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Everything posted by Scubacarrot
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Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
I wouldn't know, even though I am investigated, I am somehow not in the town block. But what I do know is that the town block has yet to produce any results, really. -
Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
And the award for dumbest comment of the whole thing goes to.... Baulf! Who'd have thought? -
"So we've got your friend, with generations of fighting humans behind him. An independant woman that has enough reason to dislike and distrust humans, or a false tongue might suggest she bribed the norse to capture her father. Not that'd I'd suggest that, of course. We've got a traditionalist that hates humans, and we've got a gloryhound that will probably kill a lot of humans if we don't succeed." "This is going to be easy."
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Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
Hm. More security that we won't lose instantly tonight (which you can't give) and more than one dinky's investigator's result. (which we don't have) But I can understand that we're not going to get it. I've said this to someone in private, and I'll repeat it here: What we have is enough to at least question the to some crystal clear course of action. I'm not suggesting we lynch the investigator or someone else instead, that'd be dumb, but I'm super suspicious that this is a ploy, play, gambit if you will. -
Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
There is no long term. No? -
Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
That's easy isn't it, turning it around. The town block found a result, let's test it. If we lose, we lose. Guess we'll wait for what Finn has to say. You refuse to realize that none of that stuff will matter if we lose tonight. -
Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
Mursi 'sorted' the issues with Lefsi and Finn earlier, correct? How can we lose in the night? The scum can't kill twice. And sure, perhaps the town PRs adjusted their night actions, I'm hearing so much talk of people being confirmed, but who exactly? I'm not sure anymore that's what's happening. I'm proposing that we at least get a sense of where we are at, that meaning that we get a list of who is confirmed in some way and who is yet to be at least, don't need anyone's roles for now. From what I've heard it'd be really weird if that number of supposedly confirmed people would be less than six, then I'd be wondering what the Night Action Town Block thing was doing, and if there's more than that, clearly there's something wrong as well. -
Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
Hm. Not convinced. This could very well be a make or break for the scum, 10 people left, say there were 5 or 6 scum, mislynch would mean instant victory, for 6, mislynch would mean instant victory if scum can make their night kill, which they probably will be able to. Maybe I'm just being too careful, but the way this went down is not exactly kosher. Maybe it's better to lay everything out in the open now. Remember that today's revelation came from the guy that had apparantly sorted the issue with the same person earlier. And "shifting their kill ability around"? That's positively rare enough that that should not be anyone's concern wether to do or not do certain things. -
Ragnarök Now Redux - Day Five
Scubacarrot replied to MagPiesRUs's topic in LEGO Mafia and Role-Play Games
Then we should have known that since the night. Why do we hear that now, and from you? -
I'd disagree, but sure.
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Then Quest 75 is wrong.
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He does have this suspicious thing that gives the mutated effect.
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"Well, we're not actually being paid. So besides that point let's do it. The Legends of the Southern Islands it is..."
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Guts raised an eyebrow at Thormanil. "Mercenaries from the Southern Islands? And what would be doing all the way in Baltarok. Or in Eubric, for that matter?"
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Healing staff heals, Duplovian helmet makes you immune to healing. So...
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"Actually. Heroica was formed after Tarokai was defeated... And in all the versions of the story I've heard, Tarokai was being controlled by an Archdemon. I guess your people don't have that take on the whole thing." Guts scratched his throat: "If no one knows what Heroica is, how will you present us?"
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Somehow, unless the battle is really easy, rolling more 5 and 6 rolls does not seem like a great idea, if the only benefit is slightly better chances at rolling enchants. Getting more overkill should probably be way more helpful to achieve the same thing. Guts would have buffed himself, naturally.
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"Aepyornis?" The raider asks as he climbs aboard. "Place frowns upon drinking... Great." The raider knocks down a mead, smelling salts and nostrum.
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Mulled Wine deals with Health by the way, and whose to say Nerwen's going to use it on herself? In battle, it's generally strategically better to have a character buff someone else than to buff themselves. I think there's bound to be disagreements with this, and there's no way everyone's going to be happy all the time, that's why loot distribution is not democratic, and there are party leaders for that. I personally think some classes skills being taken into account (except for Black Knight) is not something that should be desirable, although I do find it weird that those that DO follow that line of thought would not include a mystic knight's enchantment. And of course, I think it should also be nothing more than logical than with the increased gold that those classes have, they could provide a significant amount of in-quest neccesities.
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Three, actually.
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Making gold was not my objective in that fight, at all. And I doubt it was anyone's, honestly. When we visit a shop I will buy a bunch of consumables. Which I will use for the good of the party. If that's not good enough for some people, then that's too bad.
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Yes, it's Headwear.
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"Your logic is so flawed it's embarassing. It's not about the gold, it's never about the gold. Enough of this. Let the people pick what division happens, and then we'll part ways."
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"Do you really want to go there Ablesword? You keep insulting me, with what you know, and I know, is nonsense, however, what would I be, if I let that, slide, from someone, you? I don't think it would be right. Would you? Well? You know I am not going to attack you, yet you keep uttering these fighting words. What is it you're after little knight? My pride? Me, as an enemy? What? I did what I am suited, to do, killing things. And I did, many times over. You were hiding behind you're shield while we did the hard work. I am not going to attack you, not here, not off the ship, so you can hold off crapping yourself, but Baltarok's a dangerous place, we might save you last."