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Pyrovisionary

Eurobricks Dukes
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Everything posted by Pyrovisionary

  1. It's walls of text that annoy me, I am not saying that in the right context they can't be fine and lovely. But I feel that sometimes they could be a lot shorter. And I feel that good roleplaying could be better if we made our speeches more compact. But I'll be quiet now because it doesn't break the game and I'm being a bit annoyed over a petty matter.
  2. "Potion and Tonic to Heckz, Pheonix essence and neutralizer to Jeaux and remedy to me. " Sarge pauses "After you're done reading them Heckz, lets go into the room on the right of the corridor."
  3. I've never noticed Dyric to make long irrelevant posts, so keep what you're doing.
  4. If we're striving for realistic characters, maybe we should think if making a speech is in human nature?
  5. Sarge does what he's told and walls of text end up just being skipped when I'm reading and never written by me anyway. We do have far too many walls of text anyway. And even though they're usually good roleplaying. They piss me off like nothing else. What's more, they're usually pointless too. Some characters just have their heads in the clouds asking what the meaning of life is, what their purpose is, etc. We need some truly bad characters. PC's who will kill because they enjoy it. We have too many merciful reasonable characters.
  6. Sorry, I phrased that wrong. Sarge did not coin him as Shaun, rather remembered hearing about a zombie child from another Hero. You get hundreds of villains and that sounds ridiculous as you're trying to say but how many Zombie children have heroica ever encountered? Again, sorry. Nonetheless, I'm not the best of players, and I didn't reread what I had written, I was tired and cranky and couldn't be bothered. Again I apologise.
  7. "Let's go left." Sarge attempts to enter the room on the left.
  8. "They know we're here." Sarge remembers hearing about a zombie child from one of the other heroes. "They'll probably come looking for us, in which case we want to enter on our own terms. Otherwise I say we check out these rooms for Loot. Heckz, Jeaux, Jensen. Whaddaya think?"
  9. Sarge nods. And leads the horse out of the stable using the reigns.
  10. I don't know what Class sarge embodies.......
  11. Do I get C4 and detonators when I go cannoneer.
  12. Ooc: Sorry! I presumed that Jeaux automatically translated.
  13. "Told you so Jeaux. Ask him who his master is."
  14. "Right then. Onto Plan A. Jeaux, prepare to put it down with that cannon, but first give it a chance to move into the other stables. Well, order it to move. On the other hand, we may need to find some sugar lumps."
  15. "Right, let's move this horse. Jeaux, if you'd ask it."
  16. Edit: Posted on the wrong page, damn confusing tabs.
  17. Ooc: It's probably under the horse actually. We'll get the horse to move and dig there next turn...
  18. 50 gold each. Sarge digs D1 Jensen digs D7
  19. Sarge digs A7 Jensen digs C1
  20. "Do it then" Sarge grunts as he digs.
  21. "Jeaux, interrogate the horse. We may have to hide inside the cart as corpses to get them diggers." Sarge Digs in the hay with his shovel.
  22. Ooc: I didn't think that through did I? Sarge investigates the grave.
  23. Sarge sneaks up on the figures and puts his hand on their shoulders. "Yer digging yer own grave their mate." Sarge slaps the horse on the rump to send it running and turns to the figures. " 'Fore we kill you. I wanna, sorry, I'm gonna ask yer a question. Yer want bodies and yer want them discreetly. Who employs yer or are yer working for yerselves? "
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