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Mencot

Eurobricks Dukes
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  1. The man notices Boris waving and shouting "Work, always work any day. I was repairing this road sign over here." He points at the sign on the ground. But the conversation was run short because from the swaying hive, four swarms of wasps almost as big as a mans palm started pouring out. "Oh,o now you have done it." Blanton gets up and pulls out a longbow that was behind him and jumps down from the cart. At the same time as he jumps he strings his bow and aim at the swarming buggers. Bzzzbzz die humans Bzzzz PREPARE FOR BATTLE!! The Enemies Working hornets mob 1 Type: Vermin/Flying *Mob 4* Level: 4 HP 20/20 (5*4) Special: Sting of the hornet: Causes poisoned by 1, regardless of row. Drops: Venom, Potion Working hornets mob 2 Type: Vermin/Flying *Mob 4* Level: 4 HP: 20/20 (5*4) Special: Sting of the hornet: Causes poisoned by 1, regardless of row. Drops: Tonicx2 Yellow jacket mob Type: Vermin/Flying *Mob 3* Level: 3 HP: 15/15(5*3) Special: Swarm attack: Does Double damage. Drops: Potion Hero party: Zannaqim (Flipz) 77 years old Female Selkreeth Rogue Level 1 Power: 20 (Level 1 + WP:14 + 5 (Anniversary Medal)) Power Bonus: +5 (Anniversary Medal) Defense: 5 (Anniversary Medal) Health: 12/12 (Basic health: 7 + level bonus: 0 + class bonus: 0 + artifact bonus: 5 (Anniversary Medal)) Gold: 60 Equipment: Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental), Anniversary Medal (Power +5, SP +5, Max. Health +5, Max. Ether +5. The values will increase by 1 with each passing year; accessory.) Inventory: Sir Roderick's Sword (WP:12, Longsword), Selkreeth Shuriken (WP:3, throwing weapon), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear), Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Of Power and Mortals (+1 power each successful quest), Trial Brew, 4x Potion, Venom, First Aid Kit (Completely restores health and removes all negative effects for the entire party once.) Addok-Zo Obbex (Goliath) 135 year old Male Wakorian Ranger Level 1 Power: 6 (4 + 2) Defense: 0 Health: 6/6 Gold: 30 Equipment: Jury-Rigged Long Hand Cannon (WP:3), Pugilist’s Gloves (Power +2, protects from weakened-effect; handwear.) Inventory: Potion, Smoke Bomb Boris Bruhalv (Waterbrick Down) 38 year old male vampire Cleric *Immune to Stunned and Poisoned* Level 8 Power: 11 (8 + 3) Defense: 2 (2) Health: 16/16 (16) Ether: 12/12 (10) Gold: 53 Equipment: Simple Mace (WP: 3, mace), Rusty Chainmail (SP: 2, Immune to Stunned and Poison) Inventory: 2 Potions, 4 Remedies, Phoenix Essence, 4 Tonics, Scroll of Sleep (Enables casting the asleep-effect to the target, forcing them to miss its turn for three rounds or until woken up by an attack. Each casting has a 50/50 chance of success and costs 1 ether.), 1 Sleep Bomb, 3x Blind Bomb, Military Grade Fire Bomb (Deals 10 Fire damage to all opponents when used), Military Grade Dirt Bomb (Deals 10 Ground damage to all opponents when used), Military Grade Holy Bomb (Deals 10 Holy damage to all opponents when used), Military Grade Lightning Bomb (Deals 10 Lightning damage to all opponents when used), Floral Bomb, Defender's Ring (Accessory, Rolls of "Heal Less" become "Heal"), Bone, Grating Stone, Sword of the Vampir (WP:17, user is Jinxed; longsword), Staff of Ennon - (WP: 5, staff, Restores 2 ether on a roll of 2, 3, or 4) Counselor William Blanton (takes suggestions from WBD) Type: Humanoid Ranger Level: 7 HP: 50/50 SP: 2 Equipment: Rangers longbow (WP:6, bow), Forestmans cowl (SP:2 Immune against wood) Inventory: 2 potions
  2. The big man looks at the bears celebrating, "oh, how cute a party." "who art th'se sweet wee bears ?" Keliim asks but then the bears start shouting something and small arrows rain down on the heroes and strange grining cats appear. "Son o' bitc*, oh th'se buggers art our enemies. Keliim attacks Chesire cat C with Court sword from frontrow. Battleorder Kiray Germ Keliim Siercon Ezeran
  3. Ooc: Through all those messages, We are going to the Apple Orchard next and keep the challange we have.
  4. "Should we try to speak to him atleast? What do you think, Mr Brulav?" But before Blanton could do or say more, the two younger heroes come up with a plan. Blanton looks at the hand cannon in the Wakorians hand and says, "Ehh, w what, I don´t think that is a good id..." He is interrupted as the shot fires of. Unfortunately for Addok-Zo as e fumbles with the cannon his shot goes wide but it hits the beehive enough side to make it sway. The worker is also alerted by the load bang ":Mumble grumble: ooh what." He turns around and see the horse cart and the heroes, also the Wakorian standing on the cart with his hand cannon, pipe fuming. r[/img] "Idiot! T that is no regular beehive." The workingman scratches his sweaty head but raises his hand in the air. "Whaat is this... a robbery? :grumble: Like this day wasn´t bad enough, work, forest demon and now gettin' robb'd!"
  5. "I can´t say that he looks dangers, right but he is standing in the way."
  6. Halfway through their journey is halted. The weather has also changed a bit from morning, it is more cloudy now... At a small crossroad, there is a man standing and working on something. The man, by the looks maybe is a carpenter of somesort, he is talking to himself while he is hammering. "Work, work, work... Always work, underpaid :grumble, grumble: always somethin' broken, need fixin'..." The man doesn´t notice the party coming his way. What will the heroes do?
  7. Keliim grabs it. "Thanks lad, Aye lets move. "
  8. That would be a good idea
  9. "Th're we have it, wasn't th't easy, Communication mi friend. Aye good, we won´t go tae th' marsh th'n but th' Apple Orchard 'nd th'n Corn Maze. Keepi' th' same challange we have had so far." "Politics!" Keliim laughs "I stay far away fr'm th't show." Keliim removes his Heroic helm and puts on the Wolfish Fedora instead. (+5 WP for each standing hero with Wolfgang reputation and Wol fgang NPC in the party, headwear, suitable for heroes with Wolfgang reputation) "I am gonna try somethin' out for th' next battle."
  10. The big man sigh, "who could understand this guy and more, get along with him." Keliim thinks. He turns to Germ, "If th're is somethin' ye wanna say or share with us, please do! So ye don´t wanna go tae th' marshes? Fine but stop complaini 'nd act like an adult, stop talkin in riddles!" He turns to Kiray, "Ye have been tae fields with Germ before, is th're some bad experience th' rest o' us should know 'bout?" He looks at the map and points at it, shows it to Kiray, Ezeran and Siercon, "Places 3 'nd 4 looks good, Corn Maze 'nd th'n Apple Orchard, lets go th're."
  11. "Naa, I don't have much against wh're we go to next. Th' marsh is good,"He looks at everybody and their equipments. "I think we are capable to face th'm."
  12. Keliim looks at the others for their opinion and then back to the map and Ezeran. "Hmm, Ghastly marshes could be. Aye." The big man nods. "Altough, while sleepin' I had a experience with ghosts, ghosts o' past th't is. So I have had enough o' ghosts for awhile... But either way, I am good with anythin'.
  13. Keliim laughs when the symbiont eats the meat. "Haha, ye don't see th't everyday." The big man looks at the map,"Alrechs one o' th'easier sounds good, Ezeran any wishes wh're to th'n?"
  14. He writes in his notebook, "Good, good. You, Selkreeths really fascinate me." QM note: Check your pm.
  15. How have I not never read that one oh well, my quest doesn't conflict with it.
  16. Loot Keliim 1 bone Kiray 1 bone Germ 1 bone Siercon 1 bone Ezeran Raw Meat Ooc: It say "Total Gp" "Aye." The big man yawns, blinks fast a few times, rolls his head and cracks every joint in his body. The ache was bad, he grimaces. "I´ll be alright. Th't strange magic th't lamb had knock me stright o' mi feet. Wierd. But I got some sleep or somethin'..." He looks around and on the map. "Alright th'n, wh're tae next? Shall we continue with th'se "easier" for few more or?"
  17. Blanton notices the Wakorian getting annoyed by his questions, it wasn´t hard to not notice. "Yes, that satisfies some of my thirst for knowledge He quickly writes something down. Eh, you know I like to read and do research, foreign races and their culture fascinates me. I apologize if I am too forwards. "Yes, eh no, I meant in general under this mission. This was a request by the council. "Wolfpack... eh, I have heard about them, actually. Tell me more? And eh, same time tell me about yourself? H how, did you et, turn to what you are, right now?
  18. Blanton smiles a little but at the same time feel uneasy when Zanna attempts to wink with her eye. "Eeh, y yes your are right, I meant that, yes. If I may ask that you should not mention that you are heroes much or where your from. The matter is sensitive in the way that it has strained" Blanton tries to use a common word that Zanna would understand better, " or made bad, the already tense/bad relations between my employers house and the Hinckwells. Hmm "Inside job", that has come up on our council meetings, but it is more Mr Tweed that thinks that. Eh, say I don´t know what to think."" 1/3 of the journey had now passed and it was midday. Blanton thinks for awhile and then speaks again, He lowers his voice, "eh, we h have actually find one evidence or we think it is after the last raid. I was not meant to say anything yet but I thought it would be good for you to know already. You will see it and you can examine it more closely when we get to Luosh but it was a silver pin or seal of some sort, resembling a canine animal, eh wolf maybe." Blanton then changes topic, takes out the small notebook again and starts asking Zanna and Addok-Zo about their homecountries and history, "I am always eager to learn more about new people and places and this is a great oppertunity to learn when meet you two personally?"
  19. Sleeping, far far away from reality and the battle, Keliim was struggling with another battle. He tried to speak to the silver knight but it just patrolled back and fort behind the porticulls. Keliim looked for away to open it but there didn't seem to be one. Suddenly a chainlever appear on the rightside of him, it was floating in the midair. Keliim felt that it was very strange but didn't think more about it just extended his hand and pulled it. With a load crash and the sound of iron rub against rock, the porticulls rise open. The silver knight stops his patrol and turns to face the big man. For a moment he just stare at Keliim, both stareing down at eachother. But then the knight with his greatsword swung high, started to move against Keliim. What should he do now, no weapons, nowhere to run, he was stuck. Keliim backed a bit, the knight lunged forwards him. The big man didn't know what to do this time so as a reflex he raised his arms to block the attack. Suddenly a shield turned up in his hands and the sword clashed into hit. The knight kept on swinging the sword and hitting and as he did Keliim tried his best to block with the shield at the same time moving backwards. Exhausted from blocking the hits, Keliim tried a final maneuver. He dodged the knights swordswing and did a quick low swing, jumping at the knights feet with the shield to get him to lose his balance. Succeeding, the knight falls forwards with a crash. Quickly Keliim runs forwards the door, pulling the lever at the same time as he goes through. The porticulls slam shuts behind him, leaving the silver knight on the outside. Keliim moves towards the center of the room, he can see that it is a big empty room with stonewalls. He can see an emblem on the floor, in the center of the room. It looked familiar, the big man stepped on to the emblem. As he does , the whole room starts to crumble and the walls break up and start floating around in the darkness. Also the floor crumble and break away, only the floor with the emblem he is standing on remain. Keliim looks around himself, trying to balance at the same time so that he doesn't fall off. As he turns back to look forwards, something has appeared infront of him. A huge familiar figure is floating in front of him, so huge that it has lowered himself that it is only his big face that meets Keliim. Altough Keliim shouldn't be shocked to find out who is behind this all but he is bemused by the view. And the only thing he gets out of his mouth is,"Zoot!" At the despicable thing infront of him. The face answers him with a echoing voice and a laugh, "Is that how you greet your Master! Don't look so shocked, did you ever think you could escape me? The pathetic dimension your in now is soon to be under my command and everybody who doesn't yield to me will suffer. You know this, remember? Remember how we conqured and ruled different worlds, the people rejoice under my rule, the glory, remember? How you as a solider brought justice and what powers you had... Keliim interupts Zoot, "Rejoice, glory.. there was no glory just mindless servents that did your biddings. I was a possessed killer and destroyer... as this argument would had gone on forever, a flash of light comes from the right. Keliim turns his head into that direction and as he does he can hear a distant call out for his name "Keliim" "Keliim, get up!" The big man turns his head back to Zoot just to see him fade away. He says "Until we meet again, you know that I will find you." Keliim doesn't get a word out to respond as the remaining floor disappears under him and he is falling down. As reality hits him, he finds himself in the dirt on the farm, everything still black. He blinks his eyes trying to get used to the bright sunlight, as he gets some of his vision back he can see one of the black sheep, final and remaining running around. It turns against him, the big man quickly gets up from the ground, picking up his black blade at the same time and he lungs at the sheep, aiming his sword at its neck. Keliim attacks Black sheep flock B with Vampire court sword from frontrow. Battle order Kiray Keliim Ezeran Germ Siercon
  20. I thought you were referring to the greenish hue but okay.
  21. As all three heroes are up on the cart, if they had good observation, they could notice a longbow next to Blanton. Blanton picked up the reins and gave them a flick and in the same time calling out, "Ha, lets go."And the horse started moving along the road towards Luosh. "Hmm, eh." Blanton wonders what he would say for a while. "Not really my place to say. I don´t know really so much about criminals, this is the first time in awhile I have been outside of Luosh. I usually run everything around Mr Tweeds household, paperwork, salaries etc. but it feels like they are well sorted out for this and probably is the same bandits that hit us." He was going to reply something but as he turns his head around, he sees Boris grin and he quickly turns his head back and mutters to himself. "A vampire..." But then he exhales and says "That explains alot, pale skin, protecting against the sun." "Mr Tweed is one of the richest men in Luosh, mainly he runs a shipping company but now days he is also a banker and he does a great deal of business with the Hinckwell family." He lowers his voice, "Eh, The Hinckwells own a part of Mr Tweeds shippingbuisness, but you did not hear that from me. It is Hinckwells gold mostly we transport back and fort here." Blandton smiles, "Ah yes, I apologize. It is a saying that means to warn someone to be careful of what they say because someone may be listening, but yes the walls don´t literally ears." "Now that we have left Eubric, we can talk more freely. As said, the gold transports we do to Eubric are Hinckwells gold and because of that this whole thing is really, eeh, a little sensitive or that is the least what one could say. Mr Tweed is losing gold, the Hinckwells are loosing gold, so you can understand that everybody want this to be, eh "fixed", whatever it takes." "But you will be filled in more when we get to Luosh but one thing because this is a sensitive matter and my employer thinks it could be a inside job. Because of that we ask for discretion." QM note:: Edited in something here (longbow thing), had forgot to add it when I first wrote this post, sorry.
  22. Baba Baba Baba
  23. Took that image of the fig. WBD was referring to when the sun was going down, gave it a strange illumination. Did bother to take a new image of that fig, maybe I should had.
  24. Blanton tries to follow Selkreeth gestures but finally when she stops nods his head towards her and talks a bit slower because he could see she wasn´t too familiar with the common language." Pleasure to meet you, Zannaqim. I have not had the chance to meet a Selkreeth before but it is an honor to meet you and maybe learn something more about your race." He looks at remaining hero, "You have to be Add, he looks in a small notebook he carries eh Addok-Zo then, you are of Wakorian race?" "The Hinckwells? You could not have been around here for long then if you have not heard about them. The Hinckwell family is one of the wealthiest around here, their head of family business is here in Eubric freeport. No, no worries, there will be just the four of us until we arrive in Luosh. But we can talk more of this as we travel because how does the saying go, "walls have ears"..."
  25. Keliim continue to struggle in his sleep, the nightmare clings to him, he is deep in it not knowing anything of what happens around him. In the void he gets loose from the black tentacles that had just tried to suffocate him. The things try to get through the door and get to him but fail to reach him. It falls back to the other side and the door closes. Keliim looks around himself, the look is the same blackness as far that the eye can see just the glowing path under his feet is visible, he starts walking it. It seems to go on forever, he starts running. Every now and then bright flashes light the blackness around him but nothing else. He runs, runs until the pathway turns into a slippery iceway that falls down to a different level, the big man slips and ends up in a pool of water... "water" Keliim thinks and tries to swim forwards, it is hard because of his heavy chainmail. But he succeeds, he reaches the edge and pulls himself up on to the stonefloor. From there he can see a new door or a porticulls this time and behind it is a room with stonewalls, it seems a knight of some sort, clad in silver heavy armor is guarding it. He approches the porticulls... Same battleorder
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