Water, Lightning, Wood, Light, Darkness, and Doomed* *Negative Effects Last 1 Round* *Battle Style: Orderly* *Pheles Rod: Badly Poisoned Attacks* Power: 50 (30+20) Defense: 25 (6+12+3+4) Health: 60/60 (7+29+12+6+6) Gold: 20 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Rat's Hide (SP: 4, backwear), Tricorne (SP: 3, headwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Potion, 2 Health Cores, Remedy, 2 Elixirs, 2 Phoenix Essences, Soma, 2 Mulled Wines, Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Counterstrike* *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 578 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Sealed* *Gain Triple Experience* *Lucky* Power: 79 (34+45) Defence: 10 (5+3+2) Health: 48/48 (5+33+5+5) Ether: 53/53 (5+33+1+1+5+4) Gold: 55 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, 7 Meads, 7 Smelling Salts, 4 Nostrum, 2 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 1/3 *Natural Respite* *Immune to Asleep, Fast Asleep, Sealed, Confused and Hexed* *Lucky* *Encouraged* Power: 45 (15+29+1) Defense: 4 Health: 40/40 (5+28+5+2) Ether: 36/41 (5+28+5+1+1+1) Gold: 16 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Chef’s Apron (Immunity to fire and poisons; bodywear) ,Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 2 Meads, 2 Nostrums, Smelling Salts, Deadly Venoms, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 35/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Natural Respite* *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 44/48 (42+6) Gold: 1620 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs -
Heroica RPG- Quest #91: The Sounds of Music
Sandy replied to Kintobor's topic in The Heroica Archive
Frantically Ellaria gulps down a Mead, a Nostrum and Smelling Salts. The rogues didn't seem the type to be taken lightly. Feeling buffed and encouraged by the drinks, Ellaria stomps Ignis Fatuus to the ground and shouts: "WE. SHALL. PASS!"- 286 replies
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Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round Two of the Corn Maze Battle: Monk Pretzel uses Potion on Avalanche - (Avalanche: +10 health) Romulus vs Scarecrow A - Special Damage (Murder of Crows - Scary Crow A: sudden death; Scarecrow A: full health restored) >Alexander (Delfrin Crossbow) vs. Scarecrow B - Hit (Scarecrow B: 210 health-27 dmg=183 health) Avalanche vs. Scary Crow A B - Miss Scary Crow B + F - Free Hit vs. Monk Pretzel (no effect) Scary Crow C + G - Free Hit vs. Alexander (no effect) Scary Crow D + H - Free Hit vs. Romulus (no effect) Scary Crom E - Free Hit vs. Avalanche (no effect) Monk Pretzel restores some health to Avalanche. One of the Scarecrows does the same to itself by munching down one of the crows. Alexander's bolt hits its target, but Avalanche misses. The guardian angel protect the party from Free Hits this round. Ten enemies are left. Enemies: Scarecrow A Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scarecrow B Type: Demon Level: 15 Health: 183/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scarecrow C Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scary Crow B Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow C Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow D Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow E Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow F Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow G Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow H Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Party: Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 9 *Natural Respite* Power: 20 (9+11) Health: 15/17 (8+8+1) Gold: 0 Glory Points: 3 Equipment: Gladiator Trident (WP:11, causes bleeding; spear) Inventory: Trollsbane (WP:5, earth-elemental club), Phoenix Essence, Mead, Venom, Smoke Bomb,Pumpkin Bomb, Dirt Bomb, 8 Bones Romulus Dean(TheBoyWonder) Level 22 1/3 Raider *Immune to Fragile* Power: 35 (22+13) Defense: 8 (5+3) Health: 32/36 (7+21+7+1) Gold: 50 (30 to Loreal) Glory Points: 3 Equipment: Dawnbreaker (WP:13, Light, Lightning, Water, Wood and Earth; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear) Inventory: Combrys (WP:15, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Conspirator (WP:15, causes blinded; longsword), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Health Core, Phoenix Essence, Nostrum, Venom, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 20 *Natural Respite* Power: 27 (20+5+2) Defense: 5 (2+3) Health: 29/33 (6+19+6+2) Gold: 315 Glory Points: 3 Equipment: Delfrin Crossbow (WP: 5), Chevalier of Charis Armor (Max. health +2, SP: 2; bodywear), Tricorne (SP: 3; headwear), Hunter's Quiver (WP +2 to bows and crossbows, allows the hunter to favour two types at the same time, suitable for hunters, beast warriors, infiltrators and winged warriors; accessory) Inventory: Fauxthril Crossbow (WP: 10, darkness-, ice-elemental, Hollow Blade upgraded [-]), Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), 4 Potions, Grand Potion, 2 Remedies, First Aid Kit, 5 Meads, 5 Venoms, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, 2 Fire Bombs, Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bedroll, Shovel, 6 Bones Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level 24 *Scares Vermin* Power: 29 (24+5) (+5 in the front row) Defense: 10 (7+2+1) (+5 in the back row) Health: 43/45 (9+23+11+2) Ether: 32/33 (5+23+1+4) Gold: 307 Glory Points: 3 Equipment: Heavy Flail (WP:5, causes fragile; mace), Fashionable Shield (SP: 7), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear) Inventory: The Muckraker (WP:13, Earth, Water, Wood; causes weakened; greatsword), Dual Staff (WP:8, Ice, Lightning; dual strike; staff), Flying Cross (WP:6; Darkness, Fire, Wind; broomstick), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Impervious Shield (SP: 5; grants immunity to Fire), , Duplovian Helmet (SP: 2; Immune to Magic and Healing; headwear), Soothing Slippers (meditation restores 5 ether; footwear), Shackles of War (prevents fleeing; accessory), Diamond, Scroll of Sealing, Scroll of Blinding, Potion, 4 Grand Potions, 2 Ether Cores, 5 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Essence, Phoenix Incense, Soma, 2 Smelling Salts, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Smoke Bombs, Fire Bomb, Rito Feather (grants the hastened- and blessed-effects when consumed), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope), 11 Bones Party leader, post the battle order. Everyone, post your actions. -
Heroica RPG- Quest #91: The Sounds of Music
Sandy replied to Kintobor's topic in The Heroica Archive
Ellaria talks to the horse in her most sweetest tone. "Neigh! [Hello there, pretty one! Could you move just a tiny bit for us so we can pass the cart, please?]"- 286 replies
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Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
QM Note: You are still in the desert, but you won't need the water for moving inside the ruins. -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
The heroes plough forward through the endless dunes, until suddenly they see before the ruins of the once mighty capital of Azzurat. Sand cascades endlessly down the high walls, and beyond the walls and the billowing sand they can spot a ziggurat rising to the heavens. "This is it, the lost city of Azzurat. This is also as far as I go. When I fled with Semiramis and the others, I swore never to step into that accursed city again, and I see no reason to break that promise. You see that ziggurat over there? It was part of the royal palace, so you might want to head towards it. I will be waiting for you back at Farzibar, I'm sure you can find your way there yourselves if that archdemon doesn't eat you for its lunch. Farewell, friends, and do your worst!" The guide sends the party forward. The heroes should prepare themselves before entering the city. Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 1/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Potion, 2 Health Cores, Remedy, 2 Elixirs, 2 Phoenix Essences, Soma, 2 Mulled Wines, Deadly Venom,Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 578 Water: 1/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Fire, Earth, Wind and Sealed* Power: 79 (34+45) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 55 Water: 1/3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, 7 Meads, 7 Smelling Salts, 5 Nostrum, 2 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* *Lucky* Power: 45 (15+29+1) Defense: 4 Health: 40/40 (5+28+5+2) Ether: 36/41 (5+28+5+1+1+1) Gold: 16 Water: 1/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Chef’s Apron (Immunity to fire and poisons; bodywear) ,Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 3 Meads, 2 Nostrums, Smelling Salts, Deadly Venoms, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 35/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 1/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Natural Respite* *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 44/48 (42+6) Gold: 1620 Water: 1/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs -
Heroica RPG - Unlimited Quest: Fields of Glory
Sandy replied to Sandy's topic in The Heroica Archive
Results of Round One of the Corn Maze Battle: Monk Pretzel (Heavy Flail) vs. Scarecrow C - Shield (Guardian Angel) >Alexander vs. Scarecrow B - Damage (Alexander: 33 health+5 SP-(15/2=8 dmg)=30 health) Romulus (Dawnbreaker) vs Scarecrow A - Extra Critical Hit (Scarecrow A: 210 health-(48x2=96 dmg)=114 health) Avalanche vs. Scary Crow A - Damage (Avalanche: 17 health-6 dmg=11 health) Scary Crow B + F - Free Hit vs. Monk Pretzel (Pretzel: 45 health+10 SP-(6+6=12 dmg)=43 health) Scary Crow C + G - Free Hit vs. Alexander (Alexander: 30 health+5 SP-(6+6=12/2=6 dmg)=29 health) Scary Crow D + H - Free Hit vs. Romulus (Romulus: 36 health+8 SP-(6+6=12 dmg)=32 health) Scary Crom E - Free Hit vs. Avalanche (Avalanche: 11 health-6 dmg=5 health) The heroes get a good beating from the scarecrows and their minion birds, but Monk Pretzel manages to call out his guardian angel to protect the party on the next round. Enemies: Scarecrow A Type: Demon Level: 15 Health: 114/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scarecrow B Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scarecrow C Type: Demon Level: 15 Health: 210/210 Special I: Murder of Crows – Consume a Scary Crow to restore full health to self. Special II: Shriek – Causes the afraid-effect. Used only if all Scary Crows are gone. Drops: Skeleton Decoy Scary Crow A Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow B Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow C Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow D Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow E Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow F Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow G Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Scary Crow H Type: Flying Level: 6 Health: 63/63 Special: Shriek – Causes the afraid-effect. Drops: nothing Party: Avalanche, the Super Sleuth (Dragonfire) 29 years old male yeti Barbarian Level 9 *Natural Respite* Power: 20 (9+11) Health: 5/17 (8+8+1) Gold: 0 Glory Points: 3 Equipment: Gladiator Trident (WP:11, causes bleeding; spear) Inventory: Trollsbane (WP:5, earth-elemental club), Phoenix Essence, Mead, Venom, Smoke Bomb,Pumpkin Bomb, Dirt Bomb, 8 Bones Romulus Dean(TheBoyWonder) Level 22 1/3 Raider *Immune to Fragile* Power: 35 (22+13) Defense: 8 (5+3) Health: 32/36 (7+21+7+1) Gold: 50 (30 to Loreal) Glory Points: 3 Equipment: Dawnbreaker (WP:13, Light, Lightning, Water, Wood and Earth; greatsword), Heavy Armour (SP:5; protects from Fragile; bodywear), Gladiator Helmet (SP:3; headwear) Inventory: Combrys (WP:15, Dark, Wind, Fire and Ice; successful strikes raise WP by 1, unsuccessful strikes and the end of battle drop WP back to base value; greatsword), Conspirator (WP:15, causes blinded; longsword), Staff of Frog Paladin (WP:6, grants Amphibianoc's Blessing; staff), Sylvania's Cowl (grants Animal Talk; headwear), 6 Potions, Health Core, Phoenix Essence, Nostrum, Venom, Bedroll Alexander Vandangant (Wedge09) 99 years old elf Hunter Level 20 *Natural Respite* Power: 32 (20+10+2) Defense: 5 (2+3) Health: 29/33 (6+19+6+2) Gold: 315 Glory Points: 3 Equipment: Fauxthril Crossbow (WP: 10, darkness-, ice-elemental, Hollow Blade upgraded [-]), Chevalier of Charis Armor (Max. health +2, SP: 2; bodywear), Tricorne (SP: 3; headwear), Hunter's Quiver (WP +2 to bows and crossbows, allows the hunter to favour two types at the same time, suitable for hunters, beast warriors, infiltrators and winged warriors; accessory) Inventory: Delfrin Crossbow (WP: 5), , Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), 4 Potions, Grand Potion, 2 Remedies, First Aid Kit, 5 Meads, 5 Venoms, Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, 2 Fire Bombs, Mithril Shard (1/4 of a piece of Mithril), Big Apple, Bedroll, Shovel, 6 Bones Monk Pretzel and His 99 Pieces, the Super Sleuth (Palathadric) *Party Leader* 463-year-old male "hermit" Paladin Level 24 *Scares Vermin* *Guardian Angel* Power: 29 (24+5) (+5 in the front row) Defense: 10 (7+2+1) (+5 in the back row) Health: 43/45 (9+23+11+2) Ether: 32/33 (5+23+1+4) Gold: 307 Glory Points: 3 Equipment: Heavy Flail (WP:5, causes fragile; mace), Fashionable Shield (SP: 7), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; headwear), Ethereal Cloak (SP:2, Max Ether +4; backwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; bodywear) Inventory: The Muckraker (WP:13, Earth, Water, Wood; causes weakened; greatsword), Dual Staff (WP:8, Ice, Lightning; dual strike; staff), Flying Cross (WP:6; Darkness, Fire, Wind; broomstick), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Impervious Shield (SP: 5; grants immunity to Fire), , Duplovian Helmet (SP: 2; Immune to Magic and Healing; headwear), Soothing Slippers (meditation restores 5 ether; footwear), Shackles of War (prevents fleeing; accessory), Diamond, Scroll of Sealing, Scroll of Blinding, 2 Potions, 4 Grand Potions, 2 Ether Cores, 5 Remedies, Neutralizer, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Essence, Phoenix Incense, Soma, 2 Smelling Salts, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Smoke Bombs, Fire Bomb, Rito Feather (grants the hastened- and blessed-effects when consumed), Bedroll, Pickaxe, Magic Shovel (will always find something when used, limited to three uses per quest), Magnificent Magniscope (Magnifying Glass/Telescope), 11 Bones Party leader, post the battle order. Everyone, post your actions. -
Heroica RPG - Quest #85: Visions of an Unblinking Terror
Sandy replied to Sandy's topic in The Heroica Archive
Once Nyx has replenished everyone's canteens (except for Docken), the party heads east once more, and are hit by a sandstorm. After it subsides, Nizam looks around. "Hmm, I believe the east is either behind us or to the right." Which way will the party go? Party: Atramor Gibbin (CallMePie) 31 year old male human Regulator Level 30 1/4 *Immune to Fire, Earth, Wind, Light, Darkness, and Doomed* *Battle Style: Orderly* Power: 50 (30+20) Defense: 21 (6+12+3) Health: 60/60 (7+29+12+6+6) Gold: 20 Water: 2/3 Equipment: Pheles Rod (WP: 20, has 1/2 chance of inflicting Aura each turn, doubling the user's maximum health but drawing all attacks to them, fire, ice, lightning, earth, wind, light, darkness elemental staff), Robust Shield (SP: 12, shield), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Galactic Armor (SP: 6, +6 max health, immune to fire,light,darkness, and doomed, bodywear),Tricorne (SP: 3, headwear) Inventory: Tiger Claws (WP: 15, double WP against humanoids, darkness elemental, dual strike, daggers), Sabre (WP:8, longsword), General's Dagger (WP: 7, pierces SP, cannot be upgraded, dagger), Sylvania's Cowl (Grants Animal Talk, headwear), Rat's Hide (SP: 4, backwear), Amulet of the Court (negative effects last only one round on the wearer, immune to water, lightning, and wood, accessory), Potion, 2 Health Cores, Remedy, 2 Elixirs, 2 Phoenix Essences, Soma, 2 Mulled Wines, Deadly Venom,Smoke Bomb, Bomb XX (Deals 30 damage to all enemies and 10 damage to all heroes, all damage ignoring SP/row), Pickaxe, Shovel Bartholomew Docken, The Dragonslayer (Brickdoctor) 32-year-old male human Warden Level 33 3/4 *Takes Halved Damage from Free Hits* *Scary* *Immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Sudden Death, Confusion, Blindness, Badly Poisoned, and Fragile* Power: 43 (33+10) Defense: 23 (20+3) Health: 64/64 (6+32+8+18) Gold: 578 Water: 2/6 Equipment: Darksteel Crossbow (WP: 10; Blinded-effect), Mythril Shield (SP: 20), Dread Hat (permanent Scary-effect; immune to Fire, Earth, Wind, Defense Reduction, Removal of Positive Effects, Confusion, Blindness, Badly Poisoned, and Fragile; Headwear), Mail of the Renegade Commander (SP: 3; damage of all Free Hits is halved; bodywear), Cobweb Cowl (immune to sudden death; backwear), Large Water Canteen (Carries 6 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Pan (WP: 1; +1 Max HP; suitable for all classes), Fishstick (WP: 7; deals double Damage on ships; club) • Counterstrike Gloves (After the wearer is struck by a Free Hit, he counters with strength equal to his Level; Handwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Medal of Glory (Mark of true talent that allows the wearer to gain triple experience from battles; Accessory) • Grand Potions (5), Health Cores (3), Remedies (5), Phoenix Essence, Phoenix Incense, Smoke Bombs (3), Bones (7), Teleportapple, Adamantite Shard (1/4 Adamantite) • Bedroll, Shovel, Magnifying Glass Namyrra Uq (Quarryman) 1337 years old female Fenarian Necromancer ***Party Leader*** Level 34 1/3 *Immune to Fire, Earth, Wind and Sealed* Power: 79 (34+45) Defence: 8 (5+3) Health: 48/48 (5+33+5+5) Ether: 49/49 (5+33+1+1+5) Gold: 55 Water: 2/3 Equipment: Crystal Mace (WP:45 (5 multiplied by the amount of gems imbued), fire, ice, wind, water, lightning, earth, wood, light and darkness elemental), Fanged Helm (SP:5, headwear), Robe of the Archmagi (SP:3, Ether:5. immune to Sealing, bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Empyreal Staff (WP:15), Staff of the Necromancer (WP:12; damages undead; +1 level to raised undead; staff), Oriental Crossbow (WP:7, Crossbow), Nocturne Flute (WP:6, asleep effect, instrument), Sabre (WP:8, longsword), Gold Dragon Crown (+6 max ether, immunity to lightning and stunned), Seductive Perfume (adds Enamored effect to all attacks), Ethereal Cloak (SP:2, Max. Ether +4, backwear), Medal of Glory (gain triple XP; accessory), Amethyst, Emerald, Topaz, Garnet, Diamond, Sapphire,Ruby, Aquamarine, 5 Potions, 5 Grand Potions, Health Core, Tonic, 4 Ether Cores, 2 Remedies, 2 Phoenix Essence, Phoenix Incense, 7 Meads, 7 Smelling Salts, 5 Nostrum, 2 Ambrosia, 11 Venom, Deadly Venom, 3 Smoke Bombs, Holy Bomb, 8 Water Bombs, 3 Dirt Bombs, Ice Bomb, Lightning Bomb, Flash Bomb, Agni Bomb (Cause 100 fire-elemental damage on all enemies when used.), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle), Soul Cage (doomed-effect to all combatants), Skeleton Decoy, Pickaxe, Bedroll, Jade Lamp of Summoning (summons Mediq), 4 Bones Crimson Scorpion A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Crimson Scorpion B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad A (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Nomad B (Undead, controlled by Namyrra) Level: 27 Element: Darkness Saracen Sabredancer A (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Sabredancer B (Undead, controlled by Namyrra) Level: 28 Element: Darkness Saracen Pyromancer (Undead, controlled by Namyrra) Level: 40 Element: Darkness Saladdin, the Prince of Thieves (Undead, controlled by Namyrra) Level: 50 Element: Darkness Nyx (played by Pandora) 19 years old female human Battle Mage Level 29 1/3 *Natural Respite* *Immune to Fire, Earth, Wind, Sealed, Confused and Hexed* *Lucky* Power: 45 (15+29+1) Defense: 4 Health: 40/40 (5+28+5+2) Ether: 36/41 (5+28+5+1+1+1) Gold: 16 Water: 2/3 Equipment: Zee Standard (WP: 15, ice-, light- and darkness-elemental, necromancers raise enemies with 2 extra levels, staff), Robe of the Archmagi (SP:4, Max. Ether +5, protects from sealed-effect; bodywear), Mirage Cloak (Immunity to fire-, earth- andwind-elements and confused- and hexed-effects), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: Book of a Thousand Creatures (WP:14, each roll has a 1/6 chance to summon a creature to aid the hero, suitable to everyone), Explosive Staff (WP: 12; does 1/2 damage to all enemies on a successful hit (normal damage to targeted enemy) and 1/2 WP damage to self on a roll of 4 (disregarding SP/row); staff), Lullaby Wand (WP:6, inflicts asleep; wand), Healing Staff (WP: 5; staff), Dagger of the Blue Assassin (WP: 4, Aims become Hits; dagger), Shiny Helmet (+1 max health; headwear), Monkey Bar (all minions, pets, summons etc are Hastened; accessory), High Heels (+1 power; footwear), Sandman's Parasol (Immune to Asleep and Fast Asleep effects; accessory), Chef’s Apron (Immunity to fire and poisons; bodywear) ,Phoenix Dress (Max. Ether +5, full ether restored upon revival, immunity to fire and lightning, suitable only to female mages, clerics, chi monks, minstrels and necromancers; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Ruby, Diamond, 2Amethysts, Topaz, Sapphire, Emerald, Garnet, Aquamarine, Opal, Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Potion, 3 Tonics, 2 Grand Tonics, Ether Core, 4 Phoenix Essences, Oneupshroom Cap (works as a Phoenix Essence when eaten), 3 Cosmic Essences (Revives a knocked out ally with full health and ether and gives them the blessed-effect), 3 Meads, 2 Nostrums, Smelling Salts, Deadly Venoms, Fire Bomb, Smoke Bomb, 2 Chaotic Bombs (Causes 100 random elemental damage to all opponents), Bomb 'X2' (May be combined with a bomb to get it to ignore SP), Pumpkin Bomb (Causes stunned, poisoned, asleep, blinded, sealed and confused to all enemies), 2 Bedrolls, 5 Bones Byblos (NPC, controlled by Quarryman) 28 years old male Metasimian Scholar Level 30 3/4 *Well-read* *Fast Learner* *Immune to Fire, Earth & Wind* *Fragile* *Weakened* *Slowed* Power: 60 (30+30) Health: 35/40 (10+29+1) Ether: 40/40 (10+29+1) Gold: 0 Water: 2/3 Equipment: Pandemonicon (WP:30 [equal to user's level], inflicts hexed on demons and doomed on humanoids; retrievable book), Tattered Robe (Max. Health +1, Max. Ether +1; bodywear), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: "Gone With the Mind" (WP:12, inflicts enamored; retrievable book), "Classical Philosophic Theories" (WP:11, inflicts fast asleep; retrievable book) "100 Venoms for Beginners" (WP:10, inflicts badly poisoned; retrievable book), Scroll of Blindness, Scroll of Sealing, Scroll of Sleep, Scroll of Confusion, Scroll of Frailty, Scroll of Weakening, Banana (restores full health to user) Catnip Everdream (NPC, uncontrollable) 42 years old female human Hunter Level 42 2/5 *Natural Respite* *Favours demons* *Immune to Fire, Earth & Wind* Power: 60 (42+18) Health: 44/48 (42+6) Gold: 1620 Water: 2/3 Equipment: Sandalphon (WP:18; light-elemental crossbow), Desert Cloak (Immunity to fire-, earth- and wind-elemental damage; backwear), Water Canteen (Carries 3 portions of water; essential in deserts to avoid dehydration; accessory) Inventory: 3 Health Cores, 3 Ether Cores, 3 Remedies, Phoenix Essence, 3 Smoke Bombs