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Vash the Stampede

Eurobricks Knights
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Everything posted by Vash the Stampede

  1. Could you also send a battle order our way?
  2. Dreyrugr took a moment to notice the strange actions of the water. Strange, they don't seem to have a mage.
  3. Do I get any type of bonus for being hidden? Dreyrugr gets up to attack Sawj from the front row.
  4. What type of ship has no crow's nest? Dreyrugr pondered as he shimmied up the mast. Looking around he noticed some rain clouds. Oh, great. Dreyrugr yelled down, "I THINK YOU'LL ALL WANT TO PREPARE FOR A BUMPY RIDE SOON."
  5. Dreyrugr raised his eyebrow at this statement. "I guess heroes don't always end up being helpful." Dreyrugr then left to climb up to the Crow's Nest.
  6. Dreyrugr held onto his gloves tighter as the ship set out to sea. He wasn't feeling sick at all which was a nice change but he was still visibly uneasy. "Fought some demon under Eubric, dealt with some war problem in Charis, tried to deal with some cloth market problem in Brendeton and tried to solve the murder of a man. Not much came out of that last one, well we 'found' the murderer but it still gives me a funny feeling so I don't really think much came out of that. But we found an underground gnomish city and....somewhat introduced them to our society. You?"
  7. Dreyrugr motions for the other heroes to remain silent as Cinna seemed to be the most diplomatic.
  8. "Thinking of scrolls one of you mages can borrow this scroll of ice armor I have."
  9. "Someone has bad memory." Dreyrugr muttered under his breath most likely to be missed by all. "You can borrow my hunter's plate, but I don't want a haircut. I'll be happy with 1 gold for every 10 you make off this armour."
  10. "If you're waiting for him to explain sit down and take a rest, I don't think he'll start until the rest of the group has caught up and found their breath." Taking his own advice Dreyrugr sat down leaning against a wall.
  11. "Dreyrugr" Dreyrugr simply stated.
  12. "Oh great, another voyage." Dreyrugr held onto his gloves slightly tighter than earlier. This aquamarine better work. "I'm Dreyrugr, and if anyone wants to borrow my hunter's plate you can on the condition you give me a portion of the gold you earn."
  13. Dreyrugr hearing his name called got up from his seat, and stretched his arms walking out of the hall.
  14. Dreyrugr first wanders over to Elphaba and buys an opal. -100 He then heads over to Anwyl's and gets him to remove the Amythest -50 from his dagger, and put the amethyst and the opal into his scythe. -50 -50 402-250=152 gold left
  15. Well technically according to physics (cause everyone loves maths) there are three reasons why light travel is impossible. Even near light travel would be practically impossible due to the energy required, maybe if it was an amulet of teleportation that had a very long recharge time and happened to be recharging during quests. (A very very long recharge time)
  16. Dreyrugr gets out of his seat and signs up for Quest #88,89, 90 and the Unlimited Quest.
  17. Without a modification to health wouldn't it just become a big negative to wardens? #1 and changing it so that the rod no longer has #2 seems more fair to me.
  18. Dreyrugr glances at the quest board. Great deductive skills needed, wonder if this will be anything like Brendeton or that Rorik mystery. Dammit, that still annoys me. Dreyrugr crosses his name off Quest 86 and signs up for Quest #87 The Market Place Mystery.
  19. Dreyrugr notes the man wanting heroes for a quest. Might as well. Dreyrugr signs up for quest #86 Gaiden.
  20. Explain it as a side effect of the Heroica safety magic having distorted the space/time continuum. Cause that always ends well.
  21. Well I'm not. I live in a rural area though.
  22. I know that feeling. Although mine hangs around a bit higher than the 20's. But not that much higher.
  23. Dreyrugr notices Pretzel flinch bringing a momentary smile to his face. "Like I said, if this was a case of fair distribution you would've bought the rest of the party along. I'm surprised that you actually were going to trade money for it in the first place. Very well have this sword." Dreyrugr scoops up the bag of gold whilst throwing the sword over Pretzel neatly landing in his cart. "Good day to you." Dreyrugr ends sarcastically. Dreyrugr then notices the fields of glory. Might as well. Dreyrugr signs up to the fields of glory with a note underneath his name.
  24. Dreyrugr pokes an eye open. "A bit greedy aren't we? You do already have a selection of good weapons, and you didn't do badly at all gathering new items. Those slippers still doing you good? What about that grating stone, made a pretty penny of that. What of value did you give me except for this shield which was traded for my old one? Isn't it interesting, I offered almost everything I stole off the enemies but you wouldn't accept a dime and yet now you say I stole something off the party? If I did steal from the party than why didn't you mention it while they were around, didn't you want them to see your greed? I have a good memory, shall I bring up the list of the items everyone lost and gained. It seems rather fair to me bending slightly in your favour though. Take this sword off me and what then. Shove off and let me get back to my sleeping you greedy monk."
  25. To me they seem too badass or run from a fight (or something like that). Intimidation is the closing existing job trait I think that could also work, although honestly I think you should probably invent another job trait (cause I like making people work hard).
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